Difference between revisions of "UO:Arcane Daemon"

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m (Updating the mob's info.)
 
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| body_text = These massive creatures are that of which legends are made. Arcane Daemons stand on two legs, as any human might do, but bear more resemblance to the most foul creatures that might inhabit the Underworld. Their red-hued bodies are often tattooed with ornate sigils and runes that cover them overall. Their forms are hunched and bent at the knees and hocks like a beast, and they stand on a beast�s cloven hooves. Black eyes stare malevolently from faces that resemble that of a bull, if it were possible for a bull to wear an evil expression. The large horns on their heads do little to dispel this illusion. Arcane daemons are not excessively muscular, so they might seem as if they are easy to defeat, despite their fearsome appearance. Be not deceived! Their strength comes from magic rather than the physical world. They are extremely intelligent, easily surpassing even the most learned human and use their intelligence in the form of magic in their quest to acquire the gold that adventurers toil for. During battles, the purpose for their tattooed runes becomes apparent; those vile markings often flare up as the daemons cast their spells. Travelers of the swamps and forests beware: the arcane daemon awaits!
 
| body_text = These massive creatures are that of which legends are made. Arcane Daemons stand on two legs, as any human might do, but bear more resemblance to the most foul creatures that might inhabit the Underworld. Their red-hued bodies are often tattooed with ornate sigils and runes that cover them overall. Their forms are hunched and bent at the knees and hocks like a beast, and they stand on a beast�s cloven hooves. Black eyes stare malevolently from faces that resemble that of a bull, if it were possible for a bull to wear an evil expression. The large horns on their heads do little to dispel this illusion. Arcane daemons are not excessively muscular, so they might seem as if they are easy to defeat, despite their fearsome appearance. Be not deceived! Their strength comes from magic rather than the physical world. They are extremely intelligent, easily surpassing even the most learned human and use their intelligence in the form of magic in their quest to acquire the gold that adventurers toil for. During battles, the purpose for their tattooed runes becomes apparent; those vile markings often flare up as the daemons cast their spells. Travelers of the swamps and forests beware: the arcane daemon awaits!
 
| bodytype = 784
 
| bodytype = 784
 +
| carvedOther =
 
| combatStrategy =  
 
| combatStrategy =  
 
| disableParagon = false
 
| disableParagon = false
 +
| dragonBlood =
 +
| dragonScaleBlack =
 +
| dragonScaleBlue =
 +
| dragonScaleGreen =
 +
| dragonScaleRed =
 +
| dragonScaleWhite =
 +
| dragonScaleYellow =
 
| fame = 7000
 
| fame = 7000
 +
| feathers =
 
| firstSeen = 2003-02: UO: Age of Shadows
 
| firstSeen = 2003-02: UO: Age of Shadows
 
| found = Exodus Dungeon Entrance, Palace of Paroxysmus
 
| found = Exodus Dungeon Entrance, Palace of Paroxysmus
Line 13: Line 22:
 
| karma = -10000
 
| karma = -10000
 
| loot_base =  
 
| loot_base =  
| loot_carved =
 
 
| loot_gold = 250-300
 
| loot_gold = 250-300
 
| loot_harvester =  
 
| loot_harvester =  
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| mountskill =  
 
| mountskill =  
 
| name = Arcane Daemon
 
| name = Arcane Daemon
 +
| pileHidesB =
 +
| pileHidesH =
 +
| pileHidesN =
 +
| pileHidesS =
 
| poisonLevel =  
 
| poisonLevel =  
 
| polymorphable = false
 
| polymorphable = false
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| questPage =  
 
| questPage =  
 
| rangedAttack = none
 
| rangedAttack = none
 +
| rawBird =
 +
| rawChicken = 0
 +
| rawLamb =
 +
| rawRibs =
 
| slayer = Demon
 
| slayer = Demon
 
| spawning = true
 
| spawning = true
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| taming_notes =  
 
| taming_notes =  
 
| trivia_text =  
 
| trivia_text =  
 +
| unloreable = false
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
<!--storedLores = [[101,126,301,131,126,301,88,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,60.1,70.1,85.1,null,null,null,null,null,null,80.1,70.1,70.1,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[101,126,301,131,126,301,88,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,80,80,95,null,null,null,null,null,null,90,80,80,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[115,145,349,150,null,null,93,null,null,null,60,80,20,60,40,null,null,null,null,null,null,null,77.1,79.2,null,null,null,null,null,null,null,90,79.6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Concussion Blow|Magery"],[101,126,309,131,null,null,91.1,null,null,null,50,70,10,50,31,null,null,null,null,null,null,null,60.3,70.5,null,null,null,null,null,null,null,80.5,70.1,null,null,null,null,1,null,null,null,null,null,null,null,null,null,"Concussion Blow|Magery"]]-->
+
<!--storedLores = [[101,126,301,131,126,301,88,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,60.1,70.1,85.1,null,null,null,null,null,null,80.1,70.1,70.1,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[101,126,301,131,126,301,88,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,80,80,95,null,null,null,null,null,null,90,80,80,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[115,145,349,150,null,null,93,null,null,null,60,80,20,60,40,null,null,null,null,null,null,null,77.1,79.2,null,null,null,null,null,null,null,90,79.6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Concussion Blow|Magery"],[101,126,309,131,null,null,91.1,null,null,null,50,70,10,50,31,null,null,null,null,null,null,null,60.3,70.5,null,null,null,null,null,null,null,80.5,70.1,null,null,null,null,1,null,null,null,null,null,null,null,null,null,"Concussion Blow|Magery"],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,80,20,0,0,0,12,16,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],"Concussion Blow|Magery"]]-->
 
| min_hits = 101
 
| min_hits = 101
 
| max_hits = 115
 
| max_hits = 115
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| min_resistEnergy = 31
 
| min_resistEnergy = 31
 
| max_resistEnergy = 40
 
| max_resistEnergy = 40
| damagePhysical =  
+
| damagePhysical = 80
| damageFire =  
+
| damageFire = 20
| damageCold =  
+
| damageCold = 0
| damagePoison =  
+
| damagePoison = 0
| damageEnergy =  
+
| damageEnergy = 0
| baseDamage = ?-?
+
| baseDamage = 12-16
 
| min_wrestling = 60.1
 
| min_wrestling = 60.1
 
| max_wrestling = 80
 
| max_wrestling = 80
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| controlslots =  
 
| controlslots =  
 
| maxcontrolslots =  
 
| maxcontrolslots =  
| specialAttack =  
+
| specialAttack = Concussion Blow, Magery
 
| magicLevel = Expert
 
| magicLevel = Expert
 
| magicLevel2 = Adept
 
| magicLevel2 = Adept
| bardable =  
+
| bardable = true
| readings = 4
+
| readings = 5
 +
 
 
}}
 
}}

Latest revision as of 16:09, 23 June 2017

Arcane Daemon

UO-Arcane Daemon-cc-animated.gif UO-Arcane Daemon-kr.png UO-EC-bodytype-784.png
Classic client Kingdom Reborn client
Enhanced client
Basic Stats
Alignment Neutral (grey)
Magic Level expert
adept
Poison Level unknown
Loyalty Points unknown
Fame 7000 ᵇ
Fame (Felucca) ≈ 9100 ᵇ
Karma -10000 ᵇ
Karma (Felucca) ≈ -13000 ᵇ
+40% if paragon.
Trivia
When was this mobile added to the game?First Seen? 2003-02: UO: Age of Shadows
Is this mobile still spawning somewhere in the game?Spawning? Yes
Found Where? (old) Exodus Dungeon Entrance
Palace of Paroxysmus
Found Where? (new) Central Ilshenar
Exodus Dungeon
Can this mobile be tamed?Tameable? No
Bodytype #(s) 784
Hue #(s) 0
Can this mobile be mounted?Mountable? No
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? No
Can you polymorph into this body form in some wayPolymorphable? No
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? No
Loot
Gold 250-300 gp
Base Loot unknown
Special Loot unknown
Stealing unknown
Carving
Non-Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
These massive creatures are that of which legends are made. Arcane Daemons stand on two legs, as any human might do, but bear more resemblance to the most foul creatures that might inhabit the Underworld. Their red-hued bodies are often tattooed with ornate sigils and runes that cover them overall. Their forms are hunched and bent at the knees and hocks like a beast, and they stand on a beast�s cloven hooves. Black eyes stare malevolently from faces that resemble that of a bull, if it were possible for a bull to wear an evil expression. The large horns on their heads do little to dispel this illusion. Arcane daemons are not excessively muscular, so they might seem as if they are easy to defeat, despite their fearsome appearance. Be not deceived! Their strength comes from magic rather than the physical world. They are extremely intelligent, easily surpassing even the most learned human and use their intelligence in the form of magic in their quest to acquire the gold that adventurers toil for. During battles, the purpose for their tattooed runes becomes apparent; those vile markings often flare up as the daemons cast their spells. Travelers of the swamps and forests beware: the arcane daemon awaits!





Combat

Combat
Base Damage 12-16
Ranged Attack none
Slayer Demon
Anti-Slayer None
Speed medium
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities Concussion Blow
Magery
5 points higher if paragon.

Data is based on 5 reports.

Damage and Resistances

Physical Fire Cold Poison Energy
Damage 80% 20% 0% 0% 0%
Resist (min) 50% 70% 10% 50% 31%
Resist (avg) 55% 75% 15% 55% 35.5%
Resist (max) 60% 80% 20% 60% 40%
Stats

HP Stamina Mana Strength Dexterity Intelligence
min 101 126 301 131 126 301
avg 108 135.5 325 140.5 126 301
max 115 145 349 150 126 301
paragon 505 - 575   151.2 - 174   361.2 - 361.2   137.55 - 157.5   151.2 - 151.2   361.2 - 361.2  
Hit Point Regeneration Stamina Regeneration Mana Regeneration
min unknown unknown unknown
avg unknown unknown unknown
max unknown unknown unknown


Barding

Barding Difficulty: 88 - 93

Barding Notes: No notes have yet been added.


Taming

Tameable?: No

Pack Instincts:  unknown



Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min unknown unknown unknown unknown 85.1 unknown unknown 70.1 60.1
avg unknown unknown unknown unknown 90.05 unknown unknown 75.05 70.05
max unknown unknown unknown unknown 95 unknown unknown 80 80


Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min unknown unknown unknown 70.1 1 80.1 70.1 unknown unknown unknown unknown unknown
avg unknown unknown unknown 75.05 1 85.05 75.05 unknown unknown unknown unknown unknown
max unknown unknown unknown 80 1 90 80 unknown unknown unknown unknown unknown


Data is based on 5 reports.




Trivia

Taxonomy