Difference between revisions of "UO:Hit Explosion Item Property"
BrianFreud (talk | contribs) (Created page with "=Hit Explosion Item Property= __NOTOC__ {{InfoBox UO Imbuing Property | name = | weight = | cap = | imbue_armor = | imbue_jewelery = | imbue_melee = | imbue_missile =...") |
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=Hit Explosion Item Property= | =Hit Explosion Item Property= | ||
− | + | {{#dplvar:set|prop|hit_explosion}}{{#dplvar:set|propBefore|Hit Explosion }}{{#dplvar:set|propAfter|%}} | |
__NOTOC__ | __NOTOC__ | ||
{{InfoBox UO Imbuing Property | {{InfoBox UO Imbuing Property | ||
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|noresultsheader = | |noresultsheader = | ||
|allowcachedresults = true | |allowcachedresults = true | ||
− | |include={InfoBox_UOItem}. | + | |include={InfoBox_UOItem}.param.dpl |
|table = class="indent roundedtable",- | |table = class="indent roundedtable",- | ||
}} | }} | ||
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|noresultsheader = | |noresultsheader = | ||
|allowcachedresults = true | |allowcachedresults = true | ||
− | |include={InfoBox_UOItem}. | + | |include={InfoBox_UOItem}.param.dpl |
|table = class="indent roundedtable",- | |table = class="indent roundedtable",- | ||
}} | }} | ||
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|noresultsheader = | |noresultsheader = | ||
|allowcachedresults = true | |allowcachedresults = true | ||
− | |include={RareItem}. | + | |include={RareItem}.param.dpl |
|table = class="indent roundedtable",- | |table = class="indent roundedtable",- | ||
}} | }} |
Latest revision as of 14:52, 6 August 2020
Hit Explosion Item Property
Imbuable Item Property | |
Name | |
Weight | x |
Cap | |
Can be imbued on: | |
Armor | No |
Jewelery | No |
Melee Weapons | No |
Missile Weapons | No |
Musical Instruments | No |
Shields | No |
Ingredients | |
Also required for imbuing above 90% of the cap |
This page is a stub.
Items with Hit Explosion Item Property
Common Items
Artifact Items
Rare Items