Difference between revisions of "UO:Swamp Dragon"
BrianFreud (talk | contribs) m (Adding a new Animal Lore reading.) |
BrianFreud (talk | contribs) m (Adding a new Animal Lore reading.) |
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| alignment = Neutral (grey) | | alignment = Neutral (grey) | ||
| autoDispel = true | | autoDispel = true | ||
− | |||
| bardingNotes = | | bardingNotes = | ||
| body_text = First seen in the attack on Yew, where Chaos Dragoons riding these Swamp Dragons invaded the town. Chaos Dragoons can make their mounts perform fire and stomp attacks. When the Chaos Dragoon is killed, the Swamp Dragon can be tamed. When tamed, the Swamp Dragon no longer performs the special attacks. | | body_text = First seen in the attack on Yew, where Chaos Dragoons riding these Swamp Dragons invaded the town. Chaos Dragoons can make their mounts perform fire and stomp attacks. When the Chaos Dragoon is killed, the Swamp Dragon can be tamed. When tamed, the Swamp Dragon no longer performs the special attacks. | ||
Line 31: | Line 30: | ||
| slayer = Dragon, Reptile | | slayer = Dragon, Reptile | ||
| spawning = true | | spawning = true | ||
− | |||
| speed = Medium | | speed = Medium | ||
| statue = false | | statue = false | ||
Line 43: | Line 41: | ||
| trivia_text = | | trivia_text = | ||
<!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | ||
− | <!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,1,[],["None"]],[null,null,null,null,null,null,59,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]]]--> | + | <!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,1,[],["None"]],[null,null,null,null,null,null,59,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,null,null,null,null,null,null,null,null,null,35,20,20,20,30,75,0,0,25,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[null,null,null,null,null,null,null,null,null,null,40,30,40,30,40,75,0,0,25,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""]]--> |
| min_hits = | | min_hits = | ||
| max_hits = | | max_hits = | ||
Line 63: | Line 61: | ||
| min_manaRegen = | | min_manaRegen = | ||
| max_manaRegen = | | max_manaRegen = | ||
− | | min_resistPhysical = | + | | min_resistPhysical = 35 |
− | | max_resistPhysical = | + | | max_resistPhysical = 40 |
− | | min_resistFire = | + | | min_resistFire = 20 |
− | | max_resistFire = | + | | max_resistFire = 30 |
− | | min_resistCold = | + | | min_resistCold = 20 |
− | | max_resistCold = | + | | max_resistCold = 40 |
− | | min_resistPoison = | + | | min_resistPoison = 20 |
− | | max_resistPoison = | + | | max_resistPoison = 30 |
− | | min_resistEnergy = | + | | min_resistEnergy = 30 |
− | | max_resistEnergy = | + | | max_resistEnergy = 40 |
− | | damagePhysical = | + | | damagePhysical = 75 |
− | | damageFire = | + | | damageFire = 0 |
− | | damageCold = | + | | damageCold = 0 |
− | | damagePoison = | + | | damagePoison = 25 |
− | | damageEnergy = | + | | damageEnergy = 0 |
− | | baseDamage = | + | | baseDamage = ?-? |
| min_wrestling = | | min_wrestling = | ||
| max_wrestling = | | max_wrestling = | ||
Line 140: | Line 138: | ||
| instinct_Feline = No | | instinct_Feline = No | ||
| instinct_Ostard = No | | instinct_Ostard = No | ||
+ | | instinct_Raptor = No | ||
| instinct_None = Yes | | instinct_None = Yes | ||
| controlslots = 1 | | controlslots = 1 | ||
| maxcontrolslots = 1 | | maxcontrolslots = 1 | ||
+ | | specialAttack = | ||
| magicLevel = unknown | | magicLevel = unknown | ||
− | | readings = | + | | bardable = true |
+ | | readings = 4 | ||
}} | }} |
Revision as of 15:05, 14 June 2017
Swamp Dragon
Classic client | Kingdom Reborn client |
Enhanced client |
Basic Stats | |
Alignment | Neutral (grey) |
Magic Level | unknown |
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | 2000 ᵇ |
Fame (Felucca) | ≈ 2600 ᵇ |
Karma | -2000 ᵇ |
Karma (Felucca) | ≈ -2600 ᵇ |
ᵇ +40% if paragon. |
Trivia | |
When was this mobile added to the game?First Seen? | 2002-04: Scenario 4: Plague of Despair |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Fens of the Dead Hoppers Bog Nox Tereg |
Found Where? (new) | |
Can this mobile be tamed?Tameable? | Yes |
Bodytype #(s) | 794 |
Hue #(s) | 2212 |
Can this mobile be mounted?Mountable? | Yes, at 0 taming |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | unknown |
Base Loot | unknown |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Combat
Combat | |
Base Damage ᵉ | ?-? |
Ranged Attack | firebreath |
Slayer | Dragon Reptile |
Anti-Slayer | Arachnid |
Speed | medium |
Does this mobile auto-dispel summons?Auto-Dispel? | Yes |
Special Moves & Abilities | unknown |
ᵉ 5 points higher if paragon. |
Data is based on 4 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 75% | 0% | 0% | 25% | 0% |
Resist (min) | 35% | 20% | 20% | 20% | 30% |
Resist (avg) | 37.5% | 25% | 30% | 25% | 35% |
Resist (max) | 40% | 30% | 40% | 30% | 40% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown |
paragon | unknown | unknown | unknown | unknown | unknown | unknown |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | unknown | unknown | unknown |
avg | unknown | unknown | unknown |
max | unknown | unknown | unknown |
Swamp Dragons die very fast at the hands of a warrior, but are extremely tough when being attacked by other monsters. They do very little damage in melee. This ridable creature comes in two different versions; armored and non-armored. Smiths can create a "Dragon Barding Deed" which can be used on an unarmored tame Swamp Dragon to turn it into an armored Swamp Dragon. The armor comes in all colored ingot colors. The armor will provide the rider of the dragon with extra protection in combat, this is done by absorbing a percentage of all damage received. However this damage reduction only works against monsters, not against players. To remove the armor from an armored Swamp Dragon you will have to use a bladed item like a dagger on it.
Barding
Barding Notes: No notes have yet been added.
Taming
Tameable?: Yes
Skill required to attempt to tame:
1st tame: 93.9 taming 2nd retame: 98.7 taming 3rd retame: 113.1 taming 4th retame: - 5th retame: -
Pack Instincts: none
Preferred Foods: unknown
Control Slots: 1 - 1
Taming Notes: This type of mob cannot be training using the Animal Training system.
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
Data is based on 4 reports.
Classification and Restrictions
Special Moves & Abilities
Initial
Trainable
Magical Abilities | Special Abilities | Special Moves | Area Effect Abilities |
---|---|---|---|
Trivia
Taxonomy