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  • Posted on November 18, 2015 by UO Dev Team ...s available in a house was incorrectly impacted by the presence of certain items. This issue will be resolved after maintenance on 11/19/2015.
    351 bytes (48 words) - 14:32, 16 March 2017
  • Posted on November 18, 2016 by UO Dev Team * Resolved issue where special material tinkering items were not being properly identified when they were not being hued in the cra
    642 bytes (90 words) - 02:02, 13 January 2017
  • Posted on February 10, 2017 by UO Dev Team ...be applied to the Gloves of Feudal Grip during the crafting process. Any items created with this error will be fixed as well.
    966 bytes (147 words) - 19:11, 10 February 2017
  • Publish 18 heralded in six new wearable clothing items, each one created by an Ultima Online ''player!''<br> ...ry. Over 100 entries were submitted, and six of them were chosen by the UO Dev team as winners. The winning entries were adapted to the UO world and turne
    3 KB (411 words) - 17:47, 9 October 2016
  • Posted on October 16, 2014 by UO Dev Team * Certain items that had missing default names will no longer be improperly placed inside o
    1 KB (179 words) - 02:17, 17 March 2017
  • ...n Abyss is still not available in Brazil store (Bealank). Will the missing items become available? '''''</span> We have reported this to my contact, also inquiring when the items from the Korean store will be back, when we hear something definite we will
    6 KB (1,021 words) - 00:11, 27 February 2017
  • ...on Halloween, Anniversary Gifts, Holiday Gifts, Vet Rewards and a few new items for Thanksgiving! One of this year's new Vet Rewards is a new mount...here Good idea for some of the Halloween items to be added.
    4 KB (783 words) - 02:01, 17 January 2017
  • ...he community of Ultima Online. That is one reason we did a streaming video dev chat (and will continue to do them). ...9 was planned weeks before High Seas was finished. We took many items from dev questions and House of Commons as well as some well-founded features from t
    3 KB (636 words) - 00:31, 10 March 2017
  • ...y players who enjoy collecting rarities, decorating their houses and using items with interesting new functionality. They don't take too long to build, can ...lot of people in UO who like housing and might want some unique new décor items. <br>
    5 KB (954 words) - 19:40, 7 October 2016
  • ...to steal the ruling family’s fortune goes wrong, and thousands of ancient items start washing up on the shores of the Tokuno Islands - only to be hoarded b ...t UO Town Hall Meetings, where 50 or more players can talk directly to the dev team, ask questions, and give feedback on what they want from the future of
    4 KB (731 words) - 00:57, 28 February 2017
  • ...that doing this is meant to provide fun and discovery. Finding out how the items work, and where to get them has produced a lot of positive feedback. Now I' ...l hopefully improve gameplay within UO. One example is the addition of new items. Such a change on this scale is uncommon for UO. There are many more change
    4 KB (749 words) - 23:54, 10 February 2017
  • ...724/http://www.gamespy.com/devdiary/december01/uo1/</ref> as part of their Dev Diary series, where developers would write about some aspect of game develo ...ng for control of a fort. In the final week of the scenario, using special items from previous weeks, the players could ally themselves with one of the race
    4 KB (731 words) - 23:57, 6 February 2017
  • * Players are no longer able to trade [[UO:blessed|blessed]] items (this affects all shards) * [[UO:Peerless]] Boss [[UO:teleport|teleport]] items used in the [[UO:wrong|wrong]] facet no longer take players to a bad locati
    3 KB (484 words) - 00:47, 14 March 2017
  • Posted on November 19, 2014 by UO Dev Team ==New Horn of Plenty Items==
    4 KB (727 words) - 02:10, 17 March 2017
  • ...y of personal attendants awaiting your command and are making available 45 items marking the different ages of Ultima Online. ...the time. In fact, just this week a familiar face took up residence in UO dev team bullpen, Patrick "Leurocian" Malott. Along with design lead Nick "Drag
    3 KB (602 words) - 01:09, 28 February 2017
  • Posted on September 19, 2014 by UO Dev Team ...is barrel will delete its contents every ten minutes or when the number of items inside the barrel reaches 125.
    2 KB (328 words) - 01:25, 17 March 2017
  • these items will require a client patch to be visible to you. ...al flagging. Special thanks to the regulars at the Crossroads of Britannia Dev and Discussion boards, whose discussing of this problem led us to a solutio
    4 KB (647 words) - 21:26, 22 January 2017
  • * Game Masters will no longer be revealed for getting items out of corpses while invisible. * Players who take items from their own corpse while hiding will no longer be revealed.
    4 KB (654 words) - 16:20, 29 May 2017
  • <i>It is Monday again. Although the Dev team already answered a ton of questions during the Anniversary Party on Sa ...even if as deco, or are ye all thinking of something else perhaps that the dev. team or artists could create for Siege’s 14 yr. vets to claim as their 1
    8 KB (1,363 words) - 00:11, 27 February 2017
  • ...of your questions. In addition, some questions may not be answered if the Dev Team feel that it is not appropriate or that it has been better answered th |<font color="dc143c">Glamdring</font>||*Cynic-* To Anybody on the Dev Team -> What is the status of Necromancy, Alchemy revisions, Good/Evil syst
    16 KB (2,623 words) - 09:08, 2 February 2017

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