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  • =Hit Mana Leech Item Property= {{#dplvar:set|prop|hit_mana_leech}}{{#dplvar:set|propBefore|Hit Mana Leech }}{{#dplvar:set|propAfter|%}}
    1 KB (174 words) - 10:41, 4 August 2020
  • ...r and graphic number, are not displayed by the client. Additionally a few items have hidden "NO DROP", self-repair, or other properties. * [[UO:Hit Chance Increase Item Property|Hit Chance Increase]]
    12 KB (1,703 words) - 10:52, 4 August 2020
  • *** This effect can hit up to 3 additional players beyond the primary target ...e no valid beneficial wards that can be purged, the target will have their mana requirements to increase based on the skill of the caster for a duration o
    18 KB (2,539 words) - 09:35, 27 July 2020
  • ===Anniversary Items=== Anniversary items for the 15th Anniversary of Ultima Online have been added. Considering thes
    9 KB (1,433 words) - 03:08, 14 March 2017
  • *** [[UO:Hit Fireball]] 40% damage based on [[UO:Wrestling|Wrestling]] or [[UO:Anatomy|A *** [[UO:Mana Regeneration]] 5
    8 KB (1,227 words) - 03:14, 14 March 2017
  • ...they have been given buffs in their speed, regenerative capabilities, and hit points. ** Increases [[UO:poison|poison]] hit [[UO:strength|strength]] by one if it has a [[UO:poison|poison]] attack (no
    14 KB (1,913 words) - 00:53, 14 March 2017
  • * Craftables: Fixed many of the items in the Misc. section requiring leather instead of cloth. * Bestiary: A player’s pet will no longer have its Hit Points cut in half after the server is brought down for a publish.
    12 KB (1,883 words) - 22:50, 11 October 2016
  • ...">Aruillio Gustav</font>||currently mining is the only resourse that loses items when changing forms ...to play due to their standing power, thanks to hit life leech and hit mana leech.
    35 KB (5,570 words) - 21:04, 3 February 2017
  • * An issue with items being unobtainable once placed inside the [[Sacrificial Altar]] has been co * Small soulforges can now be used to alter items through the tailoring skill
    15 KB (2,573 words) - 17:52, 7 October 2016
  • * Maritime Guild: +2 Hit Point Regeneration * Merchant’s Association: +2 Mana Regeneration
    27 KB (4,101 words) - 22:47, 22 January 2017
  • * The Imbuing skill allows players to imbue items with magical item properties. The amount of skill determines how much of an * Many magical items (weapons, armor, etc) can be “unraveled” to produce a set of imbuing ba
    35 KB (5,106 words) - 02:09, 11 March 2017
  • *** Targeting a pet will provide that pet with a 20 minute Hit Point Regeneration buff based on Humility path and consume some Humility po ..., evaluating intelligence skill, and mastery level as long as the mage has mana and the target is in range
    41 KB (6,447 words) - 15:01, 7 October 2016
  • :** Targeting a pet will provide that pet with a 20 minute Hit Point Regeneration buff based on Humility path and consume some Humility po ...ating intelligence skill, and [[UO:Mastery]] level as long as the mage has mana and the target is in range
    45 KB (6,930 words) - 00:01, 3 February 2017
  • |<font color="4682b4">Mesanna</font>|| more items for stone crafting is a good idea ...c143c">Gail Force</font>|| 6. Currently massive and unwieldy properties on items are rarely or never used by players. Would you consider removing or replaci
    58 KB (9,337 words) - 16:44, 22 March 2017
  • ====='Curious' Items===== New 'curious' items come as rare drops from doing [[UO:Trade Quest|trade quests]]:
    72 KB (10,936 words) - 21:57, 23 June 2020