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  • =Hit Curse Item Property= {{#dplvar:set|prop|hit_curse}}{{#dplvar:set|propBefore|Hit Curse }}{{#dplvar:set|propAfter|%}}
    1 KB (167 words) - 10:39, 4 August 2020
  • * Curse now applies the resistance debuff when clumsy, weaken, and feeblemind are p * Mass Curse/Curse debuff tooltips now provide more accurate information when the debuff is ap
    1 KB (208 words) - 04:17, 17 March 2017
  • * Curse now applies the resistance debuff when clumsy, weaken, and feeblemind are p * Mass Curse/Curse debuff tooltips now provide more accurate information when the debuff is ap
    2 KB (271 words) - 04:10, 17 March 2017
  • ...r and graphic number, are not displayed by the client. Additionally a few items have hidden "NO DROP", self-repair, or other properties. * [[UO:Hit Chance Increase Item Property|Hit Chance Increase]]
    12 KB (1,703 words) - 10:52, 4 August 2020
  • * Increased Hit Chance Penalty * Level 1 provides +5 Hit Chance Increase
    5 KB (798 words) - 02:05, 13 January 2017
  • * Fixed an issue causing too many items to spawn in the Delucia area, which was still causing some blackholing of p * Selling large quantities of non-stackable items in the 2D client should no longer cause the sell gump to remain open.
    11 KB (1,857 words) - 17:45, 9 October 2016
  • ...This document was updated at 11:30am CST, February 11, 2003 to include the items listed in blue. ...ing]] “Disarm” move, but will no longer give substantial information about items. Players will now be able to see all of an item's properties in a new menu.
    10 KB (1,503 words) - 01:35, 14 March 2017
  • ...zing your house will condemn them just like placing a new one would. Also, items will behave just as though you demolished the house – they will drop to t ...be removed by eating an Enchanted Apple or using [[UO:Remove Curse|Remove Curse]] spell
    6 KB (904 words) - 03:34, 14 March 2017
  • ...bring. Our Online Community Relations team has been posting on individual items, so I may not cover everything explicitly but I do want you to know that we ..., and we found some new bugs in the system that were not revealed until we hit such high usage. We’re still working on the problem, and we also expect t
    6 KB (1,055 words) - 15:49, 7 February 2017
  • Each character will be able selected one of the following items: * Items of reflection will take 60 seconds to charge.
    15 KB (2,457 words) - 03:02, 14 March 2017
  • * Craftables: Fixed many of the items in the Misc. section requiring leather instead of cloth. * Bestiary: A player’s pet will no longer have its Hit Points cut in half after the server is brought down for a publish.
    12 KB (1,883 words) - 22:50, 11 October 2016
  • * They now have a chance to fail depending on the level and number of [[UO:curse|curses]] applied to the user. ...r a short duration. Players will also receive a temporary penalty to their hit chance and damage. While under the block effect, the next damage the player
    13 KB (2,192 words) - 01:33, 14 March 2017
  • ...circles 1 thru 7, without the summoning and area effect spells except mass curse. | loot_base = 8 Gems, Magic Items
    6 KB (737 words) - 21:51, 12 August 2017
  • *** This effect can hit up to 3 additional players beyond the primary target *** The total healing, [[UO:cure|cure]] chance, [[UO:remove curse|remove curse]] chance are based on the skill of the caster.
    18 KB (2,539 words) - 09:35, 27 July 2020
  • * Items with this property have a 20% chance to inflict a stamina drain over time o * Items with this property have a chance to proc a swarm of insects on their target
    8 KB (1,236 words) - 15:40, 20 January 2017
  • * Fixed the faction crafting menu. Players who craft items in a town they control, in the proper shop, will receive the faction enhanc * Monsters will no longer cast the wrong sort of curse on players
    9 KB (1,301 words) - 16:24, 23 January 2017
  • These items include the Refinement Amalgamator, Nature’s Tears, Lune Rouge and Soleil We have also added many items to the cleanup turn in list:
    9 KB (1,379 words) - 16:05, 23 January 2017
  • * Unarmed "to-be-hit" changes (chance to get hit while unarmed is now the better of either Wrestling skill, or an average of ...exterity stat will no longer affect at what point in the swing animation a hit or miss occurs.
    16 KB (2,671 words) - 16:35, 7 October 2016
  • ...e reward list, providing a much greater chance at obtaining more desirable items. ** Items with this property have a 20% chance to inflict a stamina drain over time o
    11 KB (1,606 words) - 05:09, 9 February 2017
  • ...der. Instead, if their rider becomes poisoned '''''and''''' falls below 40 hit points, they will cure them. Once they cure their rider, they cannot cure t ...e force of nature on any creature or player that brings its rider below 30 hit points. This wrath is in the form of a 35-100 damage lightning bolt that ''
    10 KB (1,590 words) - 16:35, 7 October 2016

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