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  • =Mobiles= ==Mobiles sortable by amount of fame and karma==
    463 bytes (55 words) - 09:08, 13 March 2020
  • ...ned in either [[UO:Official_Fiction|official fiction]] or in-game fiction, mobiles which have been officially announced but not actually added to the game, et
    11 members (0 subcategories, 0 files) - 12:31, 2 June 2017
  • [[Category:UO Mobiles]]
    36 members (36 subcategories, 0 files) - 22:15, 29 June 2017
  • This page lists all mobiles that can be tamed using the [[UO:Animal Taming]] skill.
    169 members (0 subcategories, 0 files) - 16:19, 29 May 2017
  • =Mobiles= | categorymatch = UO Spawning Mobiles
    596 bytes (64 words) - 15:32, 12 June 2017
  • There are multiple mobiles with this name: * [[UO:Crimson Drake (Cold)]]
    217 bytes (29 words) - 20:53, 26 April 2017
  • There are multiple mobiles with this name: * [[UO:Platinum Drake (Cold)]]
    223 bytes (29 words) - 20:53, 26 April 2017
  • These were first added in 2002-02, with UO: Lord Blackthorns Revenge. ...evel 0 maps no longer function, and Old Haven no longer exists, so these 4 mobiles no longer spawn.
    522 bytes (73 words) - 16:28, 14 June 2017
  • These mobiles exist in the game code, in the localization strings, in the artwork, or are | linksto = UO:Not_yet_seen_in_game
    243 bytes (41 words) - 13:01, 29 May 2017
  • ...mobs only display under the invulnerable list and don’t count towards the mobiles on screen cap. [[Category:UO-Patch Notes]]
    1 KB (219 words) - 02:28, 17 March 2017
  • Parrots currently do not spawn in the wild. They only exist, as mobiles, when a Parrot item is attached to a Parrot Perch. | firstSeen = 2005-09: UO: Mondain's Legacy
    1 KB (139 words) - 01:35, 24 June 2017
  • * Moving Mobiles should now show the damage take over head in the classic client ...is patch log was originally published in Japanese, and has been translated using Google Translate.''
    2 KB (201 words) - 01:23, 13 March 2017
  • * Previously targeted mobiles will no longer be re-targeted if they move off and back on the screen unles [[Category:UO-Patch Notes]]
    2 KB (280 words) - 02:22, 4 March 2017
  • We have put HUNTING back into [[UO:Treasure Map|treasure maps]]! [[UO:Treasure Map|treasure map]] locations are now have randomized locations. Al * Added some [[UO:Imbuing|Imbuing]] Ingredients (On level 2+ maps)
    6 KB (1,019 words) - 03:06, 14 March 2017
  • ...st spells, by [[UO:Inscription|scribes]] to create spell scrolls, and by [[UO:Alchemy|alchemists]] to create potions. Reagents can be looted from various mobiles, found on the ground, or purchased from NPCs. By default, NPCs sell up to
    19 KB (2,581 words) - 06:10, 3 May 2020
  • ...on updating this file, please see the information posted at http://support.uo.com/tech_6.html. ...atching the Ultima Online client, please contact Technical Support at tech@uo.com.
    3 KB (499 words) - 02:49, 3 March 2017
  • '''Posted Apr 30, 2010 15:25:40 by Calvin Crowner on the UO Herald.''' ...be a non-intrusive update to the client that will interact with scripters using their programs to gain advantage over those players who prefer to play by t
    5 KB (952 words) - 23:52, 9 March 2017
  • ...font>||*Thrim* Will the new quest system for newbies be something like the UO demo that shipped with T2A? ...t color="4682b4">Faceless</font>||You can also target status gumps for all mobiles
    18 KB (2,952 words) - 08:55, 2 February 2017
  • * Scavenger, this agent allows a user to set items types to be picked up when using object handles *** Changing the 3 choices from User Settings will affect all the mobiles. Example: if you set the choice 2 to the red button (Resurrection) on a mob
    18 KB (2,947 words) - 04:07, 17 March 2017
  • : 2:00pm - 5:00pm - UO Devs talking about what is planned for UO, with Q&A. [https://uo.com/20th-anniversary-party/ 20th Anniversary Page]
    9 KB (1,463 words) - 04:50, 29 July 2017

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