Difference between revisions of "Template:InfoBox UOItem"

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--><div style="position:absolute;top: 78px;left: 32px;">[[File:UO-Item-{{#var:gfx2}}-{{{hue}}}.png]]</div><!--
 
--><div style="position:absolute;top: 78px;left: 32px;">[[File:UO-Item-{{#var:gfx2}}-{{{hue}}}.png]]</div><!--
 
--></div>
 
--></div>
| #default = {{#ifexist:{{#var: imagename}}|[[{{#var: imagename}}{{!}}Image of {{{name}}}]]|&nbsp;<div style="display:none;">[[File:ImageNotAvailable.png]]</div>[[Category:UO Items with missing images]]This image is not yet available.<br/>You can help [https://wiki.stratics.com/index.php?title=Special:Upload&wpDestFile={{#var: imagename}} upload it] to Stratics!{{#vardefine: hasProps | 1 }}}} }}
+
| #default = {{#ifeq:{{{graphic|}}}|varies||{{#ifexist:{{#var: imagename}}|[[{{#var: imagename}}{{!}}Image of {{{name}}}]]|&nbsp;<div style="display:none;">[[File:ImageNotAvailable.png]]</div>[[Category:UO Items with missing images]]This image is not yet available.<br/>You can help [https://wiki.stratics.com/index.php?title=Special:Upload&wpDestFile={{#var: imagename}} upload it] to Stratics!{{#vardefine: hasProps | 1 }}}} }} }}
 
|-
 
|-
 
|  style="text-align: center;{{#if:{{{noborder|}}}||border-right: 1px solid #aaa;}}" class="itempropertylist" | <nowiki>
 
|  style="text-align: center;{{#if:{{{noborder|}}}||border-right: 1px solid #aaa;}}" class="itempropertylist" | <nowiki>
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</nowiki>{{PropLine|{{{spell_channeling|}}}                  |Spell Channeling Item Property|Spell Channeling Items|Spell Channeling|novalue = true}}<nowiki>
 
</nowiki>{{PropLine|{{{spell_channeling|}}}                  |Spell Channeling Item Property|Spell Channeling Items|Spell Channeling|novalue = true}}<nowiki>
 
</nowiki>{{PropLine|{{{mage_weapon|}}}                      |Mage Weapon Item Property|Mage Weapon Items|Mage Weapon -|extra = &nbsp;Skill}}<nowiki>
 
</nowiki>{{PropLine|{{{mage_weapon|}}}                      |Mage Weapon Item Property|Mage Weapon Items|Mage Weapon -|extra = &nbsp;Skill}}<nowiki>
</nowiki>{{#vardefine:weight|{{#ifeq: {{{weight}}} |varies| Weight varies |{{#replace: {{{weight}}}|-| to }} stone}}{{#ifeq: {{{weight}}} | 1 | | s }} | unknown weight}}{{#ifeq:{{{weight|}}}|50|[[Category:UO:Items With Unwieldy Item Property]]}}<nowiki>
+
</nowiki>{{#vardefine:weight|{{#ifeq: {{{weight}}} |varies| Weight varies |{{#replace: {{{weight}}}|-|&nbsp;to&nbsp;}} stone}}{{#ifeq: {{{weight}}} | 1 | | s }} | unknown weight}}{{#ifeq:{{{weight|}}}|50|[[Category:UO:Items With Unwieldy Item Property]]}}<nowiki>
 
</nowiki>{{#if: {{{weight|}}}            | {{#vardefine: hasProps | 1 }}{{#ifeq: {{{weight}}} |N/A| |[[UO:Weight|{{#var:weight}}]][[Category:UO:Items with unknown weight]] <br/>}} }}<nowiki>
 
</nowiki>{{#if: {{{weight|}}}            | {{#vardefine: hasProps | 1 }}{{#ifeq: {{{weight}}} |N/A| |[[UO:Weight|{{#var:weight}}]][[Category:UO:Items with unknown weight]] <br/>}} }}<nowiki>
 
</nowiki>{{PropLine|{{{charges|}}}                          |Charges Item Property|Charges Items|[ Charges: |extra = &nbsp;]}}<nowiki>
 
</nowiki>{{PropLine|{{{charges|}}}                          |Charges Item Property|Charges Items|[ Charges: |extra = &nbsp;]}}<nowiki>
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</nowiki>{{PropLine|{{{ubws|}}}                              |Use Best Weapon Skill Item Property|Use Best Weapon Skill Items|Use Best Weapon Skill|novalue = true}}<nowiki>
 
</nowiki>{{PropLine|{{{ubws|}}}                              |Use Best Weapon Skill Item Property|Use Best Weapon Skill Items|Use Best Weapon Skill|novalue = true}}<nowiki>
 
</nowiki>{{PropLine|{{{damage_min|}}}                        |Weapon Damage Item Property|Weapon Damage Items|Weapon Damage |extra = &nbsp;- {{{damage_max|}}}}}<nowiki>
 
</nowiki>{{PropLine|{{{damage_min|}}}                        |Weapon Damage Item Property|Weapon Damage Items|Weapon Damage |extra = &nbsp;- {{{damage_max|}}}}}<nowiki>
</nowiki>{{PropLine|{{{speed|}}}                            |Weapon Speed Item Property|Weapon Speed Items|Weapon Speed |extra = {{#ifexpr: {{{speed}}} <= 5 | s | &nbsp;''(old style)''}}}}<nowiki>
+
</nowiki>{{PropLine|{{{speed|}}}                            |Weapon Speed Item Property|Weapon Speed Items|Weapon Speed |extra = {{#ifexpr: {{{speed}}} <= 5 |s | &nbsp;''(old style)''}}}}<nowiki>
 
</nowiki>{{PropLine|{{{increased_karma_loss|}}}              |Increased Karma Loss Item Property|Increased Karma Loss Items|Increased Karma Loss |percentage = true}}<nowiki>
 
</nowiki>{{PropLine|{{{increased_karma_loss|}}}              |Increased Karma Loss Item Property|Increased Karma Loss Items|Increased Karma Loss |percentage = true}}<nowiki>
 
</nowiki>{{PropLine|{{{strength_req|}}}                      |Strength Requirement Item Property|Items With A Strength Requirement|Strength Requirement }}{{#ifeq:{{{strength_req|}}}|125|[[Category:UO:Items With Massive Item Property]]}}<nowiki>
 
</nowiki>{{PropLine|{{{strength_req|}}}                      |Strength Requirement Item Property|Items With A Strength Requirement|Strength Requirement }}{{#ifeq:{{{strength_req|}}}|125|[[Category:UO:Items With Massive Item Property]]}}<nowiki>
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</nowiki>{{#if: {{{skill_required|}}}                        |{{#vardefine: hasProps | 1 }}[[UO:Skill Required Item Property|Skill Required: {{#var:skillrequired}}]][[Category:UO:Items Requiring {{#var:skillrequired}}]]<br/>}}<nowiki>
 
</nowiki>{{#if: {{{skill_required|}}}                        |{{#vardefine: hasProps | 1 }}[[UO:Skill Required Item Property|Skill Required: {{#var:skillrequired}}]][[Category:UO:Items Requiring {{#var:skillrequired}}]]<br/>}}<nowiki>
 
</nowiki>{{PropLine|{{{durability_min|}}}                    |Durability Item Property|Durability Items|Durability |extra = &nbsp;/ {{{durability_max|}}} }}<nowiki>
 
</nowiki>{{PropLine|{{{durability_min|}}}                    |Durability Item Property|Durability Items|Durability |extra = &nbsp;/ {{{durability_max|}}} }}<nowiki>
</nowiki>{{PropLine|{{{remaining_charges|}}}                |Remaining Charges Item Property|Remaining Charges Items|{{{remaining_charges_text|Remaining Charges}}}: }}<nowiki>
+
</nowiki>{{PropLine|{{{remaining_charges|}}}                |Remaining Charges Item Property|Remaining Charges Items|{{#if: {{{remaining_charges_text|}}}|{{{remaining_charges_text|}}}|Remaining Charges}}: }}<nowiki>
 
</nowiki>{{PropLine|{{{bacterial_resistance|}}}              |Bacterial Resistance Item Property|Items With Bacterial Resistance Item Property|Bacterial Resistance: }}<nowiki>
 
</nowiki>{{PropLine|{{{bacterial_resistance|}}}              |Bacterial Resistance Item Property|Items With Bacterial Resistance Item Property|Bacterial Resistance: }}<nowiki>
 
</nowiki>{{PropLine|{{{start_date|}}}                        |Start Date Item Property|Start Date Items|Start Date: }}<nowiki>
 
</nowiki>{{PropLine|{{{start_date|}}}                        |Start Date Item Property|Start Date Items|Start Date: }}<nowiki>
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</nowiki>{{PropLine|{{{account_bound|}}}                    |Account Bound Item Property|Account Bound Items|Account Bound|novalue = true}}<nowiki>
 
</nowiki>{{PropLine|{{{account_bound|}}}                    |Account Bound Item Property|Account Bound Items|Account Bound|novalue = true}}<nowiki>
 
</nowiki>{{PropLine|{{{shard_bound|}}}                      |Shard Bound Item Property|Shard Bound Items|Shard Bound|novalue = true}}<nowiki>
 
</nowiki>{{PropLine|{{{shard_bound|}}}                      |Shard Bound Item Property|Shard Bound Items|Shard Bound|novalue = true}}<nowiki>
</nowiki>{{PropLine|{{{armor_set|}}}                        |Armor Set Item Property|Armor Set Items|Part Of An Armor Set (|extra = Pieces)}}<nowiki>
+
</nowiki>{{PropLine|{{{armor_set|}}}                        |Armor Set Piece Item Property|Armor Set Items|Part Of An Armor Set (|extra = Pieces)}}<nowiki>
 
</nowiki>{{PropLine|{{{weapon_set|}}}                        |Weapon Set Item Property|Weapon Set Items|Part Of An Weapon Set (|extra = Pieces)}}<nowiki>
 
</nowiki>{{PropLine|{{{weapon_set|}}}                        |Weapon Set Item Property|Weapon Set Items|Part Of An Weapon Set (|extra = Pieces)}}<nowiki>
 
</nowiki>{{PropLine|{{{jewelery_set|}}}                        |Jewelery Set Item Property|Jewelery Set Items|Part Of An Jewelery Set (|extra = Pieces)}}<nowiki>
 
</nowiki>{{PropLine|{{{jewelery_set|}}}                        |Jewelery Set Item Property|Jewelery Set Items|Part Of An Jewelery Set (|extra = Pieces)}}<nowiki>
 
</nowiki>{{PropLine|{{{quest_item|}}}                        |Quest Item Property|Quest Items|Quest Item|novalue = true}}<nowiki>
 
</nowiki>{{PropLine|{{{quest_item|}}}                        |Quest Item Property|Quest Items|Quest Item|novalue = true}}<nowiki>
 
</nowiki>{{PropLine|{{{house_only|}}}                        |House Only Item Property|House Only Items|House Only|novalue = true}}<nowiki>
 
</nowiki>{{PropLine|{{{house_only|}}}                        |House Only Item Property|House Only Items|House Only|novalue = true}}<nowiki>
 +
</nowiki>{{PropLine|{{{faction_item|}}}                        |Faction Item Property|Faction Items|Faction Item|novalue = true}}<nowiki>
 
</nowiki>{{PropLine|{{{mount_hue|}}}                        |Mount Hue Item Property|Items With Mount Hue Item Property|Mount Hue: }}<nowiki>
 
</nowiki>{{PropLine|{{{mount_hue|}}}                        |Mount Hue Item Property|Items With Mount Hue Item Property|Mount Hue: }}<nowiki>
 +
</nowiki>{{#if: {{{veteran|}}}                                  |{{#vardefine: hasProps | 1 }}[[UO:Veteran Reward Item Property|{{FormatVetYear|{{{veteran}}}}}]][[Category:UO:Items With Veteran Reward Item Property]] <br/>}} <nowiki>
 
</nowiki>{{#if: {{{lit|}}}                                  |{{#vardefine: hasProps | 1 }}[[UO:Lit Item Property|{{#ifeq: {{{lit}}}|true||Not&nbsp;}}Lit]][[Category:UO:Items With Lit Item Property]] <br/>}} <nowiki>
 
</nowiki>{{#if: {{{lit|}}}                                  |{{#vardefine: hasProps | 1 }}[[UO:Lit Item Property|{{#ifeq: {{{lit}}}|true||Not&nbsp;}}Lit]][[Category:UO:Items With Lit Item Property]] <br/>}} <nowiki>
</nowiki><div style="max-width:30rem;white-space:normal;">{{PropLine|{{{generic_text_1|}}}                    |Other Item Properties|Item With Other Item Properties|}}</div><nowiki>
+
</nowiki><div style="max-width: 100%;white-space:normal;">{{PropLine|{{{generic_text_1|}}}                    |Other Item Properties|Item With Other Item Properties|}}</div><!--max-width:30rem;--><nowiki>
</nowiki><div style="max-width:30rem;white-space:normal;">{{PropLine|{{{generic_text_2|}}}                    |Other Item Properties|Item With Other Item Properties|}}</div><nowiki>
+
</nowiki><div style="max-width: 100%;white-space:normal;">{{PropLine|{{{generic_text_2|}}}                    |Other Item Properties|Item With Other Item Properties|}}</div><nowiki>
</nowiki><div style="max-width:30rem;white-space:normal;">{{PropLine|{{{generic_text_3|}}}                    |Other Item Properties|Item With Other Item Properties|}}</div><nowiki>
+
</nowiki><div style="max-width: 100%;white-space:normal;">{{PropLine|{{{generic_text_3|}}}                    |Other Item Properties|Item With Other Item Properties|}}</div><nowiki>
</nowiki><div style="max-width:30rem;white-space:normal;">{{PropLine|{{{generic_text_4|}}}                    |Other Item Properties|Item With Other Item Properties|}}</div><nowiki>
+
</nowiki><div style="max-width: 100%;white-space:normal;">{{PropLine|{{{generic_text_4|}}}                    |Other Item Properties|Item With Other Item Properties|}}</div><nowiki>
</nowiki><div style="max-width:30rem;white-space:normal;">{{PropLine|{{{generic_text_5|}}}                    |Other Item Properties|Item With Other Item Properties|}}</div><nowiki>
+
</nowiki><div style="max-width: 100%;white-space:normal;">{{PropLine|{{{generic_text_5|}}}                    |Other Item Properties|Item With Other Item Properties|}}</div><nowiki>
</nowiki><div style="max-width:30rem;white-space:normal;">{{PropLine|{{{generic_text_6|}}}                    |Other Item Properties|Item With Other Item Properties|}}</div><nowiki>
+
</nowiki><div style="max-width: 100%;white-space:normal;">{{PropLine|{{{generic_text_6|}}}                    |Other Item Properties|Item With Other Item Properties|}}</div><nowiki>
 
</nowiki>{{PropLine|{{{requires_expansion|}}}                |Requires Expansion Item Property|Items With Requires Expansion Item Property|Requires |extra = Expansion}}<nowiki>
 
</nowiki>{{PropLine|{{{requires_expansion|}}}                |Requires Expansion Item Property|Items With Requires Expansion Item Property|Requires |extra = Expansion}}<nowiki>
 
</nowiki>{{#if: {{{turned_on|}}}                            |{{#vardefine: hasProps | 1 }}[[UO:Turned On Item Property|Turned {{#ifeq: {{{turned_on}}}|true|On|Off}}]][[Category:UO:Items With Turned On Item Property]]  <br/>}}
 
</nowiki>{{#if: {{{turned_on|}}}                            |{{#vardefine: hasProps | 1 }}[[UO:Turned On Item Property|Turned {{#ifeq: {{{turned_on}}}|true|On|Off}}]][[Category:UO:Items With Turned On Item Property]]  <br/>}}
 
{{#ifeq: {{#var: hasProps }} | 0 | {{#vardefine: hasUnknownProps | 1 }} }}{{#if: {{{unknown_properties|}}} | {{#vardefine: hasUnknownProps | 1 }} }}{{#ifeq: {{#var: hasUnknownProps }} | 1 | {{#vardefine: hasProps | 1 }}<span style="color:red">Note: The properties for this item are incomplete.</span>[[Category:UO:Items with unknown properties]] }}
 
{{#ifeq: {{#var: hasProps }} | 0 | {{#vardefine: hasUnknownProps | 1 }} }}{{#if: {{{unknown_properties|}}} | {{#vardefine: hasUnknownProps | 1 }} }}{{#ifeq: {{#var: hasUnknownProps }} | 1 | {{#vardefine: hasProps | 1 }}<span style="color:red">Note: The properties for this item are incomplete.</span>[[Category:UO:Items with unknown properties]] }}
 
|}</includeonly>
 
|}</includeonly>

Revision as of 02:05, 25 February 2021

All parameters below are optional.

  • forceBlack
- If true, the background for the image will be black.
  • forceWhite
- If true, the background for the image will be white.
- Note: If forceBlack and forceWhite are both set to true, the background will be black.
  • image
- This should only be used when absolutely nessessary, when it is impossible to allow the wiki to use the normal library of images. The normal three cases would be:
  • items which are not items (ie, pets)
  • animated items, where an animated gif is preferable to the static default image
  • items where either the graphic # or the hue # are unknown, but an image is otherwise available
- The image should be uploaded to the wiki.
- This is the entire filename of the image. If the filename is "UO-FooBar.png", then you should set "UO-FooBar.png" as the value here.
- forceBlack and forceWhite can be used in combination with this parameter, if needed.
  • charges
- The number of charges on an item, for properties like: [ Charges: 10 ]
- This should be the max initial value for the item.
- Note that there are multiple properties that display charge counts.
- Default: not shown.
  • crafter
- The name of the crafter.
- Default: not shown.
  • craftText
- Crafted, Made, Sewn, etc.
- Default: 'Crafted'
  • exceptional
- Is it exceptional quality?
- Default: not shown.
- Note: "Of Exceptional Quality" still needs to be in the item name, if applicable.
  • elves_only
- Set to true if applicable.
- Default: not shown.
  • gargoyles_only
- Set to true if applicable.
- Default: not shown.
  • blood_drinker
- Set to true if applicable.
- Default: not shown.
  • reactive_paralyze
- Set to true if applicable.
- Default: not shown.
  • leather
  • spined
  • horned
  • barbed
  • plain
  • pak
  • ash
  • yew
  • bloodwood
  • heartwood
  • frostwood
  • iron
  • dull
  • shadow
  • copper
  • bronze
  • golden
  • agapite
  • verite
  • valorite
- These indicate a material type.
- Set value to true if applicable. Only use these if it is shown in the properties.
- Default: not shown.
  • antique
- Set to true if applicable.
- Default: not shown.
  • brittle
- Set to true if applicable.
- Default: not shown.
  • ephemeral
- Set to true if applicable.
- Default: not shown.
  • prized
- Set to true if applicable.
- Default: not shown.
  • night_sight
- Set to true if applicable.
- Default: not shown.
  • requires_expansion
- Set to the name of the expansion if applicable.
- Default: not shown.
  • alignment
- Optional
- Blessed, Cursed, or nothing.
- Default: not shown.
  • pbd
- Optional
- This is used for personal bless deeds.
- The alignment parameter must also be set to 'blessed'.
- The value here should be the name of the character for the personal bless deed.
- Default: not shown.
  • spell_channeling
- Optional
- Is it spell channeling?
- Default: not shown.
  • weight
- Can be a number (1) or a range of numbers (1-24).
- Default: 'unknown weight'
  • resist_physical
- Optional
- A number, without the %.
- Default: not shown
  • resist_fire
- Optional
- A number, without the %.
- Default: not shown
  • resist_cold
- Optional
- A number, without the %.
- Default: not shown
  • resist_poison
- Optional
- A number, without the %.
- Default: not shown
  • resist_energy
- Optional
- A number, without the %.
- Default: not shown
  • durability_increase
- Optional
- A number, without the %.
- Default: not shown
  • hci
- Optional
- A number, without the %.
- Default: not shown
  • dci
- Optional
- A number, without the %.
- Default: not shown
  • lpc
- Optional
- Last Parry Chance
- A number, without the %.
- Default: not shown
  • slayer
- Optional
- The slayer type of the item. Do not include "Slayer" at the end.
- If more than one slayer type is needed, separate with commas. ("Gargoyle,Daemon")
- Default: not shown
  • damage_physical
- Optional
- A number, without the %.
- Default: not shown
  • damage_fire
- Optional
- A number, without the %.
- Default: not shown
  • damage_cold
- Optional
- A number, without the %.
- Default: not shown
  • damage_poison
- Optional
- A number, without the %.
- Default: not shown
  • damage_energy
- Optional
- A number, without the %.
- Default: not shown
  • damage_chaos
- Optional
- A number, without the %.
- Default: not shown
  • damage_min and damage_max
- Optional
- These two numbers together give the range in damage caused by a weapon.
- Default: not shown.
- Note: both must be defined for this value to be shown.
  • speed
- Optional
- Weapon Speed. A number, without the 's'. If the value is greater than 5, it will be assumed to be an old-style weapon speed, and the "s" will not be added.
- Default: not shown
  • strength_req
- Optional
- Strength Requirement. A number.
- Default: not shown
  • hands_required
- Optional
- The number of hands required to wield a weapon.
- Default: not shown
  • skill_required
- Optional
- The skill required to use a weapon; one of: Archery, Fencing, Mace Fighting, Swordsmanship, Throwing
- Default: not shown
  • durability_min and durability_max
- Optional
- These two numbers together give the current and max durability for an item.
- Default: not shown.
- Note: both must be defined for this value to be shown.
  • liquor_type
- The type of an alcohol.
- Valid values: akvavit, arak, bourbon, brandy, cassis, corn whisky, melon liqueur, mist, spirytus, whiskey
- See the strong_liquor parameter for strong liquors.
- Default: not shown.
  • strong_liquor
- For double distilled alcohols.
- Set to 'true' if the alchol is double distilled. (e.g. 'Strong Akvavit')
- Default: not shown.
  • maturing
- For distilled alcohols, this is the player-given name of the alchol.
- Default: not shown.
  • matured
- For distilled alcohols, this is the player-given name of the alchol.
- Default: not shown.
  • distiller
- The name of the distiller for an alcohol.
- Default: not shown.
  • start_date
- The date a player-crafted alcohol was started.
- The date should be as in the properties: 'DD/MM/YY'
- Default: not shown.
  • fullness
- The state of a bottle, e.g. 'It's Full', 'It's Empty', 'It's Nearly Empty', 'It's Half Full'
- Valid values: 'empty', 'full', 'half', 'nearly'. If you'd prefer to put 'half full' or 'nearly empty', those will work as well.
- Default: not shown.
  • explosive
- Adds the "It Looks Explosive" property.
- Set to true if the item has this property.
- Default: not shown.
  • bacterial_resistance
- The bacterial resistance for yeast.
- Valid values: -, --, +-, +, ++
- Default: not shown.
  • spells
- The number of spells in a spellbook.
- This should be the initial value for the item, not the maxium, unless there's something inherent to the number which is important (a spellbook with '124 Spells' for example).
- Default: not shown.
  • remaining_charges
- The number of charges remaining on an item, for properties like: 'Remaining Charges: 10' or '10 Charges Remaining'
- This should be the max initial value for the item.
- Note that there are multiple properties that display charge counts.
- Default: not shown.
  • uses_remaining
- Use "varies" for most items. For unique items, or where all drops had the same number of initial uses, give the specific original number of uses.
- Note that there are multiple properties that display charge counts.
- Default: not shown.
  • no_drop
- Optional
- The item may not be dropped. (This is an internal flag set by the devs.)
  • no_trade
- Optional
- The item may not be traded. (This is an internal flag set by the devs.)
  • no_dye
- Optional
- The item normally WOULD be able to be dyed, but this item may not be dyed.
- This is an internal flag set by the devs. This flag is not displayed to the player.
  • account_bound
- Optional
- The item may not be used by other accounts than the original one.
  • shard_bound
- Optional
- The item may not be transferred between shards.
  • unknown_properties
- Optional
- Set to 'true' to indicate that some or all of the properties for an item are currently not listed because we do not know them. If the properties for an item are completely listed, remove this parameter entirely.
  • set_ability
- Give the full property value, example: "Evil Mana Burst"
- Default: not shown.
  • set_bonus
- Give the full property value, example: "Frequency 1"
- Default: not shown.
  • karma_bonus
- Give the full property value, example: "Burst Level 0"
- Default: not shown.
  • anatomy
  • animal lore
  • archery
  • bushido
  • chivalry
  • discordance
  • evaluating_intelligence
  • fencing
  • focus
  • healing
  • mace_fighting
  • magery
  • meditation
  • musicianship
  • mysticism
  • necromancy
  • ninjitsu
  • parrying
  • peacemaking
  • provocation
  • resisting_spells
  • spiritspeak
  • stealing
  • stealth
  • swordsmanship
  • tactics
  • taming
  • throwing
  • veterinary
  • wrestling
- For any of the above, give the number of the skill bonus, without the %.
- Default: not shown.
  • splintering_weapon
- Give the value without the %.
- Default: not shown.
  • cold_resonance
- Give the value without the %.
- Default: not shown.
  • energy_resonance
- Give the value without the %.
- Default: not shown.
  • fire_resonance
- Give the value without the %.
- Default: not shown.
  • kinetic_resonance
- Give the value without the %.
- Default: not shown.
  • poison_resonance
- Give the value without the %.
- Default: not shown.
  • mage_weapon
- Give the value without the initial -. Example: for "Mage Weapon -20 Skill", you would give the value "20".
- Default: not shown.
  • mana_phase
- Set to true if applicable.
- Default: not shown.
  • sdi
- Give the value for "Spell Damage Increase" without the %.
- Default: not shown.
  • fcr
- Give the value for "Faster Cast Recovery".
- Default: not shown.
  • fc
- Give the value for "Faster Casting".
- Default: not shown.
  • self_repair
- Give the value.
- Default: not shown.
  • damage_modifier
- Give the value without the %.
- Default: not shown.
  • ammo
- Set to true to add the "Ammo: 0/500 Arrows" property.
- Default: not shown.
  • soul_charge
- Give the value without the %.
- Default: not shown.
  • damage_eater
  • kinetic_eater
  • fire_eater
  • cold_eater
  • poison_eater
  • energy_eater
- Give the value without the %.
- Default: not shown.
  • casting_focus
- Give the value without the %.
- Default: not shown.
  • dexterity_bonus
- Give the value.
- Default: not shown.
  • strength_bonus
- Give the value.
- Default: not shown.
  • intelligence_bonus
- Give the value.
- Default: not shown.
  • hit_point_increase
- Give the value.
- Default: not shown.
  • mana_increase
- Give the value.
- Default: not shown.
  • stamina_increase
- Give the value.
- Default: not shown.
  • hit_point_regeneration
- Give the value.
- Default: not shown.
  • mana_regeneration
- Give the value.
- Default: not shown.
  • stamina_regeneration
- Give the value.
- Default: not shown.
  • luck
- Give the value.
- Default: not shown.
  • enhance_potions
- Give the value without the %.
- Default: not shown.
  • lower_mana_cost
- Give the value without the %.
- Default: not shown.
  • lower_reagent_cost
- Give the value without the %.
- Default: not shown.
  • durability
- Give the value without the %.
- Default: not shown.
  • reflect_physical_damage
- Give the value without the %.
- Default: not shown.
  • lower_ammo_cost
- Give the value without the %.
- Default: not shown.
  • hit_cold_area
- Give the value without the %.
- Default: not shown.
  • hit_curse
- Give the value without the %.
- Default: not shown.
  • hit_dispel
- Give the value without the %.
- Default: not shown.
  • hit_energy_area
- Give the value without the %.
- Default: not shown.
  • hit_fatigue
- Give the value without the %.
- Default: not shown.
  • hit_fire_area
- Give the value without the %.
- Default: not shown.
  • hit_fireball
- Give the value without the %.
- Default: not shown.
  • hit_harm
- Give the value without the %.
- Default: not shown.
  • hit_life_leech
- Give the value without the %.
- Default: not shown.
  • hit_lightning
- Give the value without the %.
- Default: not shown.
  • hit_lower_attack
- Give the value without the %.
- Default: not shown.
  • hit_lower_defense
- Give the value without the %.
- Default: not shown.
  • hit_mana_drain
- Give the value without the %.
- Default: not shown.
  • hit_mana_leech
- Give the value without the %.
- Default: not shown.
  • hit_physical_area
- Give the value without the %.
- Default: not shown.
  • hit_poison_area
- Give the value without the %.
- Default: not shown.
  • hit_stamina_leech
- Give the value without the %.
- Default: not shown.
  • balanced
- Set to true if applicable.
- Default: not shown.
  • lower_requirements
- Give the value without the %.
- Default: not shown.
  • battle_lust
- Set to true if applicable.
- Default: not shown.
  • rage_focus
- Set to true if applicable.
- Default: not shown.
  • velocity
- Give the value without the %.
- Default: not shown.
  • ssi
- Give the value for "Swing Speed Increase" without the %.
- Default: not shown.
  • bane
- Set to true if applicable.
- Default: not shown.
  • mage_armor
- Set to true if applicable.
- Default: not shown.
  • ubws
- Set to true if applicable.
- Default: not shown.
  • increased_karma_loss
- Give the value without the %.
- Default: not shown.
  • container
- To add a "container" property line (ie, "0/125 items 0/400 stones") set this to true.
- Default: not shown.
  • contents_items
- For containers, this indicates how many items the container currently holds.
- Default: 0
  • contents_items_max
- For containers, this indicates how many items the container can maximally hold.
- Default: 125
  • contents_stones
- For containers, this indicates how many stones the container currently holds.
- Default: 0
  • contents_stones_max
- For containers, this indicates how many stones the container can maximally hold.
- Default: 400
  • weight_reduction
- Give the value without the %.
- Default: not shown.
  • rarity
- Give the value.
- Default: not shown.
  • owned_by
- Give the value, either '{player name}' or 'No One'.
- Default: not shown.
  • lifespan
- Give the value.
- Default: not shown.
  • agility_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • arcane_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • bless_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • clumsiness_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • deadly_poison_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • feeblemind_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • fireball_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • gorgon_lens_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • greater_healing_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • greater_poison_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • harm_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • healing_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • identification_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • invisibility_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • lesser_poison_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • lethal_poison_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • lightning_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • magic_arrow_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • magic_reflection_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • mana_drain_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • paralyzation_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • air_elemental_summoning_charges
- This type of charge may not have ever been used. However, support for it exists in the client, so it is an option here, in case there is ever a need to use it.
- Give the number of charges, if applicable.
- Default: not shown.
  • creature_summoning_charges
- This type of charge may not have ever been used. However, support for it exists in the client, so it is an option here, in case there is ever a need to use it.
- Give the number of charges, if applicable.
- Default: not shown.
  • cunning_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • curing_charges
- This type of charge may not have ever been used. However, support for it exists in the client, so it is an option here, in case there is ever a need to use it.
- Give the number of charges, if applicable.
- Default: not shown.
  • curse_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • daemon_summoning_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • earth_elemental_summoning_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • fire_elemental_summoning_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • fireworks_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • restfulness_charges
- This type of charge may not have ever been used. However, support for it exists in the client, so it is an option here, in case there is ever a need to use it.
- Give the number of charges, if applicable.
- Default: not shown.
  • seeing_charges
- This type of charge may not have ever been used. However, support for it exists in the client, so it is an option here, in case there is ever a need to use it.
- Give the number of charges, if applicable.
- Default: not shown.
  • strength_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • water_elemental_summoning_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • poison_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • protection_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • spell_reflection_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • teleport_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • toxic_poison_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • weakness_charges
- Give the number of charges, if applicable.
- Default: not shown.
  • charges
- Give the number of charges, if applicable.
- Do NOT confuse this with any of the other parameters you might possibly use. This is only for where the property line only says "Charges: ##", such as on talismans.
- Default: not shown.
  • killer_type
- Give the type of mob for the killer property. Ie, for "Giant Ice Worm Killer: +61%", this value would be set to "Giant Ice Worm".
- Default: not shown.
  • killer_value
- Give the value of the killer property. Ie, for "Giant Ice Worm Killer: +61%", this value would be set to "61".
- Default: not shown.
  • protection_type
- Give the type of mob for the protection property. Ie, for "Giant Rat Protection: +50%", this value would be set to "Giant Rat".
- Default: not shown.
  • protection_value
- Give the value of the protection property. Ie, for "Giant Rat Protection: +50%", this value would be set to "50".
- Default: not shown.
  • generic_text_1
  • generic_text_2
- These are catch-all parameters for one-off text that appears in properties. Examples would be "For Somewhere In Ilshenar", "The Pretty Prince's Throng", "By:Owain The Blind Prophet", or "When Applied: 200% Damage Increase Towards Monsters Of Doom".
- Default: not shown.