Difference between revisions of "Template:RareItem"

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__NOEDITSECTION__
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__NOTOC__ __NOEDITSECTION__<includeonly>
 
={{{name}}}=
 
={{{name}}}=
{{#ifeq: {{Boolean|{{{crafted}}} }} | 1 |==&nbsp;&nbsp;&nbsp;&nbsp;''{{{craftText}}} by {{{crafter}}}''== }}
+
{{#arraydefine:types|{{{type}}}}}{{#loop: thisType
{{#ifeq: {{Boolean|{{{aka|}}} }} | 1 |==a.k.a.: {{{aka}}}== }}
+
| 0
{{#ifeq: {{Boolean|{{{engraving|}}} }} | 1 |==engraving: {{{engraving}}}== }}
+
| {{#arraysize:types}}
{{#ifeq: {{Boolean|{{{extraprop|}}} }} | 1 |=='''{{{extraprop}}}'''== }}
+
| {{#switch: {{#arrayindex:types|{{#var:thisType}}}}
<br/>
+
| Advanced Character Program = {{#vardefine:birthyear|2003}}{{#vardefine:birthmonth|9}}{{#vardefine:noseason|true}}
{{InfoBox UORareItem
+
| Khaldun Birth = {{#vardefine:birthyear|2000}}{{#vardefine:birthmonth|10}}{{#vardefine:birthday|3}}{{#vardefine:noseason|true}}
|{{#if: {{{animated|}}} | animated = {{{animated}}} }}
+
| Hourly
|{{#if: {{{Arirang|}}} | Arirang = {{{Arirang}}} }}
+
| Weekly
|{{#if: {{{Asuka|}}} | Asuka = {{{Asuka}}} }}
+
| Monthly
|{{#if: {{{Atlantic|}}} | Atlantic = {{{Atlantic}}} }}
+
| New Player
|{{#if: {{{Baja|}}} | Baja = {{{Baja}}} }}
+
| Server Birth = {{#vardefine:birthyear|1997}}{{#vardefine:birthmonth|9}}{{#vardefine:birthday|24}}{{#vardefine:noseason|true}}
|{{#if: {{{Balhae|}}} | Balhae = {{{Balhae}}} }}
+
| SA Birth = {{#vardefine:birthyear|2009}}{{#vardefine:birthmonth|9}}{{#vardefine:birthday|3}}{{#vardefine:noseason|true}}
|{{#if: {{{Catskills|}}} | Catskills = {{{Catskills}}} }}
+
| T2A Birth = {{#vardefine:birthyear|1998}}{{#vardefine:birthmonth|9}}{{#vardefine:birthday|16}}{{#vardefine:noseason|true}}
|{{#if: {{{Chesapeake|}}} | Chesapeake = {{{Chesapeake}}} }}
+
| Trammel Birth = {{#vardefine:birthyear|2000}}{{#vardefine:birthmonth|4}}{{#vardefine:birthday|28}}{{#vardefine:noseason|true}}
|{{#if: {{{Drachenfels|}}} | Drachenfels = {{{Drachenfels}}} }}
+
| Trinsic Invasion = {{#vardefine:birthyear|2000}}{{#vardefine:birthmonth|2}}{{#vardefine:birthday|10}}{{#vardefine:noseason|true}}
|{{#if: {{{dyable|}}} | dyable = {{{dyable}}} }}
+
| Beta
|{{#if: {{{eatable|}}} | eatable = {{{eatable}}} }}
+
| Bug
|{{#if: {{{Europa|}}} | Europa = {{{Europa}}} }}
+
| Christmas
|{{#if: {{{Formosa|}}} | Formosa = {{{Formosa}}} }}
+
| Cleanup Britannia
|{{#if: {{{GL|}}} | GL = {{{GL}}} }}
+
| Cornucopia
|{{#if: {{{Hokuto|}}} | Hokuto = {{{Hokuto}}} }}
+
| Craftable
|{{#if: {{{Izumo|}}} | Izumo = {{{Izumo}}} }}
+
| Developer
|{{#if: {{{LA|}}} | LA = {{{LA}}} }}
+
| Exploit
|{{#if: {{{legal|}}} | legal = {{{legal}}} }}
+
| Faction
|{{#if: {{{Legends|}}} | Legends = {{{Legends}}} }}
+
| Gift
|{{#if: {{{LS|}}} | LS = {{{LS}}} }}
+
| GM
|{{#if: {{{Mizuho|}}} | Mizuho = {{{Mizuho}}} }}
+
| Halloween
|{{#if: {{{Mugen|}}} | Mugen = {{{Mugen}}} }}
+
| Khaldun
|{{#if: {{{Napa|}}} | Napa = {{{Napa}}} }}
+
| Loot
|{{#if: {{{Oceania|}}} | Oceania = {{{Oceania}}} }}
+
| Magic Moments
|{{#if: {{{Origin|}}} | Origin = {{{Origin}}} }}
+
| NPC Vendor
|{{#if: {{{Pacific|}}} | Pacific = {{{Pacific}}} }}
+
| Original Necromancy
|{{#if: {{{quantity|}}} | quantity = {{{quantity}}} }}
+
| Plague Of Despair
|{{#if: {{{Sakura|}}} | Sakura = {{{Sakura}}} }}
+
| Prepatch
|{{#if: {{{season|}}} | season = {{{season}}} }}
+
| Quest
|{{#if: {{{Sonoma|}}} | Sonoma = {{{Sonoma}}} }}
+
| Seer
|{{#if: {{{sound|}}} | sound = {{{sound}}} }}
+
| Sigil
|{{#if: {{{SP|}}} | SP = {{{SP}}} }}
+
| Stacking Bug
|{{#if: {{{transparent|}}} | transparent = {{{transparent}}} }}
+
| Store
|{{#if: {{{turnable|}}} | turnable = {{{turnable}}} }}
+
| Stratics
|{{#if: {{{type|}}} | type = {{{type}}} }}
+
| Trick Or Treat = {{#vardefine:noseason|true}}
|{{#if: {{{Wakoku|}}} | Wakoku = {{{Wakoku}}} }}
 
|{{#if: {{{walkover|}}} | walkover = {{{walkover}}} }}
 
|{{#if: {{{wearable|}}} | wearable = {{{wearable}}} }}
 
|{{#if: {{{wieldable|}}} | wieldable = {{{wieldable}}} }}
 
|{{#if: {{{Yamato|}}} | Yamato = {{{Yamato}}} }}
 
|{{#if: {{{year|}}} | year = {{{year}}} }}
 
}}{{InfoBox UOItem
 
|{{#if: {{{account_bound|}}} | account_bound = {{{account_bound}}} }}
 
|{{#if: {{{agapite|}}} | agapite = {{{agapite}}} }}
 
|{{#if: {{{agility_charges|}}} | agility_charges = {{{agility_charges}}} }}
 
|{{#if: {{{alchemy_bonus|}}} | alchemy_bonus = {{{alchemy_bonus}}} }}
 
|{{#if: {{{alchemy_exceptional_bonus|}}} | alchemy_exceptional_bonus = {{{alchemy_exceptional_bonus}}} }}
 
|{{#if: {{{alignment|}}} | alignment = {{{alignment}}} }}
 
|{{#if: {{{ammo|}}} | ammo = {{{ammo}}} }}
 
|{{#if: {{{anatomy|}}} | anatomy = {{{anatomy}}} }}
 
|{{#if: {{{animal lore|}}} | animal lore = {{{animal lore}}} }}
 
|{{#if: {{{antique|}}} | antique = {{{antique}}} }}
 
|{{#if: {{{arcane_charges|}}} | arcane_charges = {{{arcane_charges}}} }}
 
|{{#if: {{{archery|}}} | archery = {{{archery}}} }}
 
|{{#if: {{{bacterial_resistance|}}} | bacterial_resistance = {{{bacterial_resistance}}} }}
 
|{{#if: {{{balanced|}}} | balanced = {{{balanced}}} }}
 
|{{#if: {{{bane|}}} | bane = {{{bane}}} }}
 
|{{#if: {{{barbed|}}} | barbed = {{{barbed}}} }}
 
|{{#if: {{{battle_lust|}}} | battle_lust = {{{battle_lust}}} }}
 
|{{#if: {{{blacksmithing_bonus|}}} | blacksmithing_bonus = {{{blacksmithing_bonus}}} }}
 
|{{#if: {{{blacksmithing_exceptional_bonus|}}} | blacksmithing_exceptional_bonus = {{{blacksmithing_exceptional_bonus}}} }}
 
|{{#if: {{{bless_charges|}}} | bless_charges = {{{bless_charges}}} }}
 
|{{#if: {{{blood_drinker|}}} | blood_drinker = {{{blood_drinker}}} }}
 
|{{#if: {{{bloodwood|}}} | bloodwood = {{{bloodwood}}} }}
 
|{{#if: {{{brittle|}}} | brittle = {{{brittle}}} }}
 
|{{#if: {{{bronze|}}} | bronze = {{{bronze}}} }}
 
|{{#if: {{{bushido|}}} | bushido = {{{bushido}}} }}
 
|{{#if: {{{carpentry_bonus|}}} | carpentry_bonus = {{{carpentry_bonus}}} }}
 
|{{#if: {{{carpentry_exceptional_bonus|}}} | carpentry_exceptional_bonus = {{{carpentry_exceptional_bonus}}} }}
 
|{{#if: {{{cartography_bonus|}}} | cartography_bonus = {{{cartography_bonus}}} }}
 
|{{#if: {{{cartography_exceptional_bonus|}}} | cartography_exceptional_bonus = {{{cartography_exceptional_bonus}}} }}
 
|{{#if: {{{casting_focus|}}} | casting_focus = {{{casting_focus}}} }}
 
|{{#if: {{{charges|}}} | charges = {{{charges}}} }}
 
|{{#if: {{{chivalry|}}} | chivalry = {{{chivalry}}} }}
 
|{{#if: {{{clumsy_charges|}}} | clumsy_charges = {{{clumsy_charges}}} }}
 
|{{#if: {{{cold_eater|}}} | cold_eater = {{{cold_eater}}} }}
 
|{{#if: {{{cold_resonance|}}} | cold_resonance = {{{cold_resonance}}} }}
 
|{{#if: {{{contents_items|}}} | contents_items = {{{contents_items}}} }}
 
|{{#if: {{{contents_stones|}}} | contents_stones = {{{contents_stones}}} }}
 
|{{#if: {{{cooking_bonus|}}} | cooking_bonus = {{{cooking_bonus}}} }}
 
|{{#if: {{{cooking_exceptional_bonus|}}} | cooking_exceptional_bonus = {{{cooking_exceptional_bonus}}} }}
 
|{{#if: {{{copper|}}} | copper = {{{copper}}} }}
 
|{{#if: {{{crafter|}}} | crafter = {{{crafter}}} }}
 
|{{#if: {{{damage_chaos|}}} | damage_chaos = {{{damage_chaos}}} }}
 
|{{#if: {{{damage_cold|}}} | damage_cold = {{{damage_cold}}} }}
 
|{{#if: {{{damage_eater|}}} | damage_eater = {{{damage_eater}}} }}
 
|{{#if: {{{damage_energy|}}} | damage_energy = {{{damage_energy}}} }}
 
|{{#if: {{{damage_fire|}}} | damage_fire = {{{damage_fire}}} }}
 
|{{#if: {{{damage_increase|}}} | damage_increase = {{{damage_increase}}} }}
 
|{{#if: {{{damage_max|}}} | damage_max = {{{damage_max}}} }}
 
|{{#if: {{{damage_min|}}} | damage_min = {{{damage_min}}} }}
 
|{{#if: {{{damage_modifier|}}} | damage_modifier = {{{damage_modifier}}} }}
 
|{{#if: {{{damage_physical|}}} | damage_physical = {{{damage_physical}}} }}
 
|{{#if: {{{damage_poison|}}} | damage_poison = {{{damage_poison}}} }}
 
|{{#if: {{{dci|}}} | dci = {{{dci}}} }}
 
|{{#if: {{{deadly_poison_charges|}}} | deadly_poison_charges = {{{deadly_poison_charges}}} }}
 
|{{#if: {{{dexterity_bonus|}}} | dexterity_bonus = {{{dexterity_bonus}}} }}
 
|{{#if: {{{discordance|}}} | discordance = {{{discordance}}} }}
 
|{{#if: {{{distiller|}}} | distiller = {{{distiller}}} }}
 
|{{#if: {{{dull|}}} | dull = {{{dull}}} }}
 
|{{#if: {{{durability|}}} | durability = {{{durability}}} }}
 
|{{#if: {{{durability_increase|}}} | durability_increase = {{{durability_increase}}} }}
 
|{{#if: {{{durability_max|}}} | durability_max = {{{durability_max}}} }}
 
|{{#if: {{{durability_min|}}} | durability_min = {{{durability_min}}} }}
 
|{{#if: {{{elves_only|}}} | elves_only = {{{elves_only}}} }}
 
|{{#if: {{{energy_eater|}}} | energy_eater = {{{energy_eater}}} }}
 
|{{#if: {{{energy_resonance|}}} | energy_resonance = {{{energy_resonance}}} }}
 
|{{#if: {{{enhance_potions|}}} | enhance_potions = {{{enhance_potions}}} }}
 
|{{#if: {{{ephemeral|}}} | ephemeral = {{{ephemeral}}} }}
 
|{{#if: {{{evaluating_intelligence|}}} | evaluating_intelligence = {{{evaluating_intelligence}}} }}
 
|{{#if: {{{exceptional|}}} | exceptional = {{{exceptional}}} }}
 
|{{#if: {{{explosive|}}} | explosive = {{{explosive}}} }}
 
|{{#if: {{{fc|}}} | fc = {{{fc}}} }}
 
|{{#if: {{{fcr|}}} | fcr = {{{fcr}}} }}
 
|{{#if: {{{feeblemind_charges|}}} | feeblemind_charges = {{{feeblemind_charges}}} }}
 
|{{#if: {{{fencing|}}} | fencing = {{{fencing}}} }}
 
|{{#if: {{{fire_eater|}}} | fire_eater = {{{fire_eater}}} }}
 
|{{#if: {{{fire_resonance|}}} | fire_resonance = {{{fire_resonance}}} }}
 
|{{#if: {{{fireball_charges|}}} | fireball_charges = {{{fireball_charges}}} }}
 
|{{#if: {{{fletching_bonus|}}} | fletching_bonus = {{{fletching_bonus}}} }}
 
|{{#if: {{{fletching_exceptional_bonus|}}} | fletching_exceptional_bonus = {{{fletching_exceptional_bonus}}} }}
 
|{{#if: {{{focus|}}} | focus = {{{focus}}} }}
 
|{{#if: {{{frostwood|}}} | frostwood = {{{frostwood}}} }}
 
|{{#if: {{{fullness|}}} | fullness = {{{fullness}}} }}
 
|{{#if: {{{gargoyles_only|}}} | gargoyles_only = {{{gargoyles_only}}} }}
 
|{{#if: {{{generic_text_1|}}} | generic_text_1 = {{{generic_text_1}}} }}
 
|{{#if: {{{generic_text_2|}}} | generic_text_2 = {{{generic_text_2}}} }}
 
|{{#if: {{{glassblowing_bonus|}}} | glassblowing_bonus = {{{glassblowing_bonus}}} }}
 
|{{#if: {{{glassblowing_exceptional_bonus|}}} | glassblowing_exceptional_bonus = {{{glassblowing_exceptional_bonus}}} }}
 
|{{#if: {{{golden|}}} | golden = {{{golden}}} }}
 
|{{#if: {{{gorgon_lens_charges|}}} | gorgon_lens_charges = {{{gorgon_lens_charges}}} }}
 
|{{#if: {{{graphic|}}} | graphic = {{{graphic}}} }}
 
|{{#if: {{{greater_healing_charges|}}} | greater_healing_charges = {{{greater_healing_charges}}} }}
 
|{{#if: {{{greater_poison_charges|}}} | greater_poison_charges = {{{greater_poison_charges}}} }}
 
|{{#if: {{{hands_required|}}} | hands_required = {{{hands_required}}} }}
 
|{{#if: {{{harm_charges|}}} | harm_charges = {{{harm_charges}}} }}
 
|{{#if: {{{hci|}}} | hci = {{{hci}}} }}
 
|{{#if: {{{healing|}}} | healing = {{{healing}}} }}
 
|{{#if: {{{healing_charges|}}} | healing_charges = {{{healing_charges}}} }}
 
|{{#if: {{{heartwood|}}} | heartwood = {{{heartwood}}} }}
 
|{{#if: {{{hit_cold_area|}}} | hit_cold_area = {{{hit_cold_area}}} }}
 
|{{#if: {{{hit_curse|}}} | hit_curse = {{{hit_curse}}} }}
 
|{{#if: {{{hit_dispel|}}} | hit_dispel = {{{hit_dispel}}} }}
 
|{{#if: {{{hit_energy_area|}}} | hit_energy_area = {{{hit_energy_area}}} }}
 
|{{#if: {{{hit_fatigue|}}} | hit_fatigue = {{{hit_fatigue}}} }}
 
|{{#if: {{{hit_fire_area|}}} | hit_fire_area = {{{hit_fire_area}}} }}
 
|{{#if: {{{hit_fireball|}}} | hit_fireball = {{{hit_fireball}}} }}
 
|{{#if: {{{hit_harm|}}} | hit_harm = {{{hit_harm}}} }}
 
|{{#if: {{{hit_life_leech|}}} | hit_life_leech = {{{hit_life_leech}}} }}
 
|{{#if: {{{hit_lightning|}}} | hit_lightning = {{{hit_lightning}}} }}
 
|{{#if: {{{hit_lower_attack|}}} | hit_lower_attack = {{{hit_lower_attack}}} }}
 
|{{#if: {{{hit_lower_defense|}}} | hit_lower_defense = {{{hit_lower_defense}}} }}
 
|{{#if: {{{hit_mana_drain|}}} | hit_mana_drain = {{{hit_mana_drain}}} }}
 
|{{#if: {{{hit_mana_leech|}}} | hit_mana_leech = {{{hit_mana_leech}}} }}
 
|{{#if: {{{hit_physical_area|}}} | hit_physical_area = {{{hit_physical_area}}} }}
 
|{{#if: {{{hit_point_increase|}}} | hit_point_increase = {{{hit_point_increase}}} }}
 
|{{#if: {{{hit_point_regeneration|}}} | hit_point_regeneration = {{{hit_point_regeneration}}} }}
 
|{{#if: {{{hit_poison_area|}}} | hit_poison_area = {{{hit_poison_area}}} }}
 
|{{#if: {{{hit_stamina_leech|}}} | hit_stamina_leech = {{{hit_stamina_leech}}} }}
 
|{{#if: {{{horned|}}} | horned = {{{horned}}} }}
 
|{{#if: {{{hue|}}} | hue = {{{hue}}} }}
 
|{{#if: {{{identification_charges|}}} | identification_charges = {{{identification_charges}}} }}
 
|{{#if: {{{increased_karma_loss|}}} | increased_karma_loss = {{{increased_karma_loss}}} }}
 
|{{#if: {{{inscription_bonus|}}} | inscription_bonus = {{{inscription_bonus}}} }}
 
|{{#if: {{{inscription_exceptional_bonus|}}} | inscription_exceptional_bonus = {{{inscription_exceptional_bonus}}} }}
 
|{{#if: {{{intelligence_bonus|}}} | intelligence_bonus = {{{intelligence_bonus}}} }}
 
|{{#if: {{{invisibility_charges|}}} | invisibility_charges = {{{invisibility_charges}}} }}
 
|{{#if: {{{iron|}}} | iron = {{{iron}}} }}
 
|{{#if: {{{karma_bonus|}}} | karma_bonus = {{{karma_bonus}}} }}
 
|{{#if: {{{killer_type|}}} | killer_type = {{{killer_type}}} }}
 
|{{#if: {{{killer_value|}}} | killer_value = {{{killer_value}}} }}
 
|{{#if: {{{kinetic_eater|}}} | kinetic_eater = {{{kinetic_eater}}} }}
 
|{{#if: {{{kinetic_resonance|}}} | kinetic_resonance = {{{kinetic_resonance}}} }}
 
|{{#if: {{{leather|}}} | leather = {{{leather}}} }}
 
|{{#if: {{{lesser_poison_charges|}}} | lesser_poison_charges = {{{lesser_poison_charges}}} }}
 
|{{#if: {{{lethal_poison_charges|}}} | lethal_poison_charges = {{{lethal_poison_charges}}} }}
 
|{{#if: {{{lifespan|}}} | lifespan = {{{lifespan}}} }}
 
|{{#if: {{{lightning_charges|}}} | lightning_charges = {{{lightning_charges}}} }}
 
|{{#if: {{{liquor_type|}}} | liquor_type = {{{liquor_type}}} }}
 
|{{#if: {{{lower_ammo_cost|}}} | lower_ammo_cost = {{{lower_ammo_cost}}} }}
 
|{{#if: {{{lower_mana_cost|}}} | lower_mana_cost = {{{lower_mana_cost}}} }}
 
|{{#if: {{{lower_reagent_cost|}}} | lower_reagent_cost = {{{lower_reagent_cost}}} }}
 
|{{#if: {{{lower_requirements|}}} | lower_requirements = {{{lower_requirements}}} }}
 
|{{#if: {{{luck|}}} | luck = {{{luck}}} }}
 
|{{#if: {{{mace_fighting|}}} | mace_fighting = {{{mace_fighting}}} }}
 
|{{#if: {{{mage_armor|}}} | mage_armor = {{{mage_armor}}} }}
 
|{{#if: {{{mage_weapon|}}} | mage_weapon = {{{mage_weapon}}} }}
 
|{{#if: {{{magery|}}} | magery = {{{magery}}} }}
 
|{{#if: {{{magic_arrow_charges|}}} | magic_arrow_charges = {{{magic_arrow_charges}}} }}
 
|{{#if: {{{magic_reflection_charges|}}} | magic_reflection_charges = {{{magic_reflection_charges}}} }}
 
|{{#if: {{{mana_drain_charges|}}} | mana_drain_charges = {{{mana_drain_charges}}} }}
 
|{{#if: {{{mana_increase|}}} | mana_increase = {{{mana_increase}}} }}
 
|{{#if: {{{mana_phase|}}} | mana_phase = {{{mana_phase}}} }}
 
|{{#if: {{{mana_regeneration|}}} | mana_regeneration = {{{mana_regeneration}}} }}
 
|{{#if: {{{masonry_bonus|}}} | masonry_bonus = {{{masonry_bonus}}} }}
 
|{{#if: {{{masonry_exceptional_bonus|}}} | masonry_exceptional_bonus = {{{masonry_exceptional_bonus}}} }}
 
|{{#if: {{{matured|}}} | matured = {{{matured}}} }}
 
|{{#if: {{{maturing|}}} | maturing = {{{maturing}}} }}
 
|{{#if: {{{meditation|}}} | meditation = {{{meditation}}} }}
 
|{{#if: {{{musicianship|}}} | musicianship = {{{musicianship}}} }}
 
|{{#if: {{{mysticism|}}} | mysticism = {{{mysticism}}} }}
 
|{{#if: {{{name|}}} | name = {{{name}}} }}
 
|{{#if: {{{necromancy|}}} | necromancy = {{{necromancy}}} }}
 
|{{#if: {{{night_sight|}}} | night_sight = {{{night_sight}}} }}
 
|{{#if: {{{ninjitsu|}}} | ninjitsu = {{{ninjitsu}}} }}
 
|{{#if: {{{no_drop|}}} | no_drop = {{{no_drop}}} }}
 
|{{#if: {{{no_dye|}}} | no_dye = {{{no_dye}}} }}
 
|{{#if: {{{no_trade|}}} | no_trade = {{{no_trade}}} }}
 
|{{#if: {{{oak|}}} | oak = {{{oak}}} }}
 
|{{#if: {{{owned_by|}}} | owned_by = {{{owned_by}}} }}
 
|{{#if: {{{paralyzation_charges|}}} | paralyzation_charges = {{{paralyzation_charges}}} }}
 
|{{#if: {{{paralyze_charges|}}} | paralyze_charges = {{{paralyze_charges}}} }}
 
|{{#if: {{{parrying|}}} | parrying = {{{parrying}}} }}
 
|{{#if: {{{pbd|}}} | pbd = {{{pbd}}} }}
 
|{{#if: {{{peacemaking|}}} | peacemaking = {{{peacemaking}}} }}
 
|{{#if: {{{plain|}}} | plain = {{{plain}}} }}
 
|{{#if: {{{poison_charges|}}} | poison_charges = {{{poison_charges}}} }}
 
|{{#if: {{{poison_eater|}}} | poison_eater = {{{poison_eater}}} }}
 
|{{#if: {{{poison_resonance|}}} | poison_resonance = {{{poison_resonance}}} }}
 
|{{#if: {{{prized|}}} | prized = {{{prized}}} }}
 
|{{#if: {{{protection_charges|}}} | protection_charges = {{{protection_charges}}} }}
 
|{{#if: {{{protection_type|}}} | protection_type = {{{protection_type}}} }}
 
|{{#if: {{{protection_value|}}} | protection_value = {{{protection_value}}} }}
 
|{{#if: {{{provocation|}}} | provocation = {{{provocation}}} }}
 
|{{#if: {{{rage_focus|}}} | rage_focus = {{{rage_focus}}} }}
 
|{{#if: {{{rarity|}}} | rarity = {{{rarity}}} }}
 
|{{#if: {{{reactive_paralyze|}}} | reactive_paralyze = {{{reactive_paralyze}}} }}
 
|{{#if: {{{reflect_physical_damage|}}} | reflect_physical_damage = {{{reflect_physical_damage}}} }}
 
|{{#if: {{{remaining_charges|}}} | remaining_charges = {{{remaining_charges}}} }}
 
|{{#if: {{{requires_expansion|}}} | requires_expansion = {{{requires_expansion}}} }}
 
|{{#if: {{{resist_cold|}}} | resist_cold = {{{resist_cold}}} }}
 
|{{#if: {{{resist_energy|}}} | resist_energy = {{{resist_energy}}} }}
 
|{{#if: {{{resist_fire|}}} | resist_fire = {{{resist_fire}}} }}
 
|{{#if: {{{resist_physical|}}} | resist_physical = {{{resist_physical}}} }}
 
|{{#if: {{{resist_poison|}}} | resist_poison = {{{resist_poison}}} }}
 
|{{#if: {{{resisting_spells|}}} | resisting_spells = {{{resisting_spells}}} }}
 
|{{#if: {{{sdi|}}} | sdi = {{{sdi}}} }}
 
|{{#if: {{{self_repair|}}} | self_repair = {{{self_repair}}} }}
 
|{{#if: {{{set_ability|}}} | set_ability = {{{set_ability}}} }}
 
|{{#if: {{{set_bonus|}}} | set_bonus = {{{set_bonus}}} }}
 
|{{#if: {{{sh|}}} | sh = {{{sh}}} }}
 
|{{#if: {{{shadow|}}} | shadow = {{{shadow}}} }}
 
|{{#if: {{{shard_bound|}}} | shard_bound = {{{shard_bound}}} }}
 
|{{#if: {{{skill_required|}}} | skill_required = {{{skill_required}}} }}
 
|{{#if: {{{slayer|}}} | slayer = {{{slayer}}} }}
 
|{{#if: {{{soul_charge|}}} | soul_charge = {{{soul_charge}}} }}
 
|{{#if: {{{speed|}}} | speed = {{{speed}}} }}
 
|{{#if: {{{spell_channeling|}}} | spell_channeling = {{{spell_channeling}}} }}
 
|{{#if: {{{spell_reflection_charges|}}} | spell_reflection_charges = {{{spell_reflection_charges}}} }}
 
|{{#if: {{{spined|}}} | spined = {{{spined}}} }}
 
|{{#if: {{{spirit_speak|}}} | spirit_speak = {{{spirit_speak}}} }}
 
|{{#if: {{{splintering_weapon|}}} | splintering_weapon = {{{splintering_weapon}}} }}
 
|{{#if: {{{ssi|}}} | ssi = {{{ssi}}} }}
 
|{{#if: {{{stamina_increase|}}} | stamina_increase = {{{stamina_increase}}} }}
 
|{{#if: {{{stamina_regeneration|}}} | stamina_regeneration = {{{stamina_regeneration}}} }}
 
|{{#if: {{{start_date|}}} | start_date = {{{start_date}}} }}
 
|{{#if: {{{stealing|}}} | stealing = {{{stealing}}} }}
 
|{{#if: {{{stealth|}}} | stealth = {{{stealth}}} }}
 
|{{#if: {{{strength_bonus|}}} | strength_bonus = {{{strength_bonus}}} }}
 
|{{#if: {{{strength_req|}}} | strength_req = {{{strength_req}}} }}
 
|{{#if: {{{strong_liquor|}}} | strong_liquor = {{{strong_liquor}}} }}
 
|{{#if: {{{swordsmanship|}}} | swordsmanship = {{{swordsmanship}}} }}
 
|{{#if: {{{tactics|}}} | tactics = {{{tactics}}} }}
 
|{{#if: {{{tailoring_bonus|}}} | tailoring_bonus = {{{tailoring_bonus}}} }}
 
|{{#if: {{{tailoring_exceptional_bonus|}}} | tailoring_exceptional_bonus = {{{tailoring_exceptional_bonus}}} }}
 
|{{#if: {{{taming|}}} | taming = {{{taming}}} }}
 
|{{#if: {{{teleport_charges|}}} | teleport_charges = {{{teleport_charges}}} }}
 
|{{#if: {{{throwing|}}} | throwing = {{{throwing}}} }}
 
|{{#if: {{{tinkering_bonus|}}} | tinkering_bonus = {{{tinkering_bonus}}} }}
 
|{{#if: {{{tinkering_exceptional_bonus|}}} | tinkering_exceptional_bonus = {{{tinkering_exceptional_bonus}}} }}
 
|{{#if: {{{toxic_poison_charges|}}} | toxic_poison_charges = {{{toxic_poison_charges}}} }}
 
|{{#if: {{{ubws|}}} | ubws = {{{ubws}}} }}
 
|{{#if: {{{unknown_properties|}}} | unknown_properties = {{{unknown_properties}}} }}
 
|{{#if: {{{uses_remaining|}}} | uses_remaining = {{{uses_remaining}}} }}
 
|{{#if: {{{valorite|}}} | valorite = {{{valorite}}} }}
 
|{{#if: {{{velocity|}}} | velocity = {{{velocity}}} }}
 
|{{#if: {{{verite|}}} | verite = {{{verite}}} }}
 
|{{#if: {{{veterinary|}}} | veterinary = {{{veterinary}}} }}
 
|{{#if: {{{weakness_charges|}}} | weakness_charges = {{{weakness_charges}}} }}
 
|{{#if: {{{weight|}}} | weight = {{{weight}}} }}
 
|{{#if: {{{weight_reduction|}}} | weight_reduction = {{{weight_reduction}}} }}
 
|{{#if: {{{wrestling|}}} | wrestling = {{{wrestling}}} }}
 
|{{#if: {{{yew|}}} | yew = {{{yew}}} }}
 
 
}}
 
}}
 +
}}{{#if: {{{crafter|}}}  |&nbsp;&nbsp;&nbsp;&nbsp;'''''{{{craftText|Crafted}}} by {{{crafter}}}'''''}}{{#ifeq: {{Boolean|{{{aka|}}} }} | 1 |'''a.k.a.: {{{aka}}}'''}}{{#ifeq: {{Boolean|{{{engraving|}}} }} | 1 |'''engraving: {{{engraving|}}}'''}}{{#ifeq: {{Boolean|{{{extraprop|}}} }} | 1 |''''{{{extraprop}}}'''}}{{#if: {{{altname1|}}} | <br/><br/>{{UO Alt Name Header
 +
| altname1 = {{{altname1|}}}
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| altname2 = {{{altname2|}}}
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| altname3 = {{{altname3|}}}
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| altname4 = {{{altname4|}}}
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| altname5 = {{{altname5|}}}
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| altname6 = {{{altname6|}}}
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| style = margin-left: 2%;margin-bottom: 2em;float:left; }} | <br/>}}{{InfoBox UORareItem
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|animated = {{{animated|}}}
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|Arirang = {{{Arirang|}}}
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|Asuka = {{{Asuka|}}}
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|Atlantic = {{{Atlantic|}}}
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|Baja = {{{Baja|}}}
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|Balhae = {{{Balhae|}}}
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|Catskills = {{{Catskills|}}}
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|Chesapeake = {{{Chesapeake|}}}
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|container = {{{container|}}}
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|crafter = {{{crafter|}}}
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|crafted = {{{crafted|}}}
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|craftText = {{{craftText|}}}
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|doubleclick = {{{doubleclick|}}}
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|Drachenfels = {{{Drachenfels|}}}
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|dyable = {{{dyable|}}}
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|eatable = {{{eatable|}}}
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|Europa = {{{Europa|}}}
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|Formosa = {{{Formosa|}}}
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|GL = {{{GL|}}}
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|graphic = {{{graphic|}}}
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|hue = {{{hue|}}}
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|Hokuto = {{{Hokuto|}}}
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|Izumo = {{{Izumo|}}}
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|japanesename = {{{japanesename|}}}
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|LA = {{{LA|}}}
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|legal = {{{legal|}}}
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|Legends = {{{Legends|}}}
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|LS = {{{LS|}}}
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|Mizuho = {{{Mizuho|}}}
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|Mugen = {{{Mugen|}}}
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|name = {{{name|}}}
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|Napa = {{{Napa|}}}
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|newbie = {{{newbie|}}}
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|Oceania = {{{Oceania|}}}
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|Origin = {{{Origin|}}}
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|Pacific = {{{Pacific|}}}
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|quantity = {{{quantity|}}}
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|runebook = {{{runebook|}}}
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|Sakura = {{{Sakura|}}}
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|noseason = {{{noseason|{{#var:noseason}}}}}
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|season = {{{season|}}}
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|Sonoma = {{{Sonoma|}}}
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|sound = {{{sound|}}}
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|soundId = {{{soundId|}}}
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|soundFile = {{{soundFile|}}}
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|SP = {{{SP|}}}
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|spellbook = {{{spellbook|}}}
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|spawning = {{{spawning|}}}
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|stackable = {{{stackable|}}}
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|translucent = {{{translucent|}}}
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|turnable = {{{turnable|}}}
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|type = {{{type|unknown}}}
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|Wakoku = {{{Wakoku|}}}
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|walkover = {{{walkover|}}}
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|wearable = {{{wearable|}}}
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|wieldable = {{{wieldable|}}}
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|Yamato = {{{Yamato|}}}
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|day_end = {{{day_end|}}}
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|month_end = {{{month_end|}}}
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|year_end = {{{year_end|}}}
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|year = {{{year|{{#var:birthyear|}}}}}
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|day = {{{day|{{#var:birthday|}}}}}
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|month = {{{month|{{#var:birthmonth|}}}}}
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|Abyss = {{{Abyss|}}}
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|Baekdu = {{{Baekdu|}}}
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|Farmageddon = {{{Farmageddon|}}}
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|Retribution = {{{Retribution|}}}
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|SantaSlay = {{{SantaSlay|}}}
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|ShardOfScreams = {{{ShardOfScreams|}}}
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|ShardOfTheDead = {{{ShardOfTheDead|}}}
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|ShardOfTheDead2 = {{{ShardOfTheDead2|}}}
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|Winterland = {{{Winterland|}}}
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}}{{InfoBox_UOItem
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|account_bound = {{{account_bound|}}}
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|agapite = {{{agapite|}}}
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|agility_charges = {{{agility_charges|}}}
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|alchemy_bonus = {{{alchemy_bonus|}}}
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|alchemy_exceptional_bonus = {{{alchemy_exceptional_bonus|}}}
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|alignment = {{{alignment|}}}
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|ammo = {{{ammo|}}}
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|anatomy = {{{anatomy|}}}
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|animal lore = {{{animal lore|}}}
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|antique = {{{antique|}}}
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|arcane_charges = {{{arcane_charges|}}}
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|archery = {{{archery|}}}
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|ash = {{{ash|}}}
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|bacterial_resistance = {{{bacterial_resistance|}}}
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|balanced = {{{balanced|}}}
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|bane = {{{bane|}}}
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|barbed = {{{barbed|}}}
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|battle_lust = {{{battle_lust|}}}
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|blacksmithing_bonus = {{{blacksmithing_bonus|}}}
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|blacksmithing_exceptional_bonus = {{{blacksmithing_exceptional_bonus|}}}
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|bless_charges = {{{bless_charges|}}}
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|blood_drinker = {{{blood_drinker|}}}
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|bloodwood = {{{bloodwood|}}}
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|brittle = {{{brittle|}}}
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|bronze = {{{bronze|}}}
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|bushido = {{{bushido|}}}
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|carpentry_bonus = {{{carpentry_bonus|}}}
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|carpentry_exceptional_bonus = {{{carpentry_exceptional_bonus|}}}
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|cartography_bonus = {{{cartography_bonus|}}}
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|cartography_exceptional_bonus = {{{cartography_exceptional_bonus|}}}
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|casting_focus = {{{casting_focus|}}}
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|charges = {{{charges|}}}
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|chivalry = {{{chivalry|}}}
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|clumsy_charges = {{{clumsy_charges|}}}
 +
|cold_eater = {{{cold_eater|}}}
 +
|cold_resonance = {{{cold_resonance|}}}
 +
|container = {{{container|}}}
 +
|contents_items = {{{contents_items|0}}}
 +
|contents_stones = {{{contents_stones|0}}}
 +
|contents_items_max = {{{contents_items_max|}}}
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|contents_stones_max = {{{contents_stones_max|}}}
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|cooking_bonus = {{{cooking_bonus|}}}
 +
|cooking_exceptional_bonus = {{{cooking_exceptional_bonus|}}}
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|copper = {{{copper|}}}
 +
|crafter = {{{crafter|}}}
 +
|crafted = {{{crafted|}}}
 +
|craftText = {{{craftText|}}}
 +
|damage_chaos = {{{damage_chaos|}}}
 +
|damage_cold = {{{damage_cold|}}}
 +
|damage_eater = {{{damage_eater|}}}
 +
|damage_energy = {{{damage_energy|}}}
 +
|damage_fire = {{{damage_fire|}}}
 +
|damage_increase = {{{damage_increase|}}}
 +
|damage_max = {{{damage_max|}}}
 +
|damage_min = {{{damage_min|}}}
 +
|damage_modifier = {{{damage_modifier|}}}
 +
|damage_physical = {{{damage_physical|}}}
 +
|damage_poison = {{{damage_poison|}}}
 +
|dci = {{{dci|}}}
 +
|lpc = {{{lpc|}}}
 +
|deadly_poison_charges = {{{deadly_poison_charges|}}}
 +
|dexterity_bonus = {{{dexterity_bonus|}}}
 +
|discordance = {{{discordance|}}}
 +
|distiller = {{{distiller|}}}
 +
|dull = {{{dull|}}}
 +
|durability = {{{durability|}}}
 +
|durability_increase = {{{durability_increase|}}}
 +
|durability_max = {{{durability_max|}}}
 +
|durability_min = {{{durability_min|}}}
 +
|elves_only = {{{elves_only|}}}
 +
|energy_eater = {{{energy_eater|}}}
 +
|energy_resonance = {{{energy_resonance|}}}
 +
|enhance_potions = {{{enhance_potions|}}}
 +
|engraving  = {{{engraving |}}}
 +
|ephemeral = {{{ephemeral|}}}
 +
|evaluating_intelligence = {{{evaluating_intelligence|}}}
 +
|exceptional = {{{exceptional|}}}
 +
|explosive = {{{explosive|}}}
 +
|fc = {{{fc|}}}
 +
|fcr = {{{fcr|}}}
 +
|feeblemind_charges = {{{feeblemind_charges|}}}
 +
|fencing = {{{fencing|}}}
 +
|fire_eater = {{{fire_eater|}}}
 +
|fire_resonance = {{{fire_resonance|}}}
 +
|fireball_charges = {{{fireball_charges|}}}
 +
|fish_bait_strength= {{{fish_bait_strength|}}}
 +
|fletching_bonus = {{{fletching_bonus|}}}
 +
|fletching_exceptional_bonus = {{{fletching_exceptional_bonus|}}}
 +
|focus = {{{focus|}}}
 +
|forceBlack = {{{forceBlack|}}}
 +
|forceWhite = {{{forceWhite|}}}
 +
|frostwood = {{{frostwood|}}}
 +
|fullness = {{{fullness|}}}
 +
|gargoyles_only = {{{gargoyles_only|}}}
 +
|generic_text_1 = {{{generic_text_1|}}}
 +
|generic_text_2 = {{{generic_text_2|}}}
 +
|generic_text_3 = {{{generic_text_3|}}}
 +
|generic_text_4 = {{{generic_text_4|}}}
 +
|generic_text_5 = {{{generic_text_5|}}}
 +
|generic_text_6 = {{{generic_text_6|}}}
 +
|glassblowing_bonus = {{{glassblowing_bonus|}}}
 +
|glassblowing_exceptional_bonus = {{{glassblowing_exceptional_bonus|}}}
 +
|golden = {{{golden|}}}
 +
|gorgon_lens_charges = {{{gorgon_lens_charges|}}}
 +
|graphic = {{{graphic|}}}
 +
|faction_item = {{{faction_item|}}}
 +
|greater_healing_charges = {{{greater_healing_charges|}}}
 +
|greater_poison_charges = {{{greater_poison_charges|}}}
 +
|hands_required = {{{hands_required|}}}
 +
|harm_charges = {{{harm_charges|}}}
 +
|hci = {{{hci|}}}
 +
|healing = {{{healing|}}}
 +
|healing_charges = {{{healing_charges|}}}
 +
|heartwood = {{{heartwood|}}}
 +
|hit_cold_area = {{{hit_cold_area|}}}
 +
|hit_curse = {{{hit_curse|}}}
 +
|hit_dispel = {{{hit_dispel|}}}
 +
|hit_energy_area = {{{hit_energy_area|}}}
 +
|hit_fatigue = {{{hit_fatigue|}}}
 +
|hit_fire_area = {{{hit_fire_area|}}}
 +
|hit_fireball = {{{hit_fireball|}}}
 +
|hit_harm = {{{hit_harm|}}}
 +
|hit_life_leech = {{{hit_life_leech|}}}
 +
|hit_lightning = {{{hit_lightning|}}}
 +
|hit_lower_attack = {{{hit_lower_attack|}}}
 +
|hit_lower_defense = {{{hit_lower_defense|}}}
 +
|hit_mana_drain = {{{hit_mana_drain|}}}
 +
|hit_mana_leech = {{{hit_mana_leech|}}}
 +
|hit_physical_area = {{{hit_physical_area|}}}
 +
|hit_point_increase = {{{hit_point_increase|}}}
 +
|hit_point_regeneration = {{{hit_point_regeneration|}}}
 +
|hit_poison_area = {{{hit_poison_area|}}}
 +
|hit_stamina_leech = {{{hit_stamina_leech|}}}
 +
|horned = {{{horned|}}}
 +
|hue = {{{hue|}}}
 +
|identification_charges = {{{identification_charges|}}}
 +
|image = {{{image|}}}
 +
|increased_karma_loss = {{{increased_karma_loss|}}}
 +
|inscription_bonus = {{{inscription_bonus|}}}
 +
|inscription_exceptional_bonus = {{{inscription_exceptional_bonus|}}}
 +
|intelligence_bonus = {{{intelligence_bonus|}}}
 +
|invisibility_charges = {{{invisibility_charges|}}}
 +
|iron = {{{iron|}}}
 +
|karma_bonus = {{{karma_bonus|}}}
 +
|killer_type = {{{killer_type|}}}
 +
|killer_value = {{{killer_value|}}}
 +
|kinetic_eater = {{{kinetic_eater|}}}
 +
|kinetic_resonance = {{{kinetic_resonance|}}}
 +
|leather = {{{leather|}}}
 +
|lesser_poison_charges = {{{lesser_poison_charges|}}}
 +
|lethal_poison_charges = {{{lethal_poison_charges|}}}
 +
|lifespan = {{{lifespan|}}}
 +
|lightning_charges = {{{lightning_charges|}}}
 +
|liquor_type = {{{liquor_type|}}}
 +
|lit = {{{lit|}}}
 +
|lower_ammo_cost = {{{lower_ammo_cost|}}}
 +
|lower_mana_cost = {{{lower_mana_cost|}}}
 +
|lower_reagent_cost = {{{lower_reagent_cost|}}}
 +
|lower_requirements = {{{lower_requirements|}}}
 +
|luck = {{{luck|}}}
 +
|mace_fighting = {{{mace_fighting|}}}
 +
|mage_armor = {{{mage_armor|}}}
 +
|mage_weapon = {{{mage_weapon|}}}
 +
|magery = {{{magery|}}}
 +
|magic_arrow_charges = {{{magic_arrow_charges|}}}
 +
|magic_reflection_charges = {{{magic_reflection_charges|}}}
 +
|mana_drain_charges = {{{mana_drain_charges|}}}
 +
|mana_increase = {{{mana_increase|}}}
 +
|mana_phase = {{{mana_phase|}}}
 +
|mana_regeneration = {{{mana_regeneration|}}}
 +
|masonry_bonus = {{{masonry_bonus|}}}
 +
|masonry_exceptional_bonus = {{{masonry_exceptional_bonus|}}}
 +
|matured = {{{matured|}}}
 +
|maturing = {{{maturing|}}}
 +
|meditation = {{{meditation|}}}
 +
|musicianship = {{{musicianship|}}}
 +
|mysticism = {{{mysticism|}}}
 +
|name = {{{name|}}}
 +
|necromancy = {{{necromancy|}}}
 +
|night_sight = {{{night_sight|}}}
 +
|ninjitsu = {{{ninjitsu|}}}
 +
|no_drop = {{{no_drop|}}}
 +
|no_dye = {{{no_dye|}}}
 +
|no_trade = {{{no_trade|}}}
 +
|oak = {{{oak|}}}
 +
|owned_by = {{{owned_by|}}}
 +
|paralyzation_charges = {{{paralyzation_charges|}}}
 +
|paralyze_charges = {{{paralyze_charges|}}}
 +
|parrying = {{{parrying|}}}
 +
|pbd = {{{pbd|}}}
 +
|peacemaking = {{{peacemaking|}}}
 +
|plain = {{{plain|}}}
 +
|poison_charges = {{{poison_charges|}}}
 +
|poison_eater = {{{poison_eater|}}}
 +
|poison_resonance = {{{poison_resonance|}}}
 +
|prized = {{{prized|}}}
 +
|protection_charges = {{{protection_charges|}}}
 +
|protection_type = {{{protection_type|}}}
 +
|protection_value = {{{protection_value|}}}
 +
|provocation = {{{provocation|}}}
 +
|rage_focus = {{{rage_focus|}}}
 +
|range = {{{range|}}}
 +
|rarity = {{{rarity|}}}
 +
|reactive_paralyze = {{{reactive_paralyze|}}}
 +
|reflect_physical_damage = {{{reflect_physical_damage|}}}
 +
|remaining_charges = {{{remaining_charges|}}}
 +
|remaining_charges_text = {{{remaining_charges_text|}}}
 +
|requires_expansion = {{{requires_expansion|}}}
 +
|resist_cold = {{{resist_cold|}}}
 +
|resist_energy = {{{resist_energy|}}}
 +
|resist_fire = {{{resist_fire|}}}
 +
|resist_physical = {{{resist_physical|}}}
 +
|resist_poison = {{{resist_poison|}}}
 +
|resisting_spells = {{{resisting_spells|}}}
 +
|sdi = {{{sdi|}}}
 +
|self_repair = {{{self_repair|}}}
 +
|set_ability = {{{set_ability|}}}
 +
|set_bonus = {{{set_bonus|}}}
 +
|sh = {{{sh|}}}
 +
|shadow = {{{shadow|}}}
 +
|shard_bound = {{{shard_bound|}}}
 +
|skill_required = {{{skill_required|}}}
 +
|slayer = {{{slayer|}}}
 +
|soul_charge = {{{soul_charge|}}}
 +
|speed = {{{speed|}}}
 +
|spells = {{{spells|}}}
 +
|spell_channeling = {{{spell_channeling|}}}
 +
|spell_reflection_charges = {{{spell_reflection_charges|}}}
 +
|spined = {{{spined|}}}
 +
|spirit_speak = {{{spirit_speak|}}}
 +
|splintering_weapon = {{{splintering_weapon|}}}
 +
|ssi = {{{ssi|}}}
 +
|stamina_increase = {{{stamina_increase|}}}
 +
|stamina_regeneration = {{{stamina_regeneration|}}}
 +
|start_date = {{{start_date|}}}
 +
|stealing = {{{stealing|}}}
 +
|stealth = {{{stealth|}}}
 +
|strength_bonus = {{{strength_bonus|}}}
 +
|strength_req = {{{strength_req|}}}
 +
|strong_liquor = {{{strong_liquor|}}}
 +
|swordsmanship = {{{swordsmanship|}}}
 +
|tactics = {{{tactics|}}}
 +
|tailoring_bonus = {{{tailoring_bonus|}}}
 +
|tailoring_exceptional_bonus = {{{tailoring_exceptional_bonus|}}}
 +
|taming = {{{taming|}}}
 +
|teleport_charges = {{{teleport_charges|}}}
 +
|throwing = {{{throwing|}}}
 +
|tinkering_bonus = {{{tinkering_bonus|}}}
 +
|tinkering_exceptional_bonus = {{{tinkering_exceptional_bonus|}}}
 +
|toxic_poison_charges = {{{toxic_poison_charges|}}}
 +
|turned_on = {{{turned_on|}}}
 +
|ubws = {{{ubws|}}}
 +
|unknown_properties = {{{unknown_properties|}}}
 +
|uses_remaining = {{{uses_remaining|}}}
 +
|valorite = {{{valorite|}}}
 +
|velocity = {{{velocity|}}}
 +
|verite = {{{verite|}}}
 +
|veteran = {{{veteran|}}}
 +
|veterinary = {{{veterinary|}}}
 +
|weakness_charges = {{{weakness_charges|}}}
 +
|weight = {{{weight|}}}
 +
|weight_reduction = {{{weight_reduction|}}}
 +
|wrestling = {{{wrestling|}}}
 +
|yew = {{{yew|}}}
 +
|bonebreaker = {{{bonebreaker|}}}
 +
|swarm = {{{swarm|}}}
 +
|sparks = {{{sparks|}}}
 +
}}{{#if: {{{disambiguation_page|}}} | {{UO Disambiguation Header | disambiguation_page = {{{disambiguation_page}}} | style = float: left;margin-left: 2%;margin-bottom: 2em; }} | <br/>}}[[Category:UO:Rare Items]]<div style="display: none;">[[UO:Rares]]</div>
 +
<br><br>
 +
{{#if: {{{collection_name|}}} |
 +
{{UO SetCollection Header|
 +
| collection_name= {{{collection_name|}}}
 +
| collection_name1 = {{{collection_name1 |}}}
 +
| collection_name2 = {{{collection_name2|}}}
 +
| collection_name3 = {{{collection_name3|}}}
 +
| collection_name4 = {{{collection_name4|}}}
 +
| collection_name5 = {{{collection_name5|}}}
 +
| collection_name6 = {{{collection_name6|}}}
 +
| collection_name7 = {{{collection_name7|}}}
 +
| collection_name8 = {{{collection_name8|}}}
 +
| collection_name9 = {{{collection_name9|}}}
 +
}}<br>|<br><br><br>}}

Revision as of 12:36, 28 October 2020