Difference between revisions of "Centaur"

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Revision as of 16:08, 12 May 2017


UO-Centaur-cc-animated.gif Upload a picture
Classic client Enhanced client
Basic Stats
Alignment unknown
Magic Level none
Poison Level No Poison
Loyalty Points unknown
Fame 6500 ᵇ
Fame (Felucca) ≈ 8450 ᵇ
Karma unknown ᵇ
Karma (Felucca) unknown ᵇ
+40% if paragon.
When was this mobile added to the game?First Seen? 2001-03: UO: Third Dawn
Is this mobile still spawning somewhere in the game?Spawning? Yes
Found Where? (old) Forest Lord Champion Spawn
Serpentine Passage
Found Where? (new) Serpentine Passage
Can this mobile be tamed?Tameable? No
Bodytype #(s) unknown
Hue #(s) unknown
Can this mobile be mounted?Mountable? No
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? No
Can you polymorph into this body form in some wayPolymorphable? No
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? No
Gold 275-325 gp
Base Loot 1 Gem
80-90 Arrows
Magic Items
Special Loot unknown
Stealing unknown
Half horse, half man, the centaur is a classic greek mythological character. The Centaurs are located in Ilshenar near the Serpentine Passage. After fighting 3 of them this is what Lost and Sedated was able to determine. The amount of gold on them is minimal compared to some monsters, only looking at right around 250 - 290 GP. Some magical items, but nothing to make a special trip for. They are of Neutral Karma and only attack when provoked. Lost and Sedated has a title of Glorious and still was able to gain "a little karma". none of the Centaurs used magic, just punch, kick (turning around and kicking with hind legs) and shooting arrows. All the Centaurs fought were likened to Ratman Archers, some having a little more "oomph" behind thier attacks than others.


Base Damage 13-24
Ranged Attack bow and arrows
Slayer Fey
Anti-Slayer Abyss
Speed medium
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities unknown
5 points higher if paragon.
Damage and Resistances

Physical Fire Cold Poison Energy
Damage 100% 0% 0% 0% 0%
Resist (min) 45% 35% 25% 45% 35%
Resist (avg) 50% 40% 30% 50% 40%
Resist (max) 55% 45% 35% 55% 45%

HP Stamina Mana Strength Dexterity Intelligence
min 130 104 91 202 104 91
avg 151 182 95.5 251 182 95.5
max 172 260 100 300 260 100
paragon 650 - 860   124.8 - 312   109.2 - 120   212.1 - 315   124.8 - 312   109.2 - 120  
Hit Point Regeneration Stamina Regeneration Mana Regeneration
min unknown unknown unknown
avg unknown unknown unknown
max unknown unknown unknown


This type of mobile cannot be barded.


Tameable?: No

Pack Instincts:  unknown



Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min 95.1 unknown 0 unknown 50.3 unknown 0 90.1 95.1
avg 105.05 unknown 0 unknown 65.15 unknown 0 95.05 97.55
max 115.0 unknown 0 unknown 80.0 unknown 0 100.0 100.0

Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min unknown unknown unknown 0 unknown 0 0 unknown unknown unknown unknown unknown
avg unknown unknown unknown 0 unknown 0 0 unknown unknown unknown unknown unknown
max unknown unknown unknown 0 unknown 0 0 unknown unknown unknown unknown unknown


Possible names
Aerophus, Aethon, Aldrax, Anaxus, Ariax, Auramax, Balarax, Bastax, Birhamus, Caryax, Ceridus, Daemeox, Euforus, Galenon, Lekax, Licouax, Lindsaon, Loxias, Luceus, Magdanon, Myrsinus, Nikaon, Nyctinus, Pallax, Phlegon, Quarax, Rhysus, Sophanon, Thayax, & Vincenus