Difference between revisions of "UO:Fire Beetle"

m (Updating the mob's info.)
m (Adding a new Animal Lore reading.)
 
(22 intermediate revisions by 3 users not shown)
Line 2: Line 2:
 
| alignment = Neutral (grey)
 
| alignment = Neutral (grey)
 
| autoDispel = false
 
| autoDispel = false
| bardable = false
 
 
| bardingNotes =  
 
| bardingNotes =  
 
| body_text = The Fire Beetle is another kind of the rideable Giant Beetle. The main difference other than the color is that the Fire Beetle does not have a backpack, but to make up for that a miner can use it to smelt the ore he digs up on. It is essentially an orange forge on six legs.Just like the normal Giant Beetle, the Fire Beetle will have to be beaten into submission before it can be tamed, which also means that it will become much weaker when it is tamed. The Fire Beetle also has the ability to increase its speed for a short duration when it is hit with ranged attacks. Although a high taming skill is required to tame one, once it has been tamed no taming skill is required to own it.
 
| body_text = The Fire Beetle is another kind of the rideable Giant Beetle. The main difference other than the color is that the Fire Beetle does not have a backpack, but to make up for that a miner can use it to smelt the ore he digs up on. It is essentially an orange forge on six legs.Just like the normal Giant Beetle, the Fire Beetle will have to be beaten into submission before it can be tamed, which also means that it will become much weaker when it is tamed. The Fire Beetle also has the ability to increase its speed for a short duration when it is hit with ranged attacks. Although a high taming skill is required to tame one, once it has been tamed no taming skill is required to own it.
 
| bodytype = 169
 
| bodytype = 169
 +
| carvedOther =
 +
| classification = Insectoid, Magical
 
| combatStrategy =  
 
| combatStrategy =  
 
| disableParagon = true
 
| disableParagon = true
 +
| dragonBlood = 0
 +
| dragonScaleBlack = 0
 +
| dragonScaleBlue = 0
 +
| dragonScaleGreen = 0
 +
| dragonScaleRed = 0
 +
| dragonScaleWhite = 0
 +
| dragonScaleYellow = 0
 
| fame = 4000
 
| fame = 4000
 +
| feathers = 0
 
| firstSeen = 2004-11: UO: Samurai Empire
 
| firstSeen = 2004-11: UO: Samurai Empire
 
| found = Yomotsu Mines
 
| found = Yomotsu Mines
Line 14: Line 23:
 
| karma = -4000
 
| karma = -4000
 
| loot_base = 15-25 Sulfurous Ash, 2 Iron Ingots
 
| loot_base = 15-25 Sulfurous Ash, 2 Iron Ingots
| loot_carved =
 
 
| loot_gold =  
 
| loot_gold =  
| loot_harvester =
+
| loot_special =  
| loot_special = 16 [[UO:Raw Ribs{{!}}raw ribs]]
 
 
| loot_stealing =  
 
| loot_stealing =  
 
| loyaltyPoints =  
 
| loyaltyPoints =  
 
| mountskill = 0
 
| mountskill = 0
 
| name = Fire Beetle
 
| name = Fire Beetle
 +
| pileHidesB = 0
 +
| pileHidesH = 0
 +
| pileHidesN = 0
 +
| pileHidesS = 0
 
| poisonLevel = 0
 
| poisonLevel = 0
 
| polymorphable = false
 
| polymorphable = false
Line 27: Line 38:
 
| questPage =  
 
| questPage =  
 
| rangedAttack = none
 
| rangedAttack = none
| slayer = none
+
| rawBird = 0
 +
| rawChicken = 0
 +
| rawLamb = 0
 +
| rawRibs = 16
 +
| slayer = Beetle, Flame
 
| spawning = true
 
| spawning = true
| specialAttack =
 
 
| speed = Medium
 
| speed = Medium
 
| statue = false
 
| statue = false
Line 38: Line 52:
 
| tameable = true
 
| tameable = true
 
| taming = 93.9
 
| taming = 93.9
| taming_notes =  
+
| taming_notes = You can choose an Area Effect Ability, Special Move,Special Ability, and Magic.
 +
 
 +
But you must choose Area first, Special move second, Special ability third, Magic Last.
 +
 
 +
Example,  Explosive Goo, Armor ignore, Rune corruption, Magic
 +
| trainableAreaEffect = Explosive Goo
 +
| trainableMagicalAbility = Bashing, Piercing, Poisoning, Slashing, Wrestling Mastery
 +
| trainableSpecialAbility = Angry Fire, Dragon Breath, Inferno, Mana Drain, Raging Breath, Repel, Rune Corruption, Searing Wounds
 +
| trainableSpecialMove = Armor Ignore, Armor Pierce, Bladeweave, Bleed, Concussion Blow, Crushing Blow, Dismount, Feint, Force of Nature, Frenzied Whirlwind, Mortal Strike, Nerve Strike, Paralyze, Psychic Attack, Talon Strike
 
| trivia_text =  
 
| trivia_text =  
 +
| unloreable = false
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
<!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,5,[],[]]]-->
+
<!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,5,[],[]],[200,100,500,300,100,500,84.6,0,0,0,40,null,null,null,null,null,null,null,null,null,7,20,100,100,90,0,0,0,20,0,0,0,0,0,0,0,0,1,0,0,0,0,0,"null","null",["Meat"],["None"]],[200,100,500,300,100,500,84.5,0,0,0,40,null,null,null,null,null,null,null,null,null,7,20,0,0,0,0,0,7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[null],[null]],[null,null,null,null,null,null,null,null,null,null,40,70,10,30,30,null,100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[null,null,null,null,null,null,null,null,null,null,40,75,10,30,30,null,100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[200,100,500,300,null,null,84.5,null,null,null,40,75,10,30,30,null,null,null,null,null,null,null,100,100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[40,70,10,30,30,null,84,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,100,null,null,null,7,20,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,["Meat"],["None"],""],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,100,null,null,null,7,20,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,["Meat"],["None"],"None"],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,100,null,null,null,7,20,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,["Meat"],["None"],"None|None"],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,100,0,0,0,7,20,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,["Meat"],["None"],"None|None"],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,100,0,0,0,7,20,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,5,["Meat"],["None"],"None|None"],[200,100,500,300,100,500,84.6,0,0,0,40,75,10,30,30,0,100,0,0,0,7,20,100,100,90,2,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,5,["Meat"],["None"],"None"]]-->
| min_hits =  
+
| min_hits = 40
| max_hits =  
+
| max_hits = 200
| min_stam =  
+
| min_stam = 70
| max_stam =  
+
| max_stam = 100
| min_mana =  
+
| min_mana = 10
| max_mana =  
+
| max_mana = 500
| min_str =  
+
| min_str = 30
| max_str =  
+
| max_str = 300
| min_dex =  
+
| min_dex = 30
| max_dex =  
+
| max_dex = 100
| min_int =  
+
| min_int = 500
| max_int =  
+
| max_int = 500
| bardingDifficulty =  
+
| bardingDifficulty = 84 - 84.6
| min_hpr =  
+
| min_hpr = 0
| max_hpr =  
+
| max_hpr = 0
| min_stamRegen =  
+
| min_stamRegen = 0
| max_stamRegen =  
+
| max_stamRegen = 0
| min_manaRegen =  
+
| min_manaRegen = 0
| max_manaRegen =  
+
| max_manaRegen = 0
| min_resistPhysical =  
+
| min_resistPhysical = 40
| max_resistPhysical =  
+
| max_resistPhysical = 40
| min_resistFire =  
+
| min_resistFire = 70
| max_resistFire =  
+
| max_resistFire = 75
| min_resistCold =  
+
| min_resistCold = 10
| max_resistCold =  
+
| max_resistCold = 10
| min_resistPoison =  
+
| min_resistPoison = 30
| max_resistPoison =  
+
| max_resistPoison = 30
| min_resistEnergy =  
+
| min_resistEnergy = 30
| max_resistEnergy =  
+
| max_resistEnergy = 30
| damagePhysical =  
+
| damagePhysical = 0
| damageFire =  
+
| damageFire = 100
| damageCold =  
+
| damageCold = 0
| damagePoison =  
+
| damagePoison = 0
| damageEnergy =  
+
| damageEnergy = 0
| baseDamage = undefined-undefined
+
| baseDamage = 7-20
| min_wrestling =  
+
| min_wrestling = 0
| max_wrestling =  
+
| max_wrestling = 100
| min_tactics =  
+
| min_tactics = 0
| max_tactics =  
+
| max_tactics = 100
| min_resist =  
+
| min_resist = 0
| max_resist =  
+
| max_resist = 90
| min_anatomy =  
+
| min_anatomy = 0
| max_anatomy =  
+
| max_anatomy = 2
| min_healing =  
+
| min_healing = 0
| max_healing =  
+
| max_healing = 0
| min_poison =  
+
| min_poison = 0
| max_poison =  
+
| max_poison = 7
| min_detectingHidden =  
+
| min_detectingHidden = 20
| max_detectingHidden =  
+
| max_detectingHidden = 20
| min_hiding =  
+
| min_hiding = 0
| max_hiding =  
+
| max_hiding = 0
| min_parrying =  
+
| min_parrying = 0
| max_parrying =  
+
| max_parrying = 0
| min_magery =  
+
| min_magery = 0
| max_magery =  
+
| max_magery = 0
| min_eval =  
+
| min_eval = 0
| max_eval =  
+
| max_eval = 0
| min_med =  
+
| min_med = 0
| max_med =  
+
| max_med = 0
| min_necro =  
+
| min_necro = 0
| max_necro =  
+
| max_necro = 0
| min_spiritSpeak =  
+
| min_spiritSpeak = 0
| max_spiritSpeak =  
+
| max_spiritSpeak = 0
| min_mysticism =  
+
| min_mysticism = 0
| max_mysticism =  
+
| max_mysticism = 0
| min_focus =  
+
| min_focus = 0
| max_focus =  
+
| max_focus = 1
| min_spellweaving =  
+
| min_spellweaving = 0
| max_spellweaving =  
+
| max_spellweaving = 0
| min_discordance =  
+
| min_discordance = 0
| max_discordance =  
+
| max_discordance = 0
| min_bushido =  
+
| min_bushido = 0
| max_bushido =  
+
| max_bushido = 0
| min_ninjitsu =  
+
| min_ninjitsu = 0
| max_ninjitsu =  
+
| max_ninjitsu = 0
| min_chivalry =  
+
| min_chivalry = 0
| max_chivalry =  
+
| max_chivalry = 0
 
| eats_BlackrockStew = No
 
| eats_BlackrockStew = No
 
| eats_Crops = No
 
| eats_Crops = No
Line 128: Line 151:
 
| eats_Hay = No
 
| eats_Hay = No
 
| eats_Leather = No
 
| eats_Leather = No
| eats_Meat = No
+
| eats_Meat = Yes
 
| eats_Metal = No
 
| eats_Metal = No
 +
| eats_None = No
 
| instinct_Arachnid = No
 
| instinct_Arachnid = No
 
| instinct_Bear = No
 
| instinct_Bear = No
Line 138: Line 162:
 
| instinct_Feline = No
 
| instinct_Feline = No
 
| instinct_Ostard = No
 
| instinct_Ostard = No
| instinct_None = No
+
| instinct_Raptor = No
 +
| instinct_None = Yes
 +
| packText = None
 
| controlslots = 1
 
| controlslots = 1
 
| maxcontrolslots = 5
 
| maxcontrolslots = 5
| magicLevel = unknown
+
| specialAttack = None
| readings = 1
+
| magicLevel = None
 
+
| bardable = true
 +
| readings = 13
 
}}
 
}}

Latest revision as of 08:23, 10 March 2020

Fire Beetle

UO-Fire Beetle-cc-animated.gif UO-Fire Beetle-kr.png UO-EC-bodytype-169.png
Classic client Kingdom Reborn client
Enhanced client
Basic Stats
Alignment Neutral (grey)
Magic Level none
Poison Level No Poison
Loyalty Points unknown
Fame 4000 
Fame (Felucca) ≈ 5200 
Karma -4000 
Karma (Felucca) ≈ -5200 
Trivia
When was this mobile added to the game?First Seen? 2004-11: UO: Samurai Empire
Is this mobile still spawning somewhere in the game?Spawning? Yes
Found Where? (old) Yomotsu Mines
Found Where? (new)
Can this mobile be tamed?Tameable? Yes
Bodytype #(s) 169
Hue #(s) 1161
Can this mobile be mounted?Mountable? Yes, at 0 taming
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? No
Can you polymorph into this body form in some wayPolymorphable? No
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? No
Loot
Gold unknown
Base Loot 15-25 Sulfurous Ash
2 Iron Ingots
Special Loot unknown
Stealing unknown
Carving
Non-Felucca
Cut Of Raw Ribs
Elf/Gargoyle 16
...w/Harvester's 18
Human 16
...w/Harvester's 18
Felucca
Cut Of Raw Ribs
Elf/Gargoyle 32
...w/Harvester's 35
Human 32
...w/Harvester's 35
The Fire Beetle is another kind of the rideable Giant Beetle. The main difference other than the color is that the Fire Beetle does not have a backpack, but to make up for that a miner can use it to smelt the ore he digs up on. It is essentially an orange forge on six legs.Just like the normal Giant Beetle, the Fire Beetle will have to be beaten into submission before it can be tamed, which also means that it will become much weaker when it is tamed. The Fire Beetle also has the ability to increase its speed for a short duration when it is hit with ranged attacks. Although a high taming skill is required to tame one, once it has been tamed no taming skill is required to own it.





Combat

Combat
Base Damage 7-20
Ranged Attack none
Slayer Beetle
Flame
Anti-Slayer None
Speed medium
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities None

Data is based on 13 reports.

Damage and Resistances

Physical Fire Cold Poison Energy
Damage 0% 100% 0% 0% 0%
Resist (min) 40% 70% 10% 30% 30%
Resist (avg) 40% 72.5% 10% 30% 30%
Resist (max) 40% 75% 10% 30% 30%
Stats

HP Stamina Mana Strength Dexterity Intelligence
min 40 70 10 30 30 500
avg 120 85 255 165 65 500
max 200 100 500 300 100 500


Barding

Barding Difficulty: 84 - 84.6

Barding Notes: No notes have yet been added.


Taming

Tameable?: Yes

Skill required to attempt to tame:

1st tame: 93.9 taming
2nd retame: 98.7 taming
3rd retame: 113.1 taming
4th retame: -
5th retame: -

Pack Instincts: none

Preferred Foods: Meat

Control Slots: 1 - 5


Taming Notes: You can choose an Area Effect Ability, Special Move,Special Ability, and Magic.

But you must choose Area first, Special move second, Special ability third, Magic Last.

Example, Explosive Goo, Armor ignore, Rune corruption, Magic

Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min 0 20 0 0 0 0 0 0 0
avg 1 20 0 0 45 0 3.5 50 50
max 2 20 0 0 90 0 7 100 100


Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min 0 0 0 0 0 0 0 0 0 0 0 0
avg 0 0 0 0 0.5 0 0 0 0 0 0 0
max 0 0 0 0 1 0 0 0 0 0 0 0


Data is based on 13 reports.

Classification and Restrictions

Special Moves & Abilities



Trivia

Taxonomy