Patch Notes from 2014-10-21

Patch Notes from 2014-10-21

Enhanced Client Bug Fixes

  • Switching to legacy containers no longer makes the contents invisible
  • Fixed odd visible lines above the targeting window
  • Vendor Search Gump now functions properly
  • Container auto loot no longer breaks after you use it for awhile
  • Disabled icons no longer prevent users from using spells/skills/actions on hotbar
  • Advanced health bars are no longer locked by default
  • Bug report window once again closes when submitting issues
  • Advanced health bar properly changes hue based on health bar state
  • Borders can once again be placed on hotbar items
  • Buff/Debuff Icons now properly scale with bar
  • Buff/Debuff icons no longer display over all UI elements
  • Maneuvering the atlas around the world no longer will crash client
  • Fixed long pause when opening containers
  • Paperdoll window, target window, buff bars, and status bar can no longer go outside of the game window
  • Default UI Scale is now set to 1 from 0.85
  • Enable auto run is set on by default
  • Main menu action is now on the hotbar for newly created user profiles

Bug Fixes

  • All players who are currently flagged as Vice vs Virtue participants will have a one time reprieve and the flag will be removed.
  • Non Vice vs Virtue players that find themselves in a VvV battle city will have a new option on the warning gump to teleport them to the nearest moongate.
  • VvV participation flag for non-VvV players will now be removed after 8 hours, or the participant is killed by a VvV player, whichever comes first.
  • The “Unwieldy” (Items with higher than normal weights) will no longer have a chance to spawn in MIB chests.
  • The loot in MIB chests will now have a higher base budget for creating magic items.
  • Some situations where traps and locks were being applied to containers inside of City & Justice regions will no longer happen.
  • Trade Quest crates will now be able to hold up to 550 stones and have 75% weight reduction.
  • Silver points are no longer awarded to VvV players when occupying a city.
  • VvV Cannon Turret cost has been reduced from 5000 to 3000 silver points.
  • VvV Trap cost has been reduced from 500 to 250 silver points.
  • VvV Mana Spike cost has been reduced from 2500 to 1000 points.
  • VvV Mana Spike effect duration has been increased from 20 to 60 seconds.
  • Trader Quest participants will no longer be able to sacred journey to a ship rune.
  • Trade orders should no longer have a chance to include items with duplicate names
  • Items inside a trade order crate will no longer be purchased by shop keepers.
  • Spellweaving summons no longer cause a player to flag as a criminal when they are attacked by a VvV player
  • Ship cargo containers will no longer be locked or trapped.
  • Certain items that had missing default names will no longer be improperly placed inside of a trade crate when using “Fill from Backpack.”
  • The “Unwieldy” property will no longer spawn on items that can be stolen from various containers.
  • Claiming an Alter and Returning a Sigil in VvV matches have been equalized.
  • The cooldown between gaining VvV match and silver points from kills has been reduced from 5 minutes to 2 minutes.
  • VvV Players who are hidden will not count towards occupying a city.