Shadow Wyrm

Revision as of 13:47, 10 May 2017 by BrianFreud (talk | contribs) (Updating the mob's info.)

Shadow Wyrm

UO-Shadow Wyrm-cc-animated.gif UO-Shadow Wyrm-kr.png Upload a picture
Classic client Kingdom Reborn client
Enhanced client
Basic Stats
Alignment unknown
Magic Level adept
master
Poison Level 4 (Deadly)
Loyalty Points unknown
Fame 22500 
Fame (Felucca) ≈ 29250 
Karma -22500 
Karma (Felucca) ≈ -29250 
Trivia
When was this mobile added to the game?First Seen? 2000-04: UO: Renaissance
Is this mobile still spawning somewhere in the game?Spawning? No
Found Where? (old) Destard Level 2
Found Where? (new)
Can this mobile be tamed?Tameable? Yes
Bodytype #(s) unknown
Hue #(s) unknown
Can this mobile be mounted?Mountable? No
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? No
Can you polymorph into this body form in some wayPolymorphable? No
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? No
Loot
Gold 1550-1800 gp
Base Loot 5 Gems
Magic Items
Special Loot [[Category:UO Mobs that drop Level 5 Treasure Map]][[UO:Level 5 Treasure Map|Level 5 Treasure Map]]
Stealing unknown
Carving
Non-Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's





Combat

Combat
Base Damage 29-35
Ranged Attack firebreath
Slayer Dragon
Reptile
Anti-Slayer Arachnid
Speed medium
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities Necromancy
Magery
Dragon Breath

Data is based on 5 reports.

Damage and Resistances

Physical Fire Cold Poison Energy
Damage 75% 0% 25% 0% 0%
Resist (min) 69% 51% 45% 23% 50%
Resist (avg) 72% 55% 50% 26% 55%
Resist (max) 75% 59% 55% 29% 60%
Stats

HP Stamina Mana Strength Dexterity Intelligence
min 571 73 506 965 73 506
avg 581.5 78 537 983.5 78 537
max 592 83 568 1002 83 568

I killed a Shadow Wyrm 2 days ago. It gives the loot of a regular dragon. My white wyrm, which I must admit is not well trained yet, only got it down about 1/4 in health before I had to retreat to save my pet. So I got my big guns out. My red dragon that has killed over 200 dragons, and white wyrms. He seemed to do great at first tearing the Shadow Wyrm down by 1/4 health really quick. I quickly realised that my best pet still had no chance though. Using over 30 bandages and casting heal at the same time, I eventually had to retreat with him as well to heal fully. He did manage to knock the Shadow Wyrm down 3/4 of it's health. So I healed him up and went back down and he finished it off. Still a challenge even at that point. The Wyrm hits VERY hard with claws, striking me for about 40 or 50 damage figuring I had armor 1. I did not notice if it was breathing fire or just casting on my dragon, but it had incredible casting ability. Right offhand, as an experienced dragon killer I found this dragon tougher to beat than the Ancient Wyrm, which I have been killing alone with no pets for ages. It definately casts flamestrike and seems to have a massive pool of mana. Deadman Dragon Mage of CG, Pacific Shard

Barding

This type of mobile cannot be barded.


Taming

Tameable?: Yes

Skill required to attempt to tame:

1st tame: unknown taming
2nd retame: unknown taming
3rd retame: unknown taming
4th retame: unknown taming
5th retame: unknown taming

Pack Instincts: none

Preferred Foods: Meat

Control Slots: 5 - 5


Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min 0 94 0 0 112 0 0 97 99
avg 0 94 0 0 116 0 0 98 99
max 0 94 0 0 120ᵃ 0 0 99 99


Skills which are above 100 when wild will be reduced by 10% when the animal is tamed. If this results in a skill higher than 100, that will become your new pet's cap on that skill, rather than 100.

Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min 0 0 0 80 18 88 64 0 88 0 0 84
avg 0 0 0 89.5 30 91.5 65.5 0 97.5 0 0 94.5
max 0 0 0 99 42 95 67 0 107ᵃ 0 0 105ᵃ


Skills which are above 100 when wild will be reduced by 10% when the animal is tamed. If this results in a skill higher than 100, that will become your new pet's cap on that skill, rather than 100.

Data is based on 5 reports.

Classification and Restrictions

Special Moves & Abilities

Initial

Trainable

Magical Abilities Special Abilities Special Moves Area Effect Abilities



Trivia

Taxonomy