Difference between revisions of "UO:Velocity Item Property"

m (Text replacement - "|notcategorymatch = UO%Rare Items" to "|notcategorymatch = UO%Rare Items |notcategorymatch = UO%Rare Suits")
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=Velocity Item Property=
 
=Velocity Item Property=
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{{#dplvar:set|prop|velocity}}{{#dplvar:set|propBefore|Velocity }}
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__NOTOC__
  
__NOTOC__
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{{InfoBox UO Item Property
{{InfoBox UO Imbuing Property
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| name = Velocity
| name =  
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| intensity = 2 to 50
| weight =  
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| cap = none
| cap =  
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| armor = 0
| imbue_armor =  
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| jewelery = 0
| imbue_jewelery =  
+
| melee = 0
| imbue_melee =  
+
| missile = 1
| imbue_missile =  
+
| instrument = 0
| imbue_instrument =  
+
| shield = 0
| imbue_shield =  
+
| spellbook = 0
| imbue_spellbook =  
+
| talisman = 0
| imbue_talisman =  
+
| notes =  
| imbue_notes =  
 
 
}}
 
}}
  
  
{{Stub}}
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Physical damage is added for each tile between the attacker and the target when the arrow strikes (#tiles x3 – max 30 points), if the property is triggered.<ref>[https://uo.com/wiki/ultima-online-wiki/items/magic-item-properties/ Magic Item Properties]</ref>
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Note, due to a bug, for any item that has both the Velocity property and any Slayer property, if the Velocity property [[UO:Proc|procs]], the Slayer property will be ignored.
  
  
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|noresultsheader = &nbsp;
 
|noresultsheader = &nbsp;
 
|allowcachedresults = true
 
|allowcachedresults = true
|include={InfoBox_UOItem}.skillincrease.dpl
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|include={InfoBox_UOItem}.param.dpl
 
|table = class="indent roundedtable",-
 
|table = class="indent roundedtable",-
 
}}
 
}}
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|noresultsheader = &nbsp;
 
|noresultsheader = &nbsp;
 
|allowcachedresults = true
 
|allowcachedresults = true
|include={InfoBox_UOItem}.skillincrease.dpl
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|include={InfoBox_UOItem}.param.dpl
 
|table = class="indent roundedtable",-
 
|table = class="indent roundedtable",-
 
}}
 
}}
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{{#dpl: categorymatch = UO%Velocity Items
 
{{#dpl: categorymatch = UO%Velocity Items
 
|categorymatch = UO%Rare Items
 
|categorymatch = UO%Rare Items
 +
|notcategorymatch = UO%Replica Item
 
|ordermethod = title
 
|ordermethod = title
 
|suppresserrors = true
 
|suppresserrors = true
 
|noresultsheader = &nbsp;
 
|noresultsheader = &nbsp;
 
|allowcachedresults = true
 
|allowcachedresults = true
|include={RareItem}.skillincrease.dpl
+
|include={RareItem}.param.dpl
 
|table = class="indent roundedtable",-
 
|table = class="indent roundedtable",-
 
}}
 
}}

Latest revision as of 10:25, 4 August 2020

Velocity Item Property

Non-Imbuable Item Property
Name Velocity
Intensity Range 2 to 50
Cap none
Can be found on:
Armor No
Jewelery No
Melee Weapons No
Missile Weapons Yes
Musical Instruments No
Shields No
Talismans No


Physical damage is added for each tile between the attacker and the target when the arrow strikes (#tiles x3 – max 30 points), if the property is triggered.[1]


Note, due to a bug, for any item that has both the Velocity property and any Slayer property, if the Velocity property procs, the Slayer property will be ignored.


Items with Velocity

Common Items

 


Artifact Items

UO-Item-2305-1284.png Banshee's Call Velocity 35
UO-Item-9922-888.png Ironwood Composite Bow Velocity 30


Rare Items

 


References