Difference between revisions of "UO:Exodus Overseer"
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This is the weakest type of Exodus Clockwork monster. It used to spawn with a green force field around it that needed to be destroyed using magic before normal melee attacks could start to bring this creature down. Attacking the creature with it's force field up would give the message "Your weapon cannot penetrate the creatures magical barrier". A pet's fire breath could be used to take the force field down also. Luckily it seems the technology used to create this forcefield has been lost, because the Overseers no longer have it.If an Overseer is hit with a ranged attack it will fire a bolt of energy at the attacker. | This is the weakest type of Exodus Clockwork monster. It used to spawn with a green force field around it that needed to be destroyed using magic before normal melee attacks could start to bring this creature down. Attacking the creature with it's force field up would give the message "Your weapon cannot penetrate the creatures magical barrier". A pet's fire breath could be used to take the force field down also. Luckily it seems the technology used to create this forcefield has been lost, because the Overseers no longer have it.If an Overseer is hit with a ranged attack it will fire a bolt of energy at the attacker. | ||
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− | |combatStrategy = | + | |combatStrategy = |
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− | <!-- WRITE TEXT ABOUT HOW TO FIGHT THIS MOBILE HERE | + | <!-- WRITE TEXT ABOUT HOW TO FIGHT THIS MOBILE HERE--> |
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− | |taming_notes = | + | |taming_notes = |
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− | <!-- WRITE TEXT ABOUT HOW TO TAME THIS MOBILE HERE | + | <!-- WRITE TEXT ABOUT HOW TO TAME THIS MOBILE HERE--> |
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− | |bardingNotes = | + | |bardingNotes = |
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− | <!-- WRITE TEXT ABOUT | + | <!-- WRITE TEXT ABOUT BARDING THIS MOBILE HERE--> |
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− | |trivia_text = | + | |trivia_text = |
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<!-- RANDOM TRIVIA TEXT GOES HERE. --> | <!-- RANDOM TRIVIA TEXT GOES HERE. --> | ||
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− | |firstSeen = Scenario 2 | + | |firstSeen = 2001-10: Scenario 2: Gargoyles Redemption |
|spawning = | |spawning = | ||
|summonable = | |summonable = | ||
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|alignment = | |alignment = | ||
|found = Exodus Dungeon, Gargoyle Mining Camp | |found = Exodus Dungeon, Gargoyle Mining Camp | ||
− | |fame = | + | |fame = 10000 |
− | |karma = | + | |karma = -10000 |
− | |loyaltyPoints = | + | |loyaltyPoints = |
|magicLevel = none | |magicLevel = none | ||
|poisonLevel = 0 | |poisonLevel = 0 | ||
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|damagePoison = 0 | |damagePoison = 0 | ||
|damageEnergy = 50 | |damageEnergy = 50 | ||
− | |baseDamage = 13 - 19 | + | |baseDamage = 13-19 |
|min_resistPhysical = 45 | |min_resistPhysical = 45 | ||
|max_resistPhysical = 55 | |max_resistPhysical = 55 | ||
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|min_int= 61 | |min_int= 61 | ||
|max_int= 90 | |max_int= 90 | ||
− | |loot_gold = 450 - 650 | + | |loot_gold = 450-650 |
− | |||
− | |||
− | |||
|loot_base = | |loot_base = | ||
− | |loot_special = | + | |loot_special = 1 Arcane Gem, [[UO:Power Crystal|Power Crystal]], Clockwork Assembly |
|loot_carved = | |loot_carved = | ||
|loot_harvester = | |loot_harvester = | ||
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|bardingDifficulty = | |bardingDifficulty = | ||
|tameable = | |tameable = | ||
− | |taming = | + | |taming = |
|controlslots = | |controlslots = | ||
|subdueRequired = | |subdueRequired = |
Revision as of 03:36, 7 September 2016
Exodus Overseer
Upload a picture | Upload a picture | |||||
Classic client | Kingdom Reborn client |
Enhanced client |
Basic Stats | |
Alignment | unknown |
Magic Level | none |
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | 10000 ᵇ |
Fame (Felucca) | ≈ 13000 ᵇ |
Karma | -10000 ᵇ |
Karma (Felucca) | ≈ -13000 ᵇ |
ᵇ +40% if paragon. |
Trivia | |
When was this mobile added to the game?First Seen? | 2001-10: Scenario 2: Gargoyles Redemption |
Is this mobile still spawning somewhere in the game?Spawning? | unknown |
Found Where? (old) | Exodus Dungeon Gargoyle Mining Camp |
Found Where? (new) | Central Ilshenar Exodus Dungeon |
Can this mobile be tamed?Tameable? | unknown |
Bodytype #(s) | unknown |
Hue #(s) | unknown |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | unknown |
Can you polymorph into this body form in some wayPolymorphable? | unknown |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | unknown |
Loot | |
Gold | 450-650 gp |
Base Loot | unknown |
Special Loot | Clockwork Assembly [[Category:UO Mobs that drop Power Crystal]][[UO:Power Crystal|Power Crystal]] 1 Arcane Gem |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
This is the weakest type of Exodus Clockwork monster. It used to spawn with a green force field around it that needed to be destroyed using magic before normal melee attacks could start to bring this creature down. Attacking the creature with it's force field up would give the message "Your weapon cannot penetrate the creatures magical barrier". A pet's fire breath could be used to take the force field down also. Luckily it seems the technology used to create this forcefield has been lost, because the Overseers no longer have it.If an Overseer is hit with a ranged attack it will fire a bolt of energy at the attacker.
Combat
Combat | |
Base Damage ᵉ | 13-19 |
Ranged Attack | none |
Slayer | None |
Anti-Slayer | None |
Speed | medium |
Does this mobile auto-dispel summons?Auto-Dispel? | Yes |
Special Moves & Abilities | unknown |
ᵉ 5 points higher if paragon. |
Physical | Fire | Cold | Poison | Energy | |
Damage | 50% | 0% | 0% | 0% | 50% |
Resist (min) | 45% | 40% | 25% | 25% | 25% |
Resist (avg) | 50% | 50% | 30% | 30% | 30% |
Resist (max) | 55% | 60% | 35% | 35% | 35% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 331 | 76 | 61 | 551 | 76 | 61 |
avg | 360.5 | 85.5 | 75.5 | 600.5 | 85.5 | 75.5 |
max | 390 | 95 | 90 | 650 | 95 | 90 |
paragon | 1655 - 1950 | 91.2 - 114 | 73.2 - 108 | 578.55 - 682.5 | 91.2 - 114 | 73.2 - 108 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | unknown | unknown | unknown |
avg | unknown | unknown | unknown |
max | unknown | unknown | unknown |
Barding
This type of mobile cannot be barded.
Taming
Tameable?: unknown
Pack Instincts: unknown
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 0.0 | unknown | 0 | unknown | 80.2 | unknown | 0 | 80.2 | 80.2 |
avg | 0 | unknown | 0 | unknown | 89.1 | unknown | 0 | 89.1 | 89.1 |
max | 0.0 | unknown | 0 | unknown | 98.0 | unknown | 0 | 98.0 | 98.0 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | unknown | unknown | unknown | 0 | unknown | 0 | 0 | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | 0 | unknown | 0 | 0 | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | 0 | unknown | 0 | 0 | unknown | unknown | unknown | unknown | unknown |
Trivia
Taxonomy