Difference between revisions of "UO:Rotting Corpse"
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| alignment = Neutral (grey) | | alignment = Neutral (grey) | ||
| autoDispel = false | | autoDispel = false | ||
− | | bardable = | + | | bardable = |
| bardingNotes = | | bardingNotes = | ||
| body_text = These very tough undead are extremely resistant to magic. Trinsic was cleared very quickly, repeatedly, with just 2 or 3 Rotting Corpses. I can`t even speculate about hit points, other than to say I went hand-to-hand with it for longer than it takes to kill a daemon. When killed, the rotting corpse leaves a locked and trapped chest that cannot be taken from it`s corpse. Lockpicks or the Magic Unlock spell can open the lock which is trapped with a level 1 explosion trap. After the Trinsic occupation, the rotting corpse vanished from the lands only to re-appear in Covetous and later Ilshernar. These new Rotting Corpses are not able to dispel and do note carry chests. Possibly the most enduring monster on Sosaria. Practically immune to magic the only way to beat one is with steel or large pets. While it does not have a hugely damaging melee attack the risk of level 5 poison is enough to warrant a 10 for its OR... Beware any who gets within its deadly grasp... | | body_text = These very tough undead are extremely resistant to magic. Trinsic was cleared very quickly, repeatedly, with just 2 or 3 Rotting Corpses. I can`t even speculate about hit points, other than to say I went hand-to-hand with it for longer than it takes to kill a daemon. When killed, the rotting corpse leaves a locked and trapped chest that cannot be taken from it`s corpse. Lockpicks or the Magic Unlock spell can open the lock which is trapped with a level 1 explosion trap. After the Trinsic occupation, the rotting corpse vanished from the lands only to re-appear in Covetous and later Ilshernar. These new Rotting Corpses are not able to dispel and do note carry chests. Possibly the most enduring monster on Sosaria. Practically immune to magic the only way to beat one is with steel or large pets. While it does not have a hugely damaging melee attack the risk of level 5 poison is enough to warrant a 10 for its OR... Beware any who gets within its deadly grasp... |
Revision as of 15:19, 12 May 2017
Rotting Corpse
Classic client | Kingdom Reborn client |
Enhanced client |
Basic Stats | |
Alignment | Neutral (grey) |
Magic Level | none |
Poison Level | 5 (Lethal) ᶜ |
Loyalty Points | unknown |
Fame | 12500 ᵇ |
Fame (Felucca) | ≈ 16250 ᵇ |
Karma | -12500 ᵇ |
Karma (Felucca) | ≈ -16250 ᵇ |
ᵇ +40% if paragon. |
Trivia | |
When was this mobile added to the game?First Seen? | 2000-02 |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Ancient Citadel Ankh Dungeon Bedlam Doom Lands of the Lich Mount Sho Pass of Karnaugh Undead Fort Unholy Terror Champion Spawn Wisp Dungeon Level 2 |
Found Where? (new) | Ancient Citadel Ankh Dungeon Pass of Karnaugh Spectre Dungeon Wisp Dungeon Nox Tereg Teper Tervasarb |
Can this mobile be tamed?Tameable? | No |
Bodytype #(s) | 155 |
Hue #(s) | 0 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | 1000-1250 gp |
Base Loot | magic items |
Special Loot | [[Category:UO Mobs that drop Level 5 Treasure Map]][[UO:Level 5 Treasure Map|Level 5 Treasure Map]] |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
These very tough undead are extremely resistant to magic. Trinsic was cleared very quickly, repeatedly, with just 2 or 3 Rotting Corpses. I can`t even speculate about hit points, other than to say I went hand-to-hand with it for longer than it takes to kill a daemon. When killed, the rotting corpse leaves a locked and trapped chest that cannot be taken from it`s corpse. Lockpicks or the Magic Unlock spell can open the lock which is trapped with a level 1 explosion trap. After the Trinsic occupation, the rotting corpse vanished from the lands only to re-appear in Covetous and later Ilshernar. These new Rotting Corpses are not able to dispel and do note carry chests. Possibly the most enduring monster on Sosaria. Practically immune to magic the only way to beat one is with steel or large pets. While it does not have a hugely damaging melee attack the risk of level 5 poison is enough to warrant a 10 for its OR... Beware any who gets within its deadly grasp...
Combat
Combat | |
Base Damage ᵉ | 8-10 |
Ranged Attack | none |
Slayer | Undead |
Anti-Slayer | Repond |
Speed | slow |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | Poisoning |
ᵉ 5 points higher if paragon. |
Data is based on 3 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 0% | 0% | 0% | 0% | 0% |
Resist (min) | 35% | 0% | 0% | 0% | 0% |
Resist (avg) | 38% | 0% | 0% | 0% | 0% |
Resist (max) | 41% | 0% | 0% | 0% | 0% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 1200 | 150 | 0 | 323 | 75 | 151 |
avg | 1200 | 150 | 0 | 333.5 | 75 | 157.5 |
max | 1200 | 150 | 0 | 344 | 75 | 164 |
paragon | 6000 - 6000 | 180 - 180 | unknown | 339.15 - 361.2 | 90 - 90 | unknown |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | 0 | 0 | 0 |
avg | 0 | 0 | 0 |
max | 0 | 0 | 0 |
Barding
This type of mobile cannot be barded.
Taming
Tameable?: No
Pack Instincts: none
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 0 | 0 | 0 | 0 | 250 | 0 | 120 | 100 | 91.9 |
avg | 0 | 0 | 0 | 0 | 250 | 0 | 120 | 100 | 95.5 |
max | 0 | 0 | 0 | 0 | 250 | 0 | 120 | 100 | 99.1 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
avg | 0 | 0 | 0 | 0 | 1.45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
max | 0 | 0 | 0 | 0 | 2.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Data is based on 3 reports.
Trivia
Taxonomy