Difference between revisions of "UO:Shadow Wyrm"
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Revision as of 15:19, 12 May 2017
Shadow Wyrm
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Classic client | Kingdom Reborn client |
Enhanced client |
Basic Stats | |
Alignment | unknown |
Magic Level | adept ↳ master
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Poison Level | 4 (Deadly) ᶜ |
Loyalty Points | unknown |
Fame | 22500 |
Fame (Felucca) | ≈ 29250 |
Karma | -22500 |
Karma (Felucca) | ≈ -29250 |
Trivia | |
When was this mobile added to the game?First Seen? | 2000-04: UO: Renaissance |
Is this mobile still spawning somewhere in the game?Spawning? | No |
Found Where? (old) | Destard Level 2 |
Found Where? (new) | |
Can this mobile be tamed?Tameable? | Yes |
Bodytype #(s) | unknown |
Hue #(s) | unknown |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | 1550-1800 gp |
Base Loot | 5 Gems Magic Items |
Special Loot | [[Category:UO Mobs that drop Level 5 Treasure Map]][[UO:Level 5 Treasure Map|Level 5 Treasure Map]] |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Combat
Combat | |
Base Damage | 29-35 |
Ranged Attack | firebreath |
Slayer | Dragon Reptile |
Anti-Slayer | Arachnid |
Speed | medium |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | Necromancy Magery Dragon Breath |
Data is based on 7 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 75% | 0% | 25% | 0% | 0% |
Resist (min) | 69% | 51% | 45% | 23% | 50% |
Resist (avg) | 72% | 55% | 50% | 26% | 55% |
Resist (max) | 75% | 59% | 55% | 29% | 60% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 571 | 73 | 506 | 965 | 73 | 506 |
avg | 581.5 | 78 | 537 | 983.5 | 78 | 537 |
max | 592 | 83 | 568 | 1002 | 83 | 568 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | 0 | 0 | 0 |
avg | 0 | 0 | 0 |
max | 0 | 0 | 0 |
I killed a Shadow Wyrm 2 days ago. It gives the loot of a regular dragon. My white wyrm, which I must admit is not well trained yet, only got it down about 1/4 in health before I had to retreat to save my pet. So I got my big guns out. My red dragon that has killed over 200 dragons, and white wyrms. He seemed to do great at first tearing the Shadow Wyrm down by 1/4 health really quick. I quickly realised that my best pet still had no chance though. Using over 30 bandages and casting heal at the same time, I eventually had to retreat with him as well to heal fully. He did manage to knock the Shadow Wyrm down 3/4 of it's health. So I healed him up and went back down and he finished it off. Still a challenge even at that point. The Wyrm hits VERY hard with claws, striking me for about 40 or 50 damage figuring I had armor 1. I did not notice if it was breathing fire or just casting on my dragon, but it had incredible casting ability. Right offhand, as an experienced dragon killer I found this dragon tougher to beat than the Ancient Wyrm, which I have been killing alone with no pets for ages. It definately casts flamestrike and seems to have a massive pool of mana. Deadman Dragon Mage of CG, Pacific Shard
Barding
This type of mobile cannot be barded.
Taming
Tameable?: Yes
Skill required to attempt to tame:
1st tame: unknown taming 2nd retame: unknown taming 3rd retame: unknown taming 4th retame: unknown taming 5th retame: unknown taming
Pack Instincts: none
Control Slots: 5 - 5
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 0 | 94 | 0 | 0 | 112 | 0 | 0 | 97 | 99 |
avg | 0 | 94 | 0 | 0 | 116 | 0 | 0 | 98 | 99 |
max | 0 | 94 | 0 | 0 | 120ᵃ | 0 | 0 | 99 | 99 |
ᵃ Skills which are above 100 when wild will be reduced by 10% when the animal is tamed. If this results in a skill higher than 100, that will become your new pet's cap on that skill, rather than 100.
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | 0 | 0 | 0 | 80 | 18 | 88 | 64 | 0 | 88 | 0 | 0 | 84 |
avg | 0 | 0 | 0 | 89.5 | 30 | 91.5 | 65.5 | 0 | 97.5 | 0 | 0 | 94.5 |
max | 0 | 0 | 0 | 99 | 42 | 95 | 67 | 0 | 107ᵃ | 0 | 0 | 105ᵃ |
ᵃ Skills which are above 100 when wild will be reduced by 10% when the animal is tamed. If this results in a skill higher than 100, that will become your new pet's cap on that skill, rather than 100.
Data is based on 7 reports.
Classification and Restrictions
Special Moves & Abilities
Initial
Trainable
Magical Abilities | Special Abilities | Special Moves | Area Effect Abilities |
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Trivia
Taxonomy