Difference between revisions of "UO:Blackthorn Juggernaut"
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− | <!--storedLores = [[null,null,null,null,null,null,82,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]]]--> | + | <!--storedLores = [[null,null,null,null,null,null,82,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,null,null,null,null,null,82.2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]]]--> |
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− | | readings = | + | | readings = 2 |
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Revision as of 09:36, 14 May 2017
Blackthorn Juggernaut
Classic client | Enhanced client |
Basic Stats | |
Alignment | Evil (red) |
Magic Level | unknown |
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | 12000 ᵇ |
Fame (Felucca) | ≈ 15600 ᵇ |
Karma | -12000 ᵇ |
Karma (Felucca) | ≈ -15600 ᵇ |
ᵇ +40% if paragon. |
Trivia | |
When was this mobile added to the game?First Seen? | 2002-01: Scenario 3: Blackthorn's Damnation |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Gargoyle Mining Camp |
Found Where? (new) | Central Ilshenar |
Can this mobile be tamed?Tameable? | No |
Bodytype #(s) | 768 |
Hue #(s) | 0 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | 275-325 gp |
Base Loot | 1 Gem |
Special Loot | 1 Clockwork Assembly [[Category:UO Mobs that drop Power Crystal]][[UO:Power Crystal|1 Power Crystal]] |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Juggernauts are EXTREMELY slow. They do not have insta-hit, so a warrior on horseback can easily run through them and hit them while taking no damage back. They seem to have a medium resist level; one or two combos can easily take one down. Damage from one seems to be around 10-30 hit points, depending on armor and AR rating. They do have a stunning blow, but if you can outrun it (which you can), you should have nothing to worry about when fighting these creatures.
Combat
Combat | |
Base Damage ᵉ | undefined-undefined |
Ranged Attack | none |
Slayer | None |
Anti-Slayer | None |
Speed | slow |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | unknown |
ᵉ 5 points higher if paragon. |
Data is based on 2 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | unknown | unknown | unknown | unknown | unknown |
Resist (min) | unknown | unknown | unknown | unknown | unknown |
Resist (avg) | unknown | unknown | unknown | unknown | unknown |
Resist (max) | unknown | unknown | unknown | unknown | unknown |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown |
paragon | unknown | unknown | unknown | unknown | unknown | unknown |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | unknown | unknown | unknown |
avg | unknown | unknown | unknown |
max | unknown | unknown | unknown |
Barding
Barding Difficulty: 82.2
Barding Notes: No notes have yet been added.
Taming
Tameable?: No
Pack Instincts: unknown
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
Data is based on 2 reports.
Trivia
Taxonomy