Difference between revisions of "UO:Alligator"
BrianFreud (talk | contribs) m (Adding a new Animal Lore reading.) |
BrianFreud (talk | contribs) m (Adding a new Animal Lore reading.) |
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Line 2: | Line 2: | ||
| alignment = Neutral (grey) | | alignment = Neutral (grey) | ||
| autoDispel = false | | autoDispel = false | ||
− | |||
| bardingNotes = | | bardingNotes = | ||
| body_text = You actually CAN make boots out of these guys. You can wrestle 'em too, if you think you're good enough... | | body_text = You actually CAN make boots out of these guys. You can wrestle 'em too, if you think you're good enough... | ||
Line 29: | Line 28: | ||
| slayer = none | | slayer = none | ||
| spawning = true | | spawning = true | ||
− | |||
| speed = Medium | | speed = Medium | ||
| statue = false | | statue = false | ||
Line 41: | Line 39: | ||
| trivia_text = | | trivia_text = | ||
<!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | ||
− | <!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,4,[],[]],[null,null,null,null,null,null,32,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,null,null,null,null,null,32.2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]]]--> | + | <!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,4,[],[]],[null,null,null,null,null,null,32,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,null,null,null,null,null,32.2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[56,54,0,88,15,17,33,0,0,0,34,0,0,0,0,100,0,0,0,0,5,15,59.7,49.4,30.5,0,0,0,2.2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,null,null,"Fish","None","None"],[49,53,0,97,19,18,30.2,0,0,0,34,0,0,0,0,100,0,0,0,0,5,15,50.7,42.2,31.8,0,0,0,2.2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,null,null,"Fish","None"],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null]]--> |
| min_hits = | | min_hits = | ||
| max_hits = | | max_hits = | ||
Line 54: | Line 52: | ||
| min_int = | | min_int = | ||
| max_int = | | max_int = | ||
− | | bardingDifficulty = | + | | bardingDifficulty = NaN - NaN |
| min_hpr = | | min_hpr = | ||
| max_hpr = | | max_hpr = | ||
Line 71: | Line 69: | ||
| min_resistEnergy = | | min_resistEnergy = | ||
| max_resistEnergy = | | max_resistEnergy = | ||
− | | damagePhysical = | + | | damagePhysical = NaN |
− | | damageFire = | + | | damageFire = NaN |
− | | damageCold = | + | | damageCold = NaN |
− | | damagePoison = | + | | damagePoison = NaN |
− | | damageEnergy = | + | | damageEnergy = NaN |
− | | baseDamage = | + | | baseDamage = ?-? |
| min_wrestling = | | min_wrestling = | ||
| max_wrestling = | | max_wrestling = | ||
Line 122: | Line 120: | ||
| eats_Crops = No | | eats_Crops = No | ||
| eats_Eggs = No | | eats_Eggs = No | ||
− | | eats_Fish = | + | | eats_Fish = Yes |
| eats_FruitVeg = No | | eats_FruitVeg = No | ||
| eats_Gold = No | | eats_Gold = No | ||
Line 138: | Line 136: | ||
| instinct_Feline = No | | instinct_Feline = No | ||
| instinct_Ostard = No | | instinct_Ostard = No | ||
− | | instinct_None = | + | | instinct_None = Yes |
− | | controlslots = | + | | controlslots = NaN |
− | | maxcontrolslots = | + | | maxcontrolslots = NaN |
+ | | specialAttack = None | ||
| magicLevel = unknown | | magicLevel = unknown | ||
− | | readings = | + | | bardable = true |
+ | | readings = 6 | ||
}} | }} |
Revision as of 20:20, 25 May 2017
Alligator
Classic client | Kingdom Reborn client |
Enhanced client |
Basic Stats | |
Alignment | Neutral (grey) |
Magic Level | unknown |
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | 600 ᵇ |
Fame (Felucca) | ≈ 780 ᵇ |
Karma | -600 ᵇ |
Karma (Felucca) | ≈ -780 ᵇ |
ᵇ +40% if paragon. |
Trivia | |
When was this mobile added to the game?First Seen? | 1997: Day One |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Bog of Desolation Central Ilshenar Swamp Destard Swamps Fens of the Dead Hoppers Bog Jungles Nox Tereg Sak Teb Valor Island |
Found Where? (new) | Central Ilshenar Savage Clan Settlement |
Can this mobile be tamed?Tameable? | Yes |
Bodytype #(s) | 202 |
Hue #(s) | 0 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | unknown |
Base Loot | unknown |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
You actually CAN make boots out of these guys. You can wrestle 'em too, if you think you're good enough...
Combat
Combat | |
Base Damage ᵉ | ?-? |
Ranged Attack | none |
Slayer | None |
Anti-Slayer | None |
Speed | medium |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | None |
ᵉ 5 points higher if paragon. |
Data is based on 6 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | NaN% | NaN% | NaN% | NaN% | NaN% |
Resist (min) | unknown | unknown | unknown | unknown | unknown |
Resist (avg) | unknown | unknown | unknown | unknown | unknown |
Resist (max) | unknown | unknown | unknown | unknown | unknown |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown |
paragon | unknown | unknown | unknown | unknown | unknown | unknown |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | unknown | unknown | unknown |
avg | unknown | unknown | unknown |
max | unknown | unknown | unknown |
Barding
Barding Difficulty: NaN - NaN
Barding Notes: No notes have yet been added.
Taming
Tameable?: Yes
Skill required to attempt to tame:
1st tame: 47.1 taming 2nd retame: 51.9 taming 3rd retame: 66.3 taming 4th retame: 90.3 taming 5th retame: -
Pack Instincts: none
Control Slots: NaN - NaN
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
Data is based on 6 reports.
Classification and Restrictions
Special Moves & Abilities
Initial
none
Trainable
Magical Abilities | Special Abilities | Special Moves | Area Effect Abilities |
---|---|---|---|
Trivia
Taxonomy