Difference between revisions of "UO:Alligator"

m (Adding a new Animal Lore reading.)
m (Adding a new Animal Lore reading.)
Line 2: Line 2:
 
| alignment = Neutral (grey)
 
| alignment = Neutral (grey)
 
| autoDispel = false
 
| autoDispel = false
| bardable = true
 
 
| bardingNotes =  
 
| bardingNotes =  
 
| body_text = You actually CAN make boots out of these guys. You can wrestle 'em too, if you think you're good enough...
 
| body_text = You actually CAN make boots out of these guys. You can wrestle 'em too, if you think you're good enough...
Line 29: Line 28:
 
| slayer = none
 
| slayer = none
 
| spawning = true
 
| spawning = true
| specialAttack =
 
 
| speed = Medium
 
| speed = Medium
 
| statue = false
 
| statue = false
Line 41: Line 39:
 
| trivia_text =
 
| trivia_text =
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
<!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,4,[],[]],[null,null,null,null,null,null,32,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,null,null,null,null,null,32.2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]]]-->
+
<!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,4,[],[]],[null,null,null,null,null,null,32,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,null,null,null,null,null,32.2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[56,54,0,88,15,17,33,0,0,0,34,0,0,0,0,100,0,0,0,0,5,15,59.7,49.4,30.5,0,0,0,2.2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,null,null,"Fish","None","None"],[49,53,0,97,19,18,30.2,0,0,0,34,0,0,0,0,100,0,0,0,0,5,15,50.7,42.2,31.8,0,0,0,2.2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,null,null,"Fish","None"],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null]]-->
 
| min_hits =  
 
| min_hits =  
 
| max_hits =  
 
| max_hits =  
Line 54: Line 52:
 
| min_int =  
 
| min_int =  
 
| max_int =  
 
| max_int =  
| bardingDifficulty = 32.2
+
| bardingDifficulty = NaN - NaN
 
| min_hpr =  
 
| min_hpr =  
 
| max_hpr =  
 
| max_hpr =  
Line 71: Line 69:
 
| min_resistEnergy =  
 
| min_resistEnergy =  
 
| max_resistEnergy =  
 
| max_resistEnergy =  
| damagePhysical =  
+
| damagePhysical = NaN
| damageFire =  
+
| damageFire = NaN
| damageCold =  
+
| damageCold = NaN
| damagePoison =  
+
| damagePoison = NaN
| damageEnergy =  
+
| damageEnergy = NaN
| baseDamage = undefined-undefined
+
| baseDamage = ?-?
 
| min_wrestling =  
 
| min_wrestling =  
 
| max_wrestling =  
 
| max_wrestling =  
Line 122: Line 120:
 
| eats_Crops = No
 
| eats_Crops = No
 
| eats_Eggs = No
 
| eats_Eggs = No
| eats_Fish = No
+
| eats_Fish = Yes
 
| eats_FruitVeg = No
 
| eats_FruitVeg = No
 
| eats_Gold = No
 
| eats_Gold = No
Line 138: Line 136:
 
| instinct_Feline = No
 
| instinct_Feline = No
 
| instinct_Ostard = No
 
| instinct_Ostard = No
| instinct_None = No
+
| instinct_None = Yes
| controlslots = 1
+
| controlslots = NaN
| maxcontrolslots = 4
+
| maxcontrolslots = NaN
 +
| specialAttack = None
 
| magicLevel = unknown
 
| magicLevel = unknown
| readings = 3
+
| bardable = true
 +
| readings = 6
 
}}
 
}}

Revision as of 20:20, 25 May 2017

Alligator

UO-Alligator-cc-animated.gif UO-Alligator-kr.png UO-EC-bodytype-202.png
Classic client Kingdom Reborn client
Enhanced client
Basic Stats
Alignment Neutral (grey)
Magic Level unknown
Poison Level No Poison
Loyalty Points unknown
Fame 600 ᵇ
Fame (Felucca) ≈ 780 ᵇ
Karma -600 ᵇ
Karma (Felucca) ≈ -780 ᵇ
+40% if paragon.
Trivia
When was this mobile added to the game?First Seen? 1997: Day One
Is this mobile still spawning somewhere in the game?Spawning? Yes
Found Where? (old) Bog of Desolation
Central Ilshenar Swamp
Destard Swamps
Fens of the Dead
Hoppers Bog
Jungles
Nox Tereg
Sak Teb
Valor Island
Found Where? (new) Central Ilshenar
Savage Clan Settlement
Can this mobile be tamed?Tameable? Yes
Bodytype #(s) 202
Hue #(s) 0
Can this mobile be mounted?Mountable? No
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? No
Can you polymorph into this body form in some wayPolymorphable? No
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? No
Loot
Gold unknown
Base Loot unknown
Special Loot unknown
Stealing unknown
Carving
Non-Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
You actually CAN make boots out of these guys. You can wrestle 'em too, if you think you're good enough...





Combat

Combat
Base Damage ?-?
Ranged Attack none
Slayer None
Anti-Slayer None
Speed medium
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities None
5 points higher if paragon.

Data is based on 6 reports.

Damage and Resistances

Physical Fire Cold Poison Energy
Damage NaN% NaN% NaN% NaN% NaN%
Resist (min) unknown unknown unknown unknown unknown
Resist (avg) unknown unknown unknown unknown unknown
Resist (max) unknown unknown unknown unknown unknown
Stats

HP Stamina Mana Strength Dexterity Intelligence
min unknown unknown unknown unknown unknown unknown
avg unknown unknown unknown unknown unknown unknown
max unknown unknown unknown unknown unknown unknown
paragon unknown unknown unknown unknown unknown unknown
Hit Point Regeneration Stamina Regeneration Mana Regeneration
min unknown unknown unknown
avg unknown unknown unknown
max unknown unknown unknown


Barding

Barding Difficulty: NaN - NaN

Barding Notes: No notes have yet been added.


Taming

Tameable?: Yes

Skill required to attempt to tame:

1st tame: 47.1 taming
2nd retame: 51.9 taming
3rd retame: 66.3 taming
4th retame: 90.3 taming
5th retame: -

Pack Instincts: none

Preferred Foods: Fish

Control Slots: NaN - NaN


Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min unknown unknown unknown unknown unknown unknown unknown unknown unknown
avg unknown unknown unknown unknown unknown unknown unknown unknown unknown
max unknown unknown unknown unknown unknown unknown unknown unknown unknown


Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown
avg unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown
max unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown


Data is based on 6 reports.

Classification and Restrictions

Special Moves & Abilities

Initial

none

Trainable

Magical Abilities Special Abilities Special Moves Area Effect Abilities



Trivia

Taxonomy