Difference between revisions of "UO:Revenant Lion"
BrianFreud (talk | contribs) m |
BrianFreud (talk | contribs) m (Adding a new Animal Lore reading.) |
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| alignment = Neutral (grey) | | alignment = Neutral (grey) | ||
| autoDispel = false | | autoDispel = false | ||
− | |||
| bardingNotes = | | bardingNotes = | ||
| body_text = The Revenant Lion is a fierce undead creature. In life it might have been a real lion, but it certainly doesn't look like one anymore. The Revenant Lions large fangs can cause the wounds they inflict to bleed profusely as well as poison the victim with greater poison. | | body_text = The Revenant Lion is a fierce undead creature. In life it might have been a real lion, but it certainly doesn't look like one anymore. The Revenant Lions large fangs can cause the wounds they inflict to bleed profusely as well as poison the victim with greater poison. | ||
Line 29: | Line 28: | ||
| slayer = Undead | | slayer = Undead | ||
| spawning = true | | spawning = true | ||
− | |||
| speed = Medium | | speed = Medium | ||
| statue = false | | statue = false | ||
Line 41: | Line 39: | ||
| trivia_text = | | trivia_text = | ||
<!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | ||
− | <!--storedLores = [[264,160,99,311,160,99,97.9,0,0,0,53, | + | <!--storedLores = [[264,160,99,311,160,99,97.9,0,0,0,53,null,null,null,null,30,null,null,null,null,18,24,87.5,64.1,76.4,0,0,128.8,60,0,0,89.2,83.6,86,0,0,0,0,0,0,0,0,0,"null","null",["None"],["None"]],[256,163,99,306,163,99,97.8,0,0,0,45,null,null,null,null,30,null,null,null,null,18,24,83.3,70.9,77,0,0,129.6,60,0,0,88.6,82.1,90.6,0,0,0,0,0,0,0,0,0,"null","null",["None"],["None"]],[257,167,86,308,167,86,97.5,0,0,0,51,null,null,null,null,30,null,null,null,null,18,24,82,60.7,75.2,0,0,128.5,60,0,0,87.9,89.3,92.7,0,0,0,0,0,0,0,0,0,"null","null",["None"],["None"]],[252,161,101,292,161,101,97.5,0,0,0,42,null,null,null,null,30,null,null,null,null,18,24,86.7,72,73.1,0,0,120.1,60,0,0,88.9,86.6,90.9,0,0,0,0,0,0,0,0,0,"null","null",["None"],["None"]],[null,null,null,null,null,null,null,null,null,null,40,20,50,55,40,30,0,30,10,30,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[null,null,null,null,null,null,null,null,null,null,60,30,60,65,50,30,0,30,10,30,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""]]--> |
| min_hits = 252 | | min_hits = 252 | ||
| max_hits = 264 | | max_hits = 264 | ||
Line 54: | Line 52: | ||
| min_int = 86 | | min_int = 86 | ||
| max_int = 101 | | max_int = 101 | ||
− | | bardingDifficulty = 97.5 | + | | bardingDifficulty = 97.5 - 97.9 |
| min_hpr = 0 | | min_hpr = 0 | ||
| max_hpr = 0 | | max_hpr = 0 | ||
Line 61: | Line 59: | ||
| min_manaRegen = 0 | | min_manaRegen = 0 | ||
| max_manaRegen = 0 | | max_manaRegen = 0 | ||
− | | min_resistPhysical = | + | | min_resistPhysical = 40 |
− | | max_resistPhysical = | + | | max_resistPhysical = 60 |
− | | min_resistFire = | + | | min_resistFire = 20 |
− | | max_resistFire = | + | | max_resistFire = 30 |
− | | min_resistCold = | + | | min_resistCold = 50 |
− | | max_resistCold = | + | | max_resistCold = 60 |
− | | min_resistPoison = | + | | min_resistPoison = 55 |
− | | max_resistPoison = | + | | max_resistPoison = 65 |
− | | min_resistEnergy = | + | | min_resistEnergy = 40 |
− | | max_resistEnergy = | + | | max_resistEnergy = 50 |
| damagePhysical = 30 | | damagePhysical = 30 | ||
| damageFire = 0 | | damageFire = 0 | ||
− | | damageCold = | + | | damageCold = 30 |
− | | damagePoison = | + | | damagePoison = 10 |
− | | damageEnergy = | + | | damageEnergy = 30 |
| baseDamage = 18-24 | | baseDamage = 18-24 | ||
| min_wrestling = 82 | | min_wrestling = 82 | ||
Line 138: | Line 136: | ||
| instinct_Feline = No | | instinct_Feline = No | ||
| instinct_Ostard = No | | instinct_Ostard = No | ||
+ | | instinct_Raptor = No | ||
| instinct_None = Yes | | instinct_None = Yes | ||
| controlslots = | | controlslots = | ||
| maxcontrolslots = | | maxcontrolslots = | ||
+ | | specialAttack = | ||
| magicLevel = Adept | | magicLevel = Adept | ||
− | | readings = | + | | bardable = true |
+ | | readings = 6 | ||
}} | }} |
Revision as of 15:00, 14 June 2017
Revenant Lion
Classic client | Enhanced client |
Basic Stats | |
Alignment | Neutral (grey) |
Magic Level | adept |
Poison Level | 4 (Deadly) ᶜ |
Loyalty Points | unknown |
Fame | 4000 ᵇ |
Fame (Felucca) | ≈ 5200 ᵇ |
Karma | -4000 ᵇ |
Karma (Felucca) | ≈ -5200 ᵇ |
ᵇ +40% if paragon. |
Trivia | |
When was this mobile added to the game?First Seen? | 2004-11: UO: Samurai Empire |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Field of Echoes Mount Sho Revenant Jima Sho Toh Sleeping Dragon Champion Spawn Storm Point |
Found Where? (new) | |
Can this mobile be tamed?Tameable? | No |
Bodytype #(s) | 251 |
Hue #(s) | 0 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | 550-700 gp |
Base Loot | 2 Medium Level Scrolls 6-8 Necromancy Reagents Body Parts Bones Magic Items |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
The Revenant Lion is a fierce undead creature. In life it might have been a real lion, but it certainly doesn't look like one anymore. The Revenant Lions large fangs can cause the wounds they inflict to bleed profusely as well as poison the victim with greater poison.
Combat
Combat | |
Base Damage ᵉ | 18-24 |
Ranged Attack | none |
Slayer | Undead |
Anti-Slayer | Repond |
Speed | medium |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | unknown |
ᵉ 5 points higher if paragon. |
Data is based on 6 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 30% | 0% | 30% | 10% | 30% |
Resist (min) | 40% | 20% | 50% | 55% | 40% |
Resist (avg) | 50% | 25% | 55% | 60% | 45% |
Resist (max) | 60% | 30% | 60% | 65% | 50% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 252 | 160 | 86 | 292 | 160 | 86 |
avg | 258 | 163.5 | 93.5 | 301.5 | 163.5 | 93.5 |
max | 264 | 167 | 101 | 311 | 167 | 101 |
paragon | 1260 - 1320 | 192 - 200.4 | 103.2 - 121.2 | 306.6 - 326.55 | 192 - 200.4 | 103.2 - 121.2 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | 0 | 0 | 0 |
avg | 0 | 0 | 0 |
max | 0 | 0 | 0 |
Barding
Barding Difficulty: 97.5 - 97.9
Barding Notes: No notes have yet been added.
Taming
Tameable?: No
Pack Instincts: none
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 0 | 60 | 0 | 0 | 73.1 | 0 | 120.1 | 60.7 | 82 |
avg | 0 | 60 | 0 | 0 | 75.05 | 0 | 124.85 | 66.35 | 84.75 |
max | 0 | 60 | 0 | 0 | 77 | 0 | 129.6 | 72 | 87.5 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | 0 | 0 | 0 | 82.1 | 0 | 87.9 | 86 | 0 | 0 | 0 | 0 | 0 |
avg | 0 | 0 | 0 | 85.7 | 0 | 88.55 | 89.35 | 0 | 0 | 0 | 0 | 0 |
max | 0 | 0 | 0 | 89.3 | 0 | 89.2 | 92.7 | 0 | 0 | 0 | 0 | 0 |
Data is based on 6 reports.
Trivia
Taxonomy