Difference between revisions of "UO:Zealot of Khaldun (Summoner)"
BrianFreud (talk | contribs) m (Adding a new Animal Lore reading.) |
BrianFreud (talk | contribs) m (Adding a new Animal Lore reading.) |
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Line 40: | Line 40: | ||
| unloreable = false | | unloreable = false | ||
<!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | ||
− | <!--storedLores = [[null,null,null,null,null,null,108.5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,null,null,null,null,null,null,null,null,null,35,25,50,25,25,75,0,25,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[null,null,null,null,null,null,null,null,null,null,40,30,60,35,35,75,0,25,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""]]--> | + | <!--storedLores = [[null,null,null,null,null,null,108.5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,null,null,null,null,null,null,null,null,null,35,25,50,25,25,75,0,25,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[null,null,null,null,null,null,null,null,null,null,40,30,60,35,35,75,0,25,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[null,101,502,351,101,502,108.5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,90.1,90.1,90.1,null,null,null,null,null,null,90.1,100,120.1,null,null,null,null,null,null,null,null,null,null,null,"null","null","null]"],[null,101,502,351,101,502,108.5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,100,100,100,null,null,null,null,null,null,100,100,130,null,null,null,null,null,null,null,null,null,null,null,"null","null","null]"]]--> |
| min_hits = | | min_hits = | ||
| max_hits = | | max_hits = | ||
− | | min_stam = | + | | min_stam = 101 |
− | | max_stam = | + | | max_stam = 101 |
− | | min_mana = | + | | min_mana = 502 |
− | | max_mana = | + | | max_mana = 502 |
− | | min_str = | + | | min_str = 351 |
− | | max_str = | + | | max_str = 351 |
− | | min_dex = | + | | min_dex = 101 |
− | | max_dex = | + | | max_dex = 101 |
− | | min_int = | + | | min_int = 502 |
− | | max_int = | + | | max_int = 502 |
| bardingDifficulty = 108.5 | | bardingDifficulty = 108.5 | ||
| min_hpr = | | min_hpr = | ||
Line 60: | Line 60: | ||
| min_manaRegen = | | min_manaRegen = | ||
| max_manaRegen = | | max_manaRegen = | ||
− | | min_resistPhysical = | + | | min_resistPhysical = |
− | | max_resistPhysical = | + | | max_resistPhysical = |
− | | min_resistFire = | + | | min_resistFire = |
− | | max_resistFire = | + | | max_resistFire = |
− | | min_resistCold = | + | | min_resistCold = |
− | | max_resistCold = | + | | max_resistCold = |
− | | min_resistPoison = | + | | min_resistPoison = |
− | | max_resistPoison = | + | | max_resistPoison = |
− | | min_resistEnergy = | + | | min_resistEnergy = |
− | | max_resistEnergy = | + | | max_resistEnergy = |
− | | damagePhysical = | + | | damagePhysical = NaN |
− | | damageFire = | + | | damageFire = NaN |
− | | damageCold = | + | | damageCold = NaN |
− | | damagePoison = | + | | damagePoison = NaN |
− | | damageEnergy = | + | | damageEnergy = NaN |
| baseDamage = ?-? | | baseDamage = ?-? | ||
− | | min_wrestling = | + | | min_wrestling = 90.1 |
− | | max_wrestling = | + | | max_wrestling = 100 |
− | | min_tactics = | + | | min_tactics = 90.1 |
− | | max_tactics = | + | | max_tactics = 100 |
− | | min_resist = | + | | min_resist = 90.1 |
− | | max_resist = | + | | max_resist = 100 |
| min_anatomy = | | min_anatomy = | ||
| max_anatomy = | | max_anatomy = | ||
Line 94: | Line 94: | ||
| min_parrying = | | min_parrying = | ||
| max_parrying = | | max_parrying = | ||
− | | min_magery = | + | | min_magery = 90.1 |
− | | max_magery = | + | | max_magery = 100 |
− | | min_eval = | + | | min_eval = 100 |
− | | max_eval = | + | | max_eval = 100 |
− | | min_med = | + | | min_med = 120.1 |
− | | max_med = | + | | max_med = 130 |
| min_necro = | | min_necro = | ||
| max_necro = | | max_necro = | ||
Line 139: | Line 139: | ||
| instinct_Raptor = No | | instinct_Raptor = No | ||
| instinct_None = No | | instinct_None = No | ||
− | | controlslots = | + | | controlslots = NaN |
− | | maxcontrolslots = | + | | maxcontrolslots = NaN |
| specialAttack = | | specialAttack = | ||
− | | magicLevel = | + | | magicLevel = Master |
+ | | magicLevel2 = Grandmaster | ||
| bardable = true | | bardable = true | ||
− | | readings = | + | | readings = 5 |
}} | }} |
Revision as of 22:16, 17 June 2017
Zealot Of Khaldun The Summoner
Classic client | Enhanced client |
Basic Stats | |
Alignment | Evil (red) |
Magic Level | master ↳ grandmaster
|
Poison Level | unknown |
Loyalty Points | unknown |
Fame | 10000 |
Fame (Felucca) | ≈ 13000 |
Karma | -10000 |
Karma (Felucca) | ≈ -13000 |
Trivia | |
When was this mobile added to the game?First Seen? | 2000-09: The Discovery of Khaldun |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Khaldun |
Found Where? (new) | |
Can this mobile be tamed?Tameable? | No |
Bodytype #(s) | 400 |
Hue #(s) | 0 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | 1200-1400 gp |
Base Loot | 1 Medium Level Scroll 2-3 Necromancy Reagents 3 Reagents magic items |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Magic casting Zealot of Khaldun. A tough opponent that with a puff a smoke will turn into a Skeletal Mage when destroyed. You'll have to kill this one twice to get to that loot. A Zealot cannot be provoked.
Combat
Combat | |
Base Damage | ?-? |
Ranged Attack | none |
Slayer | None |
Anti-Slayer | None |
Speed | medium |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | unknown |
Data is based on 5 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | NaN% | NaN% | NaN% | NaN% | NaN% |
Resist (min) | unknown | unknown | unknown | unknown | unknown |
Resist (avg) | unknown | unknown | unknown | unknown | unknown |
Resist (max) | unknown | unknown | unknown | unknown | unknown |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | unknown | 101 | 502 | 351 | 101 | 502 |
avg | unknown | 101 | 502 | 351 | 101 | 502 |
max | unknown | 101 | 502 | 351 | 101 | 502 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | unknown | unknown | unknown |
avg | unknown | unknown | unknown |
max | unknown | unknown | unknown |
Barding
Barding Difficulty: 108.5
Barding Notes: No notes have yet been added.
Taming
Tameable?: No
Pack Instincts: unknown
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | unknown | unknown | unknown | unknown | 90.1 | unknown | unknown | 90.1 | 90.1 |
avg | unknown | unknown | unknown | unknown | 95.05 | unknown | unknown | 95.05 | 95.05 |
max | unknown | unknown | unknown | unknown | 100 | unknown | unknown | 100 | 100 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | unknown | unknown | unknown | 100 | unknown | 90.1 | 120.1 | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | 100 | unknown | 95.05 | 125.05 | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | 100 | unknown | 100 | 130 | unknown | unknown | unknown | unknown | unknown |
Data is based on 5 reports.
Trivia
Taxonomy