Difference between revisions of "UO:Daemon"

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{{Mobile
 
{{Mobile
|body_text =
+
| alignment =
<!-- ------------------------------------------------------------------------ -->
+
| autoDispel = false
Daemons are fast, but a player can easily outrun them. A player without lag can even outwalk them. They use only magical poison, first and second levels. Daemons can cast up to level 7 spells (and regularly do). They have roughly 300 to 350 mana and are somewhat resistant to spells. When attacking, they use this array of spells: Flamestrike, energy bolt, poison, curse, weaken, feeblemind, harm, clumsy, lightning, magic arrow, fireball, dispel, explosion, and paralyze. In melee fights they can do up to 40 points of damage per hit to an unarmored player, 20 to 35 in full platemail.  Tactics for killing: Melee combat is possible if the player wears heavy armor and there is another player nearby to keep him healed. Casting protection, bless, and/or reactive armor on the fighter is also a good idea.  - Hartford  There are Daemons with all kinds of names. All those daemons are the same old presents wrapped in new giftpaper. Most of the names are based on common mythological and religious titles for demons and devils, with a few creative additions to the list from OSI.  - Lord Greyson (Ches)  Complete List of Names:  Aamon, Agalierept, Agares, Aglasis, Aiwaz, Astaroth, Ayperos, Azatoth, Azmodaeus, Azrael, Baal, Ba`al, Barbatos, Bathim, Bathsin, Bechard, Be`elzubub, Be`elzebubba, Beelzebuth, Botis, Brulefer, Bucon, Buer, Clauneck, Clitheret, Cthulhu, Druzil, El Chupacabra, Eleogap, Eliezer, Eligor, Eracove, Faraii, Fleurety, Frimost, Frucissiere, Fruitimere, Glassyalabolas, GrimmOmen, Guland, Gusoyn, Hael, Haristum, Heramael, Hiepacth, Huictiigara, Humots, Inocard, Khil, Maleki, Marbas, Mephistopheles, Mersilde, Minoson, Molech, Moloch, Morail, Musisin, Naberrs, Nebiros, Nebirots, Nyarlathotep, Pentagnony, Proculo, Pruslas, Pursan, Rofocale, Sargatans, Satanchia, Satanciae, Segal, Sergulath, Sergutthy, Sidragrosam, Sirchade, Surgat, Sustugriel, Tarchimache, Tarihimal, Trimasel, Vaelfar, Wormius, Yog-Sothoth, Y`reif Eci, Zoray
+
| bardingNotes =
 +
| body_text = Daemons are fast, but a player can easily outrun them. A player without lag can even outwalk them. They use only magical poison, first and second levels. Daemons can cast up to level 7 spells (and regularly do). They have roughly 300 to 350 mana and are somewhat resistant to spells. When attacking, they use this array of spells: Flamestrike, energy bolt, poison, curse, weaken, feeblemind, harm, clumsy, lightning, magic arrow, fireball, dispel, explosion, and paralyze. In melee fights they can do up to 40 points of damage per hit to an unarmored player, 20 to 35 in full platemail.   
 
Daemons killed in the Stygian Abyss give Gargoyle Queen loyalty points
 
Daemons killed in the Stygian Abyss give Gargoyle Queen loyalty points
<!-- ------------------------------------------------------------------------ -->
+
| bodytype =
|combatStrategy =
+
| carvedOther =
<!-- ------------------------------------------------------------------------ -->
+
| combatStrategy = Melee combat is possible if the player wears heavy armor and there is another player nearby to keep him healed. Casting protection, bless, and/or reactive armor on the fighter is also a good idea.
<!-- WRITE TEXT ABOUT HOW TO FIGHT THIS MOBILE HERE-->
+
| disableParagon = false
<!-- ------------------------------------------------------------------------ -->
+
| dragonBlood = 0
|taming_notes =
+
| dragonScaleBlack = 0
<!-- ------------------------------------------------------------------------ -->
+
| dragonScaleBlue = 0
<!-- WRITE TEXT ABOUT HOW TO TAME THIS MOBILE HERE-->
+
| dragonScaleGreen = 0
<!-- ------------------------------------------------------------------------ -->
+
| dragonScaleRed = 0
|bardingNotes =
+
| dragonScaleWhite = 0
<!-- ------------------------------------------------------------------------ -->
+
| dragonScaleYellow = 0
<!-- WRITE TEXT ABOUT BARDING THIS MOBILE HERE-->
+
| fame = 15000
<!-- ------------------------------------------------------------------------ -->
+
| feathers = 0
|trivia_text =
+
| firstSeen = 1997: Day One
<!-- ------------------------------------------------------------------------ -->
+
| found = Abyss Champion Spawn, Ankh Dungeon, Blood Dungeon, Destard Level 2, Fan Dancer Dojo Level 1, Fan Dancer Dojo Level 2, Fan Dancer Dojo Level 3, Fire Level 2, Fire Temple, Hedge Maze, Hythloth Level 2, Hythloth Level 3, Hythloth Level 4, Montor, Palace of Paroxysmus, Sorcerer Dungeon Level 2, Stygian Abyss - Abyssal Lair Entrance, Wind, Wyrm Mountain
<!-- RANDOM TRIVIA TEXT GOES HERE. -->
+
| hues =
<!-- ------------------------------------------------------------------------ -->
+
| karma = -15000
|firstSeen = 1997: Day One
+
| loot_base = 2 Medium Level Mage or Necromancy Scrolls, Magic Items
|spawning =
+
| loot_gold = 550-650
|summonable =
+
| loot_harvester =
|summonPage =
+
| loot_special = Level 4 Treasure Map
|polymorphable =
+
| loot_stealing =
|polymorphPage =
+
| loyaltyPoints = 5
|statue =
+
| mountskill =
|statuePage =
+
| name = Daemon
|alignment =
+
| pileHidesB = 0
|found = Abyss Champion Spawn, Ankh Dungeon, Blood Dungeon, Destard Level 2, Fan Dancer Dojo Level 1, Fan Dancer Dojo Level 2, Fan Dancer Dojo Level 3, Fire Level 2, Fire Temple, Hedge Maze, Hythloth Level 2, Hythloth Level 3, Hythloth Level 4, Montor, Palace of Paroxysmus, Sorcerer Dungeon Level 2, Stygian Abyss - Abyssal Lair Entrance, Wind, Wyrm Mountain
+
| pileHidesH = 0
|fame = 15000
+
| pileHidesN = 0
|karma = -15000
+
| pileHidesS = 0
|loyaltyPoints = 5
+
| poisonLevel =
|magicLevel = Apprentice
+
| polymorphable = true
|poisonLevel =
+
| polymorphPage = Polymorph Magery spell
|abilities = none
+
| questPage =
|mountskill =
+
| rangedAttack = none
|questPage =
+
| rawBird = 0
|damagePhysical = 100
+
| rawChicken = 0
|damageFire = 0
+
| rawLamb = 0
|damageCold = 0
+
| rawRibs = 1
|damagePoison = 0
+
| slayer = Demon
|damageEnergy = 0
+
| spawning = true
|baseDamage = 7-14
+
| speed = Medium
|min_resistPhysical = 45
+
| statue = true
|max_resistPhysical = 60
+
| statuePage = Daemon Statuette (1st Year Veteran Reward)
|min_resistFire = 50
+
| subdueRequired = false
|max_resistFire = 60
+
| summonable = false
|min_resistCold = 30
+
| summonPage =
|max_resistCold = 40
+
| tameable = false
|min_resistPoison = 20
+
| taming =
|max_resistPoison = 30
+
| taming_notes =
|min_resistEnergy = 30
+
| trivia_text = ; Possible names:
|max_resistEnergy = 40
+
: Aamon, Agalierept, Agares, Aglasis, Aiwaz, Astaroth, Ayperos, Azatoth, Azmodaeus, Azrael, Baal, Ba'al, Barbatos, Bathim, Bathsin, Bechard, Be'elzebub, Be'elzebubba, Beelzebuth, Botis, Brulefer, Bucon, Buer, Clauneck, Clitheret, Cthulhu, Druzil, El Chupacabra, Eleogap, Eliezer, Eligor, Eracove, Faraii, Fleurety, Frimost, Frucissiere, Fruitimiere, Glassyalabolas, Guland, Gusoyn, Hael, Haristum, Heramael, Hiepacth, Huictiigara, Humots, Khil, Maleki, Marbas, Mephistopheles, Mersilde, Minoson, Molech, Moloch, Morail, Musisin, Naberrs, Nebiros, Nebirots, Nyarlathotep, Pentagnony, Proculo, Pruslas, Pursan, Rofocale, Sargatans, Satanchia, Satanciae, Segal, Sergulath, Sergutthy, Sidragrosam, Sirchade, Surgat, Sustugriel, Tarchimache, Tarihimal, Trimasel, Vaelfar, Wormius, Yog-Sothoth, Y'reif Eci, & Zoray
|autoDispel = No
+
| unloreable = false
|rangedAttack = none
+
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
|slayer = Demon
+
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|speed = Medium
+
| min_hits = 290
|specialAttack =
+
| max_hits = 339
|min_hits = 286
+
| min_stam = 77
|max_hits = 303
+
| max_stam = 101
|min_stam = 76
+
| min_mana = 302
|max_stam = 95
+
| max_mana = 351
|min_mana = 301
+
| min_str = 476
|max_mana = 325
+
| max_str = 544
|min_str= 476
+
| min_dex = 77
|max_str= 505
+
| max_dex = 101
|min_dex= 76
+
| min_int = 302
|max_dex= 95
+
| max_int = 351
|min_int= 301
+
| bardingDifficulty = 89 - 96.8
|max_int= 325
+
| min_hpr = 0
|loot_gold = 550-650
+
| max_hpr = 0
|loot_base = 2 Medium Level Mage Scrolls, Magic Items
+
| min_stamRegen = 0
|loot_special = Level 4 [[UO:Treasure Map|Treasure Map]]s
+
| max_stamRegen = 0
|loot_carved = 1 Raw Rib
+
| min_manaRegen = 0
|loot_harvester =
+
| max_manaRegen = 0
|loot_stealing =
+
| min_resistPhysical = 45
|bardable =
+
| max_resistPhysical = 66
|bardingDifficulty =
+
| min_resistFire = 0
|tameable =
+
| max_resistFire = 0
|taming =
+
| min_resistCold = 0
|controlslots =
+
| max_resistCold = 0
|subdueRequired =
+
| min_resistPoison = 0
|min_anatomy = 0.0
+
| max_resistPoison = 0
|max_anatomy = 0.0
+
| min_resistEnergy = 0
|min_eval = 70.1
+
| max_resistEnergy = 0
|max_eval = 80.0
+
| damagePhysical = 100
|min_healing = 0
+
| damageFire = 0
|max_healing = 0
+
| damageCold = 0
|min_magery = 70.1
+
| damagePoison = 0
|max_magery = 80.0
+
| damageEnergy = 0
|min_resist = 85.1
+
| baseDamage = 7-14
|max_resist = 95.0
+
| min_wrestling = 60.9
|min_med = 0.0
+
| max_wrestling = 78.4
|max_med = 0.0
+
| min_tactics = 70.4
|min_poison = 0
+
| max_tactics = 78.2
|max_poison = 0
+
| min_resist = 85.2
|min_tactics = 70.1
+
| max_resist = 94.6
|max_tactics = 80.0
+
| min_anatomy = 0
|min_wrestling = 60.1
+
| max_anatomy = 2.9
|max_wrestling = 80.0
+
| min_healing = 0
|packInstinct = none
+
| max_healing = 0
|eats_Crops = false
+
| min_poison = 0
|eats_Eggs = false
+
| max_poison = 0
|eats_Fish = false
+
| min_detectingHidden = 59.8
|eats_FruitVeg = false
+
| max_detectingHidden = 59.8
|eats_Grain = false
+
| min_hiding = 0
|eats_Hay = false
+
| max_hiding = 0
|eats_Leather = false
+
| min_parrying = 0
|eats_Meat = false
+
| max_parrying = 0
|eats_Metal = false
+
| min_magery = 70.2
|eats_Special =
+
| max_magery = 79.9
|FamilyTree =
+
| min_eval = 70.2
|Mobile =
+
| max_eval = 79.8
<!-- ------------------------------------------------------------------------ -->
+
| min_med = 0
 +
| max_med = 22
 +
| min_necro = 0
 +
| max_necro = 0
 +
| min_spiritSpeak = 0
 +
| max_spiritSpeak = 0
 +
| min_mysticism = 0
 +
| max_mysticism = 0
 +
| min_focus = 5.5
 +
| max_focus = 28.4
 +
| min_spellweaving = 0
 +
| max_spellweaving = 0
 +
| min_discordance = 0
 +
| max_discordance = 0
 +
| min_bushido = 0
 +
| max_bushido = 0
 +
| min_ninjitsu = 0
 +
| max_ninjitsu = 0
 +
| min_chivalry = 0
 +
| max_chivalry = 0
 +
| eats_BlackrockStew = No
 +
| eats_Crops = No
 +
| eats_Eggs = No
 +
| eats_Fish = No
 +
| eats_FruitVeg = No
 +
| eats_Gold = No
 +
| eats_Grain = No
 +
| eats_Hay = No
 +
| eats_Leather = No
 +
| eats_Meat = No
 +
| eats_Metal = No
 +
| instinct_Arachnid = No
 +
| instinct_Bear = No
 +
| instinct_Bull = No
 +
| instinct_Canine = No
 +
| instinct_Daemon = No
 +
| instinct_Equine = No
 +
| instinct_Feline = No
 +
| instinct_Ostard = No
 +
| instinct_Raptor = No
 +
| instinct_None = Yes
 +
| controlslots =
 +
| maxcontrolslots =
 +
| specialAttack = Magery, None
 +
| magicLevel = Expert
 +
| bardable = true
 +
| readings = 15
 +
 
 
}}
 
}}

Latest revision as of 23:55, 23 June 2017

Daemon

UO-Daemon-cc-animated.gif UO-Daemon-kr.png Upload a picture
Classic client Kingdom Reborn client
Enhanced client
Basic Stats
Alignment unknown
Magic Level expert
Poison Level unknown
Loyalty Points 5
Fame 15000 ᵇ
Fame (Felucca) ≈ 19500 ᵇ
Karma -15000 ᵇ
Karma (Felucca) ≈ -19500 ᵇ
+40% if paragon.
Trivia
When was this mobile added to the game?First Seen? 1997: Day One
Is this mobile still spawning somewhere in the game?Spawning? Yes
Found Where? (old) Abyss Champion Spawn
Ankh Dungeon
Blood Dungeon
Destard Level 2
Fan Dancer Dojo Level 1
Fan Dancer Dojo Level 2
Fan Dancer Dojo Level 3
Fire Level 2
Fire Temple
Hedge Maze
Hythloth Level 4
Hythloth Level 2
Hythloth Level 3
Montor
Palace of Paroxysmus
Sorcerer Dungeon Level 2
Stygian Abyss - Abyssal Lair Entrance
Wind
Wyrm Mountain
Found Where? (new) Alexandretta's Bowl
Ankh Dungeon
Blood Dungeon
Sorcerer's Dungeon
Spectre Dungeon
Montor
Nox Tereg
Teper Tervasarb
Can this mobile be tamed?Tameable? No
Bodytype #(s) unknown
Hue #(s) unknown
Can this mobile be mounted?Mountable? No
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? No
Can you polymorph into this body form in some wayPolymorphable? Yes, using Polymorph Magery spell
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? Yes: Daemon Statuette (1st Year Veteran Reward)
Loot
Gold 550-650 gp
Base Loot 2 Medium Level Mage or Necromancy Scrolls
Magic Items
Special Loot Level 4 Treasure Map
Stealing unknown
Carving
Non-Felucca
Cut Of Raw Ribs
Elf/Gargoyle 1
...w/Harvester's 1
Human 1
...w/Harvester's 1
Felucca
Cut Of Raw Ribs
Elf/Gargoyle 2
...w/Harvester's 2
Human 2
...w/Harvester's 2
Daemons are fast, but a player can easily outrun them. A player without lag can even outwalk them. They use only magical poison, first and second levels. Daemons can cast up to level 7 spells (and regularly do). They have roughly 300 to 350 mana and are somewhat resistant to spells. When attacking, they use this array of spells: Flamestrike, energy bolt, poison, curse, weaken, feeblemind, harm, clumsy, lightning, magic arrow, fireball, dispel, explosion, and paralyze. In melee fights they can do up to 40 points of damage per hit to an unarmored player, 20 to 35 in full platemail. Daemons killed in the Stygian Abyss give Gargoyle Queen loyalty points





Combat

Combat
Base Damage 7-14
Ranged Attack none
Slayer Demon
Anti-Slayer None
Speed medium
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities Magery
None
5 points higher if paragon.

Data is based on 15 reports.

Damage and Resistances

Physical Fire Cold Poison Energy
Damage 100% 0% 0% 0% 0%
Resist (min) 45% 0% 0% 0% 0%
Resist (avg) 55.5% 0% 0% 0% 0%
Resist (max) 66% 0% 0% 0% 0%
Stats

HP Stamina Mana Strength Dexterity Intelligence
min 290 77 302 476 77 302
avg 314.5 89 326.5 510 89 326.5
max 339 101 351 544 101 351
paragon 1450 - 1695   92.4 - 121.2   362.4 - 421.2   499.8 - 571.2   92.4 - 121.2   362.4 - 421.2  

Melee combat is possible if the player wears heavy armor and there is another player nearby to keep him healed. Casting protection, bless, and/or reactive armor on the fighter is also a good idea.

Barding

Barding Difficulty: 89 - 96.8

Barding Notes: No notes have yet been added.


Taming

Tameable?: No

Pack Instincts: none



Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min 0 59.8 0 0 85.2 0 0 70.4 60.9
avg 1.45 59.8 0 0 89.9 0 0 74.3 69.65
max 2.9 59.8 0 0 94.6 0 0 78.2 78.4


Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min 0 0 0 70.2 5.5 70.2 0 0 0 0 0 0
avg 0 0 0 75 16.95 75.05 11 0 0 0 0 0
max 0 0 0 79.8 28.4 79.9 22 0 0 0 0 0


Data is based on 15 reports.




Trivia

Possible names
Aamon, Agalierept, Agares, Aglasis, Aiwaz, Astaroth, Ayperos, Azatoth, Azmodaeus, Azrael, Baal, Ba'al, Barbatos, Bathim, Bathsin, Bechard, Be'elzebub, Be'elzebubba, Beelzebuth, Botis, Brulefer, Bucon, Buer, Clauneck, Clitheret, Cthulhu, Druzil, El Chupacabra, Eleogap, Eliezer, Eligor, Eracove, Faraii, Fleurety, Frimost, Frucissiere, Fruitimiere, Glassyalabolas, Guland, Gusoyn, Hael, Haristum, Heramael, Hiepacth, Huictiigara, Humots, Khil, Maleki, Marbas, Mephistopheles, Mersilde, Minoson, Molech, Moloch, Morail, Musisin, Naberrs, Nebiros, Nebirots, Nyarlathotep, Pentagnony, Proculo, Pruslas, Pursan, Rofocale, Sargatans, Satanchia, Satanciae, Segal, Sergulath, Sergutthy, Sidragrosam, Sirchade, Surgat, Sustugriel, Tarchimache, Tarihimal, Trimasel, Vaelfar, Wormius, Yog-Sothoth, Y'reif Eci, & Zoray


Taxonomy