Difference between revisions of "UO:Revenant"
BrianFreud (talk | contribs) m (Updating the mob's info.) |
BrianFreud (talk | contribs) m (Updating the mob's info.) |
||
(7 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Mobile | {{Mobile | ||
− | | alignment = | + | | alignment = Evil (red) |
| autoDispel = false | | autoDispel = false | ||
− | |||
| bardingNotes = | | bardingNotes = | ||
| body_text = Revenants move very fast, they look like a semi-transparent ghost carrying a semi-tranparent halberd. There's no paperdoll to look at, but they run as well as walking, and only pick a fight with murderers. A dragon picking a fight with one just now barely escaped with its life. Ever seen a halberd swung with 500 Dex? I have now! For every player murdered in Khaldun, there is a chance a Revenant spawns. | | body_text = Revenants move very fast, they look like a semi-transparent ghost carrying a semi-tranparent halberd. There's no paperdoll to look at, but they run as well as walking, and only pick a fight with murderers. A dragon picking a fight with one just now barely escaped with its life. Ever seen a halberd swung with 500 Dex? I have now! For every player murdered in Khaldun, there is a chance a Revenant spawns. | ||
− | | bodytype = | + | | bodytype = 400 |
+ | | carvedOther = | ||
| combatStrategy = | | combatStrategy = | ||
| disableParagon = true | | disableParagon = true | ||
+ | | dragonBlood = | ||
+ | | dragonScaleBlack = | ||
+ | | dragonScaleBlue = | ||
+ | | dragonScaleGreen = | ||
+ | | dragonScaleRed = | ||
+ | | dragonScaleWhite = | ||
+ | | dragonScaleYellow = | ||
| fame = | | fame = | ||
+ | | feathers = | ||
| firstSeen = 2000-09: The Discovery of Khaldun | | firstSeen = 2000-09: The Discovery of Khaldun | ||
| found = Khaldun | | found = Khaldun | ||
− | | hues = | + | | hues = 1 |
| karma = | | karma = | ||
| loot_base = | | loot_base = | ||
− | |||
| loot_gold = 0 | | loot_gold = 0 | ||
| loot_harvester = | | loot_harvester = | ||
Line 22: | Line 29: | ||
| mountskill = | | mountskill = | ||
| name = Revenant | | name = Revenant | ||
+ | | pileHidesB = | ||
+ | | pileHidesH = | ||
+ | | pileHidesN = | ||
+ | | pileHidesS = | ||
| poisonLevel = 0 | | poisonLevel = 0 | ||
| polymorphable = false | | polymorphable = false | ||
Line 27: | Line 38: | ||
| questPage = | | questPage = | ||
| rangedAttack = none | | rangedAttack = none | ||
+ | | rawBird = | ||
+ | | rawChicken = 0 | ||
+ | | rawLamb = | ||
+ | | rawRibs = | ||
| slayer = Undead | | slayer = Undead | ||
− | | spawning = | + | | spawning = true |
− | |||
| speed = Fast | | speed = Fast | ||
| statue = false | | statue = false | ||
Line 40: | Line 54: | ||
| taming_notes = | | taming_notes = | ||
| trivia_text = | | trivia_text = | ||
+ | | unloreable = false | ||
+ | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | ||
+ | <!--storedLores = [[null,242,101,401,296,101,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,140.1,90.1,100.1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"null","null","null]"],[null,242,101,401,296,101,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,150,100,150,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"null","null","null]"],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,50,50,0,0,0,20,30,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""]]--> | ||
+ | | min_hits = | ||
+ | | max_hits = | ||
+ | | min_stam = 242 | ||
+ | | max_stam = 242 | ||
+ | | min_mana = 101 | ||
+ | | max_mana = 101 | ||
+ | | min_str = 401 | ||
+ | | max_str = 401 | ||
+ | | min_dex = 296 | ||
+ | | max_dex = 296 | ||
+ | | min_int = 101 | ||
+ | | max_int = 101 | ||
+ | | bardingDifficulty = | ||
+ | | min_hpr = | ||
+ | | max_hpr = | ||
+ | | min_stamRegen = | ||
+ | | max_stamRegen = | ||
+ | | min_manaRegen = | ||
+ | | max_manaRegen = | ||
+ | | min_resistPhysical = | ||
+ | | max_resistPhysical = | ||
+ | | min_resistFire = | ||
+ | | max_resistFire = | ||
+ | | min_resistCold = | ||
+ | | max_resistCold = | ||
+ | | min_resistPoison = | ||
+ | | max_resistPoison = | ||
+ | | min_resistEnergy = | ||
+ | | max_resistEnergy = | ||
+ | | damagePhysical = 50 | ||
+ | | damageFire = 50 | ||
+ | | damageCold = 0 | ||
+ | | damagePoison = 0 | ||
+ | | damageEnergy = 0 | ||
+ | | baseDamage = 20-30 | ||
+ | | min_wrestling = 140.1 | ||
+ | | max_wrestling = 150 | ||
+ | | min_tactics = 90.1 | ||
+ | | max_tactics = 100 | ||
+ | | min_resist = 100.1 | ||
+ | | max_resist = 150 | ||
+ | | min_anatomy = | ||
+ | | max_anatomy = | ||
+ | | min_healing = | ||
+ | | max_healing = | ||
+ | | min_poison = | ||
+ | | max_poison = | ||
+ | | min_detectingHidden = | ||
+ | | max_detectingHidden = | ||
+ | | min_hiding = | ||
+ | | max_hiding = | ||
+ | | min_parrying = | ||
+ | | max_parrying = | ||
+ | | min_magery = | ||
+ | | max_magery = | ||
+ | | min_eval = | ||
+ | | max_eval = | ||
+ | | min_med = | ||
+ | | max_med = | ||
+ | | min_necro = | ||
+ | | max_necro = | ||
+ | | min_spiritSpeak = | ||
+ | | max_spiritSpeak = | ||
+ | | min_mysticism = | ||
+ | | max_mysticism = | ||
+ | | min_focus = | ||
+ | | max_focus = | ||
+ | | min_spellweaving = | ||
+ | | max_spellweaving = | ||
+ | | min_discordance = | ||
+ | | max_discordance = | ||
+ | | min_bushido = | ||
+ | | max_bushido = | ||
+ | | min_ninjitsu = | ||
+ | | max_ninjitsu = | ||
+ | | min_chivalry = | ||
+ | | max_chivalry = | ||
+ | | eats_BlackrockStew = No | ||
+ | | eats_Crops = No | ||
+ | | eats_Eggs = No | ||
+ | | eats_Fish = No | ||
+ | | eats_FruitVeg = No | ||
+ | | eats_Gold = No | ||
+ | | eats_Grain = No | ||
+ | | eats_Hay = No | ||
+ | | eats_Leather = No | ||
+ | | eats_Meat = No | ||
+ | | eats_Metal = No | ||
+ | | instinct_Arachnid = No | ||
+ | | instinct_Bear = No | ||
+ | | instinct_Bull = No | ||
+ | | instinct_Canine = No | ||
+ | | instinct_Daemon = No | ||
+ | | instinct_Equine = No | ||
+ | | instinct_Feline = No | ||
+ | | instinct_Ostard = No | ||
+ | | instinct_Raptor = No | ||
+ | | instinct_None = No | ||
+ | | controlslots = | ||
+ | | maxcontrolslots = | ||
+ | | specialAttack = | ||
+ | | magicLevel = unknown | ||
+ | | bardable = true | ||
+ | | readings = 3 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} |
Latest revision as of 00:10, 24 June 2017
Revenant
Classic client | Kingdom Reborn client |
Enhanced client |
Basic Stats | |
Alignment | Evil (red) |
Magic Level | unknown |
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | unknown |
Fame (Felucca) | unknown |
Karma | unknown |
Karma (Felucca) | unknown |
Trivia | |
When was this mobile added to the game?First Seen? | 2000-09: The Discovery of Khaldun |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Khaldun |
Found Where? (new) | |
Can this mobile be tamed?Tameable? | No |
Bodytype #(s) | 400 |
Hue #(s) | 1 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | 0 gp |
Base Loot | unknown |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Revenants move very fast, they look like a semi-transparent ghost carrying a semi-tranparent halberd. There's no paperdoll to look at, but they run as well as walking, and only pick a fight with murderers. A dragon picking a fight with one just now barely escaped with its life. Ever seen a halberd swung with 500 Dex? I have now! For every player murdered in Khaldun, there is a chance a Revenant spawns.
Combat
Combat | |
Base Damage | 20-30 |
Ranged Attack | none |
Slayer | Undead |
Anti-Slayer | Repond |
Speed | fast |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | unknown |
Data is based on 3 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 50% | 50% | 0% | 0% | 0% |
Resist (min) | unknown | unknown | unknown | unknown | unknown |
Resist (avg) | unknown | unknown | unknown | unknown | unknown |
Resist (max) | unknown | unknown | unknown | unknown | unknown |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | unknown | 242 | 101 | 401 | 296 | 101 |
avg | unknown | 242 | 101 | 401 | 296 | 101 |
max | unknown | 242 | 101 | 401 | 296 | 101 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | unknown | unknown | unknown |
avg | unknown | unknown | unknown |
max | unknown | unknown | unknown |
Barding
Barding Difficulty: unknown
Barding Notes: No notes have yet been added.
Taming
Tameable?: No
Pack Instincts: unknown
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | unknown | unknown | unknown | unknown | 100.1 | unknown | unknown | 90.1 | 140.1 |
avg | unknown | unknown | unknown | unknown | 125.05 | unknown | unknown | 95.05 | 145.05 |
max | unknown | unknown | unknown | unknown | 150 | unknown | unknown | 100 | 150 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
Data is based on 3 reports.
Trivia
Taxonomy