Difference between revisions of "UO:Revenant"

m (Adding a new Animal Lore reading.)
m (Updating the mob's info.)
 
(3 intermediate revisions by the same user not shown)
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| body_text = Revenants move very fast, they look like a semi-transparent ghost carrying a semi-tranparent halberd. There's no paperdoll to look at, but they run as well as walking, and only pick a fight with murderers. A dragon picking a fight with one just now barely escaped with its life. Ever seen a halberd swung with 500 Dex? I have now! For every player murdered in Khaldun, there is a chance a Revenant spawns.
 
| body_text = Revenants move very fast, they look like a semi-transparent ghost carrying a semi-tranparent halberd. There's no paperdoll to look at, but they run as well as walking, and only pick a fight with murderers. A dragon picking a fight with one just now barely escaped with its life. Ever seen a halberd swung with 500 Dex? I have now! For every player murdered in Khaldun, there is a chance a Revenant spawns.
 
| bodytype = 400
 
| bodytype = 400
 +
| carvedOther =
 
| combatStrategy =  
 
| combatStrategy =  
 
| disableParagon = true
 
| disableParagon = true
 +
| dragonBlood =
 +
| dragonScaleBlack =
 +
| dragonScaleBlue =
 +
| dragonScaleGreen =
 +
| dragonScaleRed =
 +
| dragonScaleWhite =
 +
| dragonScaleYellow =
 
| fame =  
 
| fame =  
 +
| feathers =
 
| firstSeen = 2000-09: The Discovery of Khaldun
 
| firstSeen = 2000-09: The Discovery of Khaldun
 
| found = Khaldun
 
| found = Khaldun
Line 13: Line 22:
 
| karma =  
 
| karma =  
 
| loot_base =  
 
| loot_base =  
| loot_carved =
 
 
| loot_gold = 0
 
| loot_gold = 0
 
| loot_harvester =  
 
| loot_harvester =  
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| mountskill =  
 
| mountskill =  
 
| name = Revenant
 
| name = Revenant
 +
| pileHidesB =
 +
| pileHidesH =
 +
| pileHidesN =
 +
| pileHidesS =
 
| poisonLevel = 0
 
| poisonLevel = 0
 
| polymorphable = false
 
| polymorphable = false
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| questPage =  
 
| questPage =  
 
| rangedAttack = none
 
| rangedAttack = none
 +
| rawBird =
 +
| rawChicken = 0
 +
| rawLamb =
 +
| rawRibs =
 
| slayer = Undead
 
| slayer = Undead
 
| spawning = true
 
| spawning = true
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| unloreable = false
 
| unloreable = false
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
<!--storedLores = []-->
+
<!--storedLores = [[null,242,101,401,296,101,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,140.1,90.1,100.1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"null","null","null]"],[null,242,101,401,296,101,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,150,100,150,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"null","null","null]"],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,50,50,0,0,0,20,30,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""]]-->
 
| min_hits =  
 
| min_hits =  
 
| max_hits =  
 
| max_hits =  
| min_stam =  
+
| min_stam = 242
| max_stam =  
+
| max_stam = 242
| min_mana =  
+
| min_mana = 101
| max_mana =  
+
| max_mana = 101
| min_str =  
+
| min_str = 401
| max_str =  
+
| max_str = 401
| min_dex =  
+
| min_dex = 296
| max_dex =  
+
| max_dex = 296
| min_int =  
+
| min_int = 101
| max_int =  
+
| max_int = 101
 
| bardingDifficulty =  
 
| bardingDifficulty =  
 
| min_hpr =  
 
| min_hpr =  
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| min_resistEnergy =  
 
| min_resistEnergy =  
 
| max_resistEnergy =  
 
| max_resistEnergy =  
| damagePhysical =  
+
| damagePhysical = 50
| damageFire =  
+
| damageFire = 50
| damageCold =  
+
| damageCold = 0
| damagePoison =  
+
| damagePoison = 0
| damageEnergy =  
+
| damageEnergy = 0
| baseDamage = ?-?
+
| baseDamage = 20-30
| min_wrestling =  
+
| min_wrestling = 140.1
| max_wrestling =  
+
| max_wrestling = 150
| min_tactics =  
+
| min_tactics = 90.1
| max_tactics =  
+
| max_tactics = 100
| min_resist =  
+
| min_resist = 100.1
| max_resist =  
+
| max_resist = 150
 
| min_anatomy =  
 
| min_anatomy =  
 
| max_anatomy =  
 
| max_anatomy =  
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| magicLevel = unknown
 
| magicLevel = unknown
 
| bardable = true
 
| bardable = true
| readings = 0
+
| readings = 3
 +
 
 
}}
 
}}

Latest revision as of 00:10, 24 June 2017

Revenant

UO-CC-Bodytype-400-1.gif UO-Revenant-kr.png UO-EC-bodytype-400.png
Classic client Kingdom Reborn client
Enhanced client
Basic Stats
Alignment Evil (red)
Magic Level unknown
Poison Level No Poison
Loyalty Points unknown
Fame unknown 
Fame (Felucca) unknown 
Karma unknown 
Karma (Felucca) unknown 
Trivia
When was this mobile added to the game?First Seen? 2000-09: The Discovery of Khaldun
Is this mobile still spawning somewhere in the game?Spawning? Yes
Found Where? (old) Khaldun
Found Where? (new)
Can this mobile be tamed?Tameable? No
Bodytype #(s) 400
Hue #(s) 1
Can this mobile be mounted?Mountable? No
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? No
Can you polymorph into this body form in some wayPolymorphable? No
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? No
Loot
Gold 0 gp
Base Loot unknown
Special Loot unknown
Stealing unknown
Carving
Non-Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
Revenants move very fast, they look like a semi-transparent ghost carrying a semi-tranparent halberd. There's no paperdoll to look at, but they run as well as walking, and only pick a fight with murderers. A dragon picking a fight with one just now barely escaped with its life. Ever seen a halberd swung with 500 Dex? I have now! For every player murdered in Khaldun, there is a chance a Revenant spawns.





Combat

Combat
Base Damage 20-30
Ranged Attack none
Slayer Undead
Anti-Slayer Repond
Speed fast
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities unknown

Data is based on 3 reports.

Damage and Resistances

Physical Fire Cold Poison Energy
Damage 50% 50% 0% 0% 0%
Resist (min) unknown unknown unknown unknown unknown
Resist (avg) unknown unknown unknown unknown unknown
Resist (max) unknown unknown unknown unknown unknown
Stats

HP Stamina Mana Strength Dexterity Intelligence
min unknown 242 101 401 296 101
avg unknown 242 101 401 296 101
max unknown 242 101 401 296 101
Hit Point Regeneration Stamina Regeneration Mana Regeneration
min unknown unknown unknown
avg unknown unknown unknown
max unknown unknown unknown


Barding

Barding Difficulty: unknown

Barding Notes: No notes have yet been added.


Taming

Tameable?: No

Pack Instincts:  unknown



Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min unknown unknown unknown unknown 100.1 unknown unknown 90.1 140.1
avg unknown unknown unknown unknown 125.05 unknown unknown 95.05 145.05
max unknown unknown unknown unknown 150 unknown unknown 100 150


Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown
avg unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown
max unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown


Data is based on 3 reports.




Trivia

Taxonomy