Difference between revisions of "UO:Energy Vortex (mobile)"
BrianFreud (talk | contribs) m (Updating the mob's info.) |
BrianFreud (talk | contribs) m (BrianFreud moved page Energy Vortex to Energy Vortex (mobile) without leaving a redirect) |
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(13 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
| alignment = Good (blue) | | alignment = Good (blue) | ||
| autoDispel = false | | autoDispel = false | ||
− | |||
| bardingNotes = | | bardingNotes = | ||
| body_text = An extremely beefed up and unpredictable form of the Blade Spirit. The Energy Vortex is essentially an EXTREMELY powerful purple air elemental. If you see one coming your way, I'd suggest you run or hide. Fighting is pointless and can only end up getting you killed. On the other hand, you could simply cast Dispel on it and annoy whoever casted it. Sometimes the summoned Energy Vortex will have the appearance of a llama... | | body_text = An extremely beefed up and unpredictable form of the Blade Spirit. The Energy Vortex is essentially an EXTREMELY powerful purple air elemental. If you see one coming your way, I'd suggest you run or hide. Fighting is pointless and can only end up getting you killed. On the other hand, you could simply cast Dispel on it and annoy whoever casted it. Sometimes the summoned Energy Vortex will have the appearance of a llama... | ||
| bodytype = 164 | | bodytype = 164 | ||
+ | | carvedOther = | ||
| combatStrategy = | | combatStrategy = | ||
| disableParagon = true | | disableParagon = true | ||
+ | | dragonBlood = | ||
+ | | dragonScaleBlack = | ||
+ | | dragonScaleBlue = | ||
+ | | dragonScaleGreen = | ||
+ | | dragonScaleRed = | ||
+ | | dragonScaleWhite = | ||
+ | | dragonScaleYellow = | ||
| fame = 0 | | fame = 0 | ||
+ | | feathers = | ||
| firstSeen = 1997: Day One | | firstSeen = 1997: Day One | ||
| found = Summoned by mages | | found = Summoned by mages | ||
| hues = 20 | | hues = 20 | ||
− | | karma = | + | | karma = 0 |
| loot_base = | | loot_base = | ||
− | |||
| loot_gold = 0 | | loot_gold = 0 | ||
| loot_harvester = | | loot_harvester = | ||
Line 22: | Line 29: | ||
| mountskill = | | mountskill = | ||
| name = Energy Vortex | | name = Energy Vortex | ||
+ | | pileHidesB = | ||
+ | | pileHidesH = | ||
+ | | pileHidesN = | ||
+ | | pileHidesS = | ||
| poisonLevel = 0 | | poisonLevel = 0 | ||
| polymorphable = false | | polymorphable = false | ||
Line 27: | Line 38: | ||
| questPage = | | questPage = | ||
| rangedAttack = none | | rangedAttack = none | ||
− | | slayer = | + | | rawBird = |
+ | | rawChicken = 0 | ||
+ | | rawLamb = | ||
+ | | rawRibs = | ||
+ | | slayer = | ||
| spawning = true | | spawning = true | ||
− | |||
| speed = | | speed = | ||
| statue = false | | statue = false | ||
Line 35: | Line 49: | ||
| subdueRequired = false | | subdueRequired = false | ||
| summonable = false | | summonable = false | ||
− | | summonPage = | + | | summonPage = Energy Vortex |
| tameable = false | | tameable = false | ||
| taming = | | taming = | ||
| taming_notes = | | taming_notes = | ||
| trivia_text = | | trivia_text = | ||
+ | | unloreable = false | ||
<!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | ||
− | <!--storedLores = []--> | + | <!--storedLores = [[null,null,null,null,null,null,77,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,null,null,null,null,null,77.7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[147,250,1,200,200,101,76.1,0,15,0,62,null,null,null,null,null,null,null,null,null,14,17,120,100,99.9,2.9,0,0,0,0,0.5,0,0,0,0,0,0,13,0,0,0,0,0,"null","null",["None"],["None"]],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,14,17,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],["None"],"None"],[null,null,null,null,null,null,null,null,null,null,60,40,40,40,90,null,null,null,null,100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[null,null,null,null,null,null,null,null,null,null,70,50,50,40,100,null,null,null,null,100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[124,250,null,184,200,100,75.3,null,null,null,60,40,40,40,90,null,null,null,null,null,null,null,120,100,null,12.8,null,null,null,null,2,null,null,null,null,null,null,16,null,null,null,null,null,null,null,null,null,null],[140,null,null,200,null,null,75.4,null,null,null,70,50,50,50,100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[60,40,40,40,90,null,75.3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[60,40,40,40,90,null,75.3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null]]--> |
− | | min_hits = | + | | min_hits = 60 |
− | | max_hits = | + | | max_hits = 147 |
− | | min_stam = | + | | min_stam = 40 |
− | | max_stam = | + | | max_stam = 250 |
− | | min_mana = | + | | min_mana = 1 |
− | | max_mana = | + | | max_mana = 40 |
− | | min_str = | + | | min_str = 40 |
− | | max_str = | + | | max_str = 200 |
− | | min_dex = | + | | min_dex = 90 |
− | | max_dex = | + | | max_dex = 200 |
− | | min_int = | + | | min_int = 100 |
− | | max_int = | + | | max_int = 101 |
− | | bardingDifficulty = | + | | bardingDifficulty = 75.3 - 77.7 |
− | | min_hpr = | + | | min_hpr = 0 |
− | | max_hpr = | + | | max_hpr = 0 |
− | | min_stamRegen = | + | | min_stamRegen = 15 |
− | | max_stamRegen = | + | | max_stamRegen = 15 |
− | | min_manaRegen = | + | | min_manaRegen = 0 |
− | | max_manaRegen = | + | | max_manaRegen = 0 |
− | | min_resistPhysical = | + | | min_resistPhysical = 60 |
− | | max_resistPhysical = | + | | max_resistPhysical = 70 |
− | | min_resistFire = | + | | min_resistFire = 40 |
− | | max_resistFire = | + | | max_resistFire = 50 |
− | | min_resistCold = | + | | min_resistCold = 40 |
− | | max_resistCold = | + | | max_resistCold = 50 |
− | | min_resistPoison = | + | | min_resistPoison = 40 |
− | | max_resistPoison = | + | | max_resistPoison = 50 |
− | | min_resistEnergy = | + | | min_resistEnergy = 90 |
− | | max_resistEnergy = | + | | max_resistEnergy = 100 |
| damagePhysical = | | damagePhysical = | ||
| damageFire = | | damageFire = | ||
| damageCold = | | damageCold = | ||
| damagePoison = | | damagePoison = | ||
− | | damageEnergy = | + | | damageEnergy = 100 |
− | | baseDamage = | + | | baseDamage = 14-17 |
− | | min_wrestling = | + | | min_wrestling = 120 |
− | | max_wrestling = | + | | max_wrestling = 120 |
− | | min_tactics = | + | | min_tactics = 100 |
− | | max_tactics = | + | | max_tactics = 100 |
− | | min_resist = | + | | min_resist = 99.9 |
− | | max_resist = | + | | max_resist = 99.9 |
− | | min_anatomy = | + | | min_anatomy = 2.9 |
− | | max_anatomy = | + | | max_anatomy = 12.8 |
− | | min_healing = | + | | min_healing = 0 |
− | | max_healing = | + | | max_healing = 0 |
− | | min_poison = | + | | min_poison = 0 |
− | | max_poison = | + | | max_poison = 0 |
− | | min_detectingHidden = | + | | min_detectingHidden = 0 |
− | | max_detectingHidden = | + | | max_detectingHidden = 0 |
− | | min_hiding = | + | | min_hiding = 0 |
− | | max_hiding = | + | | max_hiding = 0 |
− | | min_parrying = | + | | min_parrying = 0.5 |
− | | max_parrying = | + | | max_parrying = 2 |
− | | min_magery = | + | | min_magery = 0 |
− | | max_magery = | + | | max_magery = 0 |
− | | min_eval = | + | | min_eval = 0 |
− | | max_eval = | + | | max_eval = 0 |
− | | min_med = | + | | min_med = 0 |
− | | max_med = | + | | max_med = 0 |
− | | min_necro = | + | | min_necro = 0 |
− | | max_necro = | + | | max_necro = 0 |
− | | min_spiritSpeak = | + | | min_spiritSpeak = 0 |
− | | max_spiritSpeak = | + | | max_spiritSpeak = 0 |
− | | min_mysticism = | + | | min_mysticism = 0 |
− | | max_mysticism = | + | | max_mysticism = 0 |
− | | min_focus = | + | | min_focus = 13 |
− | | max_focus = | + | | max_focus = 16 |
− | | min_spellweaving = | + | | min_spellweaving = 0 |
− | | max_spellweaving = | + | | max_spellweaving = 0 |
− | | min_discordance = | + | | min_discordance = 0 |
− | | max_discordance = | + | | max_discordance = 0 |
− | | min_bushido = | + | | min_bushido = 0 |
− | | max_bushido = | + | | max_bushido = 0 |
− | | min_ninjitsu = | + | | min_ninjitsu = 0 |
− | | max_ninjitsu = | + | | max_ninjitsu = 0 |
− | | min_chivalry = | + | | min_chivalry = 0 |
− | | max_chivalry = | + | | max_chivalry = 0 |
| eats_BlackrockStew = No | | eats_BlackrockStew = No | ||
| eats_Crops = No | | eats_Crops = No | ||
Line 138: | Line 153: | ||
| instinct_Feline = No | | instinct_Feline = No | ||
| instinct_Ostard = No | | instinct_Ostard = No | ||
− | | instinct_None = | + | | instinct_Raptor = No |
+ | | instinct_None = Yes | ||
| controlslots = | | controlslots = | ||
| maxcontrolslots = | | maxcontrolslots = | ||
− | | magicLevel = | + | | specialAttack = None |
− | | readings = | + | | magicLevel = None |
+ | | bardable = true | ||
+ | | readings = 10 | ||
}} | }} |
Latest revision as of 23:20, 11 July 2017
Energy Vortex
Upload a picture | Upload a picture | |||
Classic client | Enhanced client |
Basic Stats | |
Alignment | Good (blue) |
Magic Level | none |
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | 0 |
Fame (Felucca) | ≈ 0 |
Karma | 0 |
Karma (Felucca) | ≈ 0 |
Trivia | |
When was this mobile added to the game?First Seen? | 1997: Day One |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Summoned by mages |
Found Where? (new) | |
Can this mobile be tamed?Tameable? | No |
Bodytype #(s) | 164 |
Hue #(s) | 20 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | 0 gp |
Base Loot | unknown |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
An extremely beefed up and unpredictable form of the Blade Spirit. The Energy Vortex is essentially an EXTREMELY powerful purple air elemental. If you see one coming your way, I'd suggest you run or hide. Fighting is pointless and can only end up getting you killed. On the other hand, you could simply cast Dispel on it and annoy whoever casted it. Sometimes the summoned Energy Vortex will have the appearance of a llama...
Combat
Combat | |
Base Damage | 14-17 |
Ranged Attack | none |
Slayer | unknown |
Anti-Slayer | None |
Speed | unknown |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | None |
Data is based on 10 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 0% | 0% | 0% | 0% | 100% |
Resist (min) | 60% | 40% | 40% | 40% | 90% |
Resist (avg) | 65% | 45% | 45% | 45% | 95% |
Resist (max) | 70% | 50% | 50% | 50% | 100% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 60 | 40 | 1 | 40 | 90 | 100 |
avg | 103.5 | 145 | 20.5 | 120 | 145 | 100.5 |
max | 147 | 250 | 40 | 200 | 200 | 101 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | 0 | 15 | 0 |
avg | 0 | 15 | 0 |
max | 0 | 15 | 0 |
Barding
Barding Difficulty: 75.3 - 77.7
Barding Notes: No notes have yet been added.
Taming
Tameable?: No
Pack Instincts: none
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 2.9 | 0 | 0 | 0 | 99.9 | 0.5 | 0 | 100 | 120 |
avg | 7.85 | 0 | 0 | 0 | 99.9 | 1.25 | 0 | 100 | 120 |
max | 12.8 | 0 | 0 | 0 | 99.9 | 2 | 0 | 100 | 120 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | 0 | 0 | 0 | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
avg | 0 | 0 | 0 | 0 | 14.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
max | 0 | 0 | 0 | 0 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Data is based on 10 reports.
Trivia
Taxonomy