Difference between revisions of "UO:Energy Vortex (mobile)"

m (Adding a new Animal Lore reading.)
m (BrianFreud moved page Energy Vortex to Energy Vortex (mobile) without leaving a redirect)
 
(5 intermediate revisions by the same user not shown)
Line 5: Line 5:
 
| body_text = An extremely beefed up and unpredictable form of the Blade Spirit. The Energy Vortex is essentially an EXTREMELY powerful purple air elemental. If you see one coming your way, I'd suggest you run or hide. Fighting is pointless and can only end up getting you killed. On the other hand, you could simply cast Dispel on it and annoy whoever casted it.  Sometimes the summoned Energy Vortex will have the appearance of a llama...
 
| body_text = An extremely beefed up and unpredictable form of the Blade Spirit. The Energy Vortex is essentially an EXTREMELY powerful purple air elemental. If you see one coming your way, I'd suggest you run or hide. Fighting is pointless and can only end up getting you killed. On the other hand, you could simply cast Dispel on it and annoy whoever casted it.  Sometimes the summoned Energy Vortex will have the appearance of a llama...
 
| bodytype = 164
 
| bodytype = 164
 +
| carvedOther =
 
| combatStrategy =  
 
| combatStrategy =  
 
| disableParagon = true
 
| disableParagon = true
 +
| dragonBlood =
 +
| dragonScaleBlack =
 +
| dragonScaleBlue =
 +
| dragonScaleGreen =
 +
| dragonScaleRed =
 +
| dragonScaleWhite =
 +
| dragonScaleYellow =
 
| fame = 0
 
| fame = 0
 +
| feathers =
 
| firstSeen = 1997: Day One
 
| firstSeen = 1997: Day One
 
| found = Summoned by mages
 
| found = Summoned by mages
 
| hues = 20
 
| hues = 20
| karma =  
+
| karma = 0
 
| loot_base =  
 
| loot_base =  
| loot_carved =
 
 
| loot_gold = 0
 
| loot_gold = 0
 
| loot_harvester =  
 
| loot_harvester =  
Line 21: Line 29:
 
| mountskill =  
 
| mountskill =  
 
| name = Energy Vortex
 
| name = Energy Vortex
 +
| pileHidesB =
 +
| pileHidesH =
 +
| pileHidesN =
 +
| pileHidesS =
 
| poisonLevel = 0
 
| poisonLevel = 0
 
| polymorphable = false
 
| polymorphable = false
Line 26: Line 38:
 
| questPage =  
 
| questPage =  
 
| rangedAttack = none
 
| rangedAttack = none
| slayer = none
+
| rawBird =
 +
| rawChicken = 0
 +
| rawLamb =
 +
| rawRibs =
 +
| slayer =  
 
| spawning = true
 
| spawning = true
 
| speed =  
 
| speed =  
Line 33: Line 49:
 
| subdueRequired = false
 
| subdueRequired = false
 
| summonable = false
 
| summonable = false
| summonPage =  
+
| summonPage = Energy Vortex
 
| tameable = false
 
| tameable = false
 
| taming =  
 
| taming =  
 
| taming_notes =  
 
| taming_notes =  
| trivia_text =
+
| trivia_text =  
 +
| unloreable = false
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
<!--storedLores = [[null,null,null,null,null,null,77,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,null,null,null,null,null,77.7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[147,250,1,200,200,101,76.1,0,15,0,62,null,null,null,null,null,null,null,null,null,14,17,120,100,99.9,2.9,0,0,0,0,0.5,0,0,0,0,0,0,13,0,0,0,0,0,"null","null",["None"],["None"]],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,14,17,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],["None"],"None"],[null,null,null,null,null,null,null,null,null,null,60,40,40,40,90,0,0,0,0,100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[null,null,null,null,null,null,null,null,null,null,70,50,50,40,100,0,0,0,0,100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""]]-->
+
<!--storedLores = [[null,null,null,null,null,null,77,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,null,null,null,null,null,77.7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[147,250,1,200,200,101,76.1,0,15,0,62,null,null,null,null,null,null,null,null,null,14,17,120,100,99.9,2.9,0,0,0,0,0.5,0,0,0,0,0,0,13,0,0,0,0,0,"null","null",["None"],["None"]],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,14,17,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],["None"],"None"],[null,null,null,null,null,null,null,null,null,null,60,40,40,40,90,null,null,null,null,100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[null,null,null,null,null,null,null,null,null,null,70,50,50,40,100,null,null,null,null,100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[124,250,null,184,200,100,75.3,null,null,null,60,40,40,40,90,null,null,null,null,null,null,null,120,100,null,12.8,null,null,null,null,2,null,null,null,null,null,null,16,null,null,null,null,null,null,null,null,null,null],[140,null,null,200,null,null,75.4,null,null,null,70,50,50,50,100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[60,40,40,40,90,null,75.3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[60,40,40,40,90,null,75.3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null]]-->
| min_hits = 147
+
| min_hits = 60
 
| max_hits = 147
 
| max_hits = 147
| min_stam = 250
+
| min_stam = 40
 
| max_stam = 250
 
| max_stam = 250
 
| min_mana = 1
 
| min_mana = 1
| max_mana = 1
+
| max_mana = 40
| min_str = 200
+
| min_str = 40
 
| max_str = 200
 
| max_str = 200
| min_dex = 200
+
| min_dex = 90
 
| max_dex = 200
 
| max_dex = 200
| min_int = 101
+
| min_int = 100
 
| max_int = 101
 
| max_int = 101
| bardingDifficulty = 76.1 - 77.7
+
| bardingDifficulty = 75.3 - 77.7
 
| min_hpr = 0
 
| min_hpr = 0
 
| max_hpr = 0
 
| max_hpr = 0
Line 66: Line 83:
 
| max_resistCold = 50
 
| max_resistCold = 50
 
| min_resistPoison = 40
 
| min_resistPoison = 40
| max_resistPoison = 40
+
| max_resistPoison = 50
 
| min_resistEnergy = 90
 
| min_resistEnergy = 90
 
| max_resistEnergy = 100
 
| max_resistEnergy = 100
| damagePhysical = 0
+
| damagePhysical =  
| damageFire = 0
+
| damageFire =  
| damageCold = 0
+
| damageCold =  
| damagePoison = 0
+
| damagePoison =  
 
| damageEnergy = 100
 
| damageEnergy = 100
 
| baseDamage = 14-17
 
| baseDamage = 14-17
Line 82: Line 99:
 
| max_resist = 99.9
 
| max_resist = 99.9
 
| min_anatomy = 2.9
 
| min_anatomy = 2.9
| max_anatomy = 2.9
+
| max_anatomy = 12.8
 
| min_healing = 0
 
| min_healing = 0
 
| max_healing = 0
 
| max_healing = 0
Line 92: Line 109:
 
| max_hiding = 0
 
| max_hiding = 0
 
| min_parrying = 0.5
 
| min_parrying = 0.5
| max_parrying = 0.5
+
| max_parrying = 2
 
| min_magery = 0
 
| min_magery = 0
 
| max_magery = 0
 
| max_magery = 0
Line 106: Line 123:
 
| max_mysticism = 0
 
| max_mysticism = 0
 
| min_focus = 13
 
| min_focus = 13
| max_focus = 13
+
| max_focus = 16
 
| min_spellweaving = 0
 
| min_spellweaving = 0
 
| max_spellweaving = 0
 
| max_spellweaving = 0
Line 143: Line 160:
 
| magicLevel = None
 
| magicLevel = None
 
| bardable = true
 
| bardable = true
| readings = 6
+
| readings = 10
 +
 
 
}}
 
}}

Latest revision as of 23:20, 11 July 2017

Energy Vortex

Upload a picture Upload a picture
Classic client Enhanced client
Basic Stats
Alignment Good (blue)
Magic Level none
Poison Level No Poison
Loyalty Points unknown
Fame
Fame (Felucca) ≈ 0 
Karma
Karma (Felucca) ≈ 0 
Trivia
When was this mobile added to the game?First Seen? 1997: Day One
Is this mobile still spawning somewhere in the game?Spawning? Yes
Found Where? (old) Summoned by mages
Found Where? (new)
Can this mobile be tamed?Tameable? No
Bodytype #(s) 164
Hue #(s) 20
Can this mobile be mounted?Mountable? No
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? No
Can you polymorph into this body form in some wayPolymorphable? No
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? No
Loot
Gold 0 gp
Base Loot unknown
Special Loot unknown
Stealing unknown
Carving
Non-Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
An extremely beefed up and unpredictable form of the Blade Spirit. The Energy Vortex is essentially an EXTREMELY powerful purple air elemental. If you see one coming your way, I'd suggest you run or hide. Fighting is pointless and can only end up getting you killed. On the other hand, you could simply cast Dispel on it and annoy whoever casted it. Sometimes the summoned Energy Vortex will have the appearance of a llama...





Combat

Combat
Base Damage 14-17
Ranged Attack none
Slayer unknown
Anti-Slayer None
Speed unknown
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities None

Data is based on 10 reports.

Damage and Resistances

Physical Fire Cold Poison Energy
Damage 0% 0% 0% 0% 100%
Resist (min) 60% 40% 40% 40% 90%
Resist (avg) 65% 45% 45% 45% 95%
Resist (max) 70% 50% 50% 50% 100%
Stats

HP Stamina Mana Strength Dexterity Intelligence
min 60 40 1 40 90 100
avg 103.5 145 20.5 120 145 100.5
max 147 250 40 200 200 101


Barding

Barding Difficulty: 75.3 - 77.7

Barding Notes: No notes have yet been added.


Taming

Tameable?: No

Pack Instincts: none



Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min 2.9 0 0 0 99.9 0.5 0 100 120
avg 7.85 0 0 0 99.9 1.25 0 100 120
max 12.8 0 0 0 99.9 2 0 100 120


Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min 0 0 0 0 13 0 0 0 0 0 0 0
avg 0 0 0 0 14.5 0 0 0 0 0 0 0
max 0 0 0 0 16 0 0 0 0 0 0 0


Data is based on 10 reports.




Trivia

Taxonomy