Difference between revisions of "Template:UO Material Bonus Box"
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− | <includeonly>When crafted or enhanced with special crafting materials, the following properties will be added: | + | <includeonly>When crafted or enhanced with special crafting materials, the following properties will be added:<!-- |
− | + | -->{{#if: {{{leather|}}} | {{#if: {{{weapon|}}} | | <br><br>{{ UO_Material_Bonus_Box/Leather }} }} }}<!-- | |
− | {{#if: {{{leather|}}} | {{#if: {{{weapon|}}} | | {{ UO_Material_Bonus_Box/Leather }} }} }} | + | -->{{#if: {{{metal|}}} | {{#if: {{{weapon|}}} | <br><br>{{ UO_Material_Bonus_Box/MetalStone | metal = 1 | weapon = 1 }} | <br><br>{{ UO_Material_Bonus_Box/MetalStone | metal = 1}} }} }}<!-- |
− | + | -->{{#if: {{{scale|}}} | {{#if: {{{weapon|}}} | | <br><br>{{ UO_Material_Bonus_Box/Scale }} }} }}<!-- | |
− | {{#if: {{{metal|}}} | {{#if: {{{weapon|}}} | {{ UO_Material_Bonus_Box/MetalStone | metal = 1 | weapon = 1 }} | {{ UO_Material_Bonus_Box/MetalStone | metal = 1}} }} }} | + | -->{{#if: {{{stone|}}} | {{#if: {{{weapon|}}} | <br><br>{{ UO_Material_Bonus_Box/MetalStone | stone = 1 | weapon = 1 }} | <br><br>{{ UO_Material_Bonus_Box/MetalStone | stone = 1}} }} }}<!-- |
− | + | -->{{#if: {{{wood|}}} | {{#if: {{{weapon|}}}| <br><br>{{ UO Material Bonus Box/Wood | weapon = 1}} | {{#if: {{{shield|}}}| <br><br>{{ UO Material Bonus Box/Wood | shield = 1}} | {{#if: {{{other|}}}| <br><br>{{ UO Material Bonus Box/Wood | other = 1}} | <br><br>{{ UO Material Bonus Box/Wood/Armor }} }} }} }} | |
− | {{#if: {{{scale|}}} | {{#if: {{{weapon|}}} | | {{ UO_Material_Bonus_Box/Scale }} }} }} | ||
− | |||
− | {{#if: {{{stone|}}} | {{#if: {{{weapon|}}} | {{ UO_Material_Bonus_Box/MetalStone | stone = 1 | weapon = 1 }} | {{ UO_Material_Bonus_Box/MetalStone | stone = 1}} }} }} | ||
− | |||
− | {{#if: {{{wood|}}} | {{#if: {{{weapon|}}}| {{ UO Material Bonus Box/Wood | weapon = 1}} | {{#if: {{{shield|}}}| {{ UO Material Bonus Box/Wood | shield = 1}} | {{#if: {{{other|}}}| {{ UO Material Bonus Box/Wood | other = 1}} | {{ UO Material Bonus Box/Wood/Armor }} }} }} }} | ||
}} | }} | ||
Revision as of 16:51, 12 August 2017
Armor:
When crafted or enhanced with special crafting materials, the following properties will be added:
Spined Leather | Horned Leather | Barbed Leather | |
---|---|---|---|
Physical Resist | +9 | +2 | +3 |
Fire Resist | +4 | +2 | |
Cold Resist | +3 | +3 | |
Poison Resist | +3 | +3 | |
Energy Resist | +3 | +5 | |
Luck | +40 |
Dull Copper Ingots | Shadow Iron Ingots | Copper Ingots | Bronze Ingots | Gold Ingots | Agapite Ingots | Verite Ingots | Valorite Ingots | |
---|---|---|---|---|---|---|---|---|
Physical Resist | +10 | +3 | +2 | +3 | +2 | +2 | +4 | +5 |
Fire Resist | +2 | +2 | +2 | +7 | +4 | |||
Cold Resist | +7 | +3 | +2 | +3 | +4 | |||
Poison Resist | +7 | +2 | +2 | +4 | +4 | |||
Energy Resist | +7 | +2 | +2 | +3 | +2 | +1 | +4 | |
Durability | +50% | +100% | +50% | |||||
Lower Requirements | +20% | +30% | ||||||
Luck | +40 |
Black Dragon Scale | Blue Dragon Scale | Green Dragon Scale | Red Dragon Scale | White Dragon Scale | Yellow Dragon Scale | |
---|---|---|---|---|---|---|
Physical Resist | +11 | +1 | +1 | +1 | -3 | -3 |
Fire Resist | +1 | +1 | -3 | +11 | +1 | +1 |
Cold Resist | +1 | +1 | +1 | -3 | +11 | +1 |
Poison Resist | +1 | -3 | +11 | +1 | +1 | +1 |
Energy Resist | -3 | +11 | +1 | +1 | +1 | +1 |
Luck | +20 |
Dull Copper Granite | Shadow Iron Granite | Copper Granite | Bronze Granite | Gold Granite | Agapite Granite | Verite Granite | Valorite Granite | |
---|---|---|---|---|---|---|---|---|
Physical Resist | +10 | +3 | +2 | +3 | +2 | +2 | +4 | +5 |
Fire Resist | +2 | +2 | +2 | +7 | +4 | |||
Cold Resist | +7 | +3 | +2 | +3 | +4 | |||
Poison Resist | +7 | +2 | +2 | +4 | +4 | |||
Energy Resist | +7 | +2 | +2 | +3 | +2 | +1 | +4 | |
Durability | +50% | +100% | +50% | |||||
Lower Requirements | +20% | +30% | ||||||
Luck | +40 |
Oak Boards | Ash Boards | Yew Boards | Heartwood Boards * | Bloodwood Boards | Frostwood Boards | |
---|---|---|---|---|---|---|
Physical Resist | +3 | +2 | +6 | +2 | +3 | +2 |
Fire Resist | +3 | +3 | +3 | +8 | +1 | |
Cold Resist | +4 | +3 | +2 | +1 | +8 | |
Poison Resist | +2 | +1 | +7 | +3 | +3 | |
Energy Resist | +3 | +6 | +3 | +2 | +3 | +4 |
Durability | +50% | |||||
Hit Point Regeneration | +1 | +2 | ||||
Lower Requirements | +20% | |||||
Lower Weight | +75% | |||||
Luck | +40 |
* Armor crafted or enhanced with Heartwood will also be given one of the following properties, selected at random:
- Damage Increase 10%
- Durability 50%
- Hit Chance Increase 5%
- Lower Requirements 20%
- Lower Weight 50%
- Luck 40
- Mage Armor
Weapons:
When crafted or enhanced with special crafting materials, the following properties will be added:
Dull Copper Ingots | Shadow Iron Ingots | Copper Ingots | Bronze Ingots | Gold Ingots | Agapite Ingots | Verite Ingots | Valorite Ingots | |
---|---|---|---|---|---|---|---|---|
Physical Damage | * | * | * | * | * | * | * | * |
Fire Damage | 40% | 10% | ||||||
Cold Damage | 20% | 30% | 20% | |||||
Poison Damage | 10% | 40% | 10% | |||||
Energy Damage | 20% | 20% | 20% | 20% | ||||
Durability | +100% | +50% | ||||||
Lower Requirements | +50% | +50% | ||||||
Luck | +40 |
- Physical Damage will always take the remaining damage, to equal a total of 100%, after Fire, Cold, Poison, and Energy Damage are considered.
Dull Copper Granite | Shadow Iron Granite | Copper Granite | Bronze Granite | Gold Granite | Agapite Granite | Verite Granite | Valorite Granite | |
---|---|---|---|---|---|---|---|---|
Physical Damage | * | * | * | * | * | * | * | * |
Fire Damage | 40% | 10% | ||||||
Cold Damage | 20% | 30% | 20% | |||||
Poison Damage | 10% | 40% | 10% | |||||
Energy Damage | 20% | 20% | 20% | 20% | ||||
Durability | +100% | +50% | ||||||
Lower Requirements | +50% | +50% | ||||||
Luck | +40 |
- Physical Damage will always take the remaining damage, to equal a total of 100%, after Fire, Cold, Poison, and Energy Damage are considered.
Oak Boards | Ash Boards | Yew Boards | Heartwood Boards | Bloodwood Boards | Frostwood Boards | |
---|---|---|---|---|---|---|
Physical Resist | * | * | * | * | * | * |
Cold Resist | +40% | |||||
Damage Increase | +5% | +10 | +12% | |||
Swing Speed Increase | +10% | |||||
Hit Chance Increase | +5% | |||||
Durability | +50% | |||||
Luck | +40 | |||||
Hit Point Regeneration | +2 | |||||
Hit Life Leech | variable | |||||
Lower Requirements | +20% | |||||
Lower Weight | +75% |
* Weapons crafted or enhanced with Heartwood will also be given one of the following properties, selected at random:
- Durability 50%
- Hit Chance Increase 5%
- Hit Life Leech (variable)
- Lower Requirements 20%
- Lower Weight 75%
- Luck 10
- Luck 40
- Swing Speed Increase 10%
Shields:
When crafted or enhanced with special crafting materials, the following properties will be added:
Oak Boards | Ash Boards | Yew Boards | Heartwood Boards * | Bloodwood Boards | Frostwood Boards | |
---|---|---|---|---|---|---|
Physical Resist | 1 | 3 | ||||
Fire Resist | 1 | 3 | ||||
Cold Resist | 1 | 3 | ||||
Poison Resist | 1 | |||||
Energy Resist | 1 | 3 | ||||
Hit Point Regeneration | +1 | +2 | ||||
Lower Requirements | +20% | |||||
Luck | +40 | |||||
Spell Channeling | Yes |
* Shields crafted or enhanced with Heartwood will also be given one of the following properties, selected at random:
- Cold Resist 3%
- Dexterity Bonus 2
- Physical Resist 5%
- Reflect Physical Damage 5%
- Self Repair 2
- Spell Channeling
- Strength Bonus 2
Other:
When crafted or enhanced with special crafting materials, the following properties will be added:
Oak Boards | Ash Boards | Yew Boards | Heartwood Boards * | Bloodwood Boards | Frostwood Boards | |
---|---|---|---|---|---|---|
Hit Point Regeneration | +2 | +2 | ||||
Lower Requirements | +20% | |||||
Luck | +40 | +20 | ||||
Spell Channeling | Yes |
* Equippable items which are not armor, weapons, or shields, and which are crafted or enhanced with Heartwood will also be given one of the following properties, selected at random: