Difference between revisions of "UO:Hell Hound"
BrianFreud (talk | contribs) m (Adding a new Animal Lore reading.) |
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| alignment = Neutral (grey) | | alignment = Neutral (grey) | ||
| autoDispel = false | | autoDispel = false | ||
− | + | | bardingNotes = Bushido and Ninjutsu pet training options will only be available if the hell hound was originally tamed in Tokuno. | |
− | | bardingNotes = | ||
| body_text = As the name implies they are the hounds commonly found in fiery dungeons. They have a Hit point based fireball. At full strength they do around 15 points of damage. Individually they are not too much of a problem, but unfortunately they are never alone. Hell Hounds spawn in groups of 5-8 and attack as a single group. Attacking one of the Hounds will make the entire pack attack you. In this sense they can be very dangerous, as a group of fighters can quickly be overwhelmed as each warrior is taken down individually. (Note, OTR is based on fighting a single creature, not a pack.) Killing Tips: Concentrate your attacks on a single Hound, when he is dead, move on to another one. Groups should NOT allow each fighter to pick their own hound, but should all single out one to attack. This way their number will be reduced faster, and the person receiving the attack will not suffer as much damage. One nice feature about these puppies is that they are great for raising your taming skill. Method of taming them is to beat them down till almost dead that way their fire ball does little to no damage. | | body_text = As the name implies they are the hounds commonly found in fiery dungeons. They have a Hit point based fireball. At full strength they do around 15 points of damage. Individually they are not too much of a problem, but unfortunately they are never alone. Hell Hounds spawn in groups of 5-8 and attack as a single group. Attacking one of the Hounds will make the entire pack attack you. In this sense they can be very dangerous, as a group of fighters can quickly be overwhelmed as each warrior is taken down individually. (Note, OTR is based on fighting a single creature, not a pack.) Killing Tips: Concentrate your attacks on a single Hound, when he is dead, move on to another one. Groups should NOT allow each fighter to pick their own hound, but should all single out one to attack. This way their number will be reduced faster, and the person receiving the attack will not suffer as much damage. One nice feature about these puppies is that they are great for raising your taming skill. Method of taming them is to beat them down till almost dead that way their fire ball does little to no damage. | ||
| bodytype = 97, 98 | | bodytype = 97, 98 | ||
+ | | carvedOther = | ||
+ | | classification = Clawed, Necromantic, Tailed, Tokuno-Native | ||
| combatStrategy = | | combatStrategy = | ||
| disableParagon = false | | disableParagon = false | ||
+ | | dragonBlood = 0 | ||
+ | | dragonScaleBlack = 0 | ||
+ | | dragonScaleBlue = 0 | ||
+ | | dragonScaleGreen = 0 | ||
+ | | dragonScaleRed = 0 | ||
+ | | dragonScaleWhite = 0 | ||
+ | | dragonScaleYellow = 0 | ||
| fame = 3400 | | fame = 3400 | ||
+ | | feathers = 0 | ||
| firstSeen = 1998-10: UO: The Second Age | | firstSeen = 1998-10: UO: The Second Age | ||
| found = Vermin Horde Champion Spawn, Ankh Dungeon, Fan Dancer Dojo Level 2, Fan Dancer Dojo Level 3, Fire Level 1, Fire Level 2, Hythloth Level 1, Hythloth Level 2, Hythloth Level 3, Hythloth Level 4, Kitsune Woods, Montor, Mount Hakonu, Mount Sho, Rock Dungeon Level 2, Sak Teb, Sorcerer Dungeon Level 2, Fire Temple Ruins, Lava Caldera | | found = Vermin Horde Champion Spawn, Ankh Dungeon, Fan Dancer Dojo Level 2, Fan Dancer Dojo Level 3, Fire Level 1, Fire Level 2, Hythloth Level 1, Hythloth Level 2, Hythloth Level 3, Hythloth Level 4, Kitsune Woods, Montor, Mount Hakonu, Mount Sho, Rock Dungeon Level 2, Sak Teb, Sorcerer Dungeon Level 2, Fire Temple Ruins, Lava Caldera | ||
Line 14: | Line 23: | ||
| karma = -3400 | | karma = -3400 | ||
| loot_base = 5 Sulfurous Ash | | loot_base = 5 Sulfurous Ash | ||
− | |||
| loot_gold = 175-225 | | loot_gold = 175-225 | ||
− | |||
| loot_special = | | loot_special = | ||
| loot_stealing = | | loot_stealing = | ||
Line 22: | Line 29: | ||
| mountskill = | | mountskill = | ||
| name = Hell Hound | | name = Hell Hound | ||
+ | | pileHidesB = 0 | ||
+ | | pileHidesH = 0 | ||
+ | | pileHidesN = 0 | ||
+ | | pileHidesS = 0 | ||
| poisonLevel = 0 | | poisonLevel = 0 | ||
| polymorphable = false | | polymorphable = false | ||
Line 27: | Line 38: | ||
| questPage = | | questPage = | ||
| rangedAttack = Firebreath | | rangedAttack = Firebreath | ||
− | | slayer = | + | | rawBird = 0 |
+ | | rawChicken = 0 | ||
+ | | rawLamb = 0 | ||
+ | | rawRibs = 1 | ||
+ | | slayer = flame, wolf | ||
| spawning = true | | spawning = true | ||
| speed = Medium | | speed = Medium | ||
Line 38: | Line 53: | ||
| taming = 85.5 | | taming = 85.5 | ||
| taming_notes = | | taming_notes = | ||
− | | trivia_text = | + | | trainableAreaEffect = Explosive Goo, none |
+ | | trainableMagicalAbility = Bashing, Bushido, Necromage, Necromancy, Ninjitsu, Piercing, Poisoning, Slashing, Wrestling Mastery | ||
+ | | trainableSpecialAbility = none | ||
+ | | trainableSpecialMove = Armor Ignore, Armor Pierce, Bladeweave, Bleed, Concussion Blow, Crushing Blow, Dismount, Feint, Force of Nature, Frenzied Whirlwind, Mortal Strike, Nerve Strike, Paralyze, Psychic Attack, Talon Strike | ||
+ | | trivia_text = | ||
+ | | unloreable = false | ||
<!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | ||
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− | + | | min_hits = 131 | |
− | + | | max_hits = 292 | |
| min_stam = 81 | | min_stam = 81 | ||
| max_stam = 292 | | max_stam = 292 | ||
− | | min_mana = | + | | min_mana = 36 |
| max_mana = 176 | | max_mana = 176 | ||
− | | min_str = | + | | min_str = 102 |
| max_str = 344 | | max_str = 344 | ||
| min_dex = 81 | | min_dex = 81 | ||
| max_dex = 292 | | max_dex = 292 | ||
− | | min_int = | + | | min_int = 36 |
| max_int = 176 | | max_int = 176 | ||
| bardingDifficulty = 62 - 89.6 | | bardingDifficulty = 62 - 89.6 | ||
Line 62: | Line 82: | ||
| min_resistPhysical = 0 | | min_resistPhysical = 0 | ||
| max_resistPhysical = 56 | | max_resistPhysical = 56 | ||
− | | min_resistFire = | + | | min_resistFire = 30 |
− | | max_resistFire = | + | | max_resistFire = 40 |
− | | min_resistCold = | + | | min_resistCold = |
− | | max_resistCold = | + | | max_resistCold = |
− | | min_resistPoison = | + | | min_resistPoison = 10 |
− | | max_resistPoison = | + | | max_resistPoison = 20 |
− | | min_resistEnergy = | + | | min_resistEnergy = 10 |
− | | max_resistEnergy = | + | | max_resistEnergy = 20 |
− | | damagePhysical = | + | | damagePhysical = 20 |
− | | damageFire = | + | | damageFire = 80 |
| damageCold = 0 | | damageCold = 0 | ||
| damagePoison = 0 | | damagePoison = 0 | ||
| damageEnergy = 0 | | damageEnergy = 0 | ||
− | | baseDamage = | + | | baseDamage = 11-17 |
| min_wrestling = 0 | | min_wrestling = 0 | ||
− | | max_wrestling = | + | | max_wrestling = 80 |
| min_tactics = 0 | | min_tactics = 0 | ||
| max_tactics = 78.9 | | max_tactics = 78.9 | ||
| min_resist = 0 | | min_resist = 0 | ||
− | | max_resist = | + | | max_resist = 75 |
| min_anatomy = 0 | | min_anatomy = 0 | ||
| max_anatomy = 4.7 | | max_anatomy = 4.7 | ||
Line 129: | Line 149: | ||
| eats_Meat = Yes | | eats_Meat = Yes | ||
| eats_Metal = No | | eats_Metal = No | ||
+ | | eats_None = Yes | ||
| instinct_Arachnid = No | | instinct_Arachnid = No | ||
| instinct_Bear = No | | instinct_Bear = No | ||
Line 137: | Line 158: | ||
| instinct_Feline = No | | instinct_Feline = No | ||
| instinct_Ostard = No | | instinct_Ostard = No | ||
+ | | instinct_Raptor = No | ||
| instinct_None = Yes | | instinct_None = Yes | ||
− | | controlslots = | + | | packText = Canine, None |
− | | maxcontrolslots = | + | | controlslots = 1 |
+ | | maxcontrolslots = 4 | ||
| specialAttack = Dragon Breath | | specialAttack = Dragon Breath | ||
| magicLevel = None | | magicLevel = None | ||
| magicLevel2 = Journeyman | | magicLevel2 = Journeyman | ||
− | | readings = | + | | bardable = true |
+ | | readings = 26 | ||
}} | }} |
Latest revision as of 20:43, 12 August 2017
Hell Hound
Classic client | Kingdom Reborn client |
Enhanced client |
Basic Stats | |
Alignment | Neutral (grey) |
Magic Level | none ↳ journeyman
|
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | 3400 ᵇ |
Fame (Felucca) | ≈ 4420 ᵇ |
Karma | -3400 ᵇ |
Karma (Felucca) | ≈ -4420 ᵇ |
ᵇ +40% if paragon. |
Trivia | |
When was this mobile added to the game?First Seen? | 1998-10: UO: The Second Age |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Ankh Dungeon Fan Dancer Dojo Level 2 Fan Dancer Dojo Level 3 Fire Level 1 Fire Level 2 Fire Temple Ruins Hythloth Level 4 Hythloth Level 1 Hythloth Level 2 Hythloth Level 3 Kitsune Woods Lava Caldera Montor Mount Hakonu Mount Sho Rock Dungeon Level 2 Sak Teb Sorcerer Dungeon Level 2 Vermin Horde Champion Spawn |
Found Where? (new) | Alexandretta's Bowl Anordkor Tereg Ankh Dungeon Rock Dungeon Sorcerer's Dungeon Montor Nox Tereg Teper Tervasarb |
Can this mobile be tamed?Tameable? | Yes |
Bodytype #(s) | 97, 98 |
Hue #(s) | 0 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | 175-225 gp |
Base Loot | 5 Sulfurous Ash |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
||||||||||||||||||||
Elf/Gargoyle | 1 | |||||||||||||||||||
...w/Harvester's | 1 | |||||||||||||||||||
Human | 1 | |||||||||||||||||||
...w/Harvester's | 1 | |||||||||||||||||||
Felucca
|
||||||||||||||||||||
Elf/Gargoyle | 2 | |||||||||||||||||||
...w/Harvester's | 2 | |||||||||||||||||||
Human | 2 | |||||||||||||||||||
...w/Harvester's | 2 | |||||||||||||||||||
As the name implies they are the hounds commonly found in fiery dungeons. They have a Hit point based fireball. At full strength they do around 15 points of damage. Individually they are not too much of a problem, but unfortunately they are never alone. Hell Hounds spawn in groups of 5-8 and attack as a single group. Attacking one of the Hounds will make the entire pack attack you. In this sense they can be very dangerous, as a group of fighters can quickly be overwhelmed as each warrior is taken down individually. (Note, OTR is based on fighting a single creature, not a pack.) Killing Tips: Concentrate your attacks on a single Hound, when he is dead, move on to another one. Groups should NOT allow each fighter to pick their own hound, but should all single out one to attack. This way their number will be reduced faster, and the person receiving the attack will not suffer as much damage. One nice feature about these puppies is that they are great for raising your taming skill. Method of taming them is to beat them down till almost dead that way their fire ball does little to no damage.
Combat
Combat | |
Base Damage ᵉ | 11-17 |
Ranged Attack | firebreath |
Slayer | Flame Wolf |
Anti-Slayer | None |
Speed | medium |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | Dragon Breath |
ᵉ 5 points higher if paragon. |
Data is based on 26 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 20% | 80% | 0% | 0% | 0% |
Resist (min) | 0% | 30% | unknown | 10% | 10% |
Resist (avg) | 28% | 35% | unknown | 15% | 15% |
Resist (max) | 56% | 40% | unknown | 20% | 20% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 131 | 81 | 36 | 102 | 81 | 36 |
avg | 211.5 | 186.5 | 106 | 223 | 186.5 | 106 |
max | 292 | 292 | 176 | 344 | 292 | 176 |
paragon | 655 - 1460 | 97.2 - 350.4 | 43.2 - 211.2 | 107.1 - 361.2 | 97.2 - 350.4 | 43.2 - 211.2 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | 0 | 0 | 0 |
avg | 96.5 | 40.5 | 20 |
max | 193 | 81 | 40 |
Barding
Barding Difficulty: 62 - 89.6
Barding Notes: No notes have yet been added.
Taming
Tameable?: Yes
Skill required to attempt to tame:
1st tame: 85.5 taming 2nd retame: 90.3 taming 3rd retame: 104.7 taming 4th retame: - 5th retame: -
Pack Instincts: Canine, none
Control Slots: 1 - 4
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
avg | 2.35 | 27.5 | 5.5 | 0 | 37.5 | 0 | 8.5 | 39.45 | 40 |
max | 4.7 | 55 | 11 | 0 | 75 | 0 | 17 | 78.9 | 80 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
avg | 0 | 0.5 | 0 | 33.2 | 16.4 | 36.5 | 35.15 | 0 | 10 | 0 | 0 | 10 |
max | 0 | 1 | 0 | 66.4 | 32.8 | 73 | 70.3 | 0 | 20 | 0 | 0 | 20 |
Data is based on 26 reports.
Classification and Restrictions
Special Moves & Abilities
Initial
Trainable
Magical Abilities | Special Abilities | Special Moves | Area Effect Abilities |
---|---|---|---|
Bashing Bushido Necromage Necromancy Ninjitsu Piercing Poisoning Slashing Wrestling Mastery |
none |
Armor Ignore Armor Pierce Bladeweave Bleed Concussion Blow Crushing Blow Dismount Feint Force of Nature Frenzied Whirlwind Mortal Strike Nerve Strike Paralyze Psychic Attack Talon Strike |
Explosive Goo none |
Trivia
Taxonomy