Difference between revisions of "UO:Sheep"
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| alignment = Neutral (grey) | | alignment = Neutral (grey) | ||
| autoDispel = false | | autoDispel = false | ||
− | |||
| bardingNotes = | | bardingNotes = | ||
− | | body_text = | + | | body_text = A sheep is one of the only animals that give you resources while it is still alive, namely wool. Use a bladed weapon (like a knife) on a living sheep and you will shear the wool. Wool, ofcourse, can be turned into spools of thread to make cloth. It will take the sheep a short while to grow back the wool so you can shear it again. |
| bodytype = 207 | | bodytype = 207 | ||
+ | | carvedOther = 3 Wool | ||
+ | | classification = none | ||
| combatStrategy = | | combatStrategy = | ||
| disableParagon = false | | disableParagon = false | ||
+ | | dragonBlood = 0 | ||
+ | | dragonScaleBlack = 0 | ||
+ | | dragonScaleBlue = 0 | ||
+ | | dragonScaleGreen = 0 | ||
+ | | dragonScaleRed = 0 | ||
+ | | dragonScaleWhite = 0 | ||
+ | | dragonScaleYellow = 0 | ||
| fame = 300 | | fame = 300 | ||
+ | | feathers = 0 | ||
| firstSeen = 1997: Day One | | firstSeen = 1997: Day One | ||
| found = Farms, Forests | | found = Farms, Forests | ||
Line 14: | Line 23: | ||
| karma = 0 | | karma = 0 | ||
| loot_base = | | loot_base = | ||
− | |||
| loot_gold = | | loot_gold = | ||
− | |||
| loot_special = | | loot_special = | ||
| loot_stealing = | | loot_stealing = | ||
Line 22: | Line 29: | ||
| mountskill = | | mountskill = | ||
| name = Sheep | | name = Sheep | ||
+ | | pileHidesB = 0 | ||
+ | | pileHidesH = 0 | ||
+ | | pileHidesN = 0 | ||
+ | | pileHidesS = 0 | ||
| poisonLevel = 0 | | poisonLevel = 0 | ||
| polymorphable = false | | polymorphable = false | ||
Line 27: | Line 38: | ||
| questPage = | | questPage = | ||
| rangedAttack = none | | rangedAttack = none | ||
− | | slayer = | + | | rawBird = 0 |
+ | | rawChicken = 0 | ||
+ | | rawLamb = 3 | ||
+ | | rawRibs = 0 | ||
+ | | slayer = | ||
| spawning = true | | spawning = true | ||
− | |||
| speed = Medium | | speed = Medium | ||
− | | statue = | + | | statue = true |
− | | statuePage = | + | | statuePage = Sheep Statue (7th Year Veteran Reward) |
| subdueRequired = false | | subdueRequired = false | ||
| summonable = false | | summonable = false | ||
| summonPage = | | summonPage = | ||
− | | tameable = | + | | tameable = true |
− | | taming = | + | | taming = 12 |
| taming_notes = | | taming_notes = | ||
− | | trivia_text = | + | | trainableAreaEffect = none |
− | + | | trainableMagicalAbility = Bashing, Piercing, Poisoning, Slashing, Wrestling Mastery | |
+ | | trainableSpecialAbility = Mana Drain, Repel, Searing Wounds | ||
+ | | trainableSpecialMove = Armor Ignore, Armor Pierce, Bladeweave, Bleed, Concussion Blow, Crushing Blow, Dismount, Feint, Force of Nature, Frenzied Whirlwind, Mortal Strike, Nerve Strike, Paralyze, Psychic Attack, Talon Strike | ||
+ | | trivia_text = | ||
+ | | unloreable = false | ||
+ | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | ||
+ | <!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,2,[],["None"]],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,2,[],["None"]],[null,null,null,null,null,null,6.5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[12,25,0,19,25,5,6.5,0,0,0,9,0,0,0,0,100,0,0,0,0,1,2,5,6,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"null","null",["Fruits and Vegetables"],["None"]],[12,25,0,19,25,5,6.5,0,0,0,7,0,0,0,0,100,0,0,0,0,1,2,5,6,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"null","null",["Fruits and Vegetables"],["None"]],[12,25,0,19,25,5,6.5,0,0,0,9,0,0,0,0,100,0,0,0,0,1,2,5,6,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"null","null",["Fruits and Vegetables"],["None"]],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,100,0,0,0,0,1,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],["None"],""],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,100,0,0,0,0,1,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,2,[],["None"],""]]--> | ||
+ | | min_hits = 12 | ||
+ | | max_hits = 12 | ||
+ | | min_stam = 25 | ||
+ | | max_stam = 25 | ||
+ | | min_mana = 0 | ||
+ | | max_mana = 0 | ||
+ | | min_str = 19 | ||
+ | | max_str = 19 | ||
+ | | min_dex = 25 | ||
+ | | max_dex = 25 | ||
+ | | min_int = 5 | ||
+ | | max_int = 5 | ||
+ | | bardingDifficulty = 6.5 | ||
+ | | min_hpr = 0 | ||
+ | | max_hpr = 0 | ||
+ | | min_stamRegen = 0 | ||
+ | | max_stamRegen = 0 | ||
+ | | min_manaRegen = 0 | ||
+ | | max_manaRegen = 0 | ||
+ | | min_resistPhysical = 7 | ||
+ | | max_resistPhysical = 9 | ||
+ | | min_resistFire = 0 | ||
+ | | max_resistFire = 0 | ||
+ | | min_resistCold = 0 | ||
+ | | max_resistCold = 0 | ||
+ | | min_resistPoison = 0 | ||
+ | | max_resistPoison = 0 | ||
+ | | min_resistEnergy = 0 | ||
+ | | max_resistEnergy = 0 | ||
+ | | damagePhysical = 100 | ||
+ | | damageFire = 0 | ||
+ | | damageCold = 0 | ||
+ | | damagePoison = 0 | ||
+ | | damageEnergy = 0 | ||
+ | | baseDamage = 1-2 | ||
+ | | min_wrestling = 5 | ||
+ | | max_wrestling = 5 | ||
+ | | min_tactics = 6 | ||
+ | | max_tactics = 6 | ||
+ | | min_resist = 5 | ||
+ | | max_resist = 5 | ||
+ | | min_anatomy = 0 | ||
+ | | max_anatomy = 0 | ||
+ | | min_healing = 0 | ||
+ | | max_healing = 0 | ||
+ | | min_poison = 0 | ||
+ | | max_poison = 0 | ||
+ | | min_detectingHidden = 0 | ||
+ | | max_detectingHidden = 0 | ||
+ | | min_hiding = 0 | ||
+ | | max_hiding = 0 | ||
+ | | min_parrying = 0 | ||
+ | | max_parrying = 0 | ||
+ | | min_magery = 0 | ||
+ | | max_magery = 0 | ||
+ | | min_eval = 0 | ||
+ | | max_eval = 0 | ||
+ | | min_med = 0 | ||
+ | | max_med = 0 | ||
+ | | min_necro = 0 | ||
+ | | max_necro = 0 | ||
+ | | min_spiritSpeak = 0 | ||
+ | | max_spiritSpeak = 0 | ||
+ | | min_mysticism = 0 | ||
+ | | max_mysticism = 0 | ||
+ | | min_focus = 0 | ||
+ | | max_focus = 0 | ||
+ | | min_spellweaving = 0 | ||
+ | | max_spellweaving = 0 | ||
+ | | min_discordance = 0 | ||
+ | | max_discordance = 0 | ||
+ | | min_bushido = 0 | ||
+ | | max_bushido = 0 | ||
+ | | min_ninjitsu = 0 | ||
+ | | max_ninjitsu = 0 | ||
+ | | min_chivalry = 0 | ||
+ | | max_chivalry = 0 | ||
+ | | eats_BlackrockStew = No | ||
+ | | eats_Crops = No | ||
+ | | eats_Eggs = No | ||
+ | | eats_Fish = No | ||
+ | | eats_FruitVeg = No | ||
+ | | eats_Gold = No | ||
+ | | eats_Grain = No | ||
+ | | eats_Hay = No | ||
+ | | eats_Leather = No | ||
+ | | eats_Meat = No | ||
+ | | eats_Metal = No | ||
+ | | eats_None = No | ||
+ | | instinct_Arachnid = No | ||
+ | | instinct_Bear = No | ||
+ | | instinct_Bull = No | ||
+ | | instinct_Canine = No | ||
+ | | instinct_Daemon = No | ||
+ | | instinct_Equine = No | ||
+ | | instinct_Feline = No | ||
+ | | instinct_Ostard = No | ||
+ | | instinct_Raptor = No | ||
+ | | instinct_None = Yes | ||
+ | | packText = None | ||
+ | | controlslots = 1 | ||
+ | | maxcontrolslots = 2 | ||
+ | | specialAttack = | ||
+ | | magicLevel = None | ||
+ | | bardable = true | ||
+ | | readings = 8 | ||
}} | }} | ||
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Latest revision as of 21:34, 12 August 2017
Sheep
Classic client | Enhanced client |
Basic Stats | |
Alignment | Neutral (grey) |
Magic Level | none |
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | 300 ᵇ |
Fame (Felucca) | ≈ 390 ᵇ |
Karma | 0 ᵇ |
Karma (Felucca) | ≈ 0 ᵇ |
ᵇ +40% if paragon. |
Trivia | |
When was this mobile added to the game?First Seen? | 1997: Day One |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Farms Forests |
Found Where? (new) | Prílein Tereg |
Can this mobile be tamed?Tameable? | Yes |
Bodytype #(s) | 207 |
Hue #(s) | 0, 2305 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | Yes: Sheep Statue (7th Year Veteran Reward) |
Loot | |
Gold | unknown |
Base Loot | unknown |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
||||||||||||||||||||
Elf/Gargoyle | 3 | |||||||||||||||||||
...w/Harvester's | 3 | |||||||||||||||||||
Human | 3 | |||||||||||||||||||
...w/Harvester's | 3 | |||||||||||||||||||
Felucca
|
||||||||||||||||||||
Elf/Gargoyle | 6 | |||||||||||||||||||
...w/Harvester's | 7 | |||||||||||||||||||
Human | 6 | |||||||||||||||||||
...w/Harvester's | 7 | |||||||||||||||||||
A sheep is one of the only animals that give you resources while it is still alive, namely wool. Use a bladed weapon (like a knife) on a living sheep and you will shear the wool. Wool, ofcourse, can be turned into spools of thread to make cloth. It will take the sheep a short while to grow back the wool so you can shear it again.
Combat
Combat | |
Base Damage ᵉ | 1-2 |
Ranged Attack | none |
Slayer | unknown |
Anti-Slayer | None |
Speed | medium |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | unknown |
ᵉ 5 points higher if paragon. |
Data is based on 8 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 100% | 0% | 0% | 0% | 0% |
Resist (min) | 7% | 0% | 0% | 0% | 0% |
Resist (avg) | 8% | 0% | 0% | 0% | 0% |
Resist (max) | 9% | 0% | 0% | 0% | 0% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 12 | 25 | 0 | 19 | 25 | 5 |
avg | 12 | 25 | 0 | 19 | 25 | 5 |
max | 12 | 25 | 0 | 19 | 25 | 5 |
paragon | 60 - 60 | 30 - 30 | unknown | 19.95 - 19.95 | 30 - 30 | unknown |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | 0 | 0 | 0 |
avg | 0 | 0 | 0 |
max | 0 | 0 | 0 |
Barding
Barding Difficulty: 6.5
Barding Notes: No notes have yet been added.
Taming
Tameable?: Yes
Skill required to attempt to tame:
1st tame: 12 taming 2nd retame: 16.8 taming 3rd retame: 31.2 taming 4th retame: 55.2 taming 5th retame: 88.8 taming
Pack Instincts: none
Preferred Foods: unknown
Control Slots: 1 - 2
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 0 | 0 | 0 | 0 | 5 | 0 | 0 | 6 | 5 |
avg | 0 | 0 | 0 | 0 | 5 | 0 | 0 | 6 | 5 |
max | 0 | 0 | 0 | 0 | 5 | 0 | 0 | 6 | 5 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
avg | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
max | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Data is based on 8 reports.
Classification and Restrictions
Special Moves & Abilities
Initial
Trainable
Magical Abilities | Special Abilities | Special Moves | Area Effect Abilities |
---|---|---|---|
Bashing Piercing Poisoning Slashing Wrestling Mastery |
Mana Drain Repel Searing Wounds |
Armor Ignore Armor Pierce Bladeweave Bleed Concussion Blow Crushing Blow Dismount Feint Force of Nature Frenzied Whirlwind Mortal Strike Nerve Strike Paralyze Psychic Attack Talon Strike |
none |
Trivia
Taxonomy