Difference between revisions of "UO:Vollem (in Crystal)"
BrianFreud (talk | contribs) m (Updating the mob's info.) |
(Updating the mob's info.) |
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| bardingNotes = | | bardingNotes = | ||
| body_text = A living version of the clockwork construct, this creature is summoned from a crystal. | | body_text = A living version of the clockwork construct, this creature is summoned from a crystal. | ||
− | ( | + | (Originally the early buyer promotion for Stygian Abyss Expansion). |
+ | |||
+ | This Crystal can now be attained as the highest cost reward available from the Clean Up Britannia system currently in effect. | ||
| bodytype = | | bodytype = | ||
| carvedOther = | | carvedOther = | ||
+ | | classification = | ||
| combatStrategy = | | combatStrategy = | ||
| disableParagon = true | | disableParagon = true | ||
Line 24: | Line 27: | ||
| loot_base = magic items 3 sulphurous ash, 1 magery scroll, 1 potion | | loot_base = magic items 3 sulphurous ash, 1 magery scroll, 1 potion | ||
| loot_gold = 400-500 | | loot_gold = 400-500 | ||
− | |||
| loot_special = | | loot_special = | ||
| loot_stealing = | | loot_stealing = | ||
| loyaltyPoints = | | loyaltyPoints = | ||
| mountskill = | | mountskill = | ||
− | | name = Vollem | + | | name = Vollem |
| pileHidesB = | | pileHidesB = | ||
| pileHidesH = | | pileHidesH = | ||
Line 54: | Line 56: | ||
| taming = | | taming = | ||
| taming_notes = | | taming_notes = | ||
− | | trivia_text = | + | | trainableAreaEffect = |
+ | | trainableMagicalAbility = | ||
+ | | trainableSpecialAbility = | ||
+ | | trainableSpecialMove = | ||
+ | | trivia_text = Based on the AI/abilities of the mobile, and the loot found on its corpse on its first death, this creature appears to have originated as a new graphic set married to the base abilities of a Nightmare (similar to the way Event Moderators can "re-skin" existing creatures to create "unique" monsters), without the ability for it to be ridden, but with the ability for non-tamers to own and control. | ||
| unloreable = false | | unloreable = false | ||
+ | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | ||
+ | <!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,3,5,[],[],""]]--> | ||
+ | | min_hits = | ||
+ | | max_hits = | ||
+ | | min_stam = | ||
+ | | max_stam = | ||
+ | | min_mana = | ||
+ | | max_mana = | ||
+ | | min_str = | ||
+ | | max_str = | ||
+ | | min_dex = | ||
+ | | max_dex = | ||
+ | | min_int = | ||
+ | | max_int = | ||
+ | | bardingDifficulty = | ||
+ | | min_hpr = | ||
+ | | max_hpr = | ||
+ | | min_stamRegen = | ||
+ | | max_stamRegen = | ||
+ | | min_manaRegen = | ||
+ | | max_manaRegen = | ||
+ | | min_resistPhysical = | ||
+ | | max_resistPhysical = | ||
+ | | min_resistFire = | ||
+ | | max_resistFire = | ||
+ | | min_resistCold = | ||
+ | | max_resistCold = | ||
+ | | min_resistPoison = | ||
+ | | max_resistPoison = | ||
+ | | min_resistEnergy = | ||
+ | | max_resistEnergy = | ||
+ | | damagePhysical = | ||
+ | | damageFire = | ||
+ | | damageCold = | ||
+ | | damagePoison = | ||
+ | | damageEnergy = | ||
+ | | baseDamage = ?-? | ||
+ | | min_wrestling = | ||
+ | | max_wrestling = | ||
+ | | min_tactics = | ||
+ | | max_tactics = | ||
+ | | min_resist = | ||
+ | | max_resist = | ||
+ | | min_anatomy = | ||
+ | | max_anatomy = | ||
+ | | min_healing = | ||
+ | | max_healing = | ||
+ | | min_poison = | ||
+ | | max_poison = | ||
+ | | min_detectingHidden = | ||
+ | | max_detectingHidden = | ||
+ | | min_hiding = | ||
+ | | max_hiding = | ||
+ | | min_parrying = | ||
+ | | max_parrying = | ||
+ | | min_magery = | ||
+ | | max_magery = | ||
+ | | min_eval = | ||
+ | | max_eval = | ||
+ | | min_med = | ||
+ | | max_med = | ||
+ | | min_necro = | ||
+ | | max_necro = | ||
+ | | min_spiritSpeak = | ||
+ | | max_spiritSpeak = | ||
+ | | min_mysticism = | ||
+ | | max_mysticism = | ||
+ | | min_focus = | ||
+ | | max_focus = | ||
+ | | min_spellweaving = | ||
+ | | max_spellweaving = | ||
+ | | min_discordance = | ||
+ | | max_discordance = | ||
+ | | min_bushido = | ||
+ | | max_bushido = | ||
+ | | min_ninjitsu = | ||
+ | | max_ninjitsu = | ||
+ | | min_chivalry = | ||
+ | | max_chivalry = | ||
+ | | eats_BlackrockStew = No | ||
+ | | eats_Crops = No | ||
+ | | eats_Eggs = No | ||
+ | | eats_Fish = No | ||
+ | | eats_FruitVeg = No | ||
+ | | eats_Gold = No | ||
+ | | eats_Grain = No | ||
+ | | eats_Hay = No | ||
+ | | eats_Leather = No | ||
+ | | eats_Meat = No | ||
+ | | eats_Metal = No | ||
+ | | eats_None = No | ||
+ | | instinct_Arachnid = No | ||
+ | | instinct_Bear = No | ||
+ | | instinct_Bull = No | ||
+ | | instinct_Canine = No | ||
+ | | instinct_Daemon = No | ||
+ | | instinct_Equine = No | ||
+ | | instinct_Feline = No | ||
+ | | instinct_Ostard = No | ||
+ | | instinct_Raptor = No | ||
+ | | instinct_None = No | ||
+ | | packText = | ||
+ | | controlslots = 3 | ||
+ | | maxcontrolslots = 5 | ||
+ | | specialAttack = | ||
+ | | magicLevel = unknown | ||
+ | | bardable = | ||
+ | | readings = 1 | ||
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}} | }} |
Latest revision as of 18:11, 25 July 2018
Vollem
Upload a picture | Upload a picture | |||
Classic client | Enhanced client |
Basic Stats | |
Alignment | unknown |
Magic Level | unknown |
Poison Level | unknown |
Loyalty Points | unknown |
Fame | unknown |
Fame (Felucca) | unknown |
Karma | unknown |
Karma (Felucca) | unknown |
Trivia | |
When was this mobile added to the game?First Seen? | 2009-09: UO: Stygian Abyss |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | unknown |
Found Where? (new) | |
Can this mobile be tamed?Tameable? | No |
Bodytype #(s) | unknown |
Hue #(s) | unknown |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | 400-500 gp |
Base Loot | 1 magery scroll 1 potion magic items 3 sulphurous ash |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
A living version of the clockwork construct, this creature is summoned from a crystal.
(Originally the early buyer promotion for Stygian Abyss Expansion).
This Crystal can now be attained as the highest cost reward available from the Clean Up Britannia system currently in effect.
Combat
Combat | |
Base Damage | ?-? |
Ranged Attack | unknown |
Slayer | unknown |
Anti-Slayer | None |
Speed | unknown |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | unknown |
Data is based on 1 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | unknown | unknown | unknown | unknown | unknown |
Resist (min) | unknown | unknown | unknown | unknown | unknown |
Resist (avg) | unknown | unknown | unknown | unknown | unknown |
Resist (max) | unknown | unknown | unknown | unknown | unknown |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | unknown | unknown | unknown |
avg | unknown | unknown | unknown |
max | unknown | unknown | unknown |
Barding
This type of mobile cannot be barded.
Taming
Tameable?: No
Pack Instincts: unknown
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
Data is based on 1 reports.
Trivia
Based on the AI/abilities of the mobile, and the loot found on its corpse on its first death, this creature appears to have originated as a new graphic set married to the base abilities of a Nightmare (similar to the way Event Moderators can "re-skin" existing creatures to create "unique" monsters), without the ability for it to be ridden, but with the ability for non-tamers to own and control.
Taxonomy