Difference between revisions of "UO:Fire Beetle"
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BrianFreud (talk | contribs) m (Adding a new Animal Lore reading.) |
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| alignment = Neutral (grey) | | alignment = Neutral (grey) | ||
| autoDispel = false | | autoDispel = false | ||
− | |||
| bardingNotes = | | bardingNotes = | ||
| body_text = The Fire Beetle is another kind of the rideable Giant Beetle. The main difference other than the color is that the Fire Beetle does not have a backpack, but to make up for that a miner can use it to smelt the ore he digs up on. It is essentially an orange forge on six legs.Just like the normal Giant Beetle, the Fire Beetle will have to be beaten into submission before it can be tamed, which also means that it will become much weaker when it is tamed. The Fire Beetle also has the ability to increase its speed for a short duration when it is hit with ranged attacks. Although a high taming skill is required to tame one, once it has been tamed no taming skill is required to own it. | | body_text = The Fire Beetle is another kind of the rideable Giant Beetle. The main difference other than the color is that the Fire Beetle does not have a backpack, but to make up for that a miner can use it to smelt the ore he digs up on. It is essentially an orange forge on six legs.Just like the normal Giant Beetle, the Fire Beetle will have to be beaten into submission before it can be tamed, which also means that it will become much weaker when it is tamed. The Fire Beetle also has the ability to increase its speed for a short duration when it is hit with ranged attacks. Although a high taming skill is required to tame one, once it has been tamed no taming skill is required to own it. | ||
| bodytype = 169 | | bodytype = 169 | ||
+ | | carvedOther = | ||
+ | | classification = Insectoid, Magical | ||
| combatStrategy = | | combatStrategy = | ||
| disableParagon = true | | disableParagon = true | ||
+ | | dragonBlood = 0 | ||
+ | | dragonScaleBlack = 0 | ||
+ | | dragonScaleBlue = 0 | ||
+ | | dragonScaleGreen = 0 | ||
+ | | dragonScaleRed = 0 | ||
+ | | dragonScaleWhite = 0 | ||
+ | | dragonScaleYellow = 0 | ||
| fame = 4000 | | fame = 4000 | ||
+ | | feathers = 0 | ||
| firstSeen = 2004-11: UO: Samurai Empire | | firstSeen = 2004-11: UO: Samurai Empire | ||
| found = Yomotsu Mines | | found = Yomotsu Mines | ||
Line 14: | Line 23: | ||
| karma = -4000 | | karma = -4000 | ||
| loot_base = 15-25 Sulfurous Ash, 2 Iron Ingots | | loot_base = 15-25 Sulfurous Ash, 2 Iron Ingots | ||
− | |||
| loot_gold = | | loot_gold = | ||
− | + | | loot_special = | |
− | | loot_special = | ||
| loot_stealing = | | loot_stealing = | ||
| loyaltyPoints = | | loyaltyPoints = | ||
| mountskill = 0 | | mountskill = 0 | ||
| name = Fire Beetle | | name = Fire Beetle | ||
+ | | pileHidesB = 0 | ||
+ | | pileHidesH = 0 | ||
+ | | pileHidesN = 0 | ||
+ | | pileHidesS = 0 | ||
| poisonLevel = 0 | | poisonLevel = 0 | ||
| polymorphable = false | | polymorphable = false | ||
Line 27: | Line 38: | ||
| questPage = | | questPage = | ||
| rangedAttack = none | | rangedAttack = none | ||
− | | slayer = | + | | rawBird = 0 |
+ | | rawChicken = 0 | ||
+ | | rawLamb = 0 | ||
+ | | rawRibs = 16 | ||
+ | | slayer = Beetle, Flame | ||
| spawning = true | | spawning = true | ||
− | |||
| speed = Medium | | speed = Medium | ||
| statue = false | | statue = false | ||
Line 38: | Line 52: | ||
| tameable = true | | tameable = true | ||
| taming = 93.9 | | taming = 93.9 | ||
− | | taming_notes = | + | | taming_notes = You can choose an Area Effect Ability, Special Move,Special Ability, and Magic. |
+ | |||
+ | But you must choose Area first, Special move second, Special ability third, Magic Last. | ||
+ | |||
+ | Example, Explosive Goo, Armor ignore, Rune corruption, Magic | ||
+ | | trainableAreaEffect = Explosive Goo | ||
+ | | trainableMagicalAbility = Bashing, Piercing, Poisoning, Slashing, Wrestling Mastery | ||
+ | | trainableSpecialAbility = Angry Fire, Dragon Breath, Inferno, Mana Drain, Raging Breath, Repel, Rune Corruption, Searing Wounds | ||
+ | | trainableSpecialMove = Armor Ignore, Armor Pierce, Bladeweave, Bleed, Concussion Blow, Crushing Blow, Dismount, Feint, Force of Nature, Frenzied Whirlwind, Mortal Strike, Nerve Strike, Paralyze, Psychic Attack, Talon Strike | ||
| trivia_text = | | trivia_text = | ||
+ | | unloreable = false | ||
<!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | ||
− | <!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,5,[],[]]]--> | + | <!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,5,[],[]],[200,100,500,300,100,500,84.6,0,0,0,40,null,null,null,null,null,null,null,null,null,7,20,100,100,90,0,0,0,20,0,0,0,0,0,0,0,0,1,0,0,0,0,0,"null","null",["Meat"],["None"]],[200,100,500,300,100,500,84.5,0,0,0,40,null,null,null,null,null,null,null,null,null,7,20,0,0,0,0,0,7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[null],[null]],[null,null,null,null,null,null,null,null,null,null,40,70,10,30,30,null,100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[null,null,null,null,null,null,null,null,null,null,40,75,10,30,30,null,100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[200,100,500,300,null,null,84.5,null,null,null,40,75,10,30,30,null,null,null,null,null,null,null,100,100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[40,70,10,30,30,null,84,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,100,null,null,null,7,20,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,["Meat"],["None"],""],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,100,null,null,null,7,20,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,["Meat"],["None"],"None"],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,100,null,null,null,7,20,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,["Meat"],["None"],"None|None"],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,100,0,0,0,7,20,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,["Meat"],["None"],"None|None"],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,100,0,0,0,7,20,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,5,["Meat"],["None"],"None|None"],[200,100,500,300,100,500,84.6,0,0,0,40,75,10,30,30,0,100,0,0,0,7,20,100,100,90,2,0,0,20,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,5,["Meat"],["None"],"None"]]--> |
− | | min_hits = | + | | min_hits = 40 |
− | | max_hits = | + | | max_hits = 200 |
− | | min_stam = | + | | min_stam = 70 |
− | | max_stam = | + | | max_stam = 100 |
− | | min_mana = | + | | min_mana = 10 |
− | | max_mana = | + | | max_mana = 500 |
− | | min_str = | + | | min_str = 30 |
− | | max_str = | + | | max_str = 300 |
− | | min_dex = | + | | min_dex = 30 |
− | | max_dex = | + | | max_dex = 100 |
− | | min_int = | + | | min_int = 500 |
− | | max_int = | + | | max_int = 500 |
− | | bardingDifficulty = | + | | bardingDifficulty = 84 - 84.6 |
− | | min_hpr = | + | | min_hpr = 0 |
− | | max_hpr = | + | | max_hpr = 0 |
− | | min_stamRegen = | + | | min_stamRegen = 0 |
− | | max_stamRegen = | + | | max_stamRegen = 0 |
− | | min_manaRegen = | + | | min_manaRegen = 0 |
− | | max_manaRegen = | + | | max_manaRegen = 0 |
− | | min_resistPhysical = | + | | min_resistPhysical = 40 |
− | | max_resistPhysical = | + | | max_resistPhysical = 40 |
− | | min_resistFire = | + | | min_resistFire = 70 |
− | | max_resistFire = | + | | max_resistFire = 75 |
− | | min_resistCold = | + | | min_resistCold = 10 |
− | | max_resistCold = | + | | max_resistCold = 10 |
− | | min_resistPoison = | + | | min_resistPoison = 30 |
− | | max_resistPoison = | + | | max_resistPoison = 30 |
− | | min_resistEnergy = | + | | min_resistEnergy = 30 |
− | | max_resistEnergy = | + | | max_resistEnergy = 30 |
− | | damagePhysical = | + | | damagePhysical = 0 |
− | | damageFire = | + | | damageFire = 100 |
− | | damageCold = | + | | damageCold = 0 |
− | | damagePoison = | + | | damagePoison = 0 |
− | | damageEnergy = | + | | damageEnergy = 0 |
− | | baseDamage = | + | | baseDamage = 7-20 |
− | | min_wrestling = | + | | min_wrestling = 0 |
− | | max_wrestling = | + | | max_wrestling = 100 |
− | | min_tactics = | + | | min_tactics = 0 |
− | | max_tactics = | + | | max_tactics = 100 |
− | | min_resist = | + | | min_resist = 0 |
− | | max_resist = | + | | max_resist = 90 |
− | | min_anatomy = | + | | min_anatomy = 0 |
− | | max_anatomy = | + | | max_anatomy = 2 |
− | | min_healing = | + | | min_healing = 0 |
− | | max_healing = | + | | max_healing = 0 |
− | | min_poison = | + | | min_poison = 0 |
− | | max_poison = | + | | max_poison = 7 |
− | | min_detectingHidden = | + | | min_detectingHidden = 20 |
− | | max_detectingHidden = | + | | max_detectingHidden = 20 |
− | | min_hiding = | + | | min_hiding = 0 |
− | | max_hiding = | + | | max_hiding = 0 |
− | | min_parrying = | + | | min_parrying = 0 |
− | | max_parrying = | + | | max_parrying = 0 |
− | | min_magery = | + | | min_magery = 0 |
− | | max_magery = | + | | max_magery = 0 |
− | | min_eval = | + | | min_eval = 0 |
− | | max_eval = | + | | max_eval = 0 |
− | | min_med = | + | | min_med = 0 |
− | | max_med = | + | | max_med = 0 |
− | | min_necro = | + | | min_necro = 0 |
− | | max_necro = | + | | max_necro = 0 |
− | | min_spiritSpeak = | + | | min_spiritSpeak = 0 |
− | | max_spiritSpeak = | + | | max_spiritSpeak = 0 |
− | | min_mysticism = | + | | min_mysticism = 0 |
− | | max_mysticism = | + | | max_mysticism = 0 |
− | | min_focus = | + | | min_focus = 0 |
− | | max_focus = | + | | max_focus = 1 |
− | | min_spellweaving = | + | | min_spellweaving = 0 |
− | | max_spellweaving = | + | | max_spellweaving = 0 |
− | | min_discordance = | + | | min_discordance = 0 |
− | | max_discordance = | + | | max_discordance = 0 |
− | | min_bushido = | + | | min_bushido = 0 |
− | | max_bushido = | + | | max_bushido = 0 |
− | | min_ninjitsu = | + | | min_ninjitsu = 0 |
− | | max_ninjitsu = | + | | max_ninjitsu = 0 |
− | | min_chivalry = | + | | min_chivalry = 0 |
− | | max_chivalry = | + | | max_chivalry = 0 |
| eats_BlackrockStew = No | | eats_BlackrockStew = No | ||
| eats_Crops = No | | eats_Crops = No | ||
Line 128: | Line 151: | ||
| eats_Hay = No | | eats_Hay = No | ||
| eats_Leather = No | | eats_Leather = No | ||
− | | eats_Meat = | + | | eats_Meat = Yes |
| eats_Metal = No | | eats_Metal = No | ||
+ | | eats_None = No | ||
| instinct_Arachnid = No | | instinct_Arachnid = No | ||
| instinct_Bear = No | | instinct_Bear = No | ||
Line 138: | Line 162: | ||
| instinct_Feline = No | | instinct_Feline = No | ||
| instinct_Ostard = No | | instinct_Ostard = No | ||
− | | instinct_None = | + | | instinct_Raptor = No |
+ | | instinct_None = Yes | ||
+ | | packText = None | ||
| controlslots = 1 | | controlslots = 1 | ||
| maxcontrolslots = 5 | | maxcontrolslots = 5 | ||
− | | magicLevel = | + | | specialAttack = None |
− | | readings = | + | | magicLevel = None |
− | + | | bardable = true | |
+ | | readings = 13 | ||
}} | }} |
Latest revision as of 07:23, 10 March 2020
Fire Beetle
Classic client | Kingdom Reborn client |
Enhanced client |
Basic Stats | |
Alignment | Neutral (grey) |
Magic Level | none |
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | 4000 |
Fame (Felucca) | ≈ 5200 |
Karma | -4000 |
Karma (Felucca) | ≈ -5200 |
Trivia | |
When was this mobile added to the game?First Seen? | 2004-11: UO: Samurai Empire |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Yomotsu Mines |
Found Where? (new) | |
Can this mobile be tamed?Tameable? | Yes |
Bodytype #(s) | 169 |
Hue #(s) | 1161 |
Can this mobile be mounted?Mountable? | Yes, at 0 taming |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | unknown |
Base Loot | 15-25 Sulfurous Ash 2 Iron Ingots |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
||||||||||||||||||||
Elf/Gargoyle | 16 | |||||||||||||||||||
...w/Harvester's | 18 | |||||||||||||||||||
Human | 16 | |||||||||||||||||||
...w/Harvester's | 18 | |||||||||||||||||||
Felucca
|
||||||||||||||||||||
Elf/Gargoyle | 32 | |||||||||||||||||||
...w/Harvester's | 35 | |||||||||||||||||||
Human | 32 | |||||||||||||||||||
...w/Harvester's | 35 | |||||||||||||||||||
The Fire Beetle is another kind of the rideable Giant Beetle. The main difference other than the color is that the Fire Beetle does not have a backpack, but to make up for that a miner can use it to smelt the ore he digs up on. It is essentially an orange forge on six legs.Just like the normal Giant Beetle, the Fire Beetle will have to be beaten into submission before it can be tamed, which also means that it will become much weaker when it is tamed. The Fire Beetle also has the ability to increase its speed for a short duration when it is hit with ranged attacks. Although a high taming skill is required to tame one, once it has been tamed no taming skill is required to own it.
Combat
Combat | |
Base Damage | 7-20 |
Ranged Attack | none |
Slayer | Beetle Flame |
Anti-Slayer | None |
Speed | medium |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | None |
Data is based on 13 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 0% | 100% | 0% | 0% | 0% |
Resist (min) | 40% | 70% | 10% | 30% | 30% |
Resist (avg) | 40% | 72.5% | 10% | 30% | 30% |
Resist (max) | 40% | 75% | 10% | 30% | 30% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 40 | 70 | 10 | 30 | 30 | 500 |
avg | 120 | 85 | 255 | 165 | 65 | 500 |
max | 200 | 100 | 500 | 300 | 100 | 500 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | 0 | 0 | 0 |
avg | 0 | 0 | 0 |
max | 0 | 0 | 0 |
Barding
Barding Difficulty: 84 - 84.6
Barding Notes: No notes have yet been added.
Taming
Tameable?: Yes
Skill required to attempt to tame:
1st tame: 93.9 taming 2nd retame: 98.7 taming 3rd retame: 113.1 taming 4th retame: - 5th retame: -
Pack Instincts: none
Control Slots: 1 - 5
Taming Notes: You can choose an Area Effect Ability, Special Move,Special Ability, and Magic.
But you must choose Area first, Special move second, Special ability third, Magic Last.
Example, Explosive Goo, Armor ignore, Rune corruption, Magic
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
avg | 1 | 20 | 0 | 0 | 45 | 0 | 3.5 | 50 | 50 |
max | 2 | 20 | 0 | 0 | 90 | 0 | 7 | 100 | 100 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
avg | 0 | 0 | 0 | 0 | 0.5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
max | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Data is based on 13 reports.
Classification and Restrictions
Special Moves & Abilities
Initial
none
Trainable
Trivia
Taxonomy