Difference between revisions of "UO:Orc Scout"

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{{Mobile
 
{{Mobile
|body_text =
+
| alignment = Neutral (grey)
<!-- ------------------------------------------------------------------------ -->
+
| autoDispel = false
Scouts look like normal orcs, but are green. They have the ability to stealth (yes walk while hidden), reveal hidden people, and use bandages. An Orc Scout took my newbie archer out in a few shots. They supposedly carry a special bow that we don't know much about yet. I tried looting a seemingly normal bow from one, but it broke and said something to the effect of, "the badly worn bow breaks as you touch it". - BlueDuck  When they get low on health they teleport away and hide.  - Ambrosia Vayu If you move towards the spot where the orc scout is hiding, you can hear his footsteps. You can try to steal an Orc Scout's bow and arrows, but prepare to see him switch to a fencing weapon then. A good tactic against Orc Scouts is to poison them, as that will make it near impossible for them to hide.
+
| bardingNotes =
<!-- ------------------------------------------------------------------------ -->
+
| body_text = Scouts look like normal orcs, but are green. They have the ability to stealth (yes walk while hidden), reveal hidden people, and use bandages. An Orc Scout took my newbie archer out in a few shots. They supposedly carry a special bow that we don't know much about yet. I tried looting a seemingly normal bow from one, but it broke and said something to the effect of, "the badly worn bow breaks as you touch it". - BlueDuck  When they get low on health they teleport away and hide.  - Ambrosia Vayu If you move towards the spot where the orc scout is hiding, you can hear his footsteps. You can try to steal an Orc Scout's bow and arrows, but prepare to see him switch to a fencing weapon then. A good tactic against Orc Scouts is to poison them, as that will make it near impossible for them to hide.
|combatStrategy =
+
| bodytype = 181
<!-- ------------------------------------------------------------------------ -->
+
| carvedOther =
<!-- WRITE TEXT ABOUT HOW TO FIGHT THIS MOBILE HERE-->
+
| combatStrategy =  
<!-- ------------------------------------------------------------------------ -->
+
| disableParagon = false
|taming_notes =
+
| dragonBlood =
<!-- ------------------------------------------------------------------------ -->
+
| dragonScaleBlack =
<!-- WRITE TEXT ABOUT HOW TO TAME THIS MOBILE HERE-->
+
| dragonScaleBlue =
<!-- ------------------------------------------------------------------------ -->
+
| dragonScaleGreen =
|bardingNotes =
+
| dragonScaleRed =
<!-- ------------------------------------------------------------------------ -->
+
| dragonScaleWhite =
<!-- WRITE TEXT ABOUT BARDING THIS MOBILE HERE-->
+
| dragonScaleYellow =
<!-- ------------------------------------------------------------------------ -->
+
| fame = 1500
|trivia_text =
+
| feathers =
<!-- ------------------------------------------------------------------------ -->
+
| firstSeen = 2001-05: Scenario 1: The Savage Empire
<!-- RANDOM TRIVIA TEXT GOES HERE. -->
+
| found = Cove Orc Fort, Orc Cave Level 1, Orc Cave Level 2
<!-- ------------------------------------------------------------------------ -->
+
| hues = 0
|firstSeen = 2001-05: Scenario 1: The Savage Empire
+
| karma = -1500
|spawning =
+
| loot_base = Bow, 60-70 Arrows, 3-5 Apples, 1-15 Bandages
|summonable =
+
| loot_gold = 125-175
|summonPage =
+
| loot_harvester =
|polymorphable =
+
| loot_special = An Orcish Bow, Yeast
|polymorphPage =
+
| loot_stealing =
|statue =
+
| loyaltyPoints =  
|statuePage =
+
| mountskill =
|alignment =
+
| name = Orc Scout
|found = Cove Orc Fort, Orc Cave Level 1, Orc Cave Level 2
+
| pileHidesB =
|fame = 1500
+
| pileHidesH =  
|karma = -1500
+
| pileHidesN =  
|loyaltyPoints =  
+
| pileHidesS =  
|magicLevel = none
+
| poisonLevel = 0
|poisonLevel = 0
+
| polymorphable = false
|abilities = Heals itself with bandages. Teleports away and hides when damaged. Stealths around while hidden.
+
| polymorphPage =  
|mountskill =  
+
| questPage =
|questPage =  
+
| rangedAttack = Bow and Arrows
|damagePhysical = 0
+
| rawBird =
|damageFire = 0
+
| rawChicken = 0
|damageCold = 0
+
| rawLamb =
|damagePoison = 0
+
| rawRibs =
|damageEnergy = 0
+
| slayer = Repond, Orc
|baseDamage = 5-7
+
| spawning = true
|min_resistPhysical = 25
+
| speed = Medium
|max_resistPhysical = 35
+
| statue = false
|min_resistFire = 30
+
| statuePage =  
|max_resistFire = 40
+
| subdueRequired = false
|min_resistCold = 15
+
| summonable = false
|max_resistCold = 25
+
| summonPage =
|min_resistPoison = 15
+
| tameable = false
|max_resistPoison = 20
+
| taming =
|min_resistEnergy = 25
+
| taming_notes =
|max_resistEnergy = 30
+
| trivia_text =  
|autoDispel = No
+
| unloreable = false
|rangedAttack = Bow and Arrows
+
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
|slayer = Orc, Repond
+
<!--storedLores = [[null,null,null,null,null,null,57.9,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[66,128,46,100,128,46,72,0,0,0,32,0,0,0,0,100,0,0,0,0,5,7,0,72,68,61.3,83.5,0,27.9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,null,null,"Meat","None","Healing"],[67,126,56,116,126,56,73.1,0,0,0,31,0,0,0,0,100,0,0,0,0,5,7,0,57.1,72.3,70.1,71.4,0,27.9,0,0,0,0,2,0,0,0,38.5,0,0,0,0,0,null,null,"Meat","None","Healing"]]-->
|speed = Medium
+
| min_hits = 66
|specialAttack =  
+
| max_hits = 67
|min_hits = 58
+
| min_stam = 126
|max_hits = 72
+
| max_stam = 128
|min_stam = 101
+
| min_mana = 46
|max_stam = 130
+
| max_mana = 56
|min_mana = 30
+
| min_str = 100
|max_mana = 60
+
| max_str = 116
|min_str= 96
+
| min_dex = 126
|max_str= 120
+
| max_dex = 128
|min_dex= 101
+
| min_int = 46
|max_dex= 130
+
| max_int = 56
|min_int= 36
+
| bardingDifficulty = 57.9 - 73.1
|max_int= 60
+
| min_hpr = 0
|loot_gold = 125-175
+
| max_hpr = 0
|loot_base = Bow, 60-70 Arrows, 3-5 Apples, 1-15 Bandages
+
| min_stamRegen = 0
|loot_special = An Orcish Bow
+
| max_stamRegen = 0
|loot_carved =  
+
| min_manaRegen = 0
|loot_harvester =  
+
| max_manaRegen = 0
|loot_stealing =  
+
| min_resistPhysical = 31
|bardable =  
+
| max_resistPhysical = 32
|bardingDifficulty =  
+
| min_resistFire = 0
|tameable =  
+
| max_resistFire = 0
|taming =  
+
| min_resistCold = 0
|controlslots =  
+
| max_resistCold = 0
|subdueRequired =  
+
| min_resistPoison = 0
|min_anatomy = 0.0
+
| max_resistPoison = 0
|max_anatomy = 0.0
+
| min_resistEnergy = 0
|min_eval = 0
+
| max_resistEnergy = 0
|max_eval = 0
+
| damagePhysical = 100
|min_healing = 0
+
| damageFire = 0
|max_healing = 0
+
| damageCold = 0
|min_magery = 0
+
| damagePoison = 0
|max_magery = 0
+
| damageEnergy = 0
|min_resist = 50.1
+
| baseDamage = 5-7
|max_resist = 75.0
+
| min_wrestling = 0
|min_med = 0
+
| max_wrestling = 0
|max_med = 0
+
| min_tactics = 57.1
|min_poison = 0
+
| max_tactics = 72
|max_poison = 0
+
| min_resist = 68
|min_tactics = 55.1
+
| max_resist = 72.3
|max_tactics = 80.0
+
| min_anatomy = 61.3
|min_wrestling = 0.0
+
| max_anatomy = 70.1
|max_wrestling = 0.0
+
| min_healing = 71.4
|packInstinct = none
+
| max_healing = 83.5
|eats_Crops = false
+
| min_poison = 0
|eats_Eggs = false
+
| max_poison = 0
|eats_Fish = false
+
| min_detectingHidden = 27.9
|eats_FruitVeg = false
+
| max_detectingHidden = 27.9
|eats_Grain = false
+
| min_hiding = 0
|eats_Hay = false
+
| max_hiding = 0
|eats_Leather = false
+
| min_parrying = 0
|eats_Meat = true
+
| max_parrying = 0
|eats_Metal = false
+
| min_magery = 0
|eats_Special =  
+
| max_magery = 0
|FamilyTree =  
+
| min_eval = 0
|Mobile =  
+
| max_eval = 0
<!-- ------------------------------------------------------------------------ -->
+
| min_med = 0
 +
| max_med = 2
 +
| min_necro = 0
 +
| max_necro = 0
 +
| min_spiritSpeak = 0
 +
| max_spiritSpeak = 0
 +
| min_mysticism = 0
 +
| max_mysticism = 0
 +
| min_focus = 0
 +
| max_focus = 38.5
 +
| min_spellweaving = 0
 +
| max_spellweaving = 0
 +
| min_discordance = 0
 +
| max_discordance = 0
 +
| min_bushido = 0
 +
| max_bushido = 0
 +
| min_ninjitsu = 0
 +
| max_ninjitsu = 0
 +
| min_chivalry = 0
 +
| max_chivalry = 0
 +
| eats_BlackrockStew = No
 +
| eats_Crops = No
 +
| eats_Eggs = No
 +
| eats_Fish = No
 +
| eats_FruitVeg = No
 +
| eats_Gold = No
 +
| eats_Grain = No
 +
| eats_Hay = No
 +
| eats_Leather = No
 +
| eats_Meat = Yes
 +
| eats_Metal = No
 +
| instinct_Arachnid = No
 +
| instinct_Bear = No
 +
| instinct_Bull = No
 +
| instinct_Canine = No
 +
| instinct_Daemon = No
 +
| instinct_Equine = No
 +
| instinct_Feline = No
 +
| instinct_Ostard = No
 +
| instinct_Raptor = No
 +
| instinct_None = Yes
 +
| controlslots =
 +
| maxcontrolslots =
 +
| specialAttack = Healing
 +
| magicLevel = None
 +
| bardable = true
 +
| readings = 3
 +
 
 
}}
 
}}

Latest revision as of 00:38, 24 June 2017

Orc Scout

UO-CC-Bodytype-181-0.gif UO-Orc Scout-kr.png UO-EC-bodytype-181.png
Classic client Kingdom Reborn client
Enhanced client
Basic Stats
Alignment Neutral (grey)
Magic Level none
Poison Level No Poison
Loyalty Points unknown
Fame 1500 ᵇ
Fame (Felucca) ≈ 1950 ᵇ
Karma -1500 ᵇ
Karma (Felucca) ≈ -1950 ᵇ
+40% if paragon.
Trivia
When was this mobile added to the game?First Seen? 2001-05: Scenario 1: The Savage Empire
Is this mobile still spawning somewhere in the game?Spawning? Yes
Found Where? (old) Cove Orc Fort
Orc Cave Level 1
Orc Cave Level 2
Found Where? (new)
Can this mobile be tamed?Tameable? No
Bodytype #(s) 181
Hue #(s) 0
Can this mobile be mounted?Mountable? No
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? No
Can you polymorph into this body form in some wayPolymorphable? No
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? No
Loot
Gold 125-175 gp
Base Loot 1-15 Bandages
3-5 Apples
60-70 Arrows
Bow
Special Loot An Orcish Bow
Yeast
Stealing unknown
Carving
Non-Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
Scouts look like normal orcs, but are green. They have the ability to stealth (yes walk while hidden), reveal hidden people, and use bandages. An Orc Scout took my newbie archer out in a few shots. They supposedly carry a special bow that we don't know much about yet. I tried looting a seemingly normal bow from one, but it broke and said something to the effect of, "the badly worn bow breaks as you touch it". - BlueDuck When they get low on health they teleport away and hide. - Ambrosia Vayu If you move towards the spot where the orc scout is hiding, you can hear his footsteps. You can try to steal an Orc Scout's bow and arrows, but prepare to see him switch to a fencing weapon then. A good tactic against Orc Scouts is to poison them, as that will make it near impossible for them to hide.





Combat

Combat
Base Damage 5-7
Ranged Attack bow and arrows
Slayer Orc
Repond
Anti-Slayer Undead
Speed medium
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities Healing
5 points higher if paragon.

Data is based on 3 reports.

Damage and Resistances

Physical Fire Cold Poison Energy
Damage 100% 0% 0% 0% 0%
Resist (min) 31% 0% 0% 0% 0%
Resist (avg) 31.5% 0% 0% 0% 0%
Resist (max) 32% 0% 0% 0% 0%
Stats

HP Stamina Mana Strength Dexterity Intelligence
min 66 126 46 100 126 46
avg 66.5 127 51 108 127 51
max 67 128 56 116 128 56
paragon 330 - 335   151.2 - 153.6   55.2 - 67.2   105 - 121.8   151.2 - 153.6   55.2 - 67.2  


Barding

Barding Difficulty: 57.9 - 73.1

Barding Notes: No notes have yet been added.


Taming

Tameable?: No

Pack Instincts: none



Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min 61.3 27.9 71.4 0 68 0 0 57.1 0
avg 65.7 27.9 77.45 0 70.15 0 0 64.55 0
max 70.1 27.9 83.5 0 72.3 0 0 72 0


Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min 0 0 0 0 0 0 0 0 0 0 0 0
avg 0 0 0 0 19.25 0 1 0 0 0 0 0
max 0 0 0 0 38.5 0 2 0 0 0 0 0


Data is based on 3 reports.




Trivia

Taxonomy