Difference between revisions of "UO:Patch Notes from 2009-08-20"

(http://uo.stratics.com/uoherald/news/archives.php?offset=1&cat=patchNotes)
 
m
 
Line 5: Line 5:
  
  
Enhanced Client (beta) Update
+
 
 +
Enhanced Client Update
  
 
Chrissay Zeeman
 
Chrissay Zeeman
  
13 Aug 2009 21:21:04 EST
+
20 Aug 2009 18:47:15 EST
  
Updates:
+
Bug Fixes:
* Messages from Game Masters will now appear in red and can no longer be squelched.
+
* Fixed weapon abilities not appearing properly for certain throwing weapons.
* Players can now respond to Game Masters using “[“ or “/gm”.
+
* Fixed image flipping issues with the Character Abilities and Character Sheet buttons on mouse-over in the paperdoll.
* Audio no longer plays when the client is minimized.
+
* Fixed issues with speech still being received from NPC’s after being added to the ignore list.
* Added ‘Toggle Circle of Transparency’ macro action.
+
* Tooltips for waypoints near the boundaries of the Atlas and Radar windows will now display properly.
* Added vertical scrollbars to numerous drop-down menus that exceed over ten items.
+
* Tooltips will now anchor properly when displayed near the boundaries of the screen space.
 +
* Fixed issues with context menus of mobile health bars not displaying the correct contents after switching targets.
 +
* Fixed issues with “MISSING STRING” text appearing in context menus.
 +
* Fixed issues with selecting targets that were near the player status window.
 +
* Fixed issues with skills in the custom tab of the skills window carrying over to other character profiles when switching characters.
 +
* The Atlas will now change facets and areas properly when “Center on Player” is enabled and the player moves to a new area.
 +
* The Pet Window will now display multiple pets properly.
 +
* Fixed issues with gates still remaining visible after its duration has expired.
 +
* Fixed issues with footstep sound effects playing for only half the footsteps.
 +
* Fixed issues with losing a target after the target changed notoriety.
 +
* Party health bars will no longer count against the max limit of mobile health bars that can appear on-screen
  
Bug Fixes:
 
* Fixed numerous client crash issues.
 
* Boats displayed on the radar now keep up with the player when in motion.
 
* Ladders can once again be used to traverse to upper floors of homes.
 
* Fixed issues with the +/- buttons in the merchant purchasing window continuously updating the quantity of items.
 
* Fixed issues with player profiles not properly saving.
 
* Fixed issues with short and mullet hair styles for Elves looking identical in the character creation process.
 
* Fixed issues with outlines appearing on female faces in the character creation process.
 
* Container slots in grid-view no longer remain highlighted when dragging items of quantity.
 
* Pets will now respond to commands when whispering from more than one tile away.
 
* Fixed issues with the “Toggle Circle of Transparency” key binding not properly updating the user setting.
 
* Chat tabs now properly highlight based on the active chat window.
 
* The empty space in the player status window is no longer clickable.
 
* Fixed issues with base foundation and floor tiles in customized houses appearing over the customized portions.
 
* Players can now toggle between grid-view and list-view when viewing vendor contents.
 
* Fixed issues with hued objects sometimes not displaying as hued when placed on the hotbar.
 
* Players can now use the Esc key to make objects not-for-sale when interacting with vendors.
 
* Text is no longer cut-off when viewing the contents of the mouse wheel configuration drop-down menus.
 
* Fixed issues with overhead names still appearing after turning the option off.
 
* Items of quantity will now stack with similar items when dragged to a container.
 
* Drop-down menus will now open upwards when contents open beyond the lower bounds of a window.
 
* Foliage will no longer display when in Felucca.
 
  
  
 
{{PatchNotesNav}}
 
{{PatchNotesNav}}
 
[[Category:UO-Patch Notes]]
 
[[Category:UO-Patch Notes]]

Latest revision as of 23:04, 23 January 2017

Patch Notes from 2009-08-20


Enhanced Client Update

Chrissay Zeeman

20 Aug 2009 18:47:15 EST

Bug Fixes:

  • Fixed weapon abilities not appearing properly for certain throwing weapons.
  • Fixed image flipping issues with the Character Abilities and Character Sheet buttons on mouse-over in the paperdoll.
  • Fixed issues with speech still being received from NPC’s after being added to the ignore list.
  • Tooltips for waypoints near the boundaries of the Atlas and Radar windows will now display properly.
  • Tooltips will now anchor properly when displayed near the boundaries of the screen space.
  • Fixed issues with context menus of mobile health bars not displaying the correct contents after switching targets.
  • Fixed issues with “MISSING STRING” text appearing in context menus.
  • Fixed issues with selecting targets that were near the player status window.
  • Fixed issues with skills in the custom tab of the skills window carrying over to other character profiles when switching characters.
  • The Atlas will now change facets and areas properly when “Center on Player” is enabled and the player moves to a new area.
  • The Pet Window will now display multiple pets properly.
  • Fixed issues with gates still remaining visible after its duration has expired.
  • Fixed issues with footstep sound effects playing for only half the footsteps.
  • Fixed issues with losing a target after the target changed notoriety.
  • Party health bars will no longer count against the max limit of mobile health bars that can appear on-screen