Difference between revisions of "UO:Flesh Golem"

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{{Mobile
 
{{Mobile
|body_text =
+
| alignment = Neutral (grey)
<!-- ------------------------------------------------------------------------ -->
+
| autoDispel = false
These hideous creatures are put together from various body parts of dead creatures and then animated by the foul magic of necromancy.
+
| bardingNotes =
 +
| body_text = These hideous creatures are put together from various body parts of dead creatures and then animated by the foul magic of necromancy.
 
Due to their magical nature they are somewhat resistant to physical and magic attacks, but fire and cold usually isn't good for flesh...
 
Due to their magical nature they are somewhat resistant to physical and magic attacks, but fire and cold usually isn't good for flesh...
 
Each time a Flesh Golem hits you there is a chance that the wound will start to bleed profusely and cause your health to decrease for a little while.
 
Each time a Flesh Golem hits you there is a chance that the wound will start to bleed profusely and cause your health to decrease for a little while.
<!-- ------------------------------------------------------------------------ -->
+
| bodytype = 304
|combatStrategy =
+
| carvedOther =
<!-- ------------------------------------------------------------------------ -->
+
| combatStrategy =  
<!-- WRITE TEXT ABOUT HOW TO FIGHT THIS MOBILE HERE-->
+
| disableParagon = true
<!-- ------------------------------------------------------------------------ -->
+
| dragonBlood =
|taming_notes =
+
| dragonScaleBlack =
<!-- ------------------------------------------------------------------------ -->
+
| dragonScaleBlue =  
<!-- WRITE TEXT ABOUT HOW TO TAME THIS MOBILE HERE-->
+
| dragonScaleGreen =
<!-- ------------------------------------------------------------------------ -->
+
| dragonScaleRed =
|bardingNotes =
+
| dragonScaleWhite =
<!-- ------------------------------------------------------------------------ -->
+
| dragonScaleYellow =  
<!-- WRITE TEXT ABOUT BARDING THIS MOBILE HERE-->
+
| fame = 1000
<!-- ------------------------------------------------------------------------ -->
+
| feathers =  
|trivia_text =
+
| firstSeen = 2003-02: UO: Age of Shadows
<!-- ------------------------------------------------------------------------ -->
+
| found = Doom, Grimswind Ruins
<!-- RANDOM TRIVIA TEXT GOES HERE. -->
+
| hues = 0
<!-- ------------------------------------------------------------------------ -->
+
| karma = -1800
|firstSeen = 2003-02: UO: Age of Shadows
+
| loot_base = Daemon Bones
|spawning = yes
+
| loot_gold = 75-85
|summonable = no
+
| loot_harvester =  
|summonPage =
+
| loot_special = Level 4 Treasure Map
|polymorphable = no
+
| loot_stealing =  
|polymorphPage =
+
| loyaltyPoints =  
|statue =
+
| mountskill =  
|statuePage =
+
| name = Flesh Golem
|alignment = evil
+
| pileHidesB =  
|found = Doom, Grimswind Ruins
+
| pileHidesH =  
|disableParagon = yes
+
| pileHidesN =  
|fame = 1000
+
| pileHidesS =  
|karma = -1800
+
| poisonLevel = 0
|loyaltyPoints =  
+
| polymorphable = false
|magicLevel = none
+
| polymorphPage =  
|poisonLevel = 0
+
| questPage =  
|abilities = Bleed Attack
+
| rangedAttack = none
|mountskill =  
+
| rawBird =  
|questPage =  
+
| rawChicken = 0
|damagePhysical = 100
+
| rawLamb =  
|damageFire = 0
+
| rawRibs =  
|damageCold = 0
+
| slayer = Undead
|damagePoison = 0
+
| spawning = true
|damageEnergy = 0
+
| speed = Medium
|baseDamage = 18-22
+
| statue = false
|min_resistPhysical = 50
+
| statuePage =  
|max_resistPhysical = 60
+
| subdueRequired = false
|min_resistFire = 25
+
| summonable = false
|max_resistFire = 35
+
| summonPage =  
|min_resistCold = 15
+
| tameable = false
|max_resistCold = 25
+
| taming =  
|min_resistPoison = 60
+
| taming_notes =  
|max_resistPoison = 70
+
| trivia_text =  
|min_resistEnergy = 30
+
| unloreable = false
|max_resistEnergy = 40
+
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
|autoDispel = No
+
<!--storedLores = [[null,null,null,null,null,null,57,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,null,null,null,null,null,null,null,null,null,50,25,15,60,30,100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[null,null,null,null,null,null,null,null,null,null,60,35,25,70,40,100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[106,51,46,176,51,46,57,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,60.1,55.1,50.1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[106,51,46,176,51,46,57,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,70,80,75,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[116,71,70,195,null,null,69,null,null,null,60,35,23,70,39,null,null,null,null,null,null,null,69.7,78,null,1,null,null,null,null,null,null,null,null,null,null,null,10.6,null,null,null,null,null,null,null,null,null,"Bleed"],[110,0,0,0,null,null,63.1,null,null,null,52,31,16,62,31,null,null,null,null,null,null,null,0,0,null,0,null,null,null,null,null,null,null,null,null,null,null,1.9,null,null,null,null,null,null,null,null,null,"Bleed"],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,100,0,0,0,0,18,22,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],"Bleed"]]-->
|rangedAttack = none
+
| min_hits = 106
|slayer = Undead
+
| max_hits = 116
|speed = Medium
+
| min_stam = 0
|specialAttack =  
+
| max_stam = 71
|min_hits = 106
+
| min_mana = 0
|max_hits = 120
+
| max_mana = 70
|min_stam = 51
+
| min_str = 0
|max_stam = 75
+
| max_str = 195
|min_mana = 46
+
| min_dex = 51
|max_mana = 70
+
| max_dex = 51
|min_str= 176
+
| min_int = 46
|max_str= 200
+
| max_int = 46
|min_dex= 51
+
| bardingDifficulty = 57 - 69
|max_dex= 75
+
| min_hpr =
|min_int= 46
+
| max_hpr =
|max_int= 70
+
| min_stamRegen =
|loot_gold = 75-85
+
| max_stamRegen =
|loot_base =  
+
| min_manaRegen =
|loot_special =  
+
| max_manaRegen =  
|loot_carved =  
+
| min_resistPhysical = 50
|loot_harvester =  
+
| max_resistPhysical = 60
|loot_stealing =  
+
| min_resistFire = 25
|bardable =  
+
| max_resistFire = 35
|bardingDifficulty =  
+
| min_resistCold = 15
|tameable =  
+
| max_resistCold = 25
|taming =  
+
| min_resistPoison = 60
|controlslots =  
+
| max_resistPoison = 70
|subdueRequired =  
+
| min_resistEnergy = 30
|min_anatomy = 0.0
+
| max_resistEnergy = 40
|max_anatomy = 0.0
+
| damagePhysical = 100
|min_eval = 0
+
| damageFire = 0
|max_eval = 0
+
| damageCold = 0
|min_healing = 0
+
| damagePoison = 0
|max_healing = 0
+
| damageEnergy = 0
|min_magery = 0
+
| baseDamage = 18-22
|max_magery = 0
+
| min_wrestling = 0
|min_resist = 50.1
+
| max_wrestling = 70
|max_resist = 75.0
+
| min_tactics = 0
|min_med = 0
+
| max_tactics = 80
|max_med = 0
+
| min_resist = 50.1
|min_poison = 0
+
| max_resist = 75
|max_poison = 0
+
| min_anatomy = 0
|min_tactics = 55.1
+
| max_anatomy = 1
|max_tactics = 80.0
+
| min_healing =
|min_wrestling = 60.1
+
| max_healing =
|max_wrestling = 70.0
+
| min_poison =
|packInstinct = none
+
| max_poison =
|eats_Crops = false
+
| min_detectingHidden =
|eats_Eggs = false
+
| max_detectingHidden =
|eats_Fish = false
+
| min_hiding =
|eats_FruitVeg = false
+
| max_hiding =
|eats_Grain = false
+
| min_parrying =
|eats_Hay = false
+
| max_parrying =
|eats_Leather = false
+
| min_magery =
|eats_Meat = false
+
| max_magery =
|eats_Metal = false
+
| min_eval =
|eats_Special =  
+
| max_eval =
|FamilyTree =  
+
| min_med =  
|Mobile =  
+
| max_med =  
<!-- ------------------------------------------------------------------------ -->
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| min_necro =
 +
| max_necro =
 +
| min_spiritSpeak =
 +
| max_spiritSpeak =
 +
| min_mysticism =  
 +
| max_mysticism =  
 +
| min_focus = 1.9
 +
| max_focus = 10.6
 +
| min_spellweaving =
 +
| max_spellweaving =
 +
| min_discordance =
 +
| max_discordance =
 +
| min_bushido =
 +
| max_bushido =
 +
| min_ninjitsu =
 +
| max_ninjitsu =
 +
| min_chivalry =  
 +
| max_chivalry =  
 +
| eats_BlackrockStew = No
 +
| eats_Crops = No
 +
| eats_Eggs = No
 +
| eats_Fish = No
 +
| eats_FruitVeg = No
 +
| eats_Gold = No
 +
| eats_Grain = No
 +
| eats_Hay = No
 +
| eats_Leather = No
 +
| eats_Meat = No
 +
| eats_Metal = No
 +
| instinct_Arachnid = No
 +
| instinct_Bear = No
 +
| instinct_Bull = No
 +
| instinct_Canine = No
 +
| instinct_Daemon = No
 +
| instinct_Equine = No
 +
| instinct_Feline = No
 +
| instinct_Ostard = No
 +
| instinct_Raptor = No
 +
| instinct_None = No
 +
| controlslots =
 +
| maxcontrolslots =
 +
| specialAttack = Bleed
 +
| magicLevel = unknown
 +
| bardable = true
 +
| readings = 8
 +
 
 
}}
 
}}

Latest revision as of 18:50, 6 January 2020

Flesh Golem

UO-Flesh Golem-cc-animated.gif UO-EC-bodytype-304.png
Classic client Enhanced client
Basic Stats
Alignment Neutral (grey)
Magic Level unknown
Poison Level No Poison
Loyalty Points unknown
Fame 1000 
Fame (Felucca) ≈ 1300 
Karma -1800 
Karma (Felucca) ≈ -2340 
Trivia
When was this mobile added to the game?First Seen? 2003-02: UO: Age of Shadows
Is this mobile still spawning somewhere in the game?Spawning? Yes
Found Where? (old) Doom
Grimswind Ruins
Found Where? (new)
Can this mobile be tamed?Tameable? No
Bodytype #(s) 304
Hue #(s) 0
Can this mobile be mounted?Mountable? No
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? No
Can you polymorph into this body form in some wayPolymorphable? No
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? No
Loot
Gold 75-85 gp
Base Loot Daemon Bones
Special Loot Level 4 Treasure Map
Stealing unknown
Carving
Non-Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
These hideous creatures are put together from various body parts of dead creatures and then animated by the foul magic of necromancy.

Due to their magical nature they are somewhat resistant to physical and magic attacks, but fire and cold usually isn't good for flesh...

Each time a Flesh Golem hits you there is a chance that the wound will start to bleed profusely and cause your health to decrease for a little while.





Combat

Combat
Base Damage 18-22
Ranged Attack none
Slayer Undead
Anti-Slayer Repond
Speed medium
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities Bleed

Data is based on 8 reports.

Damage and Resistances

Physical Fire Cold Poison Energy
Damage 100% 0% 0% 0% 0%
Resist (min) 50% 25% 15% 60% 30%
Resist (avg) 55% 30% 20% 65% 35%
Resist (max) 60% 35% 25% 70% 40%
Stats

HP Stamina Mana Strength Dexterity Intelligence
min 106 0 0 0 51 46
avg 111 35.5 35 97.5 51 46
max 116 71 70 195 51 46
Hit Point Regeneration Stamina Regeneration Mana Regeneration
min unknown unknown unknown
avg unknown unknown unknown
max unknown unknown unknown


Barding

Barding Difficulty: 57 - 69

Barding Notes: No notes have yet been added.


Taming

Tameable?: No

Pack Instincts:  unknown



Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min 0 unknown unknown unknown 50.1 unknown unknown 0 0
avg 0.5 unknown unknown unknown 62.55 unknown unknown 40 35
max 1 unknown unknown unknown 75 unknown unknown 80 70


Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min unknown unknown unknown unknown 1.9 unknown unknown unknown unknown unknown unknown unknown
avg unknown unknown unknown unknown 6.25 unknown unknown unknown unknown unknown unknown unknown
max unknown unknown unknown unknown 10.6 unknown unknown unknown unknown unknown unknown unknown


Data is based on 8 reports.




Trivia

Taxonomy