Difference between revisions of "Template:Mob Fighting Section"
BrianFreud (talk | contribs) m |
BrianFreud (talk | contribs) m |
||
(41 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | == Combat == | + | {{#vardefine: unknown|<span class="translatable">unknown</span>{{Missing Info}} }} |
+ | {{#vardefine: totalDamage|{{#expr: 0{{#if:{{{damagePhysical|}}}|+{{{damagePhysical|}}}}}{{#if:{{{damageFire|}}}|+{{{damageFire|}}}}}{{#if:{{{damageCold|}}}|+{{{damageCold|}}}}}{{#if:{{{damageEnergy|}}}|+{{{damageEnergy|}}}}}{{#if:{{{damagePoison|}}}|+{{{damagePoison|}}}}} }} }}{{#vardefine:emptyDamage|{{#ifeq:{{#var: totalDamage}}|100|0%|{{#var:unknown}} }} }} | ||
+ | == <span class="translatable">Combat</span> == | ||
{{Mob Combat InfoBox | {{Mob Combat InfoBox | ||
|autoDispel = {{lc:{{{autoDispel|}}}}} | |autoDispel = {{lc:{{{autoDispel|}}}}} | ||
Line 5: | Line 7: | ||
|rangedAttack = {{lc:{{{rangedAttack|}}}}} | |rangedAttack = {{lc:{{{rangedAttack|}}}}} | ||
|slayer = {{lc:{{{slayer|}}}}} | |slayer = {{lc:{{{slayer|}}}}} | ||
+ | |specialAttack = {{{specialAttack|}}} | ||
|speed = {{lc:{{{speed|}}}}} | |speed = {{lc:{{{speed|}}}}} | ||
+ | |disableParagon = {{{disableParagon}}} | ||
}} | }} | ||
− | <div style="display: inline-block;"> | + | {{#if: {{{readings|}}} | ''<span class="translatable">Data is based on {{{readings}}} reports.</span>'' |
− | {|class="wikitable datatable" style="float:left;margin-right:2em;" | + | |
− | |+ Damage and Resistances | + | }}{{#ifeq: {{{unloreable|}}}|true|<span class="translatable">''This type of mobile cannot be lored.</span>'' |
+ | |||
+ | }} | ||
+ | <div style="display: inline-block; max-width: 74%;"> | ||
+ | {|class="wikitable datatable" style="float:left;margin-right:2em;color:white;" | ||
+ | |+ <span class="translatable">Damage and Resistances</span><br><br> | ||
|- | |- | ||
| | | | ||
− | |class=physical|'''Physical''' | + | |class=physical style="color:black;"|'''<span class="translatable">Physical</span>''' |
− | |class= | + | |class=fire style="color:black;"|'''<span class="translatable">Fire</span>''' |
− | |class= | + | |class=cold style="color:black;"|'''<span class="translatable">Cold</span>''' |
− | |class= | + | |class=poison style="color:black;"|'''<span class="translatable">Poison</span>''' |
− | |class= | + | |class=energy style="color:black;"|'''<span class="translatable">Energy</span>''' |
|- | |- | ||
− | | '''Damage''' | + | | '''<span class="translatable">Damage</span>''' |
− | |class=physical | {{#if: {{{damagePhysical|}}} | {{{damagePhysical}}}% | | + | |class=physical style="color:black;"| {{#if: {{{damagePhysical|}}} | {{{damagePhysical}}}% | {{#var:emptyDamage}} }} |
− | |class= | + | |class=fire style="color:black;"| {{#if: {{{damageFire|}}} | {{{damageFire}}}% | {{#var:emptyDamage}} }} |
− | |class= | + | |class=cold style="color:black;"| {{#if: {{{damageCold|}}} | {{{damageCold}}}% | {{#var:emptyDamage}} }} |
− | |class= | + | |class=poison style="color:black;"| {{#if: {{{damagePoison|}}} | {{{damagePoison}}}% | {{#var:emptyDamage}} }} |
− | |class= | + | |class=energy style="color:black;"| {{#if: {{{damageEnergy|}}} | {{{damageEnergy}}}% | {{#var:emptyDamage}} }} |
|- | |- | ||
− | | '''Resist (min)''' | + | | '''<span class="translatable">Resist (min)</span>''' |
− | |class=physical | {{#if: {{{min_resistPhysical|}}} | {{{min_resistPhysical}}}% | | + | |class=physical style="color:black;"| {{#if: {{{min_resistPhysical|}}} | {{{min_resistPhysical}}}% | {{#var:unknown}} }} |
− | |class= | + | |class=fire style="color:black;"| {{#if: {{{min_resistFire|}}} | {{{min_resistFire}}}% | {{#var:unknown}} }} |
− | |class= | + | |class=cold style="color:black;"| {{#if: {{{min_resistCold|}}} | {{{min_resistCold}}}% | {{#var:unknown}} }} |
− | |class= | + | |class=poison style="color:black;"| {{#if: {{{min_resistPoison|}}} | {{{min_resistPoison}}}% | {{#var:unknown}} }} |
− | |class= | + | |class=energy style="color:black;"| {{#if: {{{min_resistEnergy|}}} | {{{min_resistEnergy}}}% | {{#var:unknown}} }} |
|- | |- | ||
− | | '''Resist (avg)''' | + | | '''<span class="translatable">Resist (avg)</span>''' |
− | |class=physical | {{#replace:{{Average | {{{min_resistPhysical|}}} | {{{max_resistPhysical|}}} }}%|unknown%|unknown}} | + | |class=physical style="color:black;"| {{#replace:{{#replace:{{Average | {{{min_resistPhysical|}}} | {{{max_resistPhysical|}}} }}%|unknown</span>%|unknown</span>}}|{{#var:unknown}}|{{#var:unknown}}}} |
− | |class= | + | |class=fire style="color:black;"| {{#replace:{{#replace:{{Average | {{{min_resistFire|}}} | {{{max_resistFire|}}} }}%|unknown</span>%|unknown</span>}}|{{#var:unknown}}|{{#var:unknown}}}} |
− | |class= | + | |class=cold style="color:black;"| {{#replace: {{#replace:{{Average | {{{min_resistCold|}}} | {{{max_resistCold|}}} }}%|unknown</span>%|unknown</span>}}|{{#var:unknown}}|{{#var:unknown}}}} |
− | |class= | + | |class=poison style="color:black;"| {{#replace:{{#replace:{{Average | {{{min_resistPoison|}}} | {{{max_resistPoison|}}} }}%|unknown</span>%|unknown</span>}}|{{#var:unknown}}|{{#var:unknown}}}} |
− | |class= | + | |class=energy style="color:black;"| {{#replace:{{#replace:{{Average | {{{min_resistEnergy|}}} | {{{max_resistEnergy|}}} }}%|unknown</span>%|unknown</span>}}|{{#var:unknown}}|{{#var:unknown}}}} |
|- | |- | ||
− | | '''Resist (max)''' | + | | '''<span class="translatable">Resist (max)</span>''' |
− | |class=physical | {{#if: {{{max_resistPhysical|}}} | {{{max_resistPhysical}}}% | | + | |class=physical style="color:black;"| {{#if: {{{max_resistPhysical|}}} | {{{max_resistPhysical}}}% | {{#var:unknown}} }} |
− | |class= | + | |class=fire style="color:black;"| {{#if: {{{max_resistFire|}}} | {{{max_resistFire}}}% | {{#var:unknown}} }} |
− | |class= | + | |class=cold style="color:black;"| {{#if: {{{max_resistCold|}}} | {{{max_resistCold}}}% | {{#var:unknown}} }} |
− | |class= | + | |class=poison style="color:black;"| {{#if: {{{max_resistPoison|}}} | {{{max_resistPoison}}}% | {{#var:unknown}} }} |
− | |class= | + | |class=energy style="color:black;"| {{#if: {{{max_resistEnergy|}}} | {{{max_resistEnergy}}}% | {{#var:unknown}} }} |
|} | |} | ||
− | {|class="wikitable datatable" style="float:left;" | + | </div><div style="display: inline-block;"> |
− | |+ Stats | + | {|class="wikitable datatable" style="width: 38em; float:left;color:white;" |
+ | |+ <span class="translatable">Stats</span><br><br> | ||
|- | |- | ||
| | | | ||
− | || '''[[UO:HP]]''' | + | || '''<span class="translatable">[[UO:HP]]</span>''' |
− | || '''[[UO:Stamina]]''' | + | || '''<span class="translatable">[[UO:Stamina]]</span>''' |
− | || '''[[UO:Mana]]''' | + | || '''<span class="translatable">[[UO:Mana]]</span>''' |
− | || '''[[UO:Str]]''' | + | || '''<span class="translatable">[[UO:Str|Strength]]</span>''' |
− | || '''[[UO:Dex]]''' | + | || '''<span class="translatable">[[UO:Dex|Dexterity]]</span>''' |
− | || '''[[UO:Int]]''' | + | || '''<span class="translatable">[[UO:Int|Intelligence]]</span>''' |
|- | |- | ||
− | || '''min''' | + | || '''<span class="translatable" style="white-space:nowrap;">min</span>''' |
− | || {{#if: {{{min_hits|}}} | {{{min_hits}}} | | + | || {{#if: {{{min_hits|}}} | {{{min_hits}}} | {{#var:unknown}} }} |
− | || {{#if: {{{min_stam|}}} | {{{min_stam}}} | | + | || {{#if: {{{min_stam|}}} | {{{min_stam}}} | {{#var:unknown}} }} |
− | || {{#if: {{{min_mana|}}} | {{{min_mana}}} | | + | || {{#if: {{{min_mana|}}} | {{{min_mana}}} | {{#var:unknown}} }} |
− | || {{#if: {{{min_str|}}} | {{{min_str}}} | | + | || {{#if: {{{min_str|}}} | {{{min_str}}} | {{#var:unknown}} }} |
− | || {{#if: {{{min_dex|}}} | {{{min_dex}}} | | + | || {{#if: {{{min_dex|}}} | {{{min_dex}}} | {{#var:unknown}} }} |
− | || {{#if: {{{min_int|}}} | {{{min_int}}} | | + | || {{#if: {{{min_int|}}} | {{{min_int}}} | {{#var:unknown}} }} |
|- | |- | ||
− | || '''avg''' | + | || '''<span class="translatable" style="white-space:nowrap;">avg</span>''' |
|| {{Average | {{{min_hits|}}} | {{{max_hits|}}} }} | || {{Average | {{{min_hits|}}} | {{{max_hits|}}} }} | ||
|| {{Average | {{{min_stam|}}} | {{{max_stam|}}} }} | || {{Average | {{{min_stam|}}} | {{{max_stam|}}} }} | ||
Line 73: | Line 83: | ||
|| {{Average | {{{min_int|}}} | {{{max_int|}}} }} | || {{Average | {{{min_int|}}} | {{{max_int|}}} }} | ||
|- | |- | ||
− | || '''max''' | + | || '''<span class="translatable" style="white-space:nowrap;">max</span>''' |
− | || {{#if: {{{max_hits|}}} | {{{max_hits}}} | | + | || {{#if: {{{max_hits|}}} | {{{max_hits}}} | {{#var:unknown}} }} |
− | || {{#if: {{{max_stam|}}} | {{{max_stam}}} | | + | || {{#if: {{{max_stam|}}} | {{{max_stam}}} | {{#var:unknown}} }} |
− | || {{#if: {{{max_mana|}}} | {{{max_mana}}} | | + | || {{#if: {{{max_mana|}}} | {{{max_mana}}} | {{#var:unknown}} }} |
− | || {{#if: {{{max_str|}}} | {{{max_str}}} | | + | || {{#if: {{{max_str|}}} | {{{max_str}}} | {{#var:unknown}} }} |
− | || {{#if: {{{max_dex|}}} | {{{max_dex}}} | | + | || {{#if: {{{max_dex|}}} | {{{max_dex}}} | {{#var:unknown}} }} |
− | || {{#if: {{{max_int|}}} | {{{max_int}}} | | + | || {{#if: {{{max_int|}}} | {{{max_int}}} | {{#var:unknown}} }} |
− | {{#ifeq: {{{disableParagon}}}| | + | {{#ifeq: {{Boolean|{{{disableParagon}}} }} | 1 || |
− | + | {{!}}- | |
+ | {{!}}style="background-color:#fc4;color:black;"{{!}} '''<span class="translatable" style="white-space:nowrap;">paragon</span>''' | ||
<!-- Hit points multiplied by 5 --> | <!-- Hit points multiplied by 5 --> | ||
− | + | {{!}}style="background-color:#fc4;color:black;"{{!}} {{#replace:{{#if: {{{min_hits|}}} | {{#expr:{{{min_hits}}} * 5}} | {{#var:unknown}} }} - {{#if: {{{max_hits|}}} | {{#expr:{{{max_hits}}} * 5}} | {{#var:unknown}} }}|{{#var:unknown}} - {{#var:unknown}}|{{#var:unknown}}}} | |
<!-- Dexterity and Intelligence raised by 20% --> | <!-- Dexterity and Intelligence raised by 20% --> | ||
− | + | {{!}}style="background-color:#fc4;color:black;"{{!}} {{#replace:{{#if: {{{min_stam|}}} | {{#expr:{{{min_stam}}} * 1.2}} | {{#var:unknown}} }} - {{#if: {{{max_stam|}}} | {{#expr:{{{max_stam}}} * 1.2}} | {{#var:unknown}} }}|{{#var:unknown}} - {{#var:unknown}}|{{#var:unknown}}}} | |
<!-- Dexterity and Intelligence raised by 20% --> | <!-- Dexterity and Intelligence raised by 20% --> | ||
− | + | {{!}}style="background-color:#fc4;color:black;"{{!}} {{#replace:{{#if: {{{max_mana|}}} |{{#ifexpr: {{{max_mana|}}} > 0 | {{#if: {{{min_int|}}} | {{#expr:{{{min_int}}} * 1.2}} | {{#var:unknown}} }} - {{#if: {{{max_int|}}} | {{#expr:{{{max_int}}} * 1.2}} | {{#var:unknown}} }} | {{#var:unknown}} }} | {{#var:unknown}}}}|{{#var:unknown}} - {{#var:unknown}}|{{#var:unknown}}}} | |
<!-- Strength raised by 5% --> | <!-- Strength raised by 5% --> | ||
− | + | {{!}}style="background-color:#fc4;color:black;"{{!}} {{#replace:{{#if: {{{min_str|}}} | {{#expr:{{{min_str}}} * 1.05}} | {{#var:unknown}} }} - {{#if: {{{max_str|}}} | {{#expr:{{{max_str}}} * 1.05}} | {{#var:unknown}} }}|{{#var:unknown}} - {{#var:unknown}}|{{#var:unknown}}}} | |
<!-- Dexterity and Intelligence raised by 20% --> | <!-- Dexterity and Intelligence raised by 20% --> | ||
− | + | {{!}}style="background-color:#fc4;color:black;"{{!}} {{#replace:{{#if: {{{min_dex|}}} | {{#expr:{{{min_dex}}} * 1.2}} | {{#var:unknown}} }} - {{#if: {{{max_dex|}}} | {{#expr:{{{max_dex}}} * 1.2}} | {{#var:unknown}} }}|{{#var:unknown}} - {{#var:unknown}}|{{#var:unknown}}}} | |
<!-- Dexterity and Intelligence raised by 20% --> | <!-- Dexterity and Intelligence raised by 20% --> | ||
− | + | {{!}}style="background-color:#fc4;color:black;"{{!}} {{#replace:{{#if: {{{max_mana|}}} |{{#ifexpr: {{{max_mana|}}} > 0 | {{#if: {{{min_int|}}} | {{#expr:{{{min_int}}} * 1.2}} | {{#var:unknown}} }} - {{#if: {{{max_int|}}} | {{#expr:{{{max_int}}} * 1.2}} | {{#var:unknown}} }} | {{#var:unknown}} }} | {{#var:unknown}}}}|{{#var:unknown}} - {{#var:unknown}}|{{#var:unknown}}}} | |
− | {{# | + | }} |
+ | |} | ||
+ | </div><div style="display: inline-block;"> | ||
+ | {|class="wikitable datatable" style="width: 38em; float:left;color:white;" | ||
+ | | | ||
+ | || '''<span class="translatable">[[UO:Hit Point Regeneration]]</span>''' | ||
+ | || '''<span class="translatable">[[UO:Stamina Regeneration]]</span>''' | ||
+ | || '''<span class="translatable">[[UO:Mana Regeneration]]</span>''' | ||
+ | |- | ||
+ | || '''<span class="translatable" style="white-space:nowrap;">min</span>''' | ||
+ | || {{#if: {{{min_hpr|}}} | {{{min_hpr}}} | {{#var:unknown}} }} | ||
+ | || {{#if: {{{min_stamRegen|}}} | {{{min_stamRegen}}} | {{#var:unknown}} }} | ||
+ | || {{#if: {{{min_manaRegen|}}} | {{{min_manaRegen}}} | {{#var:unknown}} }} | ||
+ | |- | ||
+ | || '''<span class="translatable" style="white-space:nowrap;">avg</span>''' | ||
+ | || {{Average | {{{min_hpr|}}} | {{{max_hpr|}}} }} | ||
+ | || {{Average | {{{min_stamRegen|}}} | {{{max_stamRegen|}}} }} | ||
+ | || {{Average | {{{min_manaRegen|}}} | {{{max_manaRegen|}}} }} | ||
+ | |- | ||
+ | || '''<span class="translatable" style="white-space:nowrap;">max</span>''' | ||
+ | || {{#if: {{{max_hpr|}}} | {{{max_hpr}}} | {{#var:unknown}} }} | ||
+ | || {{#if: {{{max_stamRegen|}}} | {{{max_stamRegen}}} | {{#var:unknown}} }} | ||
+ | || {{#if: {{{max_manaRegen|}}} | {{{max_manaRegen}}} | {{#var:unknown}} }} | ||
+ | |} | ||
</div> | </div> | ||
{{#if: {{{combatStrategy|}}}|{{{combatStrategy}}}|}} | {{#if: {{{combatStrategy|}}}|{{{combatStrategy}}}|}} |
Latest revision as of 13:14, 25 May 2017
Combat
Combat | |
Base Damage ᵉ | unknown |
Ranged Attack | unknown |
Slayer | unknown |
Anti-Slayer | None |
Speed | unknown |
Does this mobile auto-dispel summons?Auto-Dispel? | unknown |
Special Moves & Abilities | unknown |
ᵉ 5 points higher if paragon. |
Physical | Fire | Cold | Poison | Energy | |
Damage | unknown | unknown | unknown | unknown | unknown |
Resist (min) | unknown | unknown | unknown | unknown | unknown |
Resist (avg) | unknown | unknown | unknown | unknown | unknown |
Resist (max) | unknown | unknown | unknown | unknown | unknown |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown |
paragon | unknown | unknown | unknown | unknown | unknown | unknown |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | unknown | unknown | unknown |
avg | unknown | unknown | unknown |
max | unknown | unknown | unknown |