Difference between revisions of "UO:Gorilla"
BrianFreud (talk | contribs) m |
BrianFreud (talk | contribs) m |
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| alignment = Neutral (grey) | | alignment = Neutral (grey) | ||
| autoDispel = false | | autoDispel = false | ||
− | |||
| bardingNotes = | | bardingNotes = | ||
| body_text = Too bad they tend to get tamed and then left in towns to annoy people. | | body_text = Too bad they tend to get tamed and then left in towns to annoy people. | ||
| bodytype = 29 | | bodytype = 29 | ||
+ | | carvedOther = | ||
+ | | classification = none | ||
| combatStrategy = | | combatStrategy = | ||
| disableParagon = false | | disableParagon = false | ||
+ | | dragonBlood = 0 | ||
+ | | dragonScaleBlack = 0 | ||
+ | | dragonScaleBlue = 0 | ||
+ | | dragonScaleGreen = 0 | ||
+ | | dragonScaleRed = 0 | ||
+ | | dragonScaleWhite = 0 | ||
+ | | dragonScaleYellow = 0 | ||
| fame = 450 | | fame = 450 | ||
+ | | feathers = 0 | ||
| firstSeen = 1997: Day One | | firstSeen = 1997: Day One | ||
| found = Forests, Jungles, Terra Sanctum, Valor Island | | found = Forests, Jungles, Terra Sanctum, Valor Island | ||
Line 14: | Line 23: | ||
| karma = 0 | | karma = 0 | ||
| loot_base = | | loot_base = | ||
− | |||
| loot_gold = | | loot_gold = | ||
− | |||
| loot_special = | | loot_special = | ||
| loot_stealing = | | loot_stealing = | ||
Line 22: | Line 29: | ||
| mountskill = | | mountskill = | ||
| name = Gorilla | | name = Gorilla | ||
+ | | pileHidesB = 0 | ||
+ | | pileHidesH = 0 | ||
+ | | pileHidesN = 6 | ||
+ | | pileHidesS = 0 | ||
| poisonLevel = 0 | | poisonLevel = 0 | ||
− | | polymorphable = | + | | polymorphable = true |
− | | polymorphPage = | + | | polymorphPage = Polymorph Magery spell |
| questPage = | | questPage = | ||
| rangedAttack = none | | rangedAttack = none | ||
− | | slayer = | + | | rawBird = 0 |
+ | | rawChicken = 0 | ||
+ | | rawLamb = 0 | ||
+ | | rawRibs = 1 | ||
+ | | slayer = | ||
| spawning = true | | spawning = true | ||
− | |||
| speed = Medium | | speed = Medium | ||
− | | statue = | + | | statue = true |
− | | statuePage = | + | | statuePage = Gorilla Statuette (1st Year Veteran Reward) |
| subdueRequired = false | | subdueRequired = false | ||
| summonable = false | | summonable = false | ||
− | | summonPage = | + | | summonPage = Summon Creature |
| tameable = true | | tameable = true | ||
| taming = 0 | | taming = 0 | ||
| taming_notes = | | taming_notes = | ||
+ | | trainableAreaEffect = none | ||
+ | | trainableMagicalAbility = Bashing, Piercing, Poisoning, Slashing, Wrestling Mastery | ||
+ | | trainableSpecialAbility = Mana Drain, Repel, Searing Wounds | ||
+ | | trainableSpecialMove = Armor Ignore, Armor Pierce, Bladeweave, Bleed, Concussion Blow, Crushing Blow, Dismount, Feint, Force of Nature, Frenzied Whirlwind, Mortal Strike, Nerve Strike, Paralyze, Psychic Attack, Talon Strike | ||
| trivia_text = | | trivia_text = | ||
+ | | unloreable = false | ||
<!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | ||
− | <!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,3,[],["None"]]]--> | + | <!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,3,[],["None"]],[null,null,null,null,null,null,31,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,null,null,null,null,null,31.1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[38,54,0,79,54,49,0,0,0,0,22,0,0,0,0,100,0,0,0,0,4,10,51.7,50.3,55,0,0,0,1.1,0,0,0,0,0,0,0,0,3,0,0,0,0,0,"null","null",["Fruits and Vegetables"],["None"]],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,100,0,0,0,0,4,10,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],["None"],""],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,100,0,0,0,0,4,10,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,3,[],["None"],""]]--> |
− | | min_hits = | + | | min_hits = 38 |
− | | max_hits = | + | | max_hits = 38 |
− | | min_stam = | + | | min_stam = 54 |
− | | max_stam = | + | | max_stam = 54 |
− | | min_mana = | + | | min_mana = 0 |
− | | max_mana = | + | | max_mana = 0 |
− | | min_str = | + | | min_str = 79 |
− | | max_str = | + | | max_str = 79 |
− | | min_dex = | + | | min_dex = 54 |
− | | max_dex = | + | | max_dex = 54 |
− | | min_int = | + | | min_int = 49 |
− | | max_int = | + | | max_int = 49 |
− | | bardingDifficulty = | + | | bardingDifficulty = 0 - 31.1 |
− | | min_hpr = | + | | min_hpr = 0 |
− | | max_hpr = | + | | max_hpr = 0 |
− | | min_stamRegen = | + | | min_stamRegen = 0 |
− | | max_stamRegen = | + | | max_stamRegen = 0 |
− | | min_manaRegen = | + | | min_manaRegen = 0 |
− | | max_manaRegen = | + | | max_manaRegen = 0 |
− | | min_resistPhysical = | + | | min_resistPhysical = 22 |
− | | max_resistPhysical = | + | | max_resistPhysical = 22 |
− | | min_resistFire = | + | | min_resistFire = 0 |
− | | max_resistFire = | + | | max_resistFire = 0 |
− | | min_resistCold = | + | | min_resistCold = 0 |
− | | max_resistCold = | + | | max_resistCold = 0 |
− | | min_resistPoison = | + | | min_resistPoison = 0 |
− | | max_resistPoison = | + | | max_resistPoison = 0 |
− | | min_resistEnergy = | + | | min_resistEnergy = 0 |
− | | max_resistEnergy = | + | | max_resistEnergy = 0 |
− | | damagePhysical = | + | | damagePhysical = 100 |
− | | damageFire = | + | | damageFire = 0 |
− | | damageCold = | + | | damageCold = 0 |
− | | damagePoison = | + | | damagePoison = 0 |
− | | damageEnergy = | + | | damageEnergy = 0 |
− | | baseDamage = | + | | baseDamage = 4-10 |
− | | min_wrestling = | + | | min_wrestling = 51.7 |
− | | max_wrestling = | + | | max_wrestling = 51.7 |
− | | min_tactics = | + | | min_tactics = 50.3 |
− | | max_tactics = | + | | max_tactics = 50.3 |
− | | min_resist = | + | | min_resist = 55 |
− | | max_resist = | + | | max_resist = 55 |
− | | min_anatomy = | + | | min_anatomy = 0 |
− | | max_anatomy = | + | | max_anatomy = 0 |
− | | min_healing = | + | | min_healing = 0 |
− | | max_healing = | + | | max_healing = 0 |
− | | min_poison = | + | | min_poison = 0 |
− | | max_poison = | + | | max_poison = 0 |
− | | min_detectingHidden = | + | | min_detectingHidden = 1.1 |
− | | max_detectingHidden = | + | | max_detectingHidden = 1.1 |
− | | min_hiding = | + | | min_hiding = 0 |
− | | max_hiding = | + | | max_hiding = 0 |
− | | min_parrying = | + | | min_parrying = 0 |
− | | max_parrying = | + | | max_parrying = 0 |
− | | min_magery = | + | | min_magery = 0 |
− | | max_magery = | + | | max_magery = 0 |
− | | min_eval = | + | | min_eval = 0 |
− | | max_eval = | + | | max_eval = 0 |
− | | min_med = | + | | min_med = 0 |
− | | max_med = | + | | max_med = 0 |
− | | min_necro = | + | | min_necro = 0 |
− | | max_necro = | + | | max_necro = 0 |
− | | min_spiritSpeak = | + | | min_spiritSpeak = 0 |
− | | max_spiritSpeak = | + | | max_spiritSpeak = 0 |
− | | min_mysticism = | + | | min_mysticism = 0 |
− | | max_mysticism = | + | | max_mysticism = 0 |
− | | min_focus = | + | | min_focus = 3 |
− | | max_focus = | + | | max_focus = 3 |
− | | min_spellweaving = | + | | min_spellweaving = 0 |
− | | max_spellweaving = | + | | max_spellweaving = 0 |
− | | min_discordance = | + | | min_discordance = 0 |
− | | max_discordance = | + | | max_discordance = 0 |
− | | min_bushido = | + | | min_bushido = 0 |
− | | max_bushido = | + | | max_bushido = 0 |
− | | min_ninjitsu = | + | | min_ninjitsu = 0 |
− | | max_ninjitsu = | + | | max_ninjitsu = 0 |
− | | min_chivalry = | + | | min_chivalry = 0 |
− | | max_chivalry = | + | | max_chivalry = 0 |
| eats_BlackrockStew = No | | eats_BlackrockStew = No | ||
| eats_Crops = No | | eats_Crops = No | ||
Line 130: | Line 149: | ||
| eats_Meat = No | | eats_Meat = No | ||
| eats_Metal = No | | eats_Metal = No | ||
+ | | eats_None = No | ||
| instinct_Arachnid = No | | instinct_Arachnid = No | ||
| instinct_Bear = No | | instinct_Bear = No | ||
Line 138: | Line 158: | ||
| instinct_Feline = No | | instinct_Feline = No | ||
| instinct_Ostard = No | | instinct_Ostard = No | ||
+ | | instinct_Raptor = No | ||
| instinct_None = Yes | | instinct_None = Yes | ||
+ | | packText = None | ||
| controlslots = 1 | | controlslots = 1 | ||
| maxcontrolslots = 3 | | maxcontrolslots = 3 | ||
− | | magicLevel = | + | | specialAttack = |
− | | readings = | + | | magicLevel = None |
+ | | bardable = true | ||
+ | | readings = 6 | ||
}} | }} |
Latest revision as of 21:38, 12 August 2017
Gorilla
Classic client | Kingdom Reborn client |
Enhanced client |
Basic Stats | |
Alignment | Neutral (grey) |
Magic Level | none |
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | 450 ᵇ |
Fame (Felucca) | ≈ 585 ᵇ |
Karma | 0 ᵇ |
Karma (Felucca) | ≈ 0 ᵇ |
ᵇ +40% if paragon. |
Trivia | |
When was this mobile added to the game?First Seen? | 1997: Day One |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Forests Jungles Terra Sanctum Valor Island |
Found Where? (new) | Teper Tervasarb |
Can this mobile be tamed?Tameable? | Yes |
Bodytype #(s) | 29 |
Hue #(s) | 0 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | Yes, using Polymorph Magery spell |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | Yes: Gorilla Statuette (1st Year Veteran Reward) |
Loot | |
Gold | unknown |
Base Loot | unknown |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
||||||||||||||||||||
Elf/Gargoyle | 6 | 0 | 1 | |||||||||||||||||
...w/Harvester's | 0 | 7 | 1 | |||||||||||||||||
Human | 7 | 0 | 1 | |||||||||||||||||
...w/Harvester's | 0 | 7 | 1 | |||||||||||||||||
Felucca
|
||||||||||||||||||||
Elf/Gargoyle | 12 | 0 | 2 | |||||||||||||||||
...w/Harvester's | 0 | 13 | 2 | |||||||||||||||||
Human | 13 | 0 | 2 | |||||||||||||||||
...w/Harvester's | 0 | 15 | 2 | |||||||||||||||||
Too bad they tend to get tamed and then left in towns to annoy people.
Combat
Combat | |
Base Damage ᵉ | 4-10 |
Ranged Attack | none |
Slayer | unknown |
Anti-Slayer | None |
Speed | medium |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | unknown |
ᵉ 5 points higher if paragon. |
Data is based on 6 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 100% | 0% | 0% | 0% | 0% |
Resist (min) | 22% | 0% | 0% | 0% | 0% |
Resist (avg) | 22% | 0% | 0% | 0% | 0% |
Resist (max) | 22% | 0% | 0% | 0% | 0% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 38 | 54 | 0 | 79 | 54 | 49 |
avg | 38 | 54 | 0 | 79 | 54 | 49 |
max | 38 | 54 | 0 | 79 | 54 | 49 |
paragon | 190 - 190 | 64.8 - 64.8 | unknown | 82.95 - 82.95 | 64.8 - 64.8 | unknown |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | 0 | 0 | 0 |
avg | 0 | 0 | 0 |
max | 0 | 0 | 0 |
Barding
Barding Difficulty: 0 - 31.1
Barding Notes: No notes have yet been added.
Taming
Tameable?: Yes
Skill required to attempt to tame:
1st tame: 0 taming 2nd retame: 4.8 taming 3rd retame: 19.2 taming 4th retame: 43.2 taming 5th retame: 76.8 taming
Pack Instincts: none
Preferred Foods: unknown
Control Slots: 1 - 3
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 0 | 1.1 | 0 | 0 | 55 | 0 | 0 | 50.3 | 51.7 |
avg | 0 | 1.1 | 0 | 0 | 55 | 0 | 0 | 50.3 | 51.7 |
max | 0 | 1.1 | 0 | 0 | 55 | 0 | 0 | 50.3 | 51.7 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | 0 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
avg | 0 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
max | 0 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Data is based on 6 reports.
Classification and Restrictions
Special Moves & Abilities
Initial
Trainable
Magical Abilities | Special Abilities | Special Moves | Area Effect Abilities |
---|---|---|---|
Bashing Piercing Poisoning Slashing Wrestling Mastery |
Mana Drain Repel Searing Wounds |
Armor Ignore Armor Pierce Bladeweave Bleed Concussion Blow Crushing Blow Dismount Feint Force of Nature Frenzied Whirlwind Mortal Strike Nerve Strike Paralyze Psychic Attack Talon Strike |
none |
Trivia
Taxonomy