Difference between revisions of "UO:Chest Guardian"

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{{Mobile
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=Chest Guardian=
|body_text =
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These only spawn when a young player uses a Level 0 (youthfully drawn) treasure map. They are the equivalent difficuly of the normal counterparts (Headless, Zombie, Skeleton, Mongbat) and should prove not much difficulty to the [young] player.
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These were first added in 2002-02, with UO: Lord Blackthorns Revenge. 
|combatStrategy =
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These only spawned when a young player used a Level 0 (youthfully drawn) treasure map. They were the equivalent difficulty of their normal counterparts (Headless, Zombie, Skeleton, Mongbat).  Level 0 maps no longer function, and Old Haven no longer exists, so these 4 mobiles no longer spawn.
|taming_notes =
+
 
|bardingNotes =
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* [[UO:Chest Guardian (headless)]]
|trivia_text =
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* [[UO:Chest Guardian (mongbat)]]
|firstSeen = 2002-02: UO: Lord Blackthorns Revenge
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* [[UO:Chest Guardian (skeleton)]]
|spawning =
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* [[UO:Chest Guardian (zombie)]]
|summonable =
 
|summonPage =
 
|polymorphable =
 
|polymorphPage =
 
|statue =
 
|statuePage =
 
|alignment =
 
|found = Haven Island
 
|fame =
 
|karma =
 
|loyaltyPoints =
 
|magicLevel = none
 
|poisonLevel = 0
 
|abilities = none
 
|mountskill =
 
|questPage =
 
|damagePhysical = 0
 
|damageFire = 0
 
|damageCold = 0
 
|damagePoison = 0
 
|damageEnergy = 0
 
|baseDamage = 4-9
 
|min_resistPhysical = 0
 
|max_resistPhysical = 0
 
|min_resistFire = 0
 
|max_resistFire = 0
 
|min_resistCold = 0
 
|max_resistCold = 0
 
|min_resistPoison = 0
 
|max_resistPoison = 0
 
|min_resistEnergy = 0
 
|max_resistEnergy = 0
 
|autoDispel = No
 
|rangedAttack = none
 
|slayer =
 
|speed = Slow
 
|specialAttack =
 
|min_hits =
 
|max_hits =
 
|min_stam =
 
|max_stam =
 
|min_mana =
 
|max_mana =
 
|min_str=
 
|max_str=
 
|min_dex=
 
|max_dex=
 
|min_int=
 
|max_int=
 
|loot_gold = 0-50
 
|loot_base =
 
|loot_special =
 
|loot_carved =
 
|loot_harvester =
 
|loot_stealing =
 
|bardable =
 
|bardingDifficulty =
 
|tameable =
 
|taming =
 
|controlslots =
 
|subdueRequired =
 
|min_anatomy = 0.0
 
|max_anatomy = 0.0
 
|min_eval = 0.0
 
|max_eval = 0.0
 
|min_healing = 0
 
|max_healing = 0
 
|min_magery = 0.0
 
|max_magery = 0.0
 
|min_resist = 0.0
 
|max_resist = 0.0
 
|min_med = 0.0
 
|max_med = 0.0
 
|min_poison = 0.0
 
|max_poison = 0.0
 
|min_tactics = 0.0
 
|max_tactics = 0.0
 
|min_wrestling = 0.0
 
|max_wrestling = 0.0
 
|packInstinct =
 
|eats_Crops = false
 
|eats_Eggs = false
 
|eats_Fish = false
 
|eats_FruitVeg = false
 
|eats_Grain = false
 
|eats_Hay = false
 
|eats_Leather = false
 
|eats_Meat = false
 
|eats_Metal = false
 
|eats_Special =
 
|FamilyTree =
 
|Mobile =
 
}}
 

Latest revision as of 15:28, 14 June 2017

Chest Guardian

These were first added in 2002-02, with UO: Lord Blackthorns Revenge. These only spawned when a young player used a Level 0 (youthfully drawn) treasure map. They were the equivalent difficulty of their normal counterparts (Headless, Zombie, Skeleton, Mongbat). Level 0 maps no longer function, and Old Haven no longer exists, so these 4 mobiles no longer spawn.