Difference between revisions of "UO:War Horse"

(talk)
m (Adding a new Animal Lore reading.)
 
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| alignment =  
 
| alignment =  
 
| autoDispel = false
 
| autoDispel = false
| bardable =
 
 
| bardingNotes =  
 
| bardingNotes =  
 
| body_text = Faction Horses. Each faction had it's own color of horse:
 
| body_text = Faction Horses. Each faction had it's own color of horse:
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| bodytype =  
 
| bodytype =  
 
| combatStrategy =  
 
| combatStrategy =  
| disableParagon = false
+
| disableParagon = true
 
| fame = 300
 
| fame = 300
 
| firstSeen =  
 
| firstSeen =  
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| slayer = none
 
| slayer = none
 
| spawning = false
 
| spawning = false
| specialAttack =
 
 
| speed = Medium
 
| speed = Medium
 
| statue = false
 
| statue = false
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| taming_notes =  
 
| taming_notes =  
 
| trivia_text =  
 
| trivia_text =  
 +
| unloreable = false
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
<!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,1,[],[]]]-->
+
<!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,1,[],[]],[null,null,null,null,null,null,65.7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,125,74,400,125,125,74.7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,27.4,28.8,28.1,34.6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"null","null","null]"],[null,125,74,400,125,125,74.7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,27.4,28.8,28.1,34.6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"null","null","null]"],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,1,[],[],""]]-->
 
| min_hits =  
 
| min_hits =  
 
| max_hits =  
 
| max_hits =  
| min_stam =  
+
| min_stam = 125
| max_stam =  
+
| max_stam = 125
| min_mana =  
+
| min_mana = 74
| max_mana =  
+
| max_mana = 74
| min_str =  
+
| min_str = 400
| max_str =  
+
| max_str = 400
| min_dex =  
+
| min_dex = 125
| max_dex =  
+
| max_dex = 125
| min_int =  
+
| min_int = 125
| max_int =  
+
| max_int = 125
| bardingDifficulty =  
+
| bardingDifficulty = 65.7 - 74.7
 
| min_hpr =  
 
| min_hpr =  
 
| max_hpr =  
 
| max_hpr =  
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| damagePoison =  
 
| damagePoison =  
 
| damageEnergy =  
 
| damageEnergy =  
| baseDamage = undefined-undefined
+
| baseDamage = ?-?
| min_wrestling =  
+
| min_wrestling = 27.4
| max_wrestling =  
+
| max_wrestling = 27.4
| min_tactics =  
+
| min_tactics = 28.8
| max_tactics =  
+
| max_tactics = 28.8
| min_resist =  
+
| min_resist = 28.1
| max_resist =  
+
| max_resist = 28.1
| min_anatomy =  
+
| min_anatomy = 34.6
| max_anatomy =  
+
| max_anatomy = 34.6
 
| min_healing =  
 
| min_healing =  
 
| max_healing =  
 
| max_healing =  
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| eats_Meat = No
 
| eats_Meat = No
 
| eats_Metal = No
 
| eats_Metal = No
 +
| eats_None = No
 
| instinct_Arachnid = No
 
| instinct_Arachnid = No
 
| instinct_Bear = No
 
| instinct_Bear = No
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| instinct_Feline = No
 
| instinct_Feline = No
 
| instinct_Ostard = No
 
| instinct_Ostard = No
 +
| instinct_Raptor = No
 
| instinct_None = No
 
| instinct_None = No
 +
| packText =
 
| controlslots = 1
 
| controlslots = 1
 
| maxcontrolslots = 1
 
| maxcontrolslots = 1
 +
| specialAttack =
 
| magicLevel = unknown
 
| magicLevel = unknown
| readings = 1
+
| bardable = true
 
+
| readings = 5
 
}}
 
}}

Latest revision as of 20:24, 28 June 2017

War Horse

Upload a picture Upload a picture
Classic client Enhanced client
Basic Stats
Alignment unknown
Magic Level unknown
Poison Level No Poison
Loyalty Points unknown
Fame 300 
Fame (Felucca) ≈ 390 
Karma 300 
Karma (Felucca) ≈ 390 
Trivia
When was this mobile added to the game?First Seen? unknown
Is this mobile still spawning somewhere in the game?Spawning? No
Found Where? (old) Bought by faction members in one of their towns.
Found Where? (new)
Can this mobile be tamed?Tameable? Yes
Bodytype #(s) unknown
Hue #(s) unknown
Can this mobile be mounted?Mountable? Yes, at 0 taming
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? No
Can you polymorph into this body form in some wayPolymorphable? No
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? No
Loot
Gold unknown
Base Loot unknown
Special Loot unknown
Stealing unknown
Carving
Non-Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
Faction Horses. Each faction had it's own color of horse:
  • The Shadowlords (Green)
  • Followers of Minax (Red)
  • Council of Mages (Blue)
  • True Britannians (White)
War horses have an increased amount of strength and stamina. To get a war horse, the faction must have installed a Faction Stablemaster in a city controlled by that faction. For 5000 credits a faction member can then purchase a war horse.





Combat

Combat
Base Damage ?-?
Ranged Attack none
Slayer None
Anti-Slayer None
Speed medium
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities unknown

Data is based on 5 reports.

Damage and Resistances

Physical Fire Cold Poison Energy
Damage unknown unknown unknown unknown unknown
Resist (min) unknown unknown unknown unknown unknown
Resist (avg) unknown unknown unknown unknown unknown
Resist (max) unknown unknown unknown unknown unknown
Stats

HP Stamina Mana Strength Dexterity Intelligence
min unknown 125 74 400 125 125
avg unknown 125 74 400 125 125
max unknown 125 74 400 125 125
Hit Point Regeneration Stamina Regeneration Mana Regeneration
min unknown unknown unknown
avg unknown unknown unknown
max unknown unknown unknown


Barding

Barding Difficulty: 65.7 - 74.7

Barding Notes: No notes have yet been added.


Taming

Tameable?: Yes

Skill required to attempt to tame:

1st tame: 29.1 taming
2nd retame: 33.9 taming
3rd retame: 48.3 taming
4th retame: 72.3 taming
5th retame: 105.9 taming

Pack Instincts:  unknown

Preferred Foods:  unknown

Control Slots: 1 - 1


Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min 34.6 unknown unknown unknown 28.1 unknown unknown 28.8 27.4
avg 34.6 unknown unknown unknown 28.1 unknown unknown 28.8 27.4
max 34.6 unknown unknown unknown 28.1 unknown unknown 28.8 27.4


Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown
avg unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown
max unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown


Data is based on 5 reports.

Classification and Restrictions

Special Moves & Abilities

Initial

Trainable

Magical Abilities Special Abilities Special Moves Area Effect Abilities



Trivia

Taxonomy