Difference between revisions of "UO:Revenant Lion"
BrianFreud (talk | contribs) m |
BrianFreud (talk | contribs) m (Updating the mob's info.) |
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| alignment = Neutral (grey) | | alignment = Neutral (grey) | ||
| autoDispel = false | | autoDispel = false | ||
− | |||
| bardingNotes = | | bardingNotes = | ||
| body_text = The Revenant Lion is a fierce undead creature. In life it might have been a real lion, but it certainly doesn't look like one anymore. The Revenant Lions large fangs can cause the wounds they inflict to bleed profusely as well as poison the victim with greater poison. | | body_text = The Revenant Lion is a fierce undead creature. In life it might have been a real lion, but it certainly doesn't look like one anymore. The Revenant Lions large fangs can cause the wounds they inflict to bleed profusely as well as poison the victim with greater poison. | ||
| bodytype = 251 | | bodytype = 251 | ||
+ | | carvedOther = | ||
+ | | classification = | ||
| combatStrategy = | | combatStrategy = | ||
| disableParagon = false | | disableParagon = false | ||
+ | | dragonBlood = | ||
+ | | dragonScaleBlack = | ||
+ | | dragonScaleBlue = | ||
+ | | dragonScaleGreen = | ||
+ | | dragonScaleRed = | ||
+ | | dragonScaleWhite = | ||
+ | | dragonScaleYellow = | ||
| fame = 4000 | | fame = 4000 | ||
+ | | feathers = | ||
| firstSeen = 2004-11: UO: Samurai Empire | | firstSeen = 2004-11: UO: Samurai Empire | ||
| found = Sleeping Dragon Champion Spawn, Field of Echoes, Mount Sho, Revenant Jima, Sho Toh, Storm Point | | found = Sleeping Dragon Champion Spawn, Field of Echoes, Mount Sho, Revenant Jima, Sho Toh, Storm Point | ||
Line 14: | Line 23: | ||
| karma = -4000 | | karma = -4000 | ||
| loot_base = Magic Items, 2 Medium Level Scrolls, Bones, Body Parts, 6-8 Necromancy Reagents | | loot_base = Magic Items, 2 Medium Level Scrolls, Bones, Body Parts, 6-8 Necromancy Reagents | ||
− | |||
| loot_gold = 550-700 | | loot_gold = 550-700 | ||
− | + | | loot_special = Body Parts, Bones, Level 3 Treasure Map | |
− | | loot_special = | ||
| loot_stealing = | | loot_stealing = | ||
| loyaltyPoints = | | loyaltyPoints = | ||
| mountskill = | | mountskill = | ||
| name = Revenant Lion | | name = Revenant Lion | ||
+ | | pileHidesB = | ||
+ | | pileHidesH = | ||
+ | | pileHidesN = | ||
+ | | pileHidesS = | ||
| poisonLevel = 4 | | poisonLevel = 4 | ||
| polymorphable = false | | polymorphable = false | ||
Line 27: | Line 38: | ||
| questPage = | | questPage = | ||
| rangedAttack = none | | rangedAttack = none | ||
+ | | rawBird = | ||
+ | | rawChicken = 0 | ||
+ | | rawLamb = | ||
+ | | rawRibs = | ||
| slayer = Undead | | slayer = Undead | ||
| spawning = true | | spawning = true | ||
− | |||
| speed = Medium | | speed = Medium | ||
| statue = false | | statue = false | ||
Line 39: | Line 53: | ||
| taming = | | taming = | ||
| taming_notes = | | taming_notes = | ||
− | | trivia_text = | + | | trainableAreaEffect = |
+ | | trainableMagicalAbility = | ||
+ | | trainableSpecialAbility = | ||
+ | | trainableSpecialMove = | ||
+ | | trivia_text = | ||
+ | | unloreable = false | ||
<!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | ||
− | <!--storedLores = [[264,160,99,311,160,99,97.9,0,0,0,53, | + | <!--storedLores = [[264,160,99,311,160,99,97.9,0,0,0,53,null,null,null,null,30,null,null,null,null,18,24,87.5,64.1,76.4,0,0,128.8,60,0,0,89.2,83.6,86,0,0,0,0,0,0,0,0,0,"null","null",["None"],["None"]],[256,163,99,306,163,99,97.8,0,0,0,45,null,null,null,null,30,null,null,null,null,18,24,83.3,70.9,77,0,0,129.6,60,0,0,88.6,82.1,90.6,0,0,0,0,0,0,0,0,0,"null","null",["None"],["None"]],[257,167,86,308,167,86,97.5,0,0,0,51,null,null,null,null,30,null,null,null,null,18,24,82,60.7,75.2,0,0,128.5,60,0,0,87.9,89.3,92.7,0,0,0,0,0,0,0,0,0,"null","null",["None"],["None"]],[252,161,101,292,161,101,97.5,0,0,0,42,null,null,null,null,30,null,null,null,null,18,24,86.7,72,73.1,0,0,120.1,60,0,0,88.9,86.6,90.9,0,0,0,0,0,0,0,0,0,"null","null",["None"],["None"]],[null,null,null,null,null,null,null,null,null,null,40,20,50,55,40,30,null,30,10,30,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[null,null,null,null,null,null,null,null,null,null,60,30,60,65,50,30,null,30,10,30,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[250,155,75,275,155,75,94,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,80,60,70,null,null,120,null,null,null,80,80,85,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[250,155,75,275,155,75,94,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,90,80,90,null,null,130,null,null,null,90,null,95,null,null,null,null,null,null,null,null,null,null,null,null,null,null],[278,172,105,325,null,null,98.7,null,null,null,60,30,60,65,50,null,null,null,null,null,null,null,86.7,80,null,null,null,129.8,null,null,null,89.4,89.6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bleed|Magery|Poisoning"],[251,160,67,277,null,null,96.8,null,null,null,40,21,50,56,40,null,null,null,null,null,null,null,80.1,61.6,null,1,null,120.6,null,null,null,80.9,81,null,null,null,null,1,null,null,null,null,null,null,null,null,null,"Bleed|Magery|Poisoning"]]--> |
− | | min_hits = | + | | min_hits = 250 |
− | | max_hits = | + | | max_hits = 278 |
− | | min_stam = | + | | min_stam = 155 |
− | | max_stam = | + | | max_stam = 172 |
− | | min_mana = | + | | min_mana = 67 |
− | | max_mana = | + | | max_mana = 105 |
− | | min_str = | + | | min_str = 275 |
− | | max_str = | + | | max_str = 325 |
− | | min_dex = | + | | min_dex = 155 |
| max_dex = 167 | | max_dex = 167 | ||
− | | min_int = | + | | min_int = 75 |
| max_int = 101 | | max_int = 101 | ||
− | | bardingDifficulty = | + | | bardingDifficulty = 94 - 98.7 |
| min_hpr = 0 | | min_hpr = 0 | ||
| max_hpr = 0 | | max_hpr = 0 | ||
Line 61: | Line 80: | ||
| min_manaRegen = 0 | | min_manaRegen = 0 | ||
| max_manaRegen = 0 | | max_manaRegen = 0 | ||
− | | min_resistPhysical = | + | | min_resistPhysical = 40 |
− | | max_resistPhysical = | + | | max_resistPhysical = 60 |
− | | min_resistFire = | + | | min_resistFire = 20 |
− | | max_resistFire = | + | | max_resistFire = 30 |
− | | min_resistCold = | + | | min_resistCold = 50 |
− | | max_resistCold = | + | | max_resistCold = 60 |
− | | min_resistPoison = | + | | min_resistPoison = 55 |
− | | max_resistPoison = | + | | max_resistPoison = 65 |
− | | min_resistEnergy = | + | | min_resistEnergy = 40 |
− | | max_resistEnergy = | + | | max_resistEnergy = 50 |
| damagePhysical = 30 | | damagePhysical = 30 | ||
− | | damageFire = | + | | damageFire = |
− | | damageCold = | + | | damageCold = 30 |
− | | damagePoison = | + | | damagePoison = 10 |
− | | damageEnergy = | + | | damageEnergy = 30 |
| baseDamage = 18-24 | | baseDamage = 18-24 | ||
− | | min_wrestling = | + | | min_wrestling = 80 |
− | | max_wrestling = | + | | max_wrestling = 90 |
− | | min_tactics = 60 | + | | min_tactics = 60 |
− | | max_tactics = | + | | max_tactics = 80 |
− | | min_resist = | + | | min_resist = 70 |
− | | max_resist = | + | | max_resist = 90 |
| min_anatomy = 0 | | min_anatomy = 0 | ||
− | | max_anatomy = | + | | max_anatomy = 1 |
| min_healing = 0 | | min_healing = 0 | ||
| max_healing = 0 | | max_healing = 0 | ||
− | | min_poison = 120 | + | | min_poison = 120 |
− | | max_poison = | + | | max_poison = 130 |
| min_detectingHidden = 60 | | min_detectingHidden = 60 | ||
| max_detectingHidden = 60 | | max_detectingHidden = 60 | ||
Line 95: | Line 114: | ||
| min_parrying = 0 | | min_parrying = 0 | ||
| max_parrying = 0 | | max_parrying = 0 | ||
− | | min_magery = | + | | min_magery = 80 |
− | | max_magery = | + | | max_magery = 90 |
− | | min_eval = | + | | min_eval = 80 |
− | | max_eval = 89. | + | | max_eval = 89.6 |
− | | min_med = | + | | min_med = 85 |
− | | max_med = | + | | max_med = 95 |
| min_necro = 0 | | min_necro = 0 | ||
| max_necro = 0 | | max_necro = 0 | ||
Line 108: | Line 127: | ||
| max_mysticism = 0 | | max_mysticism = 0 | ||
| min_focus = 0 | | min_focus = 0 | ||
− | | max_focus = | + | | max_focus = 1 |
| min_spellweaving = 0 | | min_spellweaving = 0 | ||
| max_spellweaving = 0 | | max_spellweaving = 0 | ||
Line 138: | Line 157: | ||
| instinct_Feline = No | | instinct_Feline = No | ||
| instinct_Ostard = No | | instinct_Ostard = No | ||
+ | | instinct_Raptor = No | ||
| instinct_None = Yes | | instinct_None = Yes | ||
| controlslots = | | controlslots = | ||
| maxcontrolslots = | | maxcontrolslots = | ||
+ | | specialAttack = Bleed, Magery, Poisoning | ||
| magicLevel = Adept | | magicLevel = Adept | ||
− | | readings = | + | | bardable = true |
+ | | readings = 10 | ||
+ | |||
}} | }} |
Latest revision as of 15:28, 24 August 2017
Revenant Lion
Classic client | Enhanced client |
Basic Stats | |
Alignment | Neutral (grey) |
Magic Level | adept |
Poison Level | 4 (Deadly) ᶜ |
Loyalty Points | unknown |
Fame | 4000 ᵇ |
Fame (Felucca) | ≈ 5200 ᵇ |
Karma | -4000 ᵇ |
Karma (Felucca) | ≈ -5200 ᵇ |
ᵇ +40% if paragon. |
Trivia | |
When was this mobile added to the game?First Seen? | 2004-11: UO: Samurai Empire |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Field of Echoes Mount Sho Revenant Jima Sho Toh Sleeping Dragon Champion Spawn Storm Point |
Found Where? (new) | |
Can this mobile be tamed?Tameable? | No |
Bodytype #(s) | 251 |
Hue #(s) | 0 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | 550-700 gp |
Base Loot | 2 Medium Level Scrolls 6-8 Necromancy Reagents Body Parts Bones Magic Items |
Special Loot | Body Parts Bones Level 3 Treasure Map |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
The Revenant Lion is a fierce undead creature. In life it might have been a real lion, but it certainly doesn't look like one anymore. The Revenant Lions large fangs can cause the wounds they inflict to bleed profusely as well as poison the victim with greater poison.
Combat
Combat | |
Base Damage ᵉ | 18-24 |
Ranged Attack | none |
Slayer | Undead |
Anti-Slayer | Repond |
Speed | medium |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | Bleed Magery Poisoning |
ᵉ 5 points higher if paragon. |
Data is based on 10 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 30% | 0% | 30% | 10% | 30% |
Resist (min) | 40% | 20% | 50% | 55% | 40% |
Resist (avg) | 50% | 25% | 55% | 60% | 45% |
Resist (max) | 60% | 30% | 60% | 65% | 50% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 250 | 155 | 67 | 275 | 155 | 75 |
avg | 264 | 163.5 | 86 | 300 | 161 | 88 |
max | 278 | 172 | 105 | 325 | 167 | 101 |
paragon | 1250 - 1390 | 186 - 206.4 | 90 - 121.2 | 288.75 - 341.25 | 186 - 200.4 | 90 - 121.2 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | 0 | 0 | 0 |
avg | 0 | 0 | 0 |
max | 0 | 0 | 0 |
Barding
Barding Difficulty: 94 - 98.7
Barding Notes: No notes have yet been added.
Taming
Tameable?: No
Pack Instincts: none
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 0 | 60 | 0 | 0 | 70 | 0 | 120 | 60 | 80 |
avg | 0.5 | 60 | 0 | 0 | 80 | 0 | 125 | 70 | 85 |
max | 1 | 60 | 0 | 0 | 90 | 0 | 130 | 80 | 90 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | 0 | 0 | 0 | 80 | 0 | 80 | 85 | 0 | 0 | 0 | 0 | 0 |
avg | 0 | 0 | 0 | 84.8 | 0.5 | 85 | 90 | 0 | 0 | 0 | 0 | 0 |
max | 0 | 0 | 0 | 89.6 | 1 | 90 | 95 | 0 | 0 | 0 | 0 | 0 |
Data is based on 10 reports.
Trivia
Taxonomy