Difference between revisions of "UO:Lich"
BrianFreud (talk | contribs) m (Adding a new Animal Lore reading.) |
BrianFreud (talk | contribs) m (Text replacement - "| slayer = undead" to "| slayer = Undead") |
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| body_text = These powerful undead creatures are the remains of once powerful human mages, who in their quest to become even more powerful, than they already were, abandoned their life and what was left of their humanity. Liches are, because of their past as powerful mages, extremely skilled in the ways of magic and it is not uncommon that experienced adventurers meet their demise at the hands of these unholy creatures, especially if they ran into more than one of them. Liches will occasionally summon a group of skeletons to their aid and then, to confuse the enemy, polymorph into a skeleton themselves. The skeleton will still be named as a lich though. | | body_text = These powerful undead creatures are the remains of once powerful human mages, who in their quest to become even more powerful, than they already were, abandoned their life and what was left of their humanity. Liches are, because of their past as powerful mages, extremely skilled in the ways of magic and it is not uncommon that experienced adventurers meet their demise at the hands of these unholy creatures, especially if they ran into more than one of them. Liches will occasionally summon a group of skeletons to their aid and then, to confuse the enemy, polymorph into a skeleton themselves. The skeleton will still be named as a lich though. | ||
| bodytype = 24 | | bodytype = 24 | ||
+ | | carvedOther = | ||
+ | | classification = | ||
| combatStrategy = | | combatStrategy = | ||
| disableParagon = false | | disableParagon = false | ||
+ | | dragonBlood = | ||
+ | | dragonScaleBlack = | ||
+ | | dragonScaleBlue = | ||
+ | | dragonScaleGreen = | ||
+ | | dragonScaleRed = | ||
+ | | dragonScaleWhite = | ||
+ | | dragonScaleYellow = | ||
| fame = 8000 | | fame = 8000 | ||
+ | | feathers = | ||
| firstSeen = 1997: Day One | | firstSeen = 1997: Day One | ||
| found = Unholy Terror Champion Spawn, Ancient Citadel, Ankh Dungeon, City of the Dead, Cove Cemetery, Cyclops Dungeon, Deceit Level 3, Deceit Level 4, Doom, Fire Level 1, Fire Level 2, Lava Ruined Villa, Memorial to Gwenno, Moonglow Cemetery, Pass of Karnaugh, Rock Dungeon Level 2, Sorcerer Dungeon Level 1, Sorcerer Dungeon Level 2, Wind, Gravewater Lake | | found = Unholy Terror Champion Spawn, Ancient Citadel, Ankh Dungeon, City of the Dead, Cove Cemetery, Cyclops Dungeon, Deceit Level 3, Deceit Level 4, Doom, Fire Level 1, Fire Level 2, Lava Ruined Villa, Memorial to Gwenno, Moonglow Cemetery, Pass of Karnaugh, Rock Dungeon Level 2, Sorcerer Dungeon Level 1, Sorcerer Dungeon Level 2, Wind, Gravewater Lake | ||
Line 13: | Line 23: | ||
| karma = -8000 | | karma = -8000 | ||
| loot_base = 2 Medium Level Scrolls, 15-25 Necromancer Reagents, Magic Items | | loot_base = 2 Medium Level Scrolls, 15-25 Necromancer Reagents, Magic Items | ||
− | |||
| loot_gold = 275-325 | | loot_gold = 275-325 | ||
− | + | | loot_special = Level 3 Treasure Map | |
− | | loot_special = Level 3 | ||
| loot_stealing = | | loot_stealing = | ||
| loyaltyPoints = | | loyaltyPoints = | ||
| mountskill = | | mountskill = | ||
| name = Lich | | name = Lich | ||
+ | | pileHidesB = | ||
+ | | pileHidesH = | ||
+ | | pileHidesN = | ||
+ | | pileHidesS = | ||
| poisonLevel = | | poisonLevel = | ||
− | | polymorphable = | + | | polymorphable = true |
− | | polymorphPage = | + | | polymorphPage = Lich Form Necromancy spell |
| questPage = | | questPage = | ||
| rangedAttack = none | | rangedAttack = none | ||
− | | slayer = Undead | + | | rawBird = |
+ | | rawChicken = 0 | ||
+ | | rawLamb = | ||
+ | | rawRibs = | ||
+ | | slayer = Undead, mage | ||
| spawning = true | | spawning = true | ||
| speed = Fast | | speed = Fast | ||
− | | statue = | + | | statue = true |
− | | statuePage = | + | | statuePage = Lich Statuette (1st Year Veteran Reward) |
| subdueRequired = false | | subdueRequired = false | ||
− | | summonable = | + | | summonable = true |
− | | summonPage = | + | | summonPage = Animate Dead |
| tameable = false | | tameable = false | ||
| taming = | | taming = | ||
| taming_notes = | | taming_notes = | ||
− | | trivia_text = | + | | trainableAreaEffect = |
+ | | trainableMagicalAbility = | ||
+ | | trainableSpecialAbility = | ||
+ | | trainableSpecialMove = | ||
+ | | trivia_text = | ||
+ | | unloreable = false | ||
<!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | ||
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Line 145: | Line 166: | ||
| bardable = true | | bardable = true | ||
| readings = 12 | | readings = 12 | ||
+ | |||
}} | }} |
Latest revision as of 05:24, 22 July 2020
Lich
Classic client | Kingdom Reborn client |
Enhanced client |
Basic Stats | |
Alignment | Neutral (grey) |
Magic Level | journeyman ↳ adept
|
Poison Level | unknown |
Loyalty Points | unknown |
Fame | 8000 ᵇ |
Fame (Felucca) | ≈ 10400 ᵇ |
Karma | -8000 ᵇ |
Karma (Felucca) | ≈ -10400 ᵇ |
ᵇ +40% if paragon. |
Trivia | |
When was this mobile added to the game?First Seen? | 1997: Day One |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Ancient Citadel Ankh Dungeon City of the Dead Cove Cemetery Cyclops Dungeon Deceit Level 4 Deceit Level 3 Doom Fire Level 1 Fire Level 2 Gravewater Lake Lava Ruined Villa Memorial to Gwenno Moonglow Cemetery Pass of Karnaugh Rock Dungeon Level 2 Sorcerer Dungeon Level 1 Sorcerer Dungeon Level 2 Unholy Terror Champion Spawn Wind |
Found Where? (new) | Central Ilshenar Ancient Citadel Ankh Dungeon Cyclops Dungeon Pass of Karnaugh Rock Dungeon Sorcerer's Dungeon Wisp Dungeon Teper Tervasarb |
Can this mobile be tamed?Tameable? | No |
Bodytype #(s) | 24 |
Hue #(s) | 0 |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | Yes, using Animate Dead |
Can you polymorph into this body form in some wayPolymorphable? | Yes, using Lich Form Necromancy spell |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | Yes: Lich Statuette (1st Year Veteran Reward) |
Loot | |
Gold | 275-325 gp |
Base Loot | 15-25 Necromancer Reagents 2 Medium Level Scrolls Magic Items |
Special Loot | Level 3 Treasure Map |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
||||||||||||||||||||
Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
These powerful undead creatures are the remains of once powerful human mages, who in their quest to become even more powerful, than they already were, abandoned their life and what was left of their humanity. Liches are, because of their past as powerful mages, extremely skilled in the ways of magic and it is not uncommon that experienced adventurers meet their demise at the hands of these unholy creatures, especially if they ran into more than one of them. Liches will occasionally summon a group of skeletons to their aid and then, to confuse the enemy, polymorph into a skeleton themselves. The skeleton will still be named as a lich though.
Combat
Combat | |
Base Damage ᵉ | 7-9 |
Ranged Attack | none |
Slayer | Mage Undead |
Anti-Slayer | Repond |
Speed | fast |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | Magery Necromancy |
ᵉ 5 points higher if paragon. |
Data is based on 12 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 10% | 0% | 40% | 0% | 50% |
Resist (min) | 35% | 20% | 50% | 55% | 40% |
Resist (avg) | 47.5% | 25% | 55% | 60% | 45% |
Resist (max) | 60% | 30% | 60% | 65% | 50% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 83 | 130 | 109 | 135 | 130 | 109 |
avg | 101.5 | 148 | 222.5 | 166 | 148 | 222.5 |
max | 120 | 166 | 336 | 197 | 166 | 336 |
paragon | 415 - 600 | 156 - 199.2 | 130.8 - 403.2 | 141.75 - 206.85 | 156 - 199.2 | 130.8 - 403.2 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | 0 | 0 | 0 |
avg | 0 | 0 | 0 |
max | 0 | 0 | 0 |
Barding
Barding Difficulty: 78.3 - 97.3
Barding Notes: No notes have yet been added.
Taming
Tameable?: No
Pack Instincts: none
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 0 | 44.5 | 0 | 0 | 82.5 | 0 | 0 | 72.4 | 0 |
avg | 0 | 49.65 | 0 | 0 | 89.35 | 0 | 0 | 79.8 | 41.6 |
max | 0 | 54.8 | 0 | 0 | 96.2 | 0 | 0 | 87.2 | 83.2 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | 0 | 0 | 0 | 71.7 | 0 | 68.6 | 0 | 0 | 0 | 0 | 0 | 0 |
avg | 0 | 0 | 0 | 85.85 | 15.1 | 72.05 | 47.35 | 0 | 55.75 | 0 | 0 | 56.95 |
max | 0 | 0 | 0 | 100 | 30.2 | 75.5 | 94.7 | 0 | 111.5 | 0 | 0 | 113.9 |
Data is based on 12 reports.
Trivia
Taxonomy