Difference between revisions of "UO:Hellsteed"

m (Adding a new Animal Lore reading.)
m (Updating the mob's info.)
 
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As with all animated dead creatures the Hellsteed will slowly loose hitpoints and in time collapse into a heap of bones, even if it is being ridden.
 
As with all animated dead creatures the Hellsteed will slowly loose hitpoints and in time collapse into a heap of bones, even if it is being ridden.
 
| bodytype =  
 
| bodytype =  
 +
| carvedOther =
 +
| classification =
 
| combatStrategy =  
 
| combatStrategy =  
 
| disableParagon = true
 
| disableParagon = true
| fame =  
+
| dragonBlood =
 +
| dragonScaleBlack =
 +
| dragonScaleBlue =
 +
| dragonScaleGreen =
 +
| dragonScaleRed =
 +
| dragonScaleWhite =
 +
| dragonScaleYellow =
 +
| fame = 0
 +
| feathers =  
 
| firstSeen = 2003-02: UO: Age of Shadows
 
| firstSeen = 2003-02: UO: Age of Shadows
 
| found = Near Necromancers
 
| found = Near Necromancers
 
| hues =  
 
| hues =  
| karma =  
+
| karma = 0
 
| loot_base =  
 
| loot_base =  
| loot_carved =
 
 
| loot_gold = 0
 
| loot_gold = 0
| loot_harvester =
 
 
| loot_special =  
 
| loot_special =  
 
| loot_stealing =  
 
| loot_stealing =  
Line 24: Line 32:
 
| mountskill = 0
 
| mountskill = 0
 
| name = Hellsteed
 
| name = Hellsteed
 +
| pileHidesB =
 +
| pileHidesH =
 +
| pileHidesN =
 +
| pileHidesS =
 
| poisonLevel = 0
 
| poisonLevel = 0
 
| polymorphable = false
 
| polymorphable = false
Line 29: Line 41:
 
| questPage =  
 
| questPage =  
 
| rangedAttack = Chaos Breath
 
| rangedAttack = Chaos Breath
 +
| rawBird =
 +
| rawChicken = 0
 +
| rawLamb =
 +
| rawRibs =
 
| slayer = Undead
 
| slayer = Undead
 
| spawning = true
 
| spawning = true
Line 35: Line 51:
 
| statuePage =  
 
| statuePage =  
 
| subdueRequired = false
 
| subdueRequired = false
| summonable = false
+
| summonable = true
| summonPage =  
+
| summonPage = Animate Dead
 
| tameable = false
 
| tameable = false
 
| taming =  
 
| taming =  
 
| taming_notes =  
 
| taming_notes =  
 +
| trainableAreaEffect =
 +
| trainableMagicalAbility =
 +
| trainableSpecialAbility =
 +
| trainableSpecialMove =
 
| trivia_text =  
 
| trivia_text =  
 
| unloreable = false
 
| unloreable = false
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
 
<!-- Everything below this point is generated from Animal Lore readings.  Do not edit.  -->
<!--storedLores = []-->
+
<!--storedLores = [[null,101,101,201,101,101,78.4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,90.1,50,90.1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"null","null","null]"],[null,101,101,201,101,101,78.4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,110,50,110,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"null","null","null]"],[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,25,75,0,0,0,20,24,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""]]-->
 
| min_hits =  
 
| min_hits =  
 
| max_hits =  
 
| max_hits =  
| min_stam =  
+
| min_stam = 101
| max_stam =  
+
| max_stam = 101
| min_mana =  
+
| min_mana = 101
| max_mana =  
+
| max_mana = 101
| min_str =  
+
| min_str = 201
| max_str =  
+
| max_str = 201
| min_dex =  
+
| min_dex = 101
| max_dex =  
+
| max_dex = 101
| min_int =  
+
| min_int = 101
| max_int =  
+
| max_int = 101
| bardingDifficulty =  
+
| bardingDifficulty = 78.4
 
| min_hpr =  
 
| min_hpr =  
 
| max_hpr =  
 
| max_hpr =  
Line 73: Line 93:
 
| min_resistEnergy =  
 
| min_resistEnergy =  
 
| max_resistEnergy =  
 
| max_resistEnergy =  
| damagePhysical =  
+
| damagePhysical = 25
| damageFire =  
+
| damageFire = 75
| damageCold =  
+
| damageCold = 0
| damagePoison =  
+
| damagePoison = 0
| damageEnergy =  
+
| damageEnergy = 0
| baseDamage = ?-?
+
| baseDamage = 20-24
| min_wrestling =  
+
| min_wrestling = 90.1
| max_wrestling =  
+
| max_wrestling = 110
| min_tactics =  
+
| min_tactics = 50
| max_tactics =  
+
| max_tactics = 50
| min_resist =  
+
| min_resist = 90.1
| max_resist =  
+
| max_resist = 110
 
| min_anatomy =  
 
| min_anatomy =  
 
| max_anatomy =  
 
| max_anatomy =  
Line 147: Line 167:
 
| magicLevel = unknown
 
| magicLevel = unknown
 
| bardable = true
 
| bardable = true
| readings = 0
+
| readings = 3
 +
 
 
}}
 
}}

Latest revision as of 11:39, 13 July 2017

Hellsteed

UO-Hellsteed-cc-animated.gif Upload a picture
Classic client Enhanced client
Basic Stats
Alignment unknown
Magic Level unknown
Poison Level No Poison
Loyalty Points unknown
Fame
Fame (Felucca) ≈ 0 
Karma
Karma (Felucca) ≈ 0 
Trivia
When was this mobile added to the game?First Seen? 2003-02: UO: Age of Shadows
Is this mobile still spawning somewhere in the game?Spawning? Yes
Found Where? (old) Near Necromancers
Found Where? (new)
Can this mobile be tamed?Tameable? No
Bodytype #(s) unknown
Hue #(s) unknown
Can this mobile be mounted?Mountable? Yes, at 0 taming
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? Yes, using Animate Dead
Can you polymorph into this body form in some wayPolymorphable? No
Is this mobile only seen while on a quest? If so, which quest?Quest only? No
Does a statue version of this mobile exist?Statue form? No
Loot
Gold 0 gp
Base Loot unknown
Special Loot unknown
Stealing unknown
Carving
Non-Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
Felucca
Elf/Gargoyle
...w/Harvester's
Human
...w/Harvester's
The Hellsteed is a result of the dark powers of a necromancers magic combined with the brute force of the hellish Nightmare.

Skilled necromancers who cast the Animate Dead spell on the corpse of a Nightmare, will summon one of these powerful steeds that have the ability to breathe chaos, which is an ability much like the firebreath of the Nightmare. The steed will not obey commands from the necromancer very well, but when it is not being ridden, it will follow him around and attack his enemies.

As with all animated dead creatures the Hellsteed will slowly loose hitpoints and in time collapse into a heap of bones, even if it is being ridden.





Combat

Combat
Base Damage 20-24
Ranged Attack chaos breath
Slayer Undead
Anti-Slayer Repond
Speed medium
Does this mobile auto-dispel summons?Auto-Dispel? No
Special Moves & Abilities unknown

Data is based on 3 reports.

Damage and Resistances

Physical Fire Cold Poison Energy
Damage 25% 75% 0% 0% 0%
Resist (min) unknown unknown unknown unknown unknown
Resist (avg) unknown unknown unknown unknown unknown
Resist (max) unknown unknown unknown unknown unknown
Stats

HP Stamina Mana Strength Dexterity Intelligence
min unknown 101 101 201 101 101
avg unknown 101 101 201 101 101
max unknown 101 101 201 101 101
Hit Point Regeneration Stamina Regeneration Mana Regeneration
min unknown unknown unknown
avg unknown unknown unknown
max unknown unknown unknown


Barding

Barding Difficulty: 78.4

Barding Notes: No notes have yet been added.


Taming

Tameable?: No

Pack Instincts:  unknown



Skills

Combat:

Anatomy Detecting Hidden Healing Hiding Magic Resist Parrying Poisoning Tactics Wrestling
min unknown unknown unknown unknown 90.1 unknown unknown 50 90.1
avg unknown unknown unknown unknown 100.05 unknown unknown 50 100.05
max unknown unknown unknown unknown 110 unknown unknown 50 110


Lore & Knowledge:

Bushido Chivalry Discordance Eval Int Focus Magery Meditation Mysticism Necromancy Ninjitsu Spellweaving Spirit Speak
min unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown
avg unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown
max unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown unknown


Data is based on 3 reports.




Trivia

Taxonomy