Difference between revisions of "UO:Animated Weapon (spell)"

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{{InfoBox UO Spell
 
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| spell = Animated Weapon
 
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| school = Mysticism
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| duration = ?
 
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[[UO:Animated Weapon|Conjures and animates a weapon]] that selects a Target to attack based off its combat strength and proximity. The weapon’s stats and duration are determined by the Caster’s Mysticism and Focus/Imbuing skills. Damage is determined by the Caster’s Anatomy and Tactics skills. Requires 4 pet control slots.
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[[UO:Animated Weapon (mobile)|Conjures and animates a weapon]] that selects a Target to attack based off its combat strength and proximity. The weapon’s stats and duration are determined by the Caster’s Mysticism and Focus/Imbuing skills. Damage is determined by the Caster’s Anatomy and Tactics skills. Requires 4 pet control slots.
  
 
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Latest revision as of 04:57, 3 August 2020

Image of {{{name}}}
1 stone
Mysticism Spell
Spell Animated Weapon
Spell Circle 4th Circle
Mana Cost 11 mana
Duration ?
Casting Delay 1.25 seconds
Skill (min) 33 Mysticism
Skill (99%) 70.5 Mysticism
Skill (Scribe) 17.8 Inscription
Reagents
Black PearlBlack Pearl
BoneBone
Mandrake RootMandrake Root
NightshadeNightshade
Craftable Scroll
Name Animated Weapon (spell)
Category Spells of Mysticism
Skill(s) Required 17.8 Inscription
Mana Cost 11 mana
Can be exceptional No
Wearable Slot None
Wieldable No
Required Recipe None
Tool Required
Stackable Yes
 
Ingredients
1 Black PearlBlack Pearl
1 Blank ScrollBlank Scroll
1 BoneBone
1 Mandrake RootMandrake Root
1 NightshadeNightshade

Animated Weapon

Words of Power
Britannian in jux por ylem
Translation
Cause
Create
Make

Danger
Harm
Trap

Move
Movement

Matter


Conjures and animates a weapon that selects a Target to attack based off its combat strength and proximity. The weapon’s stats and duration are determined by the Caster’s Mysticism and Focus/Imbuing skills. Damage is determined by the Caster’s Anatomy and Tactics skills. Requires 4 pet control slots.

References