Difference between revisions of "UO:Night Sight"

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Turns the lights into daytime, even in dark dungeons, that lasts until the next day- or nighttime. Seeing is extremely necessary in surviving. Target must have at least 10 points of magery skill for any effect to happen, and will be best at grandmaster or higher magery.
 
Turns the lights into daytime, even in dark dungeons, that lasts until the next day- or nighttime. Seeing is extremely necessary in surviving. Target must have at least 10 points of magery skill for any effect to happen, and will be best at grandmaster or higher magery.
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If this is gained via an item with the Night Sight property, the effect will not expire until the item is removed.
  
 
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Latest revision as of 04:45, 3 August 2020

Image of {{{name}}}
1 stone
Magery Spell
Spell Night Sight
Spell Circle 1st Circle
Mana Cost 4 mana
Duration until the following dawn/dusk
Casting Delay 0.5 seconds
Skill (min) 0.1 Magery
Skill (99%) 40.1 Magery
Skill (Scribe) 0 Inscription
Reagents
Sulfurous AshSulfurous Ash
Craftable Scroll
Name Night Sight
Category First - Second Circle
Skill(s) Required 0 Inscription
Mana Cost 4 mana
Can be exceptional No
Wearable Slot None
Wieldable No
Required Recipe None
Tool Required
Stackable Yes
 
Ingredients
1 Blank ScrollBlank Scroll
1 Sulfurous AshSulfurous Ash

Night Sight

Words of Power
Britannian In Lor
Translation
Cause
Create
Make

Light


Turns the lights into daytime, even in dark dungeons, that lasts until the next day- or nighttime. Seeing is extremely necessary in surviving. Target must have at least 10 points of magery skill for any effect to happen, and will be best at grandmaster or higher magery.


If this is gained via an item with the Night Sight property, the effect will not expire until the item is removed.

References