Difference between revisions of "Template:InfoBox UOItem"
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| #default = | | #default = | ||
}} }}<nowiki> | }} }}<nowiki> | ||
− | </nowiki> | + | </nowiki>{{#if: {{{durability_min|}}} | {{#if: {{{durability_max|}}} | <br/>Durability {{{durability_min|}}} / {{{durability_max|}}} }} }} <nowiki> |
+ | </nowiki>{{#if: {{{no_drop|}}} | <br/>NO DROP }} <nowiki> | ||
+ | </nowiki>{{#if: {{{no_trade|}}} | <br/>NO TRADE }} <nowiki> | ||
+ | </nowiki>{{#if: {{{no_dye|}}} | <br/>NO DYE (not displayed) }} <nowiki> | ||
+ | </nowiki>{{#if: {{{account_bound|}}} | <br/>Account Bound }} <nowiki> | ||
+ | </nowiki>{{#if: {{{shard_bound|}}} | <br/>Shard Bound }} | ||
|} | |} | ||
+ | <noinclude> | ||
+ | * forceBlack | ||
+ | ::- OPTIONAL. | ||
+ | ::- If true, the background for the image will be black. | ||
+ | * forceWhite | ||
+ | ::- OPTIONAL. | ||
+ | ::- If true, the background for the image will be white. | ||
+ | ::- Note: If forceBlack and forceWhite are both set to true, the background will be black. | ||
+ | * crafter | ||
+ | ::- OPTIONAL. | ||
+ | ::- The name of the crafter. | ||
+ | ::- Default: not shown. | ||
+ | * crafterText | ||
+ | ::- OPTIONAL. | ||
+ | ::- Crafted, Made, Sewn, etc. | ||
+ | ::- | ||
+ | ::- Default: 'Crafted' | ||
+ | * exceptional | ||
+ | ::- OPTIONAL. | ||
+ | ::- Is it exceptional quality? | ||
+ | ::- Default: not shown. Note: "Of Exceptional Quality" still needs to be in the item name, if applicable. | ||
+ | * alignment | ||
+ | ::- Optional | ||
+ | ::- Blessed, Cursed, or nothing. | ||
+ | ::- Default: not shown. | ||
+ | * spell_channeling | ||
+ | ::- Optional | ||
+ | ::- Is it spell channeling? | ||
+ | ::- Default: not shown. | ||
+ | * weight | ||
+ | ::- OPTIONAL. | ||
+ | ::- Can be a number (1) or a range of numbers (1-24). | ||
+ | ::- Default: 'unknown weight' | ||
+ | * resist_physical | ||
+ | ::- Optional | ||
+ | ::- A number, without the %. | ||
+ | ::- Default: not shown | ||
+ | * resist_fire | ||
+ | ::- Optional | ||
+ | ::- A number, without the %. | ||
+ | ::- Default: not shown | ||
+ | * resist_cold | ||
+ | ::- Optional | ||
+ | ::- A number, without the %. | ||
+ | ::- Default: not shown | ||
+ | * resist_poison | ||
+ | ::- Optional | ||
+ | ::- A number, without the %. | ||
+ | ::- Default: not shown | ||
+ | * resist_energy | ||
+ | ::- Optional | ||
+ | ::- A number, without the %. | ||
+ | ::- Default: not shown | ||
+ | * durability_increase | ||
+ | ::- Optional | ||
+ | ::- A number, without the %. | ||
+ | ::- Default: not shown | ||
+ | * hci | ||
+ | ::- Optional | ||
+ | ::- A number, without the %. | ||
+ | ::- Default: not shown | ||
+ | * dci | ||
+ | ::- Optional | ||
+ | ::- A number, without the %. | ||
+ | ::- Default: not shown | ||
+ | * slayer | ||
+ | ::- Optional | ||
+ | ::- The slayer type of the item. Do not include "Slayer" at the end. If more than one, separate with commas. ("Gargoyle,Daemon") | ||
+ | ::- Default: not shown | ||
+ | * damage_physical | ||
+ | ::- Optional | ||
+ | ::- A number, without the %. | ||
+ | ::- Default: not shown | ||
+ | * damage_fire | ||
+ | ::- Optional | ||
+ | ::- A number, without the %. | ||
+ | ::- Default: not shown | ||
+ | * damage_cold | ||
+ | ::- Optional | ||
+ | ::- A number, without the %. | ||
+ | ::- Default: not shown | ||
+ | * damage_poison | ||
+ | ::- Optional | ||
+ | ::- A number, without the %. | ||
+ | ::- Default: not shown | ||
+ | * damage_energy | ||
+ | ::- Optional | ||
+ | ::- A number, without the %. | ||
+ | ::- Default: not shown | ||
+ | * damage_chaos | ||
+ | ::- Optional | ||
+ | ::- A number, without the %. | ||
+ | ::- Default: not shown | ||
+ | * damage_min and damage_max | ||
+ | ::- Optional | ||
+ | ::- These two numbers together give the range in damage caused by a weapon. | ||
+ | ::- Default: not shown. | ||
+ | ::- Note: both must be defined for this value to be shown. | ||
+ | * speed | ||
+ | ::- Optional | ||
+ | ::- Weapon Speed. A number, without the %. | ||
+ | ::- Default: not shown | ||
+ | * strength_req | ||
+ | ::- Optional | ||
+ | ::- Strength Requirement. A number. | ||
+ | ::- Default: not shown | ||
+ | * hands_required | ||
+ | ::- Optional | ||
+ | ::- The number of hands required to wield a weapon. | ||
+ | ::- Default: not shown | ||
+ | * skill_required | ||
+ | ::- Optional | ||
+ | ::- The skill required to use a weapon. One of: Archery, Fencing, Mace Fighting, Swordsmanship, Throwing | ||
+ | ::- Default: not shown | ||
+ | * durability_min and durability_max | ||
+ | ::- Optional | ||
+ | ::- These two numbers together give the current and max durability for an item. | ||
+ | ::- Default: not shown. | ||
+ | ::- Note: both must be defined for this value to be shown. | ||
+ | * no_drop | ||
+ | ::- Optional | ||
+ | ::- The item may not be dropped. (This is an internal flag set by the devs.) | ||
+ | * no_trade | ||
+ | ::- Optional | ||
+ | ::- The item may not be traded. (This is an internal flag set by the devs.) | ||
+ | * no_dye | ||
+ | ::- Optional | ||
+ | ::- The item normally WOULD be able to be dyed, but this item may not be dyed. | ||
+ | ::- This is an internal flag set by the devs. This flag is not displayed to the player. | ||
+ | * account_bound | ||
+ | ::- Optional | ||
+ | ::- The item may not be used by other accounts than the original one. | ||
+ | * shard_bound | ||
+ | ::- Optional | ||
+ | ::- The item may not be transferred between shards. | ||
+ | </noinclude> |
Revision as of 22:41, 14 July 2016
This image is not yet available. | |
unknown weight |
- forceBlack
- - OPTIONAL.
- - If true, the background for the image will be black.
- forceWhite
- - OPTIONAL.
- - If true, the background for the image will be white.
- - Note: If forceBlack and forceWhite are both set to true, the background will be black.
- crafter
- - OPTIONAL.
- - The name of the crafter.
- - Default: not shown.
- crafterText
- - OPTIONAL.
- - Crafted, Made, Sewn, etc.
- -
- - Default: 'Crafted'
- exceptional
- - OPTIONAL.
- - Is it exceptional quality?
- - Default: not shown. Note: "Of Exceptional Quality" still needs to be in the item name, if applicable.
- alignment
- - Optional
- - Blessed, Cursed, or nothing.
- - Default: not shown.
- spell_channeling
- - Optional
- - Is it spell channeling?
- - Default: not shown.
- weight
- - OPTIONAL.
- - Can be a number (1) or a range of numbers (1-24).
- - Default: 'unknown weight'
- resist_physical
- - Optional
- - A number, without the %.
- - Default: not shown
- resist_fire
- - Optional
- - A number, without the %.
- - Default: not shown
- resist_cold
- - Optional
- - A number, without the %.
- - Default: not shown
- resist_poison
- - Optional
- - A number, without the %.
- - Default: not shown
- resist_energy
- - Optional
- - A number, without the %.
- - Default: not shown
- durability_increase
- - Optional
- - A number, without the %.
- - Default: not shown
- hci
- - Optional
- - A number, without the %.
- - Default: not shown
- dci
- - Optional
- - A number, without the %.
- - Default: not shown
- slayer
- - Optional
- - The slayer type of the item. Do not include "Slayer" at the end. If more than one, separate with commas. ("Gargoyle,Daemon")
- - Default: not shown
- damage_physical
- - Optional
- - A number, without the %.
- - Default: not shown
- damage_fire
- - Optional
- - A number, without the %.
- - Default: not shown
- damage_cold
- - Optional
- - A number, without the %.
- - Default: not shown
- damage_poison
- - Optional
- - A number, without the %.
- - Default: not shown
- damage_energy
- - Optional
- - A number, without the %.
- - Default: not shown
- damage_chaos
- - Optional
- - A number, without the %.
- - Default: not shown
- damage_min and damage_max
- - Optional
- - These two numbers together give the range in damage caused by a weapon.
- - Default: not shown.
- - Note: both must be defined for this value to be shown.
- speed
- - Optional
- - Weapon Speed. A number, without the %.
- - Default: not shown
- strength_req
- - Optional
- - Strength Requirement. A number.
- - Default: not shown
- hands_required
- - Optional
- - The number of hands required to wield a weapon.
- - Default: not shown
- skill_required
- - Optional
- - The skill required to use a weapon. One of: Archery, Fencing, Mace Fighting, Swordsmanship, Throwing
- - Default: not shown
- durability_min and durability_max
- - Optional
- - These two numbers together give the current and max durability for an item.
- - Default: not shown.
- - Note: both must be defined for this value to be shown.
- no_drop
- - Optional
- - The item may not be dropped. (This is an internal flag set by the devs.)
- no_trade
- - Optional
- - The item may not be traded. (This is an internal flag set by the devs.)
- no_dye
- - Optional
- - The item normally WOULD be able to be dyed, but this item may not be dyed.
- - This is an internal flag set by the devs. This flag is not displayed to the player.
- account_bound
- - Optional
- - The item may not be used by other accounts than the original one.
- shard_bound
- - Optional
- - The item may not be transferred between shards.