Difference between revisions of "UO:Savage Shaman"
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A kind of Savage that uses magic to attack. Each time a Savage Shaman is hit, she has a chance to initiate a tribal dance (best viewed in 3D). If she initiates the dance, she searches the area for other Savage Shamans. If she finds three or more Savage Shamans within a certain radius, the Shaman and all those near her begin to dance. When they finish the dance, the Savages cast a powerful group spell that can cause harm to players or even heal all savages near the casters (Chain lightning, Mass Poison or Mass Greater Heal). | A kind of Savage that uses magic to attack. Each time a Savage Shaman is hit, she has a chance to initiate a tribal dance (best viewed in 3D). If she initiates the dance, she searches the area for other Savage Shamans. If she finds three or more Savage Shamans within a certain radius, the Shaman and all those near her begin to dance. When they finish the dance, the Savages cast a powerful group spell that can cause harm to players or even heal all savages near the casters (Chain lightning, Mass Poison or Mass Greater Heal). | ||
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− | |combatStrategy = | + | |combatStrategy = |
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− | <!-- WRITE TEXT ABOUT HOW TO FIGHT THIS MOBILE HERE | + | <!-- WRITE TEXT ABOUT HOW TO FIGHT THIS MOBILE HERE--> |
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− | |taming_notes = | + | |taming_notes = |
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− | <!-- WRITE TEXT ABOUT HOW TO TAME THIS MOBILE HERE | + | <!-- WRITE TEXT ABOUT HOW TO TAME THIS MOBILE HERE--> |
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− | |bardingNotes = | + | |bardingNotes = |
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− | <!-- WRITE TEXT ABOUT | + | <!-- WRITE TEXT ABOUT BARDING THIS MOBILE HERE--> |
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− | |trivia_text = | + | |trivia_text = |
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<!-- RANDOM TRIVIA TEXT GOES HERE. --> | <!-- RANDOM TRIVIA TEXT GOES HERE. --> | ||
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− | |firstSeen = Scenario 1 | + | |firstSeen = 2001-05: Scenario 1: The Savage Empire |
|spawning = | |spawning = | ||
|summonable = | |summonable = | ||
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|alignment = | |alignment = | ||
|found = Delucia Orc Fort, Lizardman Fort, Savage Camp, Savage Village | |found = Delucia Orc Fort, Lizardman Fort, Savage Camp, Savage Village | ||
− | |fame = | + | |fame = |
− | |karma = | + | |karma = |
− | |loyaltyPoints = | + | |loyaltyPoints = |
|magicLevel = none | |magicLevel = none | ||
|poisonLevel = 0 | |poisonLevel = 0 | ||
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|damagePoison = 0 | |damagePoison = 0 | ||
|damageEnergy = 0 | |damageEnergy = 0 | ||
− | |baseDamage = 4 - 10 | + | |baseDamage = 4-10 |
|min_resistPhysical = 30 | |min_resistPhysical = 30 | ||
|max_resistPhysical = 40 | |max_resistPhysical = 40 | ||
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|min_int= 161 | |min_int= 161 | ||
|max_int= 185 | |max_int= 185 | ||
− | |loot_gold = 125 - 175 | + | |loot_gold = 125-175 |
− | Bone Arms, Bone Legs, Deer Mask, 10-15 Reagents | + | |loot_base = Bone Arms, Bone Legs, Deer Mask, 10-15 Reagents |
− | + | |loot_special = Tribal Berry | |
− | + | |loot_carved = 1 Raw Rib | |
− | |||
− | |loot_special = | ||
− | |loot_carved = | ||
|loot_harvester = | |loot_harvester = | ||
|loot_stealing = | |loot_stealing = | ||
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|bardingDifficulty = | |bardingDifficulty = | ||
|tameable = | |tameable = | ||
− | |taming = | + | |taming = |
|controlslots = | |controlslots = | ||
|subdueRequired = | |subdueRequired = |
Revision as of 04:42, 7 September 2016
Savage Shaman
Upload a picture | Upload a picture | |||||
Classic client | Kingdom Reborn client |
Enhanced client |
Basic Stats | |
Alignment | unknown |
Magic Level | none |
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | unknown ᵇ |
Fame (Felucca) | unknown ᵇ |
Karma | unknown ᵇ |
Karma (Felucca) | unknown ᵇ |
ᵇ +40% if paragon. |
Trivia | |
When was this mobile added to the game?First Seen? | 2001-05: Scenario 1: The Savage Empire |
Is this mobile still spawning somewhere in the game?Spawning? | unknown |
Found Where? (old) | Delucia Orc Fort Lizardman Fort Savage Camp Savage Village |
Found Where? (new) | Central Ilshenar Savage Clan Settlement |
Can this mobile be tamed?Tameable? | unknown |
Bodytype #(s) | unknown |
Hue #(s) | unknown |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | unknown |
Can you polymorph into this body form in some wayPolymorphable? | unknown |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | unknown |
Loot | |
Gold | 125-175 gp |
Base Loot | 10-15 Reagents Bone Arms Bone Legs Deer Mask |
Special Loot | Tribal Berry |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
A kind of Savage that uses magic to attack. Each time a Savage Shaman is hit, she has a chance to initiate a tribal dance (best viewed in 3D). If she initiates the dance, she searches the area for other Savage Shamans. If she finds three or more Savage Shamans within a certain radius, the Shaman and all those near her begin to dance. When they finish the dance, the Savages cast a powerful group spell that can cause harm to players or even heal all savages near the casters (Chain lightning, Mass Poison or Mass Greater Heal).
Combat
Combat | |
Base Damage ᵉ | 4-10 |
Ranged Attack | none |
Slayer | Repond |
Anti-Slayer | Undead |
Speed | fast |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | unknown |
ᵉ 5 points higher if paragon. |
Physical | Fire | Cold | Poison | Energy | |
Damage | 100% | 0% | 0% | 0% | 0% |
Resist (min) | 30% | 20% | 20% | 20% | 40% |
Resist (avg) | 35% | 25% | 25% | 25% | 45% |
Resist (max) | 40% | 30% | 30% | 30% | 50% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 126 | 91 | 161 | 126 | 91 | 161 |
avg | 135.5 | 100.5 | 173 | 135.5 | 100.5 | 173 |
max | 145 | 110 | 185 | 145 | 110 | 185 |
paragon | 630 - 725 | 109.2 - 132 | 193.2 - 222 | 132.3 - 152.25 | 109.2 - 132 | 193.2 - 222 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | unknown | unknown | unknown |
avg | unknown | unknown | unknown |
max | unknown | unknown | unknown |
Barding
This type of mobile cannot be barded.
Taming
Tameable?: unknown
Pack Instincts: unknown
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 0.0 | unknown | 0 | unknown | 77.5 | unknown | 0 | 62.5 | 62.5 |
avg | 0 | unknown | 0 | unknown | 88.75 | unknown | 0 | 73.75 | 73.75 |
max | 0.0 | unknown | 0 | unknown | 100.0 | unknown | 0 | 85.0 | 85.0 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | unknown | unknown | unknown | 77.5 | unknown | 72.5 | 77.5 | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | 88.75 | unknown | 83.75 | 88.75 | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | 100.0 | unknown | 95.0 | 100.0 | unknown | unknown | unknown | unknown | unknown |
Trivia
Taxonomy