Difference between revisions of "UO:Pack Llama"
BrianFreud (talk | contribs) m (Adding a new Animal Lore reading.) |
BrianFreud (talk | contribs) m (Adding a new Animal Lore reading.) |
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Line 2: | Line 2: | ||
| alignment = | | alignment = | ||
| autoDispel = false | | autoDispel = false | ||
− | |||
| bardingNotes = | | bardingNotes = | ||
| body_text = The UO programmers seem to have a morbid fascination with llamas. There's probably a story behind this, but I'm not sure if I want to know what it is. In the lost lands there also is a ridable variant of the llama. | | body_text = The UO programmers seem to have a morbid fascination with llamas. There's probably a story behind this, but I'm not sure if I want to know what it is. In the lost lands there also is a ridable variant of the llama. | ||
Line 29: | Line 28: | ||
| slayer = none | | slayer = none | ||
| spawning = true | | spawning = true | ||
− | |||
| speed = Medium | | speed = Medium | ||
| statue = false | | statue = false | ||
Line 41: | Line 39: | ||
| trivia_text = | | trivia_text = | ||
<!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | <!-- Everything below this point is generated from Animal Lore readings. Do not edit. --> | ||
− | <!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,3,[],["None"]],[null,null,null,null,null,null,24.2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]]]--> | + | <!--storedLores = [[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,3,[],["None"]],[null,null,null,null,null,null,24.2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[]],[null,null,null,null,null,null,null,null,null,null,5,5,10,5,5,100,0,0,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""],[null,null,null,null,null,null,null,null,null,null,10,10,15,10,10,100,0,0,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[],[],""]]--> |
| min_hits = | | min_hits = | ||
| max_hits = | | max_hits = | ||
Line 61: | Line 59: | ||
| min_manaRegen = | | min_manaRegen = | ||
| max_manaRegen = | | max_manaRegen = | ||
− | | min_resistPhysical = | + | | min_resistPhysical = 5 |
− | | max_resistPhysical = | + | | max_resistPhysical = 10 |
− | | min_resistFire = | + | | min_resistFire = 5 |
− | | max_resistFire = | + | | max_resistFire = 10 |
− | | min_resistCold = | + | | min_resistCold = 10 |
− | | max_resistCold = | + | | max_resistCold = 15 |
− | | min_resistPoison = | + | | min_resistPoison = 5 |
− | | max_resistPoison = | + | | max_resistPoison = 10 |
− | | min_resistEnergy = | + | | min_resistEnergy = 5 |
− | | max_resistEnergy = | + | | max_resistEnergy = 10 |
− | | damagePhysical = | + | | damagePhysical = 100 |
− | | damageFire = | + | | damageFire = 0 |
− | | damageCold = | + | | damageCold = 0 |
− | | damagePoison = | + | | damagePoison = 0 |
− | | damageEnergy = | + | | damageEnergy = 0 |
− | | baseDamage = | + | | baseDamage = ?-? |
| min_wrestling = | | min_wrestling = | ||
| max_wrestling = | | max_wrestling = | ||
Line 138: | Line 136: | ||
| instinct_Feline = No | | instinct_Feline = No | ||
| instinct_Ostard = No | | instinct_Ostard = No | ||
+ | | instinct_Raptor = No | ||
| instinct_None = Yes | | instinct_None = Yes | ||
| controlslots = 1 | | controlslots = 1 | ||
| maxcontrolslots = 3 | | maxcontrolslots = 3 | ||
+ | | specialAttack = | ||
| magicLevel = unknown | | magicLevel = unknown | ||
− | | readings = | + | | bardable = true |
+ | | readings = 4 | ||
}} | }} |
Revision as of 14:56, 14 June 2017
Pack Llama
Upload a picture | ||||
Classic client | Enhanced client |
Basic Stats | |
Alignment | unknown |
Magic Level | unknown |
Poison Level | No Poison |
Loyalty Points | unknown |
Fame | 0 ᵇ |
Fame (Felucca) | ≈ 0 ᵇ |
Karma | 200 ᵇ |
Karma (Felucca) | ≈ 260 ᵇ |
ᵇ +40% if paragon. |
Trivia | |
When was this mobile added to the game?First Seen? | 1997-12 |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Bought from Animal Trainers |
Found Where? (new) | |
Can this mobile be tamed?Tameable? | Yes |
Bodytype #(s) | unknown |
Hue #(s) | unknown |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | No |
Can you polymorph into this body form in some wayPolymorphable? | No |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | No |
Loot | |
Gold | unknown |
Base Loot | unknown |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
|
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
The UO programmers seem to have a morbid fascination with llamas. There's probably a story behind this, but I'm not sure if I want to know what it is. In the lost lands there also is a ridable variant of the llama.
Combat
Combat | |
Base Damage ᵉ | ?-? |
Ranged Attack | none |
Slayer | None |
Anti-Slayer | None |
Speed | medium |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | unknown |
ᵉ 5 points higher if paragon. |
Data is based on 4 reports.
Physical | Fire | Cold | Poison | Energy | |
Damage | 100% | 0% | 0% | 0% | 0% |
Resist (min) | 5% | 5% | 10% | 5% | 5% |
Resist (avg) | 7.5% | 7.5% | 12.5% | 7.5% | 7.5% |
Resist (max) | 10% | 10% | 15% | 10% | 10% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown |
paragon | unknown | unknown | unknown | unknown | unknown | unknown |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | unknown | unknown | unknown |
avg | unknown | unknown | unknown |
max | unknown | unknown | unknown |
Barding
Barding Difficulty: 24.2
Barding Notes: No notes have yet been added.
Taming
Tameable?: Yes
Skill required to attempt to tame:
1st tame: 29.1 taming 2nd retame: 33.9 taming 3rd retame: 48.3 taming 4th retame: 72.3 taming 5th retame: 105.9 taming
Pack Instincts: none
Preferred Foods: unknown
Control Slots: 1 - 3
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown | unknown |
Data is based on 4 reports.
Classification and Restrictions
Special Moves & Abilities
Initial
Trainable
Magical Abilities | Special Abilities | Special Moves | Area Effect Abilities |
---|---|---|---|
Trivia
Taxonomy