Difference between revisions of "Template:UO Material Bonus Box/MetalStone/Weapon"
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! {{UO_Image|image|Dull Copper {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Granite}}}} }} | ! {{UO_Image|image|Dull Copper {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Granite}}}} }} | ||
! {{UO_Image|image|Shadow Iron {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Granite}}}} }} | ! {{UO_Image|image|Shadow Iron {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Granite}}}} }} | ||
− | ! {{UO_Image|image| | + | ! {{UO_Image|image|Copper {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Granite}}}} }} |
! {{UO_Image|image|Bronze {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Granite}}}} }} | ! {{UO_Image|image|Bronze {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Granite}}}} }} | ||
! {{UO_Image|image|Gold {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Granite}}}} }} | ! {{UO_Image|image|Gold {{#if: {{{metal|}}}|Ingots|{{#if: {{{stone|}}}|Granite}}}} }} |
Revision as of 18:56, 23 January 2020
Dull Copper Ingots | Shadow Iron Ingots | Copper Ingots | File:UO-Item-.pngBronze Ingots | File:UO-Item-.pngGold Ingots | File:UO-Item-.pngAgapite Ingots | Verite Ingots | File:UO-Item-.pngValorite Ingots | |
---|---|---|---|---|---|---|---|---|
Physical Damage | * | * | * | * | * | * | * | * |
Fire Damage | 40% | 10% | ||||||
Cold Damage | 20% | 30% | 20% | |||||
Poison Damage | 10% | 40% | 10% | |||||
Energy Damage | 20% | 20% | 20% | 20% | ||||
Durability | +100% | +50% | ||||||
Lower Requirements | +50% | +50% | ||||||
Luck | +40 |
- Physical Damage will always take the remaining damage, to equal a total of 100%, after Fire, Cold, Poison, and Energy Damage are considered.
Dull Copper Granite | Shadow Iron Granite | Copper Granite | File:UO-Item-.pngBronze Granite | File:UO-Item-.pngGold Granite | File:UO-Item-.pngAgapite Granite | Verite Granite | File:UO-Item-.pngValorite Granite | |
---|---|---|---|---|---|---|---|---|
Physical Damage | * | * | * | * | * | * | * | * |
Fire Damage | 40% | 10% | ||||||
Cold Damage | 20% | 30% | 20% | |||||
Poison Damage | 10% | 40% | 10% | |||||
Energy Damage | 20% | 20% | 20% | 20% | ||||
Durability | +100% | +50% | ||||||
Lower Requirements | +50% | +50% | ||||||
Luck | +40 |
- Physical Damage will always take the remaining damage, to equal a total of 100%, after Fire, Cold, Poison, and Energy Damage are considered.