Difference between revisions of "UO:Cu Sidhe"
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− | |firstSeen = Mondain's Legacy | + | |firstSeen = Mondain's Legacy |
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|summonable = yes | |summonable = yes | ||
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|eats_Special = | |eats_Special = | ||
|FamilyTree = Canine | |FamilyTree = Canine | ||
− | |Mobile = | + | |Mobile = Cu |
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Revision as of 02:56, 22 May 2016
Cu Sidhe
Upload a picture | ||||
Classic client | Enhanced client |
Basic Stats | |
Alignment | Blue |
Magic Level | none |
Poison Level | No Poison |
Loyalty Points | none |
Fame | 20000 ᵇ |
Fame (Felucca) | ≈ 26000 ᵇ |
Karma | -20000 ᵇ |
Karma (Felucca) | ≈ -26000 ᵇ |
ᵇ +40% if paragon. |
Trivia | |
When was this mobile added to the game?First Seen? | Mondain's Legacy |
Is this mobile still spawning somewhere in the game?Spawning? | Yes |
Found Where? (old) | Twisted Weald |
Found Where? (new) | Twisted Weald |
Can this mobile be tamed?Tameable? | Yes |
Bodytype #(s) | unknown |
Hue #(s) | unknown |
Can this mobile be mounted?Mountable? | No |
Can you 'summon' this mobile in some way (other than from your stable)?Summonable? | Yes, using Ethereal Cu Sidhe |
Can you polymorph into this body form in some wayPolymorphable? | unknown |
Is this mobile only seen while on a quest? If so, which quest?Quest only? | No |
Does a statue version of this mobile exist?Statue form? | Yes: Ethereal Cu Sidhe |
Loot | |
Gold | 1500 - 1900 Gold.
Armor, Weapons, Bandages Carved: 3 Ribs, 10 hides Special: Parrot, Level 5 Maps gp |
Base Loot | unknown |
Special Loot | unknown |
Stealing | unknown |
Carving | ||||||||||||||||||||
Non-Felucca
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Felucca
|
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Elf/Gargoyle | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Human | ||||||||||||||||||||
...w/Harvester's | ||||||||||||||||||||
Combat
Combat | |
Base Damage ᵉ | 21 - 28 |
Ranged Attack | unknown |
Slayer | Fey |
Anti-Slayer | Abyss |
Speed | unknown |
Does this mobile auto-dispel summons?Auto-Dispel? | No |
Special Moves & Abilities | unknown |
ᵉ 5 points higher if paragon. |
Physical | Fire | Cold | Poison | Energy | |
Damage | 21 - 28 HP,
Unknown, 50% Cold Damage, 50% Energy Damage% |
unknown | unknown | unknown | unknown |
Resist (min) | 50% | 25% | 70% | 31% | 70% |
Resist (avg) | 57.5% | 35% | 77.5% | 40.5% | 77.5% |
Resist (max) | 65% | 45% | 85% | 50% | 85% |
HP | Stamina | Mana | Strength | Dexterity | Intelligence | |
min | 1000 | 150 | 250 | 1200 | 150 | 250 |
avg | 1100 | 155 | 270 | 1212 | 155 | 270 |
max | 1200 | 160 | 290 | 1224 | 160 | 290 |
paragon | 5000 - 6000 | 180 - 192 | 300 - 348 | 1260 - 1285.2 | 180 - 192 | 300 - 348 |
Hit Point Regeneration | Stamina Regeneration | Mana Regeneration | |
min | unknown | unknown | unknown |
avg | unknown | unknown | unknown |
max | unknown | unknown | unknown |
Barding
Barding Difficulty: 126.9
Barding Notes: No notes have yet been added.
Taming
Tameable?: Yes
Skill required to attempt to tame:
1st tame: 101.1 taming 2nd retame: 105.9 taming 3rd retame: - 4th retame: - 5th retame: -
Pack Instincts: unknown
Preferred Foods: unknown
Control Slots: 4 -
Skills
Anatomy | Detecting Hidden | Healing | Hiding | Magic Resist | Parrying | Poisoning | Tactics | Wrestling | |
min | 65.2 | unknown | 0.0 | unknown | 75.1 | unknown | 0 | 93.0 | 93.9 |
avg | 82.55 | unknown | 0 | unknown | 82.4 | unknown | 0 | 96 | 96.9 |
max | 99.9 | unknown | 0.0 | unknown | 89.7 | unknown | 0 | 99.0 | 99.9 |
Bushido | Chivalry | Discordance | Eval Int | Focus | Magery | Meditation | Mysticism | Necromancy | Ninjitsu | Spellweaving | Spirit Speak | |
min | unknown | unknown | unknown | 0 | unknown | 0 | 0 | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | 0 | unknown | 0 | 0 | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | 0 | unknown | 0 | 0 | unknown | unknown | unknown | unknown | unknown |
Classification and Restrictions
Special Moves & Abilities
Initial
Trainable
Magical Abilities | Special Abilities | Special Moves | Area Effect Abilities |
---|---|---|---|
Trivia
Only Elves can ride a tamed Cu Sidhe naturally, human characters must be wearing Pads of the Cu Sidhe. Spawns in various colors, with the natural color occurring over 85% of the time and the rarest, fire or blaze, spawning only 0.004%.
Very loosely based on the Cù-Sith found in Gaelic folklore, while Sosaria's Cu Sidhe can heal, the Cù-Sith was considered the harbinger of death and appeared to carry souls to the afterlife.
Taxonomy