Difference between revisions of "Template:Mob Fighting Section"

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|
 
|class=physical style="color:black;"|'''<span class="translatable">Physical</span>'''
 
|class=physical style="color:black;"|'''<span class="translatable">Physical</span>'''
 +
|class=fire    style="color:black;"|'''<span class="translatable">Fire</span>'''
 
|class=cold    style="color:black;"|'''<span class="translatable">Cold</span>'''
 
|class=cold    style="color:black;"|'''<span class="translatable">Cold</span>'''
 +
|class=poison  style="color:black;"|'''<span class="translatable">Poison</span>'''
 
|class=energy  style="color:black;"|'''<span class="translatable">Energy</span>'''
 
|class=energy  style="color:black;"|'''<span class="translatable">Energy</span>'''
|class=fire    style="color:black;"|'''<span class="translatable">Fire</span>'''
 
|class=poison  style="color:black;"|'''<span class="translatable">Poison</span>'''
 
 
|-
 
|-
 
| '''<span class="translatable">Damage</span>'''
 
| '''<span class="translatable">Damage</span>'''
 
|class=physical style="color:black;"| {{#if: {{{damagePhysical|}}} | {{{damagePhysical}}}% | {{#var:emptyDamage}} }}
 
|class=physical style="color:black;"| {{#if: {{{damagePhysical|}}} | {{{damagePhysical}}}% | {{#var:emptyDamage}} }}
 +
|class=fire    style="color:black;"| {{#if: {{{damageFire|}}}    | {{{damageFire}}}%    | {{#var:emptyDamage}} }}
 
|class=cold    style="color:black;"| {{#if: {{{damageCold|}}}    | {{{damageCold}}}%    | {{#var:emptyDamage}} }}
 
|class=cold    style="color:black;"| {{#if: {{{damageCold|}}}    | {{{damageCold}}}%    | {{#var:emptyDamage}} }}
 +
|class=poison  style="color:black;"| {{#if: {{{damagePoison|}}}  | {{{damagePoison}}}%  | {{#var:emptyDamage}} }}
 
|class=energy  style="color:black;"| {{#if: {{{damageEnergy|}}}  | {{{damageEnergy}}}%  | {{#var:emptyDamage}} }}
 
|class=energy  style="color:black;"| {{#if: {{{damageEnergy|}}}  | {{{damageEnergy}}}%  | {{#var:emptyDamage}} }}
|class=fire    style="color:black;"| {{#if: {{{damageFire|}}}    | {{{damageFire}}}%    | {{#var:emptyDamage}} }}
 
|class=poison  style="color:black;"| {{#if: {{{damagePoison|}}}  | {{{damagePoison}}}%  | {{#var:emptyDamage}} }}
 
 
|-
 
|-
 
| '''<span class="translatable">Resist (min)</span>'''  
 
| '''<span class="translatable">Resist (min)</span>'''  
 
|class=physical style="color:black;"| {{#if: {{{min_resistPhysical|}}} | {{{min_resistPhysical}}}% | {{#var:unknown}} }}
 
|class=physical style="color:black;"| {{#if: {{{min_resistPhysical|}}} | {{{min_resistPhysical}}}% | {{#var:unknown}} }}
 +
|class=fire    style="color:black;"| {{#if: {{{min_resistFire|}}}    | {{{min_resistFire}}}%    | {{#var:unknown}} }}
 
|class=cold    style="color:black;"| {{#if: {{{min_resistCold|}}}    | {{{min_resistCold}}}%    | {{#var:unknown}} }}
 
|class=cold    style="color:black;"| {{#if: {{{min_resistCold|}}}    | {{{min_resistCold}}}%    | {{#var:unknown}} }}
 +
|class=poison  style="color:black;"| {{#if: {{{min_resistPoison|}}}  | {{{min_resistPoison}}}%  | {{#var:unknown}} }}
 
|class=energy  style="color:black;"| {{#if: {{{min_resistEnergy|}}}  | {{{min_resistEnergy}}}%  | {{#var:unknown}} }}
 
|class=energy  style="color:black;"| {{#if: {{{min_resistEnergy|}}}  | {{{min_resistEnergy}}}%  | {{#var:unknown}} }}
|class=fire    style="color:black;"| {{#if: {{{min_resistFire|}}}    | {{{min_resistFire}}}%    | {{#var:unknown}} }}
 
|class=poison  style="color:black;"| {{#if: {{{min_resistPoison|}}}  | {{{min_resistPoison}}}%  | {{#var:unknown}} }}
 
 
|-
 
|-
 
| '''<span class="translatable">Resist (avg)</span>'''
 
| '''<span class="translatable">Resist (avg)</span>'''
 
|class=physical style="color:black;"| {{#replace:{{#replace:{{Average | {{{min_resistPhysical|}}} | {{{max_resistPhysical|}}} }}%|unknown</span>%|unknown</span>}}|{{#var:unknown}}|{{#var:unknown}}}}
 
|class=physical style="color:black;"| {{#replace:{{#replace:{{Average | {{{min_resistPhysical|}}} | {{{max_resistPhysical|}}} }}%|unknown</span>%|unknown</span>}}|{{#var:unknown}}|{{#var:unknown}}}}
 +
|class=fire    style="color:black;"|  {{#replace:{{#replace:{{Average | {{{min_resistFire|}}}    | {{{max_resistFire|}}}    }}%|unknown</span>%|unknown</span>}}|{{#var:unknown}}|{{#var:unknown}}}}
 
|class=cold    style="color:black;"| {{#replace: {{#replace:{{Average | {{{min_resistCold|}}}    | {{{max_resistCold|}}}    }}%|unknown</span>%|unknown</span>}}|{{#var:unknown}}|{{#var:unknown}}}}
 
|class=cold    style="color:black;"| {{#replace: {{#replace:{{Average | {{{min_resistCold|}}}    | {{{max_resistCold|}}}    }}%|unknown</span>%|unknown</span>}}|{{#var:unknown}}|{{#var:unknown}}}}
 +
|class=poison  style="color:black;"|  {{#replace:{{#replace:{{Average | {{{min_resistPoison|}}}  | {{{max_resistPoison|}}}  }}%|unknown</span>%|unknown</span>}}|{{#var:unknown}}|{{#var:unknown}}}}
 
|class=energy  style="color:black;"|  {{#replace:{{#replace:{{Average | {{{min_resistEnergy|}}}  | {{{max_resistEnergy|}}}  }}%|unknown</span>%|unknown</span>}}|{{#var:unknown}}|{{#var:unknown}}}}
 
|class=energy  style="color:black;"|  {{#replace:{{#replace:{{Average | {{{min_resistEnergy|}}}  | {{{max_resistEnergy|}}}  }}%|unknown</span>%|unknown</span>}}|{{#var:unknown}}|{{#var:unknown}}}}
|class=fire    style="color:black;"|  {{#replace:{{#replace:{{Average | {{{min_resistFire|}}}    | {{{max_resistFire|}}}    }}%|unknown</span>%|unknown</span>}}|{{#var:unknown}}|{{#var:unknown}}}}
 
|class=poison  style="color:black;"|  {{#replace:{{#replace:{{Average | {{{min_resistPoison|}}}  | {{{max_resistPoison|}}}  }}%|unknown</span>%|unknown</span>}}|{{#var:unknown}}|{{#var:unknown}}}}
 
 
|-
 
|-
 
| '''<span class="translatable">Resist (max)</span>'''  
 
| '''<span class="translatable">Resist (max)</span>'''  
 
|class=physical style="color:black;"| {{#if: {{{max_resistPhysical|}}} | {{{max_resistPhysical}}}% | {{#var:unknown}} }}
 
|class=physical style="color:black;"| {{#if: {{{max_resistPhysical|}}} | {{{max_resistPhysical}}}% | {{#var:unknown}} }}
 +
|class=fire    style="color:black;"| {{#if: {{{max_resistFire|}}}    | {{{max_resistFire}}}%    | {{#var:unknown}} }}
 
|class=cold    style="color:black;"| {{#if: {{{max_resistCold|}}}    | {{{max_resistCold}}}%    | {{#var:unknown}} }}
 
|class=cold    style="color:black;"| {{#if: {{{max_resistCold|}}}    | {{{max_resistCold}}}%    | {{#var:unknown}} }}
 +
|class=poison  style="color:black;"| {{#if: {{{max_resistPoison|}}}  | {{{max_resistPoison}}}%  | {{#var:unknown}} }}
 
|class=energy  style="color:black;"| {{#if: {{{max_resistEnergy|}}}  | {{{max_resistEnergy}}}%  | {{#var:unknown}} }}
 
|class=energy  style="color:black;"| {{#if: {{{max_resistEnergy|}}}  | {{{max_resistEnergy}}}%  | {{#var:unknown}} }}
|class=fire    style="color:black;"| {{#if: {{{max_resistFire|}}}    | {{{max_resistFire}}}%    | {{#var:unknown}} }}
 
|class=poison  style="color:black;"| {{#if: {{{max_resistPoison|}}}  | {{{max_resistPoison}}}%  | {{#var:unknown}} }}
 
 
|}
 
|}
 
</div><div style="display: inline-block;">
 
</div><div style="display: inline-block;">

Revision as of 03:23, 28 April 2017


Combat

Combat
Base Damage unknown
Ranged Attack unknown
Slayer unknown
Anti-Slayer None
Speed unknown
Does this mobile auto-dispel summons?Auto-Dispel? unknown
Special Moves & Abilities unknown
5 points higher if paragon.
Damage and Resistances

Physical Fire Cold Poison Energy
Damage unknown unknown unknown unknown unknown
Resist (min) unknown unknown unknown unknown unknown
Resist (avg) unknown unknown unknown unknown unknown
Resist (max) unknown unknown unknown unknown unknown
Stats

HP Stamina Mana Strength Dexterity Intelligence
min unknown unknown unknown unknown unknown unknown
avg unknown unknown unknown unknown unknown unknown
max unknown unknown unknown unknown unknown unknown
paragon unknown unknown unknown unknown unknown unknown
Hit Point Regeneration Stamina Regeneration Mana Regeneration
min unknown unknown unknown
avg unknown unknown unknown
max unknown unknown unknown