Difference between revisions of "Template:Mob Fighting Section"
BrianFreud (talk | contribs) m |
BrianFreud (talk | contribs) m |
||
Line 1: | Line 1: | ||
== Combat == | == Combat == | ||
{{Mob Combat InfoBox | {{Mob Combat InfoBox | ||
− | |autoDispel = {{{autoDispel|}}} | + | |autoDispel = {{lc:{{{autoDispel|}}}}} |
− | |baseDamage = {{{baseDamage|}}} | + | |baseDamage = {{lc:{{{baseDamage|}}}}} |
− | |rangedAttack = {{{rangedAttack|}}} | + | |rangedAttack = {{lc:{{{rangedAttack|}}}}} |
− | |slayer = {{{slayer|}}} | + | |slayer = {{lc:{{{slayer|}}}}} |
− | |speed = {{{speed|}}} | + | |speed = {{lc:{{{speed|}}}}} |
}} | }} | ||
<div style="display: inline-block;"> | <div style="display: inline-block;"> | ||
Line 80: | Line 80: | ||
|| {{#if: {{{max_dex|}}} | {{{max_dex}}} | unknown{{Missing Info}} }} | || {{#if: {{{max_dex|}}} | {{{max_dex}}} | unknown{{Missing Info}} }} | ||
|| {{#if: {{{max_int|}}} | {{{max_int}}} | unknown{{Missing Info}} }} | || {{#if: {{{max_int|}}} | {{{max_int}}} | unknown{{Missing Info}} }} | ||
− | |- | + | {{#ifeq: {{{disableParagon}}}|true|<noinclude>|}}|- |
|style="background-color:#fc4"| '''paragon''' | |style="background-color:#fc4"| '''paragon''' | ||
<!-- Hit points multiplied by 5 --> | <!-- Hit points multiplied by 5 --> | ||
− | |style="background-color:#fc4"| {{#if: {{{min_hits|}}} | {{#expr:{{{min_hits}}} * 5}} | unknown }} - {{#if: {{{max_hits|}}} | {{#expr:{{{max_hits}}} * 5}} | unknown }} | + | |style="background-color:#fc4"| {{#replace:{{#if: {{{min_hits|}}} | {{#expr:{{{min_hits}}} * 5}} | unknown }} - {{#if: {{{max_hits|}}} | {{#expr:{{{max_hits}}} * 5}} | unknown }}|unknown - unknown|unknown}} |
<!-- Dexterity and Intelligence raised by 20% --> | <!-- Dexterity and Intelligence raised by 20% --> | ||
− | |style="background-color:#fc4"| {{#if: {{{min_stam|}}} | {{#expr:{{{min_stam}}} * 1.2}} | unknown }} - {{#if: {{{max_stam|}}} | {{#expr:{{{max_stam}}} * 1.2}} | unknown }} | + | |style="background-color:#fc4"| {{#replace:{{#if: {{{min_stam|}}} | {{#expr:{{{min_stam}}} * 1.2}} | unknown }} - {{#if: {{{max_stam|}}} | {{#expr:{{{max_stam}}} * 1.2}} | unknown }}|unknown - unknown|unknown}} |
<!-- Dexterity and Intelligence raised by 20% --> | <!-- Dexterity and Intelligence raised by 20% --> | ||
− | |style="background-color:#fc4"| {{#if: {{{max_mana|}}} |{{#ifexpr: {{{max_mana|}}} > 0 | {{#if: {{{min_int|}}} | {{#expr:{{{min_int}}} * 1.2}} | unknown }} - {{#if: {{{max_int|}}} | {{#expr:{{{max_int}}} * 1.2}} | unknown }} | unknown }} | 0}} | + | |style="background-color:#fc4"| {{#replace:{{#if: {{{max_mana|}}} |{{#ifexpr: {{{max_mana|}}} > 0 | {{#if: {{{min_int|}}} | {{#expr:{{{min_int}}} * 1.2}} | unknown }} - {{#if: {{{max_int|}}} | {{#expr:{{{max_int}}} * 1.2}} | unknown }} | unknown }} | 0}}|unknown - unknown|unknown}} |
<!-- Strength raised by 5% --> | <!-- Strength raised by 5% --> | ||
− | |style="background-color:#fc4"| {{#if: {{{min_str|}}} | {{#expr:{{{min_str}}} * 1.05}} | unknown }} - {{#if: {{{max_str|}}} | {{#expr:{{{max_str}}} * 1.05}} | unknown }} | + | |style="background-color:#fc4"| {{#replace:{{#if: {{{min_str|}}} | {{#expr:{{{min_str}}} * 1.05}} | unknown }} - {{#if: {{{max_str|}}} | {{#expr:{{{max_str}}} * 1.05}} | unknown }}|unknown - unknown|unknown}} |
<!-- Dexterity and Intelligence raised by 20% --> | <!-- Dexterity and Intelligence raised by 20% --> | ||
− | |style="background-color:#fc4"| {{#if: {{{min_dex|}}} | {{#expr:{{{min_dex}}} * 1.2}} | unknown }} - {{#if: {{{max_dex|}}} | {{#expr:{{{max_dex}}} * 1.2}} | unknown }} | + | |style="background-color:#fc4"| {{#replace:{{#if: {{{min_dex|}}} | {{#expr:{{{min_dex}}} * 1.2}} | unknown }} - {{#if: {{{max_dex|}}} | {{#expr:{{{max_dex}}} * 1.2}} | unknown }}|unknown - unknown|unknown}} |
<!-- Dexterity and Intelligence raised by 20% --> | <!-- Dexterity and Intelligence raised by 20% --> | ||
− | |style="background-color:#fc4"| {{#if: {{{max_mana|}}} |{{#ifexpr: {{{max_mana|}}} > 0 | {{#if: {{{min_int|}}} | {{#expr:{{{min_int}}} * 1.2}} | unknown }} - {{#if: {{{max_int|}}} | {{#expr:{{{max_int}}} * 1.2}} | unknown }} | unknown }} | 0}} | + | |style="background-color:#fc4"| {{#replace:{{#if: {{{max_mana|}}} |{{#ifexpr: {{{max_mana|}}} > 0 | {{#if: {{{min_int|}}} | {{#expr:{{{min_int}}} * 1.2}} | unknown }} - {{#if: {{{max_int|}}} | {{#expr:{{{max_int}}} * 1.2}} | unknown }} | unknown }} | 0}}|unknown - unknown|unknown}} |
− | |} | + | {{#ifeq: {{{disableParagon}}}|true|</noinclude>|}}|} |
</div> | </div> | ||
{{#if: {{{combatStrategy|}}}|{{{combatStrategy}}}|}} | {{#if: {{{combatStrategy|}}}|{{{combatStrategy}}}|}} |
Revision as of 18:23, 26 May 2016
Combat
Combat | |
Base Damage ᵉ | unknown |
Ranged Attack | unknown |
Slayer | unknown |
Anti-Slayer | None |
Speed | unknown |
Does this mobile auto-dispel summons?Auto-Dispel? | unknown |
Special Moves & Abilities | unknown |
ᵉ 5 points higher if paragon. |
Physical | Cold | Energy | Fire | Poison | |
Damage | unknown | unknown | unknown | unknown | unknown |
Resist (min) | unknown | unknown | unknown | unknown | unknown |
Resist (avg) | unknown% | unknown% | unknown% | unknown% | unknown% |
Resist (max) | unknown | unknown | unknown | unknown | unknown |
HP | Stamina | Mana | Str | Dex | Int | |
min | unknown | unknown | unknown | unknown | unknown | unknown |
avg | unknown | unknown | unknown | unknown | unknown | unknown |
max | unknown | unknown | unknown | unknown | unknown | unknown |
paragon | unknown | unknown | 0 | unknown | unknown | 0 |